Chapter 50 Liu Liang: Absolutely as old as an old dog this time!
As the sales and word-of-mouth of the game "In Your Eyes" in the "Indie Games" and "Story Games" sections of the official platform continue to rise, more and more people have noticed the easter eggs behind it.
Many players curiously searched for the name of the game "Ordinary Life", and then they were surprised to find that this game can already be found on the official platform, and it is in the state of "coming soon"!
The release date is exactly October 10th as announced.
And what surprised players even more is its game content!
Judging from the introduction of the current mall page and the screenshots of promotional materials, this is a game that shows the lives of ordinary people.
Players can play different identities such as migrant workers and students, and experience the ups and downs of life in the virtual city based on Beijing and sea.
You can study and study, you can organize parties, and you can work in various places.
And its gameplay seems to be closer to a survival game. Players will be affected by factors such as hunger, cleanliness, and health. They must survive in this city through their own efforts and earn as much as possible within the time limit. money.
Of course, it’s nothing if it’s just like this, the most shocking thing is these two points:
First, this is the second game of 404 Studio, and from the final staff list of "In Your Eyes", it can be seen that there are actually only four people in this so-called 404 Studio.They are all first-year students and have just completed the production of "In Your Eyes".
Second, "Ordinary Life" will be a VR game, and it will be the kind of VR game with extremely high precision and the pursuit of authenticity.
Looking at one point alone, you may think it’s nothing, but the combination of these two points is a big problem.
Four first-year students, the production ability is too limited, even with the help of professors and other students in the college, how can they make such a huge game?
If it’s an independent game, it’s fine. Many game materials can be shrunk wildly, but this is a VR game. If the materials are shrunk, can you still watch it?
Soon, as the popularity of "You in Eyes" continued to spread, players' discussions on "Ordinary Life" also became heated, and two distinct factions gradually formed.
One group is full of expectations, thinking that since 404 Studio can produce such an excellent game as "You in Eyes", it shows that they are clear-headed, and they dare to promote "Ordinary Life" in such a high-profile way, it must be because the quality of this game has given them confidence.
The other faction is not optimistic at all, thinking that this is mostly just a gimmick. After all, for games that look good in the promotional videos produced by some small factories, the best attitude is "question first, question later".
Both sides insist on their own opinions, and both think they are very reasonable.
And this suspense can only be revealed on the day the game is released.
……
……
June 10, evening.
Liu Liang turned on the official live broadcast immediately to watch the latest press conference.
As the UP owner of the game area, he must of course understand the trend of the domestic game industry as soon as possible, so as to better predict.
The press conference itself was rather boring. The official person in charge of explaining introduced a new technology of the current game editor with a lot of professional vocabulary. Liu Liang didn't quite understand it, but he just got the points.
First of all, this is a technology of "directly generating game materials by grabbing consciousness", which is a deeper application of the fifth-generation VR helmet consciousness connection technology.
Secondly, this technology is initially open to some game companies and individuals for internal testing qualifications, but because the technology is not yet mature, it will take a certain amount of time for it to be fully popularized.
Individuals have shown excellent talent when using this technology, but this is only a very small number of cases, and most researchers are still figuring it out.
Thirdly, although the materials generated by this new technology are very fast, they can only be stored in the deep space of the "Taiqing" virtual world, and are not interoperable with the current Internet.However, this has no impact on players, because they can still experience these games normally with the fifth-generation VR headset.
Finally, after the press conference, the fifth-generation VR helmet will be updated, and a special recommendation event will be launched on the official platform, so that players can immediately experience games using this new technology.
In addition, in the official live broadcast room, there were a lot of bullet screens about the "Game of the Same Name in High School Show".On the Internet, discussions about this matter basically revolve around this game.
"Playing the game of the same name as the high school show, you can experience the real stage with the contestants!"
"Collect all the character cards and form your own debut team!"
"The new VR technology brings you an immersive travel experience!"
Statements like these abound.
Among the official special events, the game of the same name of "High School Show" is ranked first in the eye-catching.
This is not to say that the column group of the college show can affect the official game platform, just because these games are currently sorted by "attention" and "expectation".
The high school show column group can mobilize a large number of trolls and fans to add this game to the wish list, so it is naturally at the top.This is a bit of unfair means, but within the rules, there is no reason for the official to sanction, after all, they are all clicked by real users.
……
Turning off the live broadcast, Liu Liang, who had been sluggish recently, finally regained some energy.
The previous "tragedy of aliens" hit him hard. Although he thought that the next episode of the program must be a big one, and there should be a video with enough weight to regain the stage, but after waiting, he kept They didn't wait for this opportunity.
