Is it not a galgame?

Chapter 662 Chapter 566 What? Pokeni wants to acquire Square? !

After the release of "Violet Evergarden", it once again triggered a craze for slow games.

There was only 2 months between him and Mushishi, but pokeni was able to touch the hearts of countless players with this gentle and delicate game.

Even if it is not a galgame, it is not a mainstream fighting game. Even simulation management only accounts for half of it. Most of the time, Violet is used to connect the characters and tell the stories behind different characters.

This pokeni's handiwork is simply amazing.

Players can not only gain touch and beauty from it, but also have a deep understanding of a company that makes games with care, even if it is an NPC.

Even if you take Violet away, the story is still complete.

Everyone is doing their own thing in this world, experiencing their own experiences, and savoring their own life.

There have been bitternesses, and there have been joys.

There are emotions, tears, laughter, and singing.

Each NPC is their own protagonist from their own perspective.

This is very similar to the real world.

Even if players know that everyone's identities and stories have been compiled and are just waiting for you to experience it, how can you not feel happy that the game can reach this point?

Every plant, every tree, and a ray of sunshine reveal delicate brushstrokes. This feeling is like a spring breeze, which is so beautiful.

Even without comparing it with other game manufacturers, you can still feel its uniqueness and beauty as long as you play "Violet Evergarden".

P Club has really opened up another very special track in the gaming field.

The name of this track is——

Slow game.

Although it is slow, it is very enjoyable.

In the slow pace, you can experience things that you can't usually feel.

"I am a standard office worker, and my daily life is very regular. I go to work at 9 a.m. and get off work at 6 p.m. After get off work, I will go have a drink with my seniors, and then go home to take a shower and sleep.

Time seemed to be sped up.

Every morning when I was squeezing into the subway, I looked at the crowd around me. The expression on everyone's face was similar to mine. They were extremely insensitive and rigid, and they didn't want to talk to others at all.

Unless you have to speak.

Being in a hurry has become a symbol of modern people.

Especially in big cities, such as places like Tokyo, not only time is speeding up, but everyone's life rhythm and behavior are also fast-paced.

On the road, it is rare to see slow pedestrians.

In the company, even time for a cup of coffee is rare.

Everyone hopes to complete their work in a very short time. Although they know that this is futile, they have adapted to being as concise and concise as possible when talking to others, so that the conversation time is short enough.

In fact, looking back, if life were like this, it would be no different than pressing the fast forward button.

You can see the future of your head at a glance, and you may be old before you even feel it.

In fact, sometimes it’s quite scary when I think back on it.

Is such a life truly lived?

do not know.

However, after experiencing pokeni's new game "Violet Evergarden" this time, I was deeply moved by it.

Everyone is thinking of ways to make fast games to make the rhythm faster and the rewards richer. I hope you can be stimulated to the limit in a very short period of time.

But that's not the case with Violet. It seems to be extremely slow, so slow that it is out of tune with this world.

Just like pokeni's previous game called "Reverse Degree", "Violet Evergarden" seems to be on a different path.

Follow the world in the opposite direction.

Of course, this is not the first time pokeni has made a slow game. The previous Mushi Master gave people a similar feeling. And this time "Violet Evergarden" is even more obvious
After getting used to the fast pace of other games at first, playing P Purple for the first time is a bit unaccustomed. You don’t even know who to talk to, who to turn over tasks, or how to dig for clues.

It's as if you've suddenly returned to a state of bewildered social fear.

However, when you calm down and study slowly, you will find that there is actually happiness in slowness.

You can completely think of yourself as Violet, living in this city, talking to people, playing games with people, helping others, and being helped by others...

This kind of atmosphere is undoubtedly my ideal utopia, and after the game slowed down, I discovered that this game is so happy.

Some people may be burdened by the task and want to collect all the entries and complete all the clues and details as quickly as possible, but in this way, they are a bit trapped in the real world, created by capitalists I am in a difficult job situation.

I think this is also a very special place of Violet, it can make you think about real life.

Should I choose to work harder in the game to make money and improve myself, becoming a slave to the capitalists, or should I choose to go out, appreciate the beautiful scenery, and enjoy life?

Occasionally watch the sunset and drink cozy coffee in the afternoon?
What I want to say is that the real world is already so tortured that people can’t breathe. It’s better to have a good experience in such a beautiful slow game.

Thank you pokeni for the violet, it is like a beautiful flower blooming in my heart. "

“For the first time, I realized that playing games is not just about mobilizing your dopamine and making people feel great happiness in a short period of time.

After the pace slows down, it can actually make you feel the beauty of life. "

“We need endorphins, not dopamine, and we need to know how to enjoy the spiritual satisfaction that the slow pace brings us, instead of getting lost in the game. I feel very lucky to live in an era with pokeni.

You can also experience such a slow game.

Really amazing. "

……

In short, the slow games originally marketed by pokeni may indeed be a relatively niche category, but after so many years, P has used its own unique approach to give players a brand new choice.

And slowly began to penetrate and convey the joy of slow game experience to players, and accumulated a very rich foundation through word of mouth.

This is the only one with no other branches.

