life play game
Chapter 134 Good news: I didn't fall to my death, bad news: I didn't fall to my death!
Chapter 134 Good news: I didn't fall to my death, bad news: I didn't fall to my death! (Four more, 5900 are ordered to add more)
Zombies are generally afraid of light, which is common sense.
So Liu Liang inexplicably felt a sense of peace of mind the first time he saw the light.
In a panic, he turned his head to look at the zombie, and found that the zombie did seem to have some signs of slowness.
Strictly speaking, it seemed to be very fast only at the very first moment when it rushed over, and then it seemed to be discouraged, and the speed slowed down very quickly.
Otherwise, with Liu Liang's running speed of rolling and crawling, he would have been caught long ago.
At this time, he saw the zombie walking towards him step by step, unsteadily, his pace was getting slower and slower, Liu Liang was not as nervous as before, he took a few deep breaths, feeling that his soaring heart rate was gradually calming down.
"Oh, aren't you awesome?"
With his back against the light, Liu Liang felt that his confidence had become stronger, and he didn't even forget his identity as an anchor, and wanted to create some program effects.
If it was some courageous anchors, they could even get close to the zombies to provoke them at this time, but Liu Liang thought about it and let it go, if he didn't do it, he wouldn't die.
He looked at the room. Although the windows let in light, they were all sealed by wooden boards, and there was no way.
It seemed that the only way was the room where the zombie was just now. We had to find a way to go around the zombie, bypass it, and then turn back and leave through the broken window of that room.
However, when Liu Liang wanted to bypass this snail-like zombie from the side, the situation changed unexpectedly.
This zombie slowly moved to the range where the sun can shine!
Liu Liang didn't think it was a big problem. Zombies generally move more slowly in the sun, which is common sense.
Under the sunlight, Liu Liang can see the whole picture of this zombie more clearly: it does have an appearance similar to that of a plant, with a cracked head, as if mushrooms have grown out. In terms of structure, Liu Liang thinks To the Cordyceps sinensis.
It's just that these plants have the color of flesh and blood, and the feeling of horror and weirdness is far more than that of ordinary zombies.
However, just when he managed to muster up some courage and began to look at the appearance of the zombie, the zombie suddenly seemed to be fully charged, and its movements became swift and flexible again!
It pounced towards Liu Liang who was caught off guard, and bit Liu Liang's arm subconsciously in front of him!
The pain in the game has been fully suppressed. At this time, Liu Liang feels a bit like being pinched, but under the strong sense of vision, pain and VR game immersion, even if the pain is weakened, the sense of terror is still full. .
"what!!"
Liu Liang scared the groundhog and screamed. He wanted to struggle, so he pulled out the wooden table leg and smashed it on the zombie's head, but with little effect.
Liu Liang jumped up and kicked the zombie's chest fiercely, really kicking it some distance away.
Taking advantage of this gap, Liu Liang ran to the previous room!
"What the hell is this game set up for? Zombies will become stronger in the sun? Outrageous, you zombies, do you know how to photosynthesize?"
Although there are a lot of things I want to complain about, I can't take care of so many things in such a critical situation.
The only good news is that Liu Liang found that although he was bitten by a zombie, there was no UI change in the interface where his blood volume was deducted, and he only had pain when he was bitten and his vision turned black , and then gradually returned to normal.
It's a bit similar to the method of breathing and returning blood in the easy difficulty of some games.
"It's okay, it's okay, if you die immediately after being bitten, then this game really can't be played.
"It seems that the correct route should be to run towards the cabinet? Although the speed across the cabinet is relatively slow, but there is no sunlight over there, the zombie's movement will slow down quickly. When it slows down, it can take a detour and turn back... …
"Forget it, the result is the same now, as long as I can get to that window..."
Liu Liang finally rushed to the window. He poked his head out and looked out, only to find that outside the window was the straight facade of the building, and the bottom was pitch black. Judging from the faint lights and the outline of the building, that seemed to be the place where he first climbed up. , that mountain of garbage.
It may be because of the changes in the clouds before that the visibility of the outside scene has increased a little, allowing him to see more clearly.
"Damn, there is no way? This window is obviously painted yellow!"
