Is it not a galgame?

Chapter 682 586 Magical Experience

Up to now, the game's CG has been integrated with the game itself. When the CG is finished playing, the main perspective just returns to the heroine Dr. Stone.

The entire part, from CG to live-action animