Sequence game, starting from drawing props

Chapter 88 An Adventure Summons a Scourge

Chapter 88 An Adventure Summons a Scourge

What Ian waited for was Armor Sunder.

He knew that after the armor was pierced, as long as he attacked the pierced part, he would be able to deal full damage without suffering damage reduction.

He put away the giant killer. At present, he still can't lift weights lightly, and he is not very comfortable with the big sword.

But it's enough to deal effective damage.

The health of the Tyrannosaurus should be high after digitization, but at the moment it is in the special copy of Monster Hunter, it is very resistant to punching.

[Life status: Disabled (nearly dying)]

[Special dungeon setting: capture (when you beat a monster into a dying state, you can capture it and get more loot)]

To capture means to capture alive, but capturing alive does not mean that there will be less loot.

On the contrary, there will be more spoils. After all, it is easy to kill, but difficult to catch alive.

Damage control is also a science.

Ian just prepared special arrows in advance.

Paralyzing Arrows, Poison Arrows.

It is very simple to trigger the capture. After enough output, after the Tyrannosaurus is in a dying state, use a special arrow to stun it, so that it can be captured successfully.

Capture was 100% successful.

The three poisonous arrows were fully charged by Ian to the 4th stage. Just as he was about to shoot the arrows, the Tyrannosaurus just aimed at this place and sent out a dragon-attribute breath.

Boom!
Way of the Wanderer was triggered, the wind shield offset this damage, and the rare mission did not show failure.

A passive skill that does not cause damage is not a spell?

It's a pity that Ian hasn't tried flash invincibility yet, but just to be on the safe side, don't use it if you can.

The smoke dissipated, and what the Tyrannosaurus rex saw was Ian, who was unharmed, and three green poison arrows.

A sharp arrow pierced its head, dealing fatal damage, and superimposed a large accumulation of poisoning effects.

The Tyrannosaurus began to turn green, its body wobbled, and its desire to attack became weak.

[Special state: Poisoned (poisoned by a poisoned arrow attack, delirious, depressed)]

This is just the beginning.

Ian fully charged 4 stages, located in front of the Tyrannosaurus, and shot the three arrows at the head.

Deng!
The bowstring detonated instantly, and the arrow pierced into the head of the Tyrannosaurus Rex with a swish.

Three cold lights flashed past, the speed was so fast that it was almost impossible to catch them with the naked eye.

[-471! -422! -487! (Precise three-hit combo, poison attribute damage, armor-piercing)]

After being hit by the giant killer, the hard skin on the Tyrannosaurus could no longer protect it.

At the same time, due to the poisoned state, the Tyrannosaurus can't see Ian's position at all.

It shook its head, shook off the dizziness in its mind, and raised its head.

Chi!
Three arrows hit its head again, this time the arrows were yellow and also belonged to special arrows.

The arrow pierced the left heart of the Tyrannosaurus, causing fatal damage, and the blow also delivered a critical strike.

[-801! -477! -503! (Precise triple hit, physical damage, crit, armor)]

A lot of damage was superimposed, and the Tyrannosaurus rex was about to get angry, but it softened again.

It fell into a paralyzed state again, and it was not the most paralyzed moment yet.

Ian shot arrows one after another, not caring about the consumption of his special arrows at all.

At the same time, Ian kept an eye on the life status of the Tyrannosaurus. When it changed from yellow to red, it also meant that the Tyrannosaurus was really dying.

Whoosh!
[-703! (Physical damage, critical attack, paralysis!)]

The special effect paralyzes the trigger!

The Tyrannosaurus rex seemed to be stimulated by high-voltage electricity, its muscles trembled, and it fell to the ground for the Nth time while roaring in pain.

This time, it couldn't stand up.

Ian walked to it, and the Tyrannosaurus was already out of breath, completely unable to resist Ian's suppression.

Ding!
[The player has successfully controlled the "Tyrannosaurus", and the current prey is in a state of "paralyzed" and "dying". Do you want to capture it?whether】

He didn't bring a net, but it's useless. How big a net is needed to capture a Tyrannosaurus rex alive?
What to do after being captured alive, there are more problems, these are troublesome.

The sequence game simplifies this part, as long as the near-death + abnormal state falls to the ground is satisfied, the player can capture the target.

"capture!"

Ian experienced the feeling of catching monsters. His whole body was a little sore from strenuous exercise, but he was in a good mood.

Ding!
[Special mission: "Stronger!Stronger!more powerful! "Finish!Get attribute value rewards! 】

Three special missions, the third of which requires players to face the breath of the dire tyrannosaur.

Ian did it, he didn't escape, and used the way of the wanderer as a shield to block that attack.

The Level 15 Bronze Sequence dungeon has been officially completed.

【Ding! 】

[Successfully clear the level of "Hunting Commission: Follow the Trend of Nature", single person is not injured, no one is left alive, output nemesis, crit messenger, power is paramount.Rating: SSS. 】

[Rewards obtained: experience value * 1350, lottery points * 892, strong keel * 3, advanced hunter skills * 2]

【upgrade!The current level is level 13, get 2 free attribute points, and get 2 skill points. 】

[The battle between the hunters and Tyrannosaurus rex in the ancient forest is over. The seemingly unusual hunt is in line with nature. 】

【Natural selection, survival of the fittest, falling leaves return to their roots, everything is in it.Follow the trend of nature. 】

After obtaining the strong keel, other materials are not very important.

