life play game

Chapter 159 Game Name: "Unique Martial Arts"

Chapter 159 Game Name: "Unique Martial Arts" (Second Update)

Li Rushan was stunned for a moment, then smiled happily: "Action games? Action games are great! I just like action games!

"and……

"Ahem, anyway, it's action games, Mr. Lu, I support you!"

Moreover, Li Rushan swallowed the following content in time.

And what?

The probability of failure in action games is really high!
In the traditional game mode, action games are already the ceiling level of production difficulty.Because action games require a lot of technology and experience to do well, it can be said that it is the most difficult game category.

Whether it's the various actions of characters in the game, the collision of weapons, or the balance of swinging back and forth and damage data between different weapons...all of these require a lot of experience support to do it.

If there is no rich experience and excellent production technology, the action game produced will only have one result, that is embarrassment!

Players may not be able to tell exactly where the problem is, but they can clearly feel that the movement is not smooth, and it is not enjoyable to play.

It can be said that the gap between a good game and a bad game in action games can be called a world of difference.

And this is just an action game in the traditional mode, that is, PC and console platforms.

Under the fifth-generation consciousness-connected VR technology, action games are even more difficult to do.

Because so far, the entire industry has not yet reached a conclusion on how to make action games that connect consciousness to VR technology.

The production norms of action games in the traditional mode have been established from generation to generation of games, and many benchmark works of action games have appeared during this period.Moreover, since the operation mode of traditional games is not cumbersome, players only need to press a few keys to play the corresponding moves, so the learning cost will not be too high.

But there are too many problems with VR games connected by consciousness.

Every player has a different foundation. The vast majority of players are ordinary people, and they don’t even know the correct way to punch. How can they punch enough lethal punches in a VR game where consciousness is connected?

Take the reality as an example, many people who insist on exercising and have a muscular body challenge professional fighters. Even if they have a certain advantage in weight, there is a high probability that they will not even be able to touch the corners of the opponent's clothes.

Not to mention fighting with cold weapons, the gap is even more terrifying.

Therefore, in addition to overcoming all the difficulties of traditional action games in the production of action games under the VR technology of consciousness connection, there are two key problems to be solved.

The first is how to guide the actions of ordinary players, so that they can master the most basic fighting knowledge, and at a minimum experience the fun of being a master of martial arts in the game.

This is equivalent to the game teaching link in traditional action games, but it is more complicated and cumbersome, and it must be done with a certain degree of interest.

The second is how to set the difficulty, which not only gives players a certain challenge, but also keeps them from getting stuck.

The key point is that the game itself is a whole, and you can’t cure your head and feet when you have a headache. On the premise of solving these two problems, you must naturally integrate the whole set of solutions into the gameplay and plot of the game, which not only ensures the depth of the game, but also And guarantee the fun of the game.

All in all, just one word: Difficult!

For 404 Studio, this is definitely another challenge that is far beyond the scope of ability.

Although everyone has accumulated some experience in action production in the process of making "Walking with Darkness", it is mainly concentrated in the fields of rock climbing and parkour.

Although these two sports are also very difficult, they are still much simpler than fighting, fighting, or some advanced martial arts movements.

Li Rushan is also an old player, and he has a general understanding of the various aspects of the game.

So when he heard Lu Zhixing said that he wanted to make an action game, his first reaction was: good!

This type of game alone has more than half of the success!

It seems that the success of "Walk with Darkness" has given way to always drifting away, mistakenly thinking that he is omnipotent.

But Li Rushan wouldn't say anything, after all, it was a good thing for Lu Zhixing to dare to challenge himself.

Li Rushan asked excitedly: "Mr. Lu, does this game have a name?"

Lu Zhixing nodded: "I just thought of a name called "Double Martial Arts"."

Li Rushan was even happier: "Okay, very domineering name! Then this game should be a martial arts game with an ancient background? The martial arts game is good, it promotes traditional culture, and there are not many successful games on the market at present..."

Lu Zhixing shook his head: "No."

Li Rushan was stunned: "Isn't it a martial arts game? No, isn't this game called "Unique Martial Arts"?"

Lu Zhixing explained: "It's a martial arts game, but it's not an ancient background. It's a modern background."

Li Rushan was even more confused: "Modern background? Modern... Is there still a martial arts world? It can indeed stand alone in the martial arts world. After all, there are no people in the martial arts world..."

Lu Zhixing smiled: "In short, as for the specific plot, although I have a big frame in my mind, but I haven't detailed it yet, so I can't say too much for the time being, after all, there is still the possibility of adjustment at any time later. .

"This time I plan to put the scene in a remote town or a village in the city, so that it is convenient for us to take pictures, and it is also closer to the lives of the players.

"By the way, Mr. Li, do you have any opinion on the production of this game? You can say whatever you want, if you can adopt it, I will adopt it into the design of the game."

Li Rushan was stunned for a moment: "Let me tell you? Then can you accept what I say?"

Lu Zhixing smiled: "Not necessarily, but I will try my best."

Li Rushan regained his energy in an instant.

Is this asking me to participate in game production?Good thing!

Then if I make a few random requests, won't the difficulty of design and production of this game increase linearly?It may even be overturned because of one of my settings!

Of course, whether to accept it or not is up to Lu Zhixing.What Li Rushan had to do was to speak freely and put forward his ideas.

"Then I really mentioned it!" Li Rushan said.

Lu Zhixing nodded: "Don't worry."

Li Rushan thought for a while, and quickly said: "There should be a villain in this game, right? There is a strongest boss, right?"

Lu Zhixing nodded: "Of course there will be, and he will run through the whole plot of the game."

Li Rushan clapped his hands: "Okay! Let's set it like this: This big villain is proficient in all martial arts, and is extremely good at disguising, pure, and has no weaknesses. In the end, the player cannot kill him, and must survive in the end."

Lu Zhixing thought for a while: "Yes, is there any more?"

Li Rushan froze for a moment, is it really possible?

Don't even bargain with me, just agree?

From Li Rushan's point of view, these requirements are quite outrageous, because the final boss must be the ultimate goal that the players must challenge in this game.

Generally speaking, the game will leave some weaknesses for these bosses, so that players can make corresponding restraints, so that master players can use hard power to win, and players with less hands can also use game mechanics to win.

But setting this boss to have no weaknesses means that players can only beat him head-on.

Moreover, since it is the final boss, he must be a relatively angry existence. Forcibly preventing the player from killing him is undoubtedly a purely disgusting player.

Mr. Lu agreed to such a condition without even thinking about it?

Well, it seems that the difficulty is not high enough, we have to do it again.

Li Rushan thought about it, the villain has already been set, so let's set up the decent?
"Mr. Lu, on the upright side, I hope that players can play four or more characters. It is best for them to be good at different martial arts, and all of them were killed by the villain."

This is basically aimed at the dead spot of the game.

Decent characters are good at different martial arts, which means that players must master these four different fighting styles.

In a VR game where consciousness is connected, it is already exhausting for players to master one combat style, let alone four?
This learning cost has quadrupled!
Moreover, players who play decent roles will definitely have a certain sense of substitution.

All the decent characters were killed by the villain, and the villain himself could not be killed by the player himself in the end...

This should also be a huge minefield, right?
Sure enough, this time Lu Zhixing frowned slightly and thought about it seriously.

It is very difficult to combine the two conditions.

But after thinking about it for a long time, he nodded and said, "Okay, I will do my best!"

(End of this chapter)

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