Liu Liang turned his head and saw that the zombie had followed him. He had no choice but to grit his teeth, grab the edge of the window with both hands, and hang his body down.
Only then did he notice that there was a crack extending diagonally upwards under the window.
"...Is this a road?"
Liu Liang was a little dazed, but he moved his body in a hurry, moved his hands alternately, and climbed up and to the right along the crack.
In the next second, a spore-covered and bloody hand stretched out from the window and grabbed Liu Liang violently!
The zombie came after him.
Liu Liang was taken aback again, and his right hand slipped down without grasping it firmly.
"Do not!!"
Liu Liang collapsed a bit. He had already crawled to the right for a certain distance, and the zombies could no longer catch him, but he fell down because of fright.
The wind whistled, and the black clouds in the sky moved again, engulfing the little sunshine that had finally been revealed.
Everything around him dimmed instantly.
Liu Liang experienced free fall in the air. After the great fear of falling at the beginning, his mood calmed down a little during the long fall.
"Okay, I didn't expect the first enemy to confess the first blood.
"It's okay, read the file after death, I know the route this time, it shouldn't be a big problem to walk past this zombie."
According to the general game settings, if you fall from such a high place, you must be dead.
However, Liu Liang found that he fell in the air for a particularly long time.
In the next second, he heard a "bang".
There was a pain in the back, and the whole person fell into the garbage dump.This fall stunned him a bit, but after a while, when he struggled to climb out of the garbage dump, he found that he seemed to be fine.
Even the hideous wound on his left hand bitten by a zombie seemed to be showing signs of healing.
Looking at the familiar hut in front of him, and then looking at the distant, faintly lighted window that he fell from, Liu Liang was a little dazed for a moment, and his brain was fragmented.
"……what's the situation?"
He looked up and found that in the dark sky, under the billowing dark clouds like thick fog, several large characters gradually appeared.
That's the title of the game: Walking With Darkness.
After the title appears, it gradually disappears, just like the prologue of many games.
Liu Liang looked down blankly at the barrage on his left arm.
Obviously, the audience in the live broadcast room were also shocked by this divine development.
"Huh? Is this the prologue?"
"Good news: Didn't fall to death. Bad news: Didn't fall to death!"
"Damn, just now I wanted to say that this game is good. It has the method of breathing and returning blood, and it can't die. It's friendly to novices. I was wrong..."
"It's true that there is no death, but this is simply life worse than death! I have to climb again!"
"Hahaha, but it's so fun to watch the anchor suffer! Reward [-] cents, no need to look for it!"
Liu Liang looked up at the window that was once close at hand but now out of reach, and lost his words for a moment.
Why is this meowing game so much like "Overcoming Difficulties with Cats"...
……
In fact, both Liu Liang and the audience in the live broadcast room guessed wrong, this is not the prologue of the game.
Strictly speaking, the game "Walk with Darkness" does not have a prologue.
There is no death or saving or loading mechanism in the game.
In the game, players will encounter two kinds of enemies: one is zombies and the other is hunters.
When the player is bitten by a zombie, he can break free, and the most important thing is to find a way out in this exciting environment.
While being chased by zombies, while climbing and parkour in dangerous places, this is the essence of the game "Walk with Darkness".
There is no death mechanism, but it can strengthen the player's sense of terror.After all, if there is death, once the player is caught, he will just hang up and wait for death, and wait for the file to be restarted, which is meaningless.
The zombies will keep chasing and biting the player until the player finds a way to slow down the zombies in the dark, or find some specific safe locations that the zombies can't get through.
The mechanism of hunters is different, their number is less than zombies, but they will not slow down due to darkness, and they can even cause certain damage to obstacles.
Once the player is caught, they will be powerless to fight back.The Predator will randomly throw players down.
Therefore, the lower platform actually undertakes the two mechanisms of "death" and "save point" at the same time.
The level just now was not actually a plot kill in the prologue. If Liu Liang can make a correct judgment and pass it smoothly, then he can continue with the subsequent process.
The prologue title of "Walk with Darkness" in the sky will appear when the player falls for the first time.
If the player does get through the level without falling once, then it may never appear.
……
PS. The general architectural style can refer to the slums of Rio de Janeiro.Ask for a monthly ticket, recommend a ticket!Two more chapters have been returned, and one chapter is due!
(End of this chapter)
Zombies are generally afraid of light, which is common sense.
So Liu Liang inexplicably felt a sense of peace of mind the first time he saw the light.
In a panic, he turned his head to look at the zombie, and found that the zombie did seem to have some signs of slowness.
Strictly speaking, it seemed to be very fast only at the very first moment when it rushed over, and then it seemed to be discouraged, and the speed slowed down very quickly.
Otherwise, with Liu Liang's running speed of rolling and crawling, he would have been caught long ago.
At this time, he saw the zombie walking towards him step by step, unsteadily, his pace was getting slower and slower, Liu Liang was not as nervous as before, he took a few deep breaths, feeling that his soaring heart rate was gradually calming down.
"Oh, aren't you awesome?"
With his back against the light, Liu Liang felt that his confidence had become stronger, and he didn't even forget his identity as an anchor, and wanted to create some program effects.
If it was some courageous anchors, they could even get close to the zombies to provoke them at this time, but Liu Liang thought about it and let it go, if he didn't do it, he wouldn't die.
He looked at the room. Although the windows let in light, they were all sealed by wooden boards, and there was no way.
It seemed that the only way was the room where the zombie was just now. We had to find a way to go around the zombie, bypass it, and then turn back and leave through the broken window of that room.
However, when Liu Liang wanted to bypass this snail-like zombie from the side, the situation changed unexpectedly.
This zombie slowly moved to the range where the sun can shine!
Liu Liang didn't think it was a big problem. Zombies generally move more slowly in the sun, which is common sense.
Under the sunlight, Liu Liang can see the whole picture of this zombie more clearly: it does have an appearance similar to that of a plant, with a cracked head, as if mushrooms have grown out. In terms of structure, Liu Liang thinks To the Cordyceps sinensis.
It's just that these plants have the color of flesh and blood, and the feeling of horror and weirdness is far more than that of ordinary zombies.
However, just when he managed to muster up some courage and began to look at the appearance of the zombie, the zombie suddenly seemed to be fully charged, and its movements became swift and flexible again!
It pounced towards Liu Liang who was caught off guard, and bit Liu Liang's arm subconsciously in front of him!
The pain in the game has been fully suppressed. At this time, Liu Liang feels a bit like being pinched, but under the strong sense of vision, pain and VR game immersion, even if the pain is weakened, the sense of terror is still full. .
"what!!"
Liu Liang scared the groundhog and screamed. He wanted to struggle, so he pulled out the wooden table leg and smashed it on the zombie's head, but with little effect.
Liu Liang jumped up and kicked the zombie's chest fiercely, really kicking it some distance away.
Taking advantage of this gap, Liu Liang ran to the previous room!
"What the hell is this game set up for? Zombies will become stronger in the sun? Outrageous, you zombies, do you know how to photosynthesize?"
Although there are a lot of things I want to complain about, I can't take care of so many things in such a critical situation.
The only good news is that Liu Liang found that although he was bitten by a zombie, there was no UI change in the interface where his blood volume was deducted, and he only had pain when he was bitten and his vision turned black , and then gradually returned to normal.
It's a bit similar to the method of breathing and returning blood in the easy difficulty of some games.
"It's okay, it's okay, if you die immediately after being bitten, then this game really can't be played.
"It seems that the correct route should be to run towards the cabinet? Although the speed across the cabinet is relatively slow, but there is no sunlight over there, the zombie's movement will slow down quickly. When it slows down, it can take a detour and turn back... …
"Forget it, the result is the same now, as long as I can get to that window..."
Liu Liang finally rushed to the window. He poked his head out and looked out, only to find that outside the window was the straight facade of the building, and the bottom was pitch black. Judging from the faint lights and the outline of the building, that seemed to be the place where he first climbed up. , that mountain of garbage.
It may be because of the changes in the clouds before that the visibility of the outside scene has increased a little, allowing him to see more clearly.
"Damn, there is no way? This window is obviously painted yellow!"
Liu Liang turned his head and saw that the zombie had followed him. He had no choice but to grit his teeth, grab the edge of the window with both hands, and hang his body down.