Ian has a substitute in his hand, but the level of the strong keel is very high, which is a medium-to-high-level material. Ian can't find a substitute, so he can't strengthen it.

Putting a series of materials such as the strong keel together with the mandala bow, Ian uses skills:
"Sloppy production!"

Translation: I think it can strengthen.

All the materials are absorbed by the mandala bow, and its attributes are greatly improved.

The green quality may correspond to the black iron sequence, but not necessarily, but at this moment the mandala bow has become a blue quality.

Also, some minor changes have taken place in the appearance.

[The mandala bow has been strengthened! 】

[Equipment Obtained: Mandala Bow II]

[Increased damage! 180 is strengthened to 320. 】

[Special probability increase!The probability of paralyzing arrows and poisoned arrows is increased, and the amount of damage is increased. 】

Ian also found the loot he deserved, and the rare mission gave him an "advanced hunter skill".

After capturing the Tyrannosaurus, his clearance score went up to SSS, and he got another one.

[Hunter Advanced Skill*2 (A bow and arrow advanced skill is obtained after opening)]

"use!"

【Used successfully!Obtain advanced skills: just shot, lightning strike]

The two advanced skills can be connected in the combo of bow and arrow, and at the same time they are very useful in themselves.

【Name: Just shot】

[Source: Monster Hunter World]

[Effect: It can only be used in conjunction with other bow and arrow moves, shooting multiple arrows at close range, causing extremely high damage.

Just shot can't strengthen the damage by accumulating power, but can superimpose the number of accumulating layers by "charging steps". 】

[Description: To learn this technique, you need to consume 1 skill point. 】

Ian did not hesitate: "Learn!"

【Ding!You have learned the advanced technique "Just Shot", which causes a lot of damage at close range. 】

It can be used as an instant shotgun, but only after a normal attack, dodge, or other moves.

In other words, the player cannot start with "Just Shot".

But this shortcoming is replaced by the following trick.

【Name: Thunderbolt】

[Source: Monster Hunter World]

[Effect: Similar to the fresh shot at the lowest charging stage, it is used before attacking, and shoots 3 arrows with lightning speed.

Thunder Blitz does not consume stamina, stamina recovery is not interrupted during archery, and the forward swing is very small, which can be applied to superimpose the number of charge layers. 】

[Description: To learn this technique, you need to consume 1 skill point. 】

This trick...

In the hands of some new Monster Hunter players, it can be said that they are played quite frequently.

— because they pressed the wrong button.

The damage of this move is similar to that of the lowest level just shot, that is, a volley of 3 arrows.

It looks ordinary, but the truth is, this trick is a magic skill.

Thunderbolt is the only shooting action of the bow that does not consume stamina, which is its gold content.

Since it moves quickly and does damage very frequently, it can play a good accumulation of abnormal status.

When the archer wants to quickly put the monster into an abnormal state, using Thunderbolt is the best choice.

"study!"

【Ding!You have learned the advanced technique "Thunderbolt Blitz", which can quickly cause medium damage at close range and quickly superimpose abnormal states. 】

Just shooting and lightning strike, these two are advanced skills...

Since "advanced" is mentioned, it should be possible to obtain higher-level skills.

The only two tricks that Ian knows are also his favorites.

One move is called "Dragon's Arrow". After a long and handsome charge, he shoots a huge arrow with terrifying strength and penetrating power, causing long-distance penetrating damage. It is the ultimate bow and arrow skill.

The other trick is called "Thousand Arrows of the Dragon", which is even more amazing. Although it requires some props, such as sharp sharp stones, it can deal dense damage at close range, which can be described as the strongest burst.

If he can get these two tricks, Ian feels that he is in the same sequence within level 10, and has a high probability of being invincible in the world.

Not yet, he can try to draw skills directly, or draw commissions like "Hunting commission: follow the trend of nature".

After clearing the customs, you can get combat skills and some dragon materials, which can be said to be quite rewarding.

Of course, Ian hasn't done everything yet.

He wants to call the Scourge.

Void.

He used sloppy production to synthesize a void USB flash drive, which can store 3 voice files containing the power of the void.

At the same time, it can be linked with other void materials to customize the wishes in the materials!

This is equivalent to that Ian can make a batch of wish stones that last for 3 seconds.

And the price for doing so is the emergence of the power of the void and the invasion of natural disasters.

Fortunately, he is currently in the dungeon and has cleared the level normally, so he can leave directly at any time.

And the natural disasters will disappear without a trace after the copy is closed, and cannot affect the ancient tree forest, so there will be no future troubles.

The timing is just right, the right time, the right place, and the right people.

Ian took out the void USB flash drive, held 3 void stones, took a deep breath and clicked to play the voice.

"Zizzizi..."

First, some distorted electromagnetic interference sounds came out.

What followed was a recording that was partly changed by the power of the void, but roughly still belonged to Ian's wish.

"A lot of void material..."

"Quickly upgrade the level and sequence..."

"A lot of high-sequence equipment!"

The deep and dangerous purple void power exploded in the space, and a wound was torn open in the space.

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(End of this chapter)

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