The UP master of the game area is here for the egg pain: If you want to make a video, you must have good material!
And now, the opportunity has finally come.
In this video, he will focus on the official press conference and new technologies, introduce all the games in the topic, give a relatively wide prediction range, and try to catch up with this popularity as much as possible.
But introducing it all doesn't mean it's out of focus.
Many of these games are reworked old games, or small experimental games with little weight. These games can be just mentioned in one sentence, and it is not worth spending a lot of space.
The technology of using consciousness to generate materials is still too new after all. The game development cycle of those big companies is very long, and the strategy is relatively conservative. It is impossible to use it so soon.Most of the participants in this event are small factories or independent game producers.
Among them, "High School Show" and "Ordinary Life" are the most popular.
The popularity of the college show comes from the publicity of Changteng Entertainment, while the popularity of ordinary life comes from the "You in Eyes", which players call "paid promotional videos", and the controversial topic of "college students making VR masterpieces".
"Very well, let me, the game prophet, make a good plan now.
"This time, no matter what you say, you can't overturn the car again, you must be 100% safe!"
Liu Liang thought for a while, and quickly determined two points.
First, he had to predict the game before it was officially released.
Second, he'd better predict both High School Show and Ordinary Life at the same time.
The reason for predicting before the release is because these two games are not like "Zen", they have a high degree of attention, countless small UP owners are staring at this piece of fat, and the popularity of the video will be seriously diverted if it is released late.
And after playing the game, players will definitely feel that this is not a prediction at all, but a review. The content of this video is not exciting enough to "recover the scene".
In addition, Liu Liang has played the beta version of "High School Show" before, and has certain psychological expectations for the quality of this game.
If he can make predictions before the game is released, and both games are predicted successfully, directly changing from "interrupted winning streak" to "two consecutive victories", wouldn't this be able to get the game back?
So how should these two games be predicted?
Liu Liang fell into deep thought, his brain spinning rapidly.
"The sales of "High School Show" should be the undisputed number one in this topic, and the evaluation should be 'mostly positive'.
"After all, I have played the closed beta version of this game before, and the overall production level is still good. Coupled with the support of fans, it should not be difficult to get most of the praise."
If it is an inexperienced forecaster, there is a high probability that the forecast will be "mixed", but Liu Liang doesn't think so.
Because only players who bought the game can give a review.
"High School Show" is a fan-oriented game, and its gameplay can be regarded as a "large-scale card game" in short.
Players can get various popular idols in college shows by drawing cards, and improve their various skills through singing, dancing and rap training on a daily basis. heat index.
It's a very mature business model, regardless of whether it's old-fashioned, but it works really well.
Therefore, in the eyes of fans, as long as the game is not too bad and can restore their favorite idols and stages, the reputation will not be too bad.
These fans of the high school show have strong spending power and attack power on the Internet, and they really know how to score and score.
Passers-by certainly don't like this game, but they won't buy it at all, so naturally they can't lower their ratings on the official platform.
Therefore, Liu Liang comprehensively judged that the final evaluation of this game is likely to be "mostly positive".
"So, what about "Ordinary Life"?
"Hmm...be careful, this game seems a bit difficult to handle."
I don't know why, but this game always gave Liu Liang a kind of evil feeling, which made him involuntarily recall the painful experience of the previous "Zen" prediction failure.
After confirming again and again that the producer of this game is not a foreigner, and the foreigner has not released any games recently, Liu Liang was relieved.
This is also normal. The producers who make this kind of game must be just for fun. They made "Zen" by luck.
This also made Liu Liang heave a sigh of relief. Authors with special brain circuits had better do less games, otherwise, a UP master like me who lives by predictions really can't stand it.
The producer of "Ordinary Life" is 404 Studio.
The good news is that, compared with the mysterious "foreigner", the information of 404 studio is available everywhere on the Internet, which will provide great help for Liu Liang's decision-making.
Should "Ordinary Life" be classified as "visually hot" or "sooner or later cold"?
Liu Liang decided not to classify it!
"Be safe, I must be safe now.
"It's not called counseling, it's called following your inner thoughts.
"I predicted that "Ordinary Life" would not be able to get a "rave review" evaluation anyway, so there is absolutely no problem, right?
"It's too high to directly predict the risk, but isn't the success rate much higher by using the exclusion method?
"The game industry must respect objective laws, and no one can violate them.
