Is it not a galgame?

Chapter 612 Chapter 516 I haven’t appeared yet!

On the first day of the pre-show press conference, Sony still took the lead.

Due to the news that the PS2 was overdrawn last year, this year Sony can still talk about the performance and parameters of the PS2, as well as the expected release time.

The first time I said it, maybe everyone was still very excited and full of expectations, especially when it was released along with the promotional video of Final Fantasy 8 the year before last.

The PS2 is simply astonishing. How many players are waiting to see the day when the PS2 is released and can play Final Fantasy 8 with such high quality, beautiful graphics, and gorgeous modeling.
Who knew that Final Fantasy 8 was released on the PS platform last year, which made it difficult for players to accept it for a while.

Didn’t the next-generation masterpiece that you mentioned earlier be released on PS2?

Why did it end like this?
I have to say that Xiao He failed. PS2 became famous and full of expectations because of the false publicity of Final Fantasy 8, but it was still because of Final Fantasy 8 that the bubble of this fantasy was punctured and players were soberly aware. ——

It seems that the end result was not as good as Sony boasted.

Of course, Sony and Square also have their own rhetoric:
Square's statement is that due to the impact of the company's research and development progress and financial situation, Final Fantasy 2001, which was originally expected to be released to everyone in 8, has been advanced. However, although the image quality was affected by the host platform, there was no publicity. The video is so good, but the CG part in it is also up to the corresponding level, so don't be too disappointed.

Because this is just the beginning, there will be Final Fantasy 9 in the future,

Final Fantasy 9 is still worth looking forward to.

Isn't that right? You have already released 8 on PS, so the only thing you can look forward to is 9.

However, fortunately, the quality of Square's game development is really high, at least none of them can be played on the PS platform.

Because only pokeni can really play, and pokeni has its own platform.

Things are rare and expensive, so PS players can only choose to buy Final Fantasy 8.
Fortunately, Final Fantasy 8 is actually of good quality. The plot and gameplay are all top-notch. No one except pokeni seems to be able to shake its status, so players can reluctantly accept it.

The resulting effect is that Sony and Square's credibility has declined.

……

The reason why this kind of thing did not happen in the previous life was because Sony was the dominant company. Especially after Huabing had a violent impact on Sega and almost destroyed Sega DC, even if the players already knew that they had been fooled, But now there is no choice.

Because only PS2 is available on the market.

But the situation is different now, because Sony can't do winner-take-all, and there is a pokeni outside who is eyeing it.

In particular, Sega DC, supported by pokeni, is even more aggressive, not only tearing apart the Sony camp, but also digging out a piece of territory.

This gives players an outlet to escape.

Since Sony's credibility has been questioned, why don't we choose Sega DC? At least it is a game console with guaranteed quality that we can see and touch.

In short, Sony, whose credibility has declined and failed to come up with any particularly eye-catching new hardware products at this exhibition, was very embarrassed.

The reporters filming below couldn't help but curl their lips and laughed, "I drew the pie last year, and I'm still drawing it now. I've been drawing it for a year and I don't know when I can eat it."

"Don't tell me when we can eat the knife. What I'm afraid of is that by the time we eat it, the cake will no longer taste good."

"Hahaha, your mouths are too poisonous.

However, as a Sony fan, I have been following it for the past few years, and now I am a little worried.

It’s not that I’m worried about not being able to deliver the cake.

The main reason is that pokeni is so scary, and it changes every year as fast as a rocket.

The chip manufacturer they were looking for was called NVIDIA.

It can actually outperform Moore's Law. What kind of monster level is this?

Originally, Moore's Law was scary enough, with exponential growth doubling every year. Now Nvidia is even scarier, doubling 1.5 to 2 times every year.

Sega DC was able to reach the level of pie that Sony drew last year. After another year of research and development, if it is replaced with more advanced chips and operating systems, how awesome will it be? "

"Oh yes, I almost forgot. Pokeni seems to not only have the world's top chip design and R&D companies as strategic partners, but also Microsoft as their interest bundler.

With Nvidia's chips and Microsoft's operating system, it's hard to imagine taking off. "

……

After Ken Kutaragi introduced the PS2, he still brought the game GP Racing 2001 as the main display.

Racing games are better used to demonstrate the performance of game consoles, mainly because racing can easily take advantage of hardware advantages and characteristics.

Especially when it comes to 3D rendering, not that racing games are complex and graphics card intensive.

On the contrary, things like racing cars have a more regular shape and fewer faces, which can easily give players the impression of high quality.

For example, if an art student draws an apple or a human face, he or she may quickly be able to draw the apple very realistically, but it is very complicated and difficult to draw the human face, including the skin folds and pores on it, and the perspective of the eyes. More difficult.

As for racing, this is Apple. It doesn’t require too much technical and hardware support to show good enough results.

It's easy to fool players.

Sure enough, after the actual operation of GP2001 was projected on the screen, it immediately aroused a cry of exclamation from below.

Countless players were immediately attracted to it.

"Wow, looking at it this way, PS2 is still awesome. I originally thought they would be defeated by Sega DC, but now I suddenly feel confident again."

"This material is too realistic. It feels like a car driving in formation, and the surrounding light effects are also quite good."

……

But this kind of thing is just used to fool the players.

Many people in the industry who make 3D games can tell the pros and cons at a glance.

For example, the production staff at EA who developed Need for Speed ​​only took one look at it and couldn't help but snorted contemptuously.

"This level is still far behind our Need for Speed, okay?"

"That's right, what's so amazing about this?"

EA’s new games this year, especially the sequel to Need for Speed, have been confirmed not to be released on PS, but will be exclusive to the Dandelion game platform.

This is also a matter of course, because pokeni's platform is more powerful.

Not only is the user base large enough, but the main reason is that P’s technology is advanced enough. Whether it’s the performance of the game console or the Trailblazer engine, they are all far ahead in the world. No need to know it, just use it and you will be shocked.

EA was one of the earliest early adopters, and they couldn't stop trying it.

It is said that it is easy to go from frugality to luxury, but it is difficult to go from luxury to frugality. You have already tried more delicious food, and now you must go back to eat less delicious food. You will definitely not be able to bear it.

……

After Kutaragi Ken finished his speech, he walked off the stage with a heavy heart, his expression was not relaxed at all, and his whole person looked very stiff.

He himself seems to have had an ominous premonition, feeling that Sony is likely to lose miserably in the publicity war at this year's E3 electronics show.

Propaganda is a very mysterious thing.

But it often has terrible effects. Sony is well aware of this. If it can arouse players' expectations, everything will go smoothly in the next one or two years. However, if it breaks or falls below players' expectations, what awaits you will be The fear of the unknown.

This is the first time Kutaragi Ken has felt such fear since he took over Sony Entertainment.

And the source of all this——

Kutaragi Ken casually glanced at the man in a white suit sitting not far away.

Qing Zhiyuan was smiling all over his face, chatting and laughing with his colleagues around him calmly, and seemed to be enjoying the E3 stage very much.

It was as if they were not speakers and participants, but more like spectators who came here to witness history.

How abominable, this guy Qing Zhiyuan.

Kutaragi Ken gritted his teeth, reviewed the situation carefully, and found that he couldn't do any better, and felt a little relieved.

……

After Sony’s presentation, Capcom was next.

Capcom's legendary producer Keiji Inafune stood on the stage, and there was a warm round of applause from below.

When he saw him, Qing Zhiyuan couldn't help but curl up a smile.

If Shinji Mikami was still at Capcom, there would probably be another person on stage today.

When Keiji Inafune first joined Capcom, he was just a small artist. Later, he slowly rose to the top of the developer ranks in Capcom by developing works such as the sequel to "Mega Man".

Now the Mega Man series has become a golden signature of Capcom.

And the most unexpected thing is——

This time the new game brought by Keiji Inafune is actually "Onimusha"

In its previous life, Onimusha was an amazing action game.

It is a Warring States survival action game that uses the actor "Takeshi Kaneshiro" as the prototype and voice actor of the protagonist, Zomasuke, and has sold more than 200 million units worldwide.

In this game, not only does it have detailed 3D modeling, you can compare it to see what Takeshi Kaneshiro looks like, but it also created interesting settings such as ghost hands and flashes. The movements are also quite smooth and exciting, full of fun. The collision of blood and swords creates an overwhelming sense of impact. It is a landmark game.

Qing Zhiyuan plays the Onimusha series frequently.

Sure enough, when the video of "Onimusha" appeared on the big screen, the audience immediately burst into admiration.

"Wow, it's Takeshi Kaneshiro."

"Isn't this too similar?"

“Can today’s 3D models actually achieve this level of performance?”

"It's a little too incredible, isn't it?"

……

Faced with everyone's exclamations and doubts, Inafune Keiji just smiled.

“Actually, the most important thing that can achieve this effect is thanks to pokeni.

We used the most advanced Trailblazer engine and corresponding motion capture technology provided by them to produce Onimusha.

It is precisely because the Trailblazer engine is powerful enough, coupled with the hardware support of Sega DC, that everyone can see a 3D action game with a strong sense of reality like Onimusha. "

Hua Hua Hua...

There was another round of warm applause.

The director very wisely cut the camera to Qing Zhiyuan who was sitting in the audience.

Qing Zhiyuan raised his hand and smiled.

There was another round of warm applause.

"Qing Zhiyuan, he's so handsome, isn't he?"

"The key is that he is not only handsome, but also very capable. He is really a winner in life."

In the face of everyone’s applause and praise, especially Mr. Inafune Keiji’s real [goods] display.

Qing Zhiyuan was a little embarrassed.

What can I say?

It's obviously not our turn yet, why do we act like pokeni has already appeared?
……

……

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No updates tonight

Thanks everyone
See you tomorrow (end of chapter)

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