life play game

Chapter 132 Start Climbing the Wall!

Chapter 132 Start Climbing the Wall! (two more)
It was dark all around, and the silence was a little scary.Liu Liang looked at it, and there was no other way to go, so he could only walk towards the hut closest to the garbage mountain.

The house was cluttered with rubbish and debris everywhere.

Moreover, there is no light in the room at all, and it is darker than the outside, and the outline can only be barely distinguished.

At this moment, there was a sharp electric current rustling, which made Liu Liang jump in fright.

"Oh my god! What the hell!"

The sense of immersion in VR technology connected by consciousness is too strong.

Liu Liang looked in the direction of the sound, and found that it was a small device, a bit like a walkie-talkie, and a bit like a radio, making a sound.

"No matter who you are, if you can hear my voice, go up immediately! Going up is the only way out... People outside need to know the truth..."

The sound was intermittent, and soon there was no signal, only rustling.

In addition, there are other things on the table next to it that are also shining slightly.

Liu Liang picked it up and looked at it, and found that it was a night vision camera that could be worn on the head. can touch.

Put on the night vision goggles, two straps securely fix the night vision goggles on your head, and you don't have to worry about dropping them during strenuous exercise.

The night vision goggles can be pushed up and stop on the forehead like flying glasses without blocking the field of vision.Pull down to automatically turn on the night vision function, and at the same time, a flashing red REC logo appears in the field of vision, indicating that it is recording.

"Wouldn't it be okay... Hey, it's really okay!"

Liu Liang tried to nod his head violently, relying on inertia to drop the night vision goggles, and found that it was really possible, and even a little cool.

He looked at the small radio again, hesitating to take it with him.But after fiddling with it for a while, I found that it does not have a battery compartment, it cannot be loaded with batteries, and it will stop beeping after a while. It is obviously not a key prop, so I didn't bring it with me.

In VR games, since all the props can be interacted with, players can completely move the empty buckets and chairs they encounter on the roadside, so they often made oolongs before.

Players mistakenly think that certain props must be carried, and finally fill themselves up, but the props that really need to pass the level are never found.

Therefore, the game manufacturer quickly clarified the relevant mechanism. All useful props must have light effect prompts, so as to save players from misunderstood.

At present, this night vision device should be the only prop in the early stage.

"Walking with Darkness" does not have a novice guide in the conventional sense. It is guided by the corresponding game mechanism in the game process.

For example, this night vision device itself is placed in the eye-catching small house in the first scene, and players can basically see it when they walk over.

Even if the player may not notice it, there will be a dark level in front of him. If the player walks in the dark for a while, he will definitely realize that something is wrong, and go back to search, but he can still find it.

If the player just gropes in the dark and miraculously walks over...

That can only be said, if you don't want to take it, don't take it. Since you can walk this part of the road in the dark, you should be able to walk the rest of the road in the dark.as long as you are happy.

As a player with a normal brain circuit, Liu Liang must be cautious and step by step in horror games.

He turned on the night vision device and took a look, and found that the power of this shit was quite fast, and the night vision effect was hard to describe.

After turning it on, not only will the field of view become narrower than before, but there will also be various overexposed snowflakes in the picture, and some bright places will become very bright and dazzling.

All in all, the field of view of this night vision device is similar to that seen by those night vision cameras in reality. Although it is indeed possible to see the dark clearly, it does make people feel uncomfortable.

"Is there no self-defense guy in this game?"

Liu Liang felt very insecure, so he searched the room for a long time, but he didn't find any physical weapons such as crowbars or steel pipes, only a scrapped wooden table leg.

This shit seems useless, but Liu Liang still holds it in his hand, which can bring him a little sense of security.

Leaving the hut, where to go next is the question.

"The message on that radio told me to go up. Go up... how?"

At this time, he was at the bottom of the lower slums, with only a few huts surrounded by mountains of garbage in front of him.

The garbage mountain must not be climbed, so the only way to go up is these few huts.

But after Liu Liang turned on the night vision device and walked through a dark alley, there was a dead end ahead.

"...Are you kidding me?"

Liu Liang looked up, with a confused look on his face.

I didn't see anything resembling a ladder, but there was only a temporary platform about one person's height by the wall.

There is a prominent yellow paint sign above the platform, which can be seen even in low light.And below this horizontal mark, there is also a yellow upward arrow for prompting.

The walls in other positions are higher, and they are all at a height that you can't touch even if you jump up.

"Could it be that you want me to jump up from here??"

With the mentality of giving it a try, Liu Liang jumped down hard, and his hands really grasped the edge of the platform.

Then, he tried his best to make a pull-up posture, pedaling his feet slightly on the wall to borrow strength. Although the pouting posture was a bit indecent, he still managed to climb up.

In the same way, come to the roof of this hut.

"Phew, isn't this a horror game? Why are you starting to climb walls. Although the basic physical fitness of the characters in this game is good,... it's still too difficult for me!"

The game will increase the player's physical fitness, otherwise, this step alone can screen out more than 90% of people in reality.

Those who stay at home and do not move around all the year round cannot climb up at all.

However, the physical fitness has been increased, and the muscle memory necessary for some actions cannot be instilled in the players.

Therefore, how players climb and whether they can bring out the best qualities of their bodies in the game still depends on their experience in reality.

Some trained athletes or parkour players obviously have an advantage.

Of course, ordinary players can't say that they can't play at all.

Because they have more or less made similar actions in other VR games, at least they still have a little muscle memory; what's more, they can also practice repeatedly in the game world, which is nothing more than a little more learning cost, so as not to get stuck.

It's just that "Walk with Darkness" has stricter restrictions than other VR games.

If it is another game, this high platform may only be made into the type that can be jumped on casually, so as to ensure the player's gaming experience to the greatest extent.

But "Walk with Darkness" tends to use just the right difficulty to force players to learn and exercise.

As the game progresses, it is not the character attributes that improve, but the player's own skills.

I have to make up for the lessons I skipped in other VR games.

Liu Liang originally thought that this movement was quite troublesome, but he continued to climb up and found out, where is this?
The following actions are more outrageous than the last!
Walking on the simple wooden passageway built between the two huts, the wooden board itself is only about 20 centimeters wide, and it creaks when walking on it. Liu Liang felt his legs trembling, and it took about 5 minutes to finish successfully walked over.

Grab the dangling rope with both hands and climb from the hut to a taller two-story building.

Then use the bulge on the wall of the small building to climb up to a higher roof.

Then, with a leap, he jumped over a big hole with a distance of two meters, and came to the opposite side of the roof.

There is even a section of road, which is made up of exposed beams. Players need to jump accurately and step on the beams to advance. Although it is only two or three meters away, looking down at the height of several meters below, it still takes Liu Liang was terrified.

In addition, there are various level designs that are suspected of parkour and rock climbing.

Liu Liang can roughly feel that the difficulty of these basic levels is constantly increasing.

At the beginning, it was just a simple climb up the platform, and then climbed the rope, climbed the wall, and then jumped in a specific scene...

Not only is the difficulty of the action getting higher and higher, but also more and more players need to speed up.

Players can slowly climb the wall, but when it comes time to jump over the big hole, they have to run.

This is to let the players get used to the feeling of galloping.

Liu Liang conquered these levels tremblingly. His fear of the dark and heights merged at this moment. Before any scary monsters appeared, he was a little bit overwhelmed.

"Isn't this a horror game! Why does it keep asking me to climb the wall!"

(End of this chapter)

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