Game of Thrones: Royal Game

Chapter 67 The Battle of the Abandoned Fishing Village

Chapter 67 The Battle of the Abandoned Fishing Village ([-])

Although he had a decision in his mind, Ian still clicked on Replace under the main line [-] and decided to check all the possibilities.

[Main task [-]: The wealthy party

Mission description: Hayek believes that money is the greatest tool of freedom invented by man, only money will be open to the poor, and power will never be.And you want to prove that money itself is a kind of power.

Mission goal: the total wealth exceeds 10000 golden dragons.

Task reward: 20 points, 6 attribute points, 3 skill points]

【Accept】【Replace】

"Ah, this! May I ask if you can get all the three tasks of the main line 3000?" I already have more than 5000 gold dragons (counting the loot that I will get from the ghost of the white wall city), if I get the [Lord] reward For the 10000 gold dragons, it is not a problem to earn 1000 gold dragons or buy [-] slave soldiers.

"No." Annie ruthlessly denied.

"Okay." Ian sneered, he didn't have any hope at all.

In the end, Ian switched the main line [-] back to [Lord] and clicked to accept.

After swiping back and confirming that the bounty task was still not updated, Ian, who was already sleepy, quickly fell asleep.

Over the next two days, Ian's net at the Crossroads Inn brought him another head.

[Subordinates successfully kill a player, get 2 points, capture 1 point, and gain an additional strength point]

The updated stat card becomes:

[Ian: Strength 27, Dexterity 24, Mental Power 3
Skills: basic etiquette, basic reading and writing of common language, advanced fencing, advanced equestrian, intermediate spear riding

Attribute Points: 0
Skill Points: 0
Points: 22]

During this period, the ghost caravan of Whitewall City never arrived, so Ian just found an abandoned courtyard and continued to learn swordsmanship from Rolle.

At midnight, when the tenth day's settlement report was sent to Ian's mailbox, he realized that the number of remaining players had reached 75.

The speed at which players are eliminated is basically the same as Ian predicted. When the main task cannot be completed, many players have chosen to hunt down their agreed allies to get rid of the threat of the leaderboard assassination mechanism.

The time came to the third day after Ian and the others took down the abandoned fishing village.

Sir Wilde's scouts near the King's Avenue discovered the caravan of eight carts early, and rushed back to the fishing village to report the situation.

After Wilde got the news, he immediately deployed all the cavalry to a hill south of the fishing village and asked them to hide there for outflanking.

The archers were deployed on the roofs of the buildings in the fishing village, and all the recruited infantry entered the buildings of the fishing village to hide.

According to the confession of Sir Simon who was the first to surrender, they would use gesture signals to connect in advance between the stayers in the fishing village and the caravan. Therefore, Wilder used threats and lures to send the sentinel in charge of the password in the fishing village, 'Rice Worm'. ' Pulled into his own camp.

According to Wilder's plan, it would be perfect if they could use this to successfully lure the opponent into the fishing village, so that they could completely offset the opponent's cavalry advantage and draw the opponent into street fighting.

Even if it can't, as long as the opponent can be led into this wetland, the path that was temporarily opened on the reeds and calamus can compress the opponent's activity space to the maximum extent.

Three hours after Wilder's scouts reported back, Sir Daeron Grafson's 'caravan' appeared in the fishing village's ambushes.

Everything was just as Wilde had planned. First, a cavalryman was sent from the opposite side to receive a signal from the 'Rice Worm' who was pointed at by three bows behind him. Then they all dismounted and set foot on the path leading to the fishing village. .

Although I don't know why the leader of the caravan suddenly became vigilant when he arrived at the entrance of the village, and sent three people into the village in advance to find out the situation, but it was too late.

The attack of the ambush came so suddenly. First, a dense rain of arrows shot out from the fishing village, and then a large number of spearmen rushed out of the shield wall.

Although the defense organization of the ghost caravan was very hasty, their excellent combat quality and sophisticated equipment allowed them to barely block the advance of the enemy's shield wall.

The guards of the caravan either hide in the middle of the convoy to compress the opponent's traveling space, so as to reduce the number of enemies they need to face at the same time, or disperse into the reeds next to them, and then go around to the side of the enemy's shield wall to attack them. attack.

In just a few minutes, the menacing Wilder infantry showed a tendency to waver.

Seeing this, Sir Willy Ward rushed into the ghost convoy of Whitewall City at the head of the horse. This time the raid was led by him and Sir Roger, Sir Wilder's son.

Although they were nearly twice the number of the enemy, and the opponent's convoy was still trapped in the wetlands, the cavalry could not be deployed, but such a raid was still a dangerous operation.

Because the conscripts behind them are not reliable, for these guys, as long as there is a slight disadvantage in the battle situation, it may turn into a rout.

Commando leaders therefore need to demonstrate courage and strength that are inspiring.

After Sir Willie rushed out of the shield wall, the enemy also spotted him immediately. A knight saw Sir Willie's leadership position in the commando, and then went straight to kill him.

The knight came across the gap between the two wagons in front of Sir Willy, and stabbed him in the chest with a sword.

Facing the sword stabbed by the enemy, Sir Willy did not dodge or dodge, and directly swung the meteor hammer in his hand and smashed it at the opponent's head.

The knight didn't dare to exchange injuries for injuries, so he could only temporarily change his direction of action and dodge to one side. Sir Willie seized this opportunity and kicked him.

Because the ground was too muddy and slippery, the knight fell directly to the ground as soon as he took the kick.

Sir Willy didn't give the opponent any time to react, and once again raised the meteor hammer and smashed it at his head.

This time, Sir Viry's meteor hammer hit the knight in the face, and the helmet on the knight's head could not save him, because the spikes on the Viry meteor hammer just passed through the eye slit on his visor, piercing directly One of the knight's eyes exploded.

Under the severe pain, the knight had no chance to fight back, and was pierced through the neck by Sir Willie with a dagger.

The next moment, Ian, who was secretly watching the battle from a high point behind the fishing village, heard a system notification sound in his mind.

[Complete the optional mission [-] 'The Truth About the Death of the Black Falcon'

Task Difficulty Rating: Moderate

Quest Reward: After you tell everyone about Dorian, you will gain his allegiance
Additional rewards: 3 points, 3 attribute points]

Is that fellow Sir Lane Shetter?Ian secretly thought.

He was not in a hurry to deal with the layout problem, but turned his sights to a wetland with tall reeds.

That was the direction Ian was in charge of, and his men were deployed there to intercept the enemies trying to escape through the wetlands.

(End of this chapter)

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