"With the development capabilities of this studio, even if it is open, "Ordinary Life" is absolutely impossible to have the degree of completion they showed in the trailer! So it is absolutely impossible to get the evaluation of 'rave reviews'! "
(End of this chapter)
As the sales and word-of-mouth of the game "In Your Eyes" in the "Indie Games" and "Story Games" sections of the official platform continue to rise, more and more people have noticed the easter eggs behind it.
Many players curiously searched for the name of the game "Ordinary Life", and then they were surprised to find that this game can already be found on the official platform, and it is in the state of "coming soon"!
The release date is exactly October 10th as announced.
And what surprised players even more is its game content!
Judging from the introduction of the current mall page and the screenshots of promotional materials, this is a game that shows the lives of ordinary people.
Players can play different identities such as migrant workers and students, and experience the ups and downs of life in the virtual city based on Beijing and sea.
You can study and study, you can organize parties, and you can work in various places.
And its gameplay seems to be closer to a survival game. Players will be affected by factors such as hunger, cleanliness, and health. They must survive in this city through their own efforts and earn as much as possible within the time limit. money.
Of course, it’s nothing if it’s just like this, the most shocking thing is these two points:
First, this is the second game of 404 Studio, and from the final staff list of "In Your Eyes", it can be seen that there are actually only four people in this so-called 404 Studio.They are all first-year students and have just completed the production of "In Your Eyes".
Second, "Ordinary Life" will be a VR game, and it will be the kind of VR game with extremely high precision and the pursuit of authenticity.
Looking at one point alone, you may think it’s nothing, but the combination of these two points is a big problem.
Four first-year students, the production ability is too limited, even with the help of professors and other students in the college, how can they make such a huge game?
If it’s an independent game, it’s fine. Many game materials can be shrunk wildly, but this is a VR game. If the materials are shrunk, can you still watch it?
Soon, as the popularity of "You in Eyes" continued to spread, players' discussions on "Ordinary Life" also became heated, and two distinct factions gradually formed.
One group is full of expectations, thinking that since 404 Studio can produce such an excellent game as "You in Eyes", it shows that they are clear-headed, and they dare to promote "Ordinary Life" in such a high-profile way, it must be because the quality of this game has given them confidence.
The other faction is not optimistic at all, thinking that this is mostly just a gimmick. After all, for games that look good in the promotional videos produced by some small factories, the best attitude is "question first, question later".
Both sides insist on their own opinions, and both think they are very reasonable.
And this suspense can only be revealed on the day the game is released.
……
……
June 10, evening.
Liu Liang turned on the official live broadcast immediately to watch the latest press conference.
As the UP owner of the game area, he must of course understand the trend of the domestic game industry as soon as possible, so as to better predict.
The press conference itself was rather boring. The official person in charge of explaining introduced a new technology of the current game editor with a lot of professional vocabulary. Liu Liang didn't quite understand it, but he just got the points.
First of all, this is a technology of "directly generating game materials by grabbing consciousness", which is a deeper application of the fifth-generation VR helmet consciousness connection technology.
Secondly, this technology is initially open to some game companies and individuals for internal testing qualifications, but because the technology is not yet mature, it will take a certain amount of time for it to be fully popularized.
Individuals have shown excellent talent when using this technology, but this is only a very small number of cases, and most researchers are still figuring it out.
Thirdly, although the materials generated by this new technology are very fast, they can only be stored in the deep space of the "Taiqing" virtual world, and are not interoperable with the current Internet.However, this has no impact on players, because they can still experience these games normally with the fifth-generation VR headset.
Finally, after the press conference, the fifth-generation VR helmet will be updated, and a special recommendation event will be launched on the official platform, so that players can immediately experience games using this new technology.
In addition, in the official live broadcast room, there were a lot of bullet screens about the "Game of the Same Name in High School Show".On the Internet, discussions about this matter basically revolve around this game.
"Playing the game of the same name as the high school show, you can experience the real stage with the contestants!"
"Collect all the character cards and form your own debut team!"
"The new VR technology brings you an immersive travel experience!"
Statements like these abound.
Among the official special events, the game of the same name of "High School Show" is ranked first in the eye-catching.
This is not to say that the column group of the college show can affect the official game platform, just because these games are currently sorted by "attention" and "expectation".
The high school show column group can mobilize a large number of trolls and fans to add this game to the wish list, so it is naturally at the top.This is a bit of unfair means, but within the rules, there is no reason for the official to sanction, after all, they are all clicked by real users.
……
Turning off the live broadcast, Liu Liang, who had been sluggish recently, finally regained some energy.
The previous "tragedy of aliens" hit him hard. Although he thought that the next episode of the program must be a big one, and there should be a video with enough weight to regain the stage, but after waiting, he kept They didn't wait for this opportunity.
