Sequence game, starting from drawing props
Chapter 56
Chapter 56
With the passive skill "Hot Rise", Ian can completely stand in mid-air for 10 seconds.
He stepped on the stone wall and jumped up, leaning his body to avoid the spear attack of the enemy leader.
The leader of the enemy swung the tip of the gun horizontally, and the electric current crackled on it, completely like a stranger should not get close:
"Super heavy pressure! Twice!"
Ian suddenly felt the weight on his body, and dodged to avoid the range of his skills.
With 0.3 seconds of invincibility, he is not afraid of these debuff skills.
The level of the enemy leader's "Super Pressure" is not as high as that of the auxiliary player. This is normal, and the players have different preferences.
The electric current from the spear in his hand exploded, and if he was hit by this attack, no matter how much the damage was, Ian would instantly lose his mobility due to the electric current.
That's a pretty dangerous weapon.
"It's just a level 8 black iron sequence, why can it do this!"
The enemy leader is enraged by the death of his teammates, and by Ian's thorniness.
He couldn't understand that Ian was far below them in terms of rank and sequence.
Ian also doesn't look like a player with a powerful ultimate move.
Perhaps his "Erosion Magic Bullet" has amazing effects, but who doesn't have a killer weapon!
Ian was easily controlled by the vector offset field, and at the same time he couldn't find any solution. This was obviously a novice player.
He has already lost all his fighting power. Ian in this situation shouldn't be so difficult...
He should be easily defeated by his own hands.
But the reality slapped the enemy leader severely. There was a big gap between him and Ian.
Even with a magical skill like "Vector Offset Field", even if they had the upper hand, they still couldn't cause effective damage to Ian.
What did Ian do?He just used that weird displacement skill, accompanied by the brilliance of the starry sky, to avoid all the attacks.
That's right, all of them.
Dodge with star shuttle, displacement + invincibility, all kinds of miss dodge attacks.
The hostile leader was dazzled and wondered if he was physically weak and missed the shot.
He really couldn't hit, the spear in his hand even launched a suction field, but he couldn't even touch Ian's clothes!
"If you want to rely on time-delaying tactics and wait for the vector offset field to end, then I can only say don't wait!"
The enemy leader missed another stab, and said fiercely in despair:
"It only takes energy to maintain a position! We have brought sufficient energy batteries, and we can persist even for a day and a night!"
Although after Simon's death, the position lost control and the consumption increased by more than three times, but it can still be replenished with energy.
However, what he said just now, he was actually lying to Ian.
The stand doesn't last for a day and a night, it lasts a few hours at most and then closes.
The enemy leader's patience was exhausted, and he was very afraid that the light arrow in Ian's hand would have unexpected effects.
Every time Ian was about to use his skills, he would attack with weird gravity, forcing Ian back and interrupting Ian's movements.
Players in the sci-fi world are quite proficient in the manipulation of force, and can pull surrounding objects with every move.
'I just want to harvest a sequence world, why am I so unlucky to meet such a tricky enemy!Even Li Simon was killed!hateful! ! '
The hostile leader roared in his head.
Ian observed the distance between them. If it was too close, the effect of the vector offset field would be weakened within this distance, and the accuracy of the arrow would increase.
In other words, Ian was fully capable of counterattacking. He immediately equipped a mandala bow and hung three alloy arrows.
Deng!
The three arrows were fired in succession, and the accuracy was unexpectedly reliable.
[-589! -699! miss (physical damage)]
The hostile leader was pierced through the chest by two alloy arrows, and a mask of pain was worn on his entire face.
Fortunately, his basic health is high enough, otherwise he would be directly killed by Ian's damage!
It can't go on like this, once he falls to the ground, he will be killed. He is two people fighting Ian and one, he just needs to seize the opportunity and win!
He resolutely poured two bottles of red medicine, pulled out the alloy arrow on his body, the medicine took effect, and the wound healed quickly.
It takes more than 3 seconds for Ian to activate "Sloppy Production".
At the same time, due to the obvious special effects when the skills are activated, the enemy's attention is also highly concentrated on him, which makes it impossible for Ian to synthesize them.
He needs a little breathing time, but the enemy would not even dream of giving him this time.
The 10-second hot ascension ended, and Ian fell to the ground. The hostile players seized this opportunity.
The dangerous long gun with electric current stabbed directly at Ian's heart, which can be described as quite accurate.
The moment Ian landed, he dodged to avoid the spear piercing of the hostile leader, and there was a sneak attack from the big sword player behind him.
This time, there are red dots on Ian's small map, and he has no blind spots in his vision.
Ian has the hunter skills endowed by the mandala bow, and the enemy has the exclusive fighting skills on the technology side.
In close combat, the enemy's attacks are a bit rigid, they are ruthless enough, but not adaptable enough.
To put it simply, there are too many rookies, people drift away, and I feel like a warrior.
They were a little overwhelmed when they encountered a ruthless character like Ian, who was invincible in a flash and could fight in close combat.
Their tactics are too repetitive, one person acts as a striker, and the other sneaks up on the side, like a hyena hunting process.
Ian gradually adapted to their style of play.
"drink!"
The big knife player moved closer to Ian, the blade of the big knife trembled violently.
The dangerous high-frequency knife followed the sound of Hulong, blocked Ian's only way, and chopped at his head.
This time, Ian did not dodge, but instead went forward, took out a sharp weapon from his backpack, and when the big knife player was slashing, he seized the opportunity to stab the big knife player's arm.
As I said earlier, it would be a big mistake to treat him as an archer and think that he has no melee combat ability.
Even ordinary archers in reality are Hercules. How could someone like him, who plays with the big bow of Monster Hunter all day long, be crippled at close range?
The weapon he temporarily replaced was the low-level and unpopular Demon Wolf Dagger.
The dagger has an attack special effect of "melee attack makes the enemy bleed".
Ian gripped the dagger tightly and swung it!
As Ian swung his knife to attack, a deep and visible bone wound was cut on the right arm of the big knife player, crippling his combat effectiveness.
[-355! -35! (Physical damage, bleeding!)]
The sudden attack caused the big knife player to tilt his body, and he completely lost the threat.
"Ugh!!"
The big knife player screamed, Ian struck so hard that his arm was almost cut off by the dagger!
Blood gushed out from the wound on his right arm.
The blood flowing out of the wound floated up strangely before it hit the ground, flew towards Ian, and fell into the golden goblet held in Ian's hand.
Blood Holy Grail.
A sanctuary of blood that absorbs blood and unleashes skills.
The hostile players who were in a state of surging anger all woke up in an instant.
They watched as Ian easily eliminated another teammate in that few seconds of fighting.
Why is this so?As an archer, the melee experience should be very weak, right?
At this moment, the hostile leader realized that Ian's left hand was behind his back, emitting white light from time to time.
"Oops! This guy is launching a skill!"
Are you really stuck in the blind spot to cast spells? !
Ask for further reading, ask for a monthly pass!
(End of this chapter)
With the passive skill "Hot Rise", Ian can completely stand in mid-air for 10 seconds.
He stepped on the stone wall and jumped up, leaning his body to avoid the spear attack of the enemy leader.
The leader of the enemy swung the tip of the gun horizontally, and the electric current crackled on it, completely like a stranger should not get close:
"Super heavy pressure! Twice!"
Ian suddenly felt the weight on his body, and dodged to avoid the range of his skills.
With 0.3 seconds of invincibility, he is not afraid of these debuff skills.
The level of the enemy leader's "Super Pressure" is not as high as that of the auxiliary player. This is normal, and the players have different preferences.
The electric current from the spear in his hand exploded, and if he was hit by this attack, no matter how much the damage was, Ian would instantly lose his mobility due to the electric current.
That's a pretty dangerous weapon.
"It's just a level 8 black iron sequence, why can it do this!"
The enemy leader is enraged by the death of his teammates, and by Ian's thorniness.
He couldn't understand that Ian was far below them in terms of rank and sequence.
Ian also doesn't look like a player with a powerful ultimate move.
Perhaps his "Erosion Magic Bullet" has amazing effects, but who doesn't have a killer weapon!
Ian was easily controlled by the vector offset field, and at the same time he couldn't find any solution. This was obviously a novice player.
He has already lost all his fighting power. Ian in this situation shouldn't be so difficult...
He should be easily defeated by his own hands.
But the reality slapped the enemy leader severely. There was a big gap between him and Ian.
Even with a magical skill like "Vector Offset Field", even if they had the upper hand, they still couldn't cause effective damage to Ian.
What did Ian do?He just used that weird displacement skill, accompanied by the brilliance of the starry sky, to avoid all the attacks.
That's right, all of them.
Dodge with star shuttle, displacement + invincibility, all kinds of miss dodge attacks.
The hostile leader was dazzled and wondered if he was physically weak and missed the shot.
He really couldn't hit, the spear in his hand even launched a suction field, but he couldn't even touch Ian's clothes!
"If you want to rely on time-delaying tactics and wait for the vector offset field to end, then I can only say don't wait!"
The enemy leader missed another stab, and said fiercely in despair:
"It only takes energy to maintain a position! We have brought sufficient energy batteries, and we can persist even for a day and a night!"
Although after Simon's death, the position lost control and the consumption increased by more than three times, but it can still be replenished with energy.
However, what he said just now, he was actually lying to Ian.
The stand doesn't last for a day and a night, it lasts a few hours at most and then closes.
The enemy leader's patience was exhausted, and he was very afraid that the light arrow in Ian's hand would have unexpected effects.
Every time Ian was about to use his skills, he would attack with weird gravity, forcing Ian back and interrupting Ian's movements.
Players in the sci-fi world are quite proficient in the manipulation of force, and can pull surrounding objects with every move.
'I just want to harvest a sequence world, why am I so unlucky to meet such a tricky enemy!Even Li Simon was killed!hateful! ! '
The hostile leader roared in his head.
Ian observed the distance between them. If it was too close, the effect of the vector offset field would be weakened within this distance, and the accuracy of the arrow would increase.
In other words, Ian was fully capable of counterattacking. He immediately equipped a mandala bow and hung three alloy arrows.
Deng!
The three arrows were fired in succession, and the accuracy was unexpectedly reliable.
[-589! -699! miss (physical damage)]
The hostile leader was pierced through the chest by two alloy arrows, and a mask of pain was worn on his entire face.
Fortunately, his basic health is high enough, otherwise he would be directly killed by Ian's damage!
It can't go on like this, once he falls to the ground, he will be killed. He is two people fighting Ian and one, he just needs to seize the opportunity and win!
He resolutely poured two bottles of red medicine, pulled out the alloy arrow on his body, the medicine took effect, and the wound healed quickly.
It takes more than 3 seconds for Ian to activate "Sloppy Production".
At the same time, due to the obvious special effects when the skills are activated, the enemy's attention is also highly concentrated on him, which makes it impossible for Ian to synthesize them.
He needs a little breathing time, but the enemy would not even dream of giving him this time.
The 10-second hot ascension ended, and Ian fell to the ground. The hostile players seized this opportunity.
The dangerous long gun with electric current stabbed directly at Ian's heart, which can be described as quite accurate.
The moment Ian landed, he dodged to avoid the spear piercing of the hostile leader, and there was a sneak attack from the big sword player behind him.
This time, there are red dots on Ian's small map, and he has no blind spots in his vision.
Ian has the hunter skills endowed by the mandala bow, and the enemy has the exclusive fighting skills on the technology side.
In close combat, the enemy's attacks are a bit rigid, they are ruthless enough, but not adaptable enough.
To put it simply, there are too many rookies, people drift away, and I feel like a warrior.
They were a little overwhelmed when they encountered a ruthless character like Ian, who was invincible in a flash and could fight in close combat.
Their tactics are too repetitive, one person acts as a striker, and the other sneaks up on the side, like a hyena hunting process.
Ian gradually adapted to their style of play.
"drink!"
The big knife player moved closer to Ian, the blade of the big knife trembled violently.
The dangerous high-frequency knife followed the sound of Hulong, blocked Ian's only way, and chopped at his head.
This time, Ian did not dodge, but instead went forward, took out a sharp weapon from his backpack, and when the big knife player was slashing, he seized the opportunity to stab the big knife player's arm.
As I said earlier, it would be a big mistake to treat him as an archer and think that he has no melee combat ability.
Even ordinary archers in reality are Hercules. How could someone like him, who plays with the big bow of Monster Hunter all day long, be crippled at close range?
The weapon he temporarily replaced was the low-level and unpopular Demon Wolf Dagger.
The dagger has an attack special effect of "melee attack makes the enemy bleed".
Ian gripped the dagger tightly and swung it!
As Ian swung his knife to attack, a deep and visible bone wound was cut on the right arm of the big knife player, crippling his combat effectiveness.
[-355! -35! (Physical damage, bleeding!)]
The sudden attack caused the big knife player to tilt his body, and he completely lost the threat.
"Ugh!!"
The big knife player screamed, Ian struck so hard that his arm was almost cut off by the dagger!
Blood gushed out from the wound on his right arm.
The blood flowing out of the wound floated up strangely before it hit the ground, flew towards Ian, and fell into the golden goblet held in Ian's hand.
Blood Holy Grail.
A sanctuary of blood that absorbs blood and unleashes skills.
The hostile players who were in a state of surging anger all woke up in an instant.
They watched as Ian easily eliminated another teammate in that few seconds of fighting.
Why is this so?As an archer, the melee experience should be very weak, right?
At this moment, the hostile leader realized that Ian's left hand was behind his back, emitting white light from time to time.
"Oops! This guy is launching a skill!"
Are you really stuck in the blind spot to cast spells? !
Ask for further reading, ask for a monthly pass!
(End of this chapter)
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