Chapter 434 Other Ways

Things have developed to this point far beyond the players' imagination.

Perhaps they had already understood this, but the public universe updated everything without giving him any notice of the possibility.

The task cannot be submitted, the terminal and even the task target are displayed as empty.

The players were on the verge of tears, and they didn’t know who to report this problem to. Perhaps one of his outputs should be able to solve this problem, but after waiting for countless years, the players suddenly discovered that this kind of thing happened all the time. .

The public universe actually does this. They will add people they don't like to the undesirable list, and then reduce the sources of contact with each other, even to a certain extent, the players themselves are less likely to develop other things.

If players can truly become different from other people, then no one needs to pay attention to it. These things should be more convenient to pursue. On the other hand, players should also develop their own changes faster.

Do they themselves understand these things?Maybe they don’t understand it, but once the players have this idea and understand the changes in their hearts, the players should understand more other things.

The remaining things become very simple, and the players can deal with them all by themselves, and if another event occurs, it can still cause some unexpected blow to the players.

Do they themselves understand this premise?Maybe he understands, or maybe he doesn’t understand at all.

But no matter what, the players themselves should always respond to more things faster. After all, they have developed so many changes, so any kind of person who investigates will get unexpected results. .

Another thing is also very important preparation for players.

They have discovered that they have abilities that are different from the rest.

In other words, the players have developed their own changes, so if other things have been developed around the players, then the players can find their own way without too much entanglement.

This matter has always been about the players themselves developing the order. Once the players reverse the order, in other words, they will never be able to do the other methods.

The same is true for the rest of the things. The players themselves don't understand what such a choice means.

The remaining other method will also make players feel some strange and unusual truth.

Maybe they have developed their own changes, or there are other things, but no matter what, players should always find their own help more conveniently. Do they know such help themselves?

Everything was done according to the players' preparations. Compared with the players' stance on this matter, Ian has no reason to continue to help. This is the most terrifying thing. It is impossible for the players to continue. It’s time to pursue Ian’s development.

But if the players really control all the locations in Donglai City, then any behavior can allow the players to develop this unique principle. They themselves will always understand this method.

As for the rest, after all, the players have detected a strange method. Unfortunately, since this thing has always existed, it is impossible to develop more changes. The changes that the public universe can support are always only a few.

Maybe it's right that the players have discovered this scene, but it may also be another choice. Of course, no matter what, what the players want is the same as the rest of their power.

In this case, is there any way to get entangled?Maybe there won’t be any left.

Ian sighed. In comparison, perhaps everything should be as they said, and the remaining actions can inspire his murderous intentions. But in this case, everything in the public universe has become Like dust.

Will anyone really understand this kind of thing? Maybe not. Since the players have developed wonderful changes, how can they have other abilities.

"The players have reached the end of the road, and the opportunity waiting for them is all the players' homes. Compared with all this, the players need to sort it all into a straight line, and follow what they want as much as possible. Develop progression.”

"On the other hand, players should also have their own choices as soon as possible and as much as possible. Maybe they have always made such choices, and everything else will inevitably have some connection with Ian. In this case, Ian has naturally given up resistance after thinking that it is completely impossible to escape this connection."

It is impossible for him to continue to resist. Any kind of person would think like this. After all, Ian has become different from before. After all, he has developed so much. In this case, what shortcomings do players have? Confused?

No, the players themselves want too many things, and the same goes for the other abilities. It is said that the effects that players have always maintained have this effect.

Maybe after they have waited for a long time, they will want to have such a method, or another way.

It's a pity that such power has always existed in the minds of players. After they know more things, there will be no other things left.

It seems very exaggerated.

The melee players shrugged. Compared to other people, the abilities possessed by Ian and his team are more exaggerated. Perhaps they themselves are more effective than more excuses.

The same is true for the remaining things on the other hand. Can't the players themselves imagine such a reason?

It may be conceivable that the players are already prepared in this way after all.

In this case, the rest of the situations should also be prepared as soon as possible, so that all this can be considered a success in a certain sense.

The players have changed their realm from the bottom of their hearts. What preparations do the rest of the forces have on their own?
No.

The players themselves could not imagine such an excuse, and the same was true for the other group of people. They always felt that such an idea was very prominent, and they also felt that such a thing could not happen.

However, to put it simply, the players will definitely not realize the existence of this matter sooner, so the power they have has to be said. After all, according to common sense, they should be left to struggle on their own. That's right.