Only then did he notice that there was a crack extending diagonally upwards under the window.
"...Is this a road?"
Liu Liang was a little dazed, but he moved his body in a hurry, moved his hands alternately, and climbed up and to the right along the crack.
In the next second, a spore-covered and bloody hand stretched out from the window and grabbed Liu Liang violently!
The zombie came after him.
Liu Liang was taken aback again, and his right hand slipped down without grasping it firmly.
"Do not!!"
Liu Liang collapsed a bit. He had already crawled to the right for a certain distance, and the zombies could no longer catch him, but he fell down because of fright.
The wind whistled, and the black clouds in the sky moved again, engulfing the little sunshine that had finally been revealed.
Everything around him dimmed instantly.
Liu Liang experienced free fall in the air. After the great fear of falling at the beginning, his mood calmed down a little during the long fall.
"Okay, I didn't expect the first enemy to confess the first blood.
"It's okay, read the file after death, I know the route this time, it shouldn't be a big problem to walk past this zombie."
According to the general game settings, if you fall from such a high place, you must be dead.
However, Liu Liang found that he fell in the air for a particularly long time.
In the next second, he heard a "bang".
There was a pain in the back, and the whole person fell into the garbage dump.This fall stunned him a bit, but after a while, when he struggled to climb out of the garbage dump, he found that he seemed to be fine.
Even the hideous wound on his left hand bitten by a zombie seemed to be showing signs of healing.
Looking at the familiar hut in front of him, and then looking at the distant, faintly lighted window that he fell from, Liu Liang was a little dazed for a moment, and his brain was fragmented.
"……what's the situation?"
He looked up and found that in the dark sky, under the billowing dark clouds like thick fog, several large characters gradually appeared.
That's the title of the game: Walking With Darkness.
After the title appears, it gradually disappears, just like the prologue of many games.
Liu Liang looked down blankly at the barrage on his left arm.
Obviously, the audience in the live broadcast room were also shocked by this divine development.
"Huh? Is this the prologue?"
"Good news: Didn't fall to death. Bad news: Didn't fall to death!"
"Damn, just now I wanted to say that this game is good. It has the method of breathing and returning blood, and it can't die. It's friendly to novices. I was wrong..."
"It's true that there is no death, but this is simply life worse than death! I have to climb again!"
"Hahaha, but it's so fun to watch the anchor suffer! Reward [-] cents, no need to look for it!"
Liu Liang looked up at the window that was once close at hand but now out of reach, and lost his words for a moment.
Why is this meowing game so much like "Overcoming Difficulties with Cats"...
……
In fact, both Liu Liang and the audience in the live broadcast room guessed wrong, this is not the prologue of the game.
Strictly speaking, the game "Walk with Darkness" does not have a prologue.
There is no death or saving or loading mechanism in the game.
In the game, players will encounter two kinds of enemies: one is zombies and the other is hunters.
When the player is bitten by a zombie, he can break free, and the most important thing is to find a way out in this exciting environment.
While being chased by zombies, while climbing and parkour in dangerous places, this is the essence of the game "Walk with Darkness".
There is no death mechanism, but it can strengthen the player's sense of terror.After all, if there is death, once the player is caught, he will just hang up and wait for death, and wait for the file to be restarted, which is meaningless.
The zombies will keep chasing and biting the player until the player finds a way to slow down the zombies in the dark, or find some specific safe locations that the zombies can't get through.
The mechanism of hunters is different, their number is less than zombies, but they will not slow down due to darkness, and they can even cause certain damage to obstacles.
Once the player is caught, they will be powerless to fight back.The Predator will randomly throw players down.
Therefore, the lower platform actually undertakes the two mechanisms of "death" and "save point" at the same time.
The level just now was not actually a plot kill in the prologue. If Liu Liang can make a correct judgment and pass it smoothly, then he can continue with the subsequent process.
The prologue title of "Walk with Darkness" in the sky will appear when the player falls for the first time.
If the player does get through the level without falling once, then it may never appear.
……
PS. The general architectural style can refer to the slums of Rio de Janeiro.Ask for a monthly ticket, recommend a ticket!Two more chapters have been returned, and one chapter is due!
(End of this chapter)
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