The UP master of the game area is here for the egg pain: If you want to make a video, you must have good material!
And now, the opportunity has finally come.
In this video, he will focus on the official press conference and new technologies, introduce all the games in the topic, give a relatively wide prediction range, and try to catch up with this popularity as much as possible.
But introducing it all doesn't mean it's out of focus.
Many of these games are reworked old games, or small experimental games with little weight. These games can be just mentioned in one sentence, and it is not worth spending a lot of space.
The technology of using consciousness to generate materials is still too new after all. The game development cycle of those big companies is very long, and the strategy is relatively conservative. It is impossible to use it so soon.Most of the participants in this event are small factories or independent game producers.
Among them, "High School Show" and "Ordinary Life" are the most popular.
The popularity of the college show comes from the publicity of Changteng Entertainment, while the popularity of ordinary life comes from the "You in Eyes", which players call "paid promotional videos", and the controversial topic of "college students making VR masterpieces".
"Very well, let me, the game prophet, make a good plan now.
"This time, no matter what you say, you can't overturn the car again, you must be 100% safe!"
Liu Liang thought for a while, and quickly determined two points.
First, he had to predict the game before it was officially released.
Second, he'd better predict both High School Show and Ordinary Life at the same time.
The reason for predicting before the release is because these two games are not like "Zen", they have a high degree of attention, countless small UP owners are staring at this piece of fat, and the popularity of the video will be seriously diverted if it is released late.
And after playing the game, players will definitely feel that this is not a prediction at all, but a review. The content of this video is not exciting enough to "recover the scene".
In addition, Liu Liang has played the beta version of "High School Show" before, and has certain psychological expectations for the quality of this game.
If he can make predictions before the game is released, and both games are predicted successfully, directly changing from "interrupted winning streak" to "two consecutive victories", wouldn't this be able to get the game back?
So how should these two games be predicted?
Liu Liang fell into deep thought, his brain spinning rapidly.
"The sales of "High School Show" should be the undisputed number one in this topic, and the evaluation should be 'mostly positive'.
"After all, I have played the closed beta version of this game before, and the overall production level is still good. Coupled with the support of fans, it should not be difficult to get most of the praise."
If it is an inexperienced forecaster, there is a high probability that the forecast will be "mixed", but Liu Liang doesn't think so.
Because only players who bought the game can give a review.
"High School Show" is a fan-oriented game, and its gameplay can be regarded as a "large-scale card game" in short.
Players can get various popular idols in college shows by drawing cards, and improve their various skills through singing, dancing and rap training on a daily basis. heat index.
It's a very mature business model, regardless of whether it's old-fashioned, but it works really well.
Therefore, in the eyes of fans, as long as the game is not too bad and can restore their favorite idols and stages, the reputation will not be too bad.
These fans of the high school show have strong spending power and attack power on the Internet, and they really know how to score and score.
Passers-by certainly don't like this game, but they won't buy it at all, so naturally they can't lower their ratings on the official platform.
Therefore, Liu Liang comprehensively judged that the final evaluation of this game is likely to be "mostly positive".
"So, what about "Ordinary Life"?
"Hmm...be careful, this game seems a bit difficult to handle."
I don't know why, but this game always gave Liu Liang a kind of evil feeling, which made him involuntarily recall the painful experience of the previous "Zen" prediction failure.
After confirming again and again that the producer of this game is not a foreigner, and the foreigner has not released any games recently, Liu Liang was relieved.
This is also normal. The producers who make this kind of game must be just for fun. They made "Zen" by luck.
This also made Liu Liang heave a sigh of relief. Authors with special brain circuits had better do less games, otherwise, a UP master like me who lives by predictions really can't stand it.
The producer of "Ordinary Life" is 404 Studio.
The good news is that, compared with the mysterious "foreigner", the information of 404 studio is available everywhere on the Internet, which will provide great help for Liu Liang's decision-making.
Should "Ordinary Life" be classified as "visually hot" or "sooner or later cold"?
Liu Liang decided not to classify it!
"Be safe, I must be safe now.
"It's not called counseling, it's called following your inner thoughts.
"I predicted that "Ordinary Life" would not be able to get a "rave review" evaluation anyway, so there is absolutely no problem, right?
"It's too high to directly predict the risk, but isn't the success rate much higher by using the exclusion method?
"The game industry must respect objective laws, and no one can violate them.
"With the development capabilities of this studio, even if it is open, "Ordinary Life" is absolutely impossible to have the degree of completion they showed in the trailer! So it is absolutely impossible to get the evaluation of 'rave reviews'! "
(End of this chapter)
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