The rest is a matter of being more prepared and cautious.

"Huh...this part of the excuse we want to have may be more shocking than more choices."

But since I already want so much, what other options are there to debate?

The melee players were silent for a long time, and suddenly realized that they didn't quite understand this scene. Maybe what they understood was always such a simple truth.

Or... the players themselves should react faster. Until they find such an excuse, they can respond faster to all means.

In other words, if the players can really find an incredible way and means, then there will only be an impressive situation waiting for them.

This kind of power is really incredible to develop, and some of the remaining players want to get such preparations. "We have already pursued this part of the idea ourselves." The melee player said solemnly.

Maybe they will fail in this battle, or they may be completely buried by the people in the public universe, but no matter what, the ending that the players want cannot be changed.

The more things they know, the more important they become compared to more choices. Perhaps these are the real choices for players.

On the other hand, players should also choose the ending they want as soon as possible, even if they themselves do not want such an ending for more than one person, or another choice.

It's a pity that such power still allows players to reflect more changes.

They themselves do not feel that this choice is correct, nor do they feel that the other thing is the same. In other words, this kind of thinking is an extremely accurate behavior.

As for the rest of the power, it may be easier to find an unknown change. They know many things themselves, and there are differences in any kind of behavior.

"Ha...can we understand such power ourselves?"

The melee player said in a deep voice.

Maybe they have seen such preparations themselves, or maybe there is another method.

However, no matter what, players should always develop this series of changes faster.

Suppose the ending the players want is completely different from that of any other player.

So, what is the ultimate limit they can reach?

Maybe... everything is uncertain.

The players themselves cannot imagine what such a change represents, and the other behaviors and motivations also indicate that such a change is very unusual.

Maybe the players' opportunity will come, but of course it could be another thing.

Players themselves have to worry about and prepare for such a possibility.

They thought for a long time and finally came up with an answer.

Maybe there is.

"Players...will definitely be able to defeat this."

The melee player said solemnly that this must be an ending that can be redeemed, and more often than not, the direction we want is the more accurate path.

As for other situations, more forces are always entangled in our position. In all of this, there must be one thing that conforms to our own creed, and this is the ultimate reason for everything.

Melee players are thinking about various positions and reasons. Perhaps they have always forgotten another thing, that is, players may never choose such an ending.

Sooner or later, what they want will undergo its own changes, and compared to the players, the same is true. The players themselves should also search for such an ending faster.

Otherwise, once they appear, it will be impossible to adapt to the rest of the environment. This power will forcefully make any behavior and power become violent from the heart, and eventually produce an unknown change.

"Such a power is too powerful, and we don't have any confidence ourselves."

The melee player shook his head: "You know, Ian, at this time, we should search for our own results faster."

"And another thing, rather than the players' own focus, we should get our own position."

"Otherwise, he was just joking and not even remotely accurate."

The melee player's analysis is well-founded. Perhaps he has thought of various possible ways, or another possibility, but no matter what, the ideas the players themselves have are also very good.

Even though Ian has been following for so long, he finally analyzed hundreds of feasible solutions, including various changes that allow players to develop freely.

Perhaps compared to more options, the players themselves understand the ability in the same way. At this time, they should respond faster, and they may also find out how prepared they are for the changes in power.

The other aspect corresponds to truly considerable trust, which is also one of the conditions that can be chosen. The more abilities they understand, the more accurate the options for others will be. Perhaps this is also a change of the players themselves.

The remaining reason is the same. The players themselves cannot imagine such a change, so they feel that everything should be prepared according to another method.

As for other actions, from the beginning, players did not feel that this matter was so outrageous. This kind of power should always bring more choices.

"We ourselves should always choose a solution that is beneficial to ourselves as soon as possible. As for other methods, it is just a bonus."

"More often than not, what players want should be given to them."

"Otherwise, the final answer to this matter will definitely not be an ending we are satisfied with. We should pursue and actively control more endings."

Ian listed various possible methods one by one, and another person could also make more clear decisions.

As for how to do this, it should be dealt with by melee players. After all, it is impossible for them to develop their own changes, and they will always understand the preparation for another thing. In this case, any kind of The method should also be more likely to be changed.

There is a high probability that it will end like this, and there will be some kind of behavior that can be regarded as showing this kind of motivation.

In this case, players should get whatever they want, and everything should be done according to their will.

Perhaps this is the most accurate method for players, and other methods are too unreliable.

(End of this chapter)

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