It's not that others don't want to do it, the problem is that no one has this level. Just like certain types of films, if someone else makes it, it won't be the same.

If not done well, it can easily overturn.

To put it bluntly, you need to be top-notch in all aspects, otherwise you will fail.

Not to mention small companies, even large companies may not be able to afford this risk. In other words, pokeni has achieved a monopoly on the slow game track whether it relies on hard power or soft power.

……

Therefore, on the basis that the game is good enough and is scarce, the sales of "Violet Evergarden" have naturally achieved good results.

It exceeded 50 copies in the first week after it was released, and the final score will probably be maintained at around 200 million.

Since the establishment of the Dandelion game platform, pokeni has opened up a much larger market. With a large base, basically as long as it is a game produced by P, it starts with 100 million copies, and 500 million copies are all basic.

"Violet Evergarden" can achieve 200 million copies, which is already very good.

Although the audience for slow games is not large enough, just like other types of games, it is constantly accumulating.

……

Although other game manufacturers are also very upset, they say they are not envious at all.

If the story is written in a delicate and touching way, it may not necessarily have pokeni skills.

With POKENI technology...

It seems that it does not exist in this world.

So it becomes an unsolvable problem.

"Damn it, pokeni has already created a generation gap with us. It's completely a positive cycle:

With better technology, you can develop games that are powerful enough to crush others. If you are powerful enough to crush others, you can make more money.

With more money, better technology can be developed.

No solution, no solution.

All we can do is hitchhike with pokeni and follow them to have some soup. "

"The strangest thing I think is--

There are bottlenecks in the development of technology. Logically speaking, who can make major breakthroughs every time they invest money in technology research and development?

But pokeni is too weird. As a company, many of the industries it invests in have achieved technological breakthroughs.

For example, Qing Zhiyuan initially participated in the production of Sony's controllers. As a result, dual joysticks have almost become the standard for games in the new era in the future.

Otherwise, it will be difficult for you to play 3D action game masterpieces.

Then pokeni invested in NVIDIA. The chips produced by this company are improving the performance of the chips at a rate of doubling every year. This is too scary.

As for pokeni itself, all Internet technologies are like making rockets. I have never seen them get stuck or encounter bottlenecks.

Look at Sega doing game console research and development, and Sony doing PS2 research and development, both are so difficult.

Why does it feel so easy when I get to pokeni? "

"Not only does Pokeni have a keen eye for hardware, but its soft power is also obvious to all. The game engine alone, which has been iterated to Pioneer 2, is already very impressive.

Pokeni is the only one on the market that can maximize the performance of Nvidia's graphics cards and promote Nvidia's growth every year, right? "

"It's terrible, it's terrible."

……

But while everyone was praising Qing Zhiyuan's precise vision and powerful technology, Qing Zhiyuan was secretly doing something that shocked the world——

Busy negotiating with Masashi Miyamoto to acquire Square.

Logically speaking, this is basically impossible to happen, but some things are so wonderful:

In the spring of 2002.

There’s a big problem on Square’s side:
At the end of last year, Square Enix learned from pokeni and wanted to create a movie-game linkage, and both box office and game sales boomed.

So I spent a lot of money to produce a movie called "Final Fantasy: Souls Within".

The total investment in the film was US$1.37 million, and US$4000 million was spent on the production of the heroine’s hair alone.

The story background of the film takes place in 2065. The earth has been invaded by ghosts, and humans can only live in a completely enclosed modern castle. In order to save mankind, Rose finally used the wavelength remaining in his body to save the world.

The 3D special effects in the movie are so awesome that even 20 years later you will still think they are awesome. The heroine’s hair was not blown out after spending 4000 million US dollars.

Square Enix even used hair for a wave of publicity, letting the world see that 3D animation can achieve such delicate and realistic effects, not to mention the various cool special effects in the movie.

It would not be an exaggeration to say that this movie is an honorary work by Hironobu Sakaguchi.

but……

Perhaps it was too advanced, or perhaps the animation plot was messy and fragmented, resulting in not many viewers actually entering the theater to watch.

The total global box office has so far only received more than 8000 million US dollars.

After the division of accounts, Square Enix can only receive less than 3000 million at most.

Even the production cost was not recovered, and it was a total loss.

Miyamoto Masashi expressed his heartache.

Hironobu Sakaguchi, the father of Final Fantasy, was under a lot of pressure. He was trying to win honors but suffered a disastrous defeat. He had no face to face everyone in the company and was even scolded by his own players.

At one point, I even had the idea of ​​taking the blame and resigning.

It is an old tradition here at Neon to take the blame and resign. Just like Yokoi Gunpei took the blame and resigned and left Rentendo. This time the responsibility was completely placed on Sakaguchi Hironobu.

……

When he saw the news, Qing Zhiyuan remembered that it seemed that Square was in the same situation in his previous life. Because the movie box office losses caused the company to be in deficit, it was forced to sell 20% of its shares to Sony.

Since then, we have been deeply tied to Sony.

So Qing Zhiyuan rushed to Square for negotiations as soon as possible.
He said this was called a protective acquisition.

He originally didn't want to acquire it, but if Square turns to Sony, he really doesn't want to see it.

……

...(End of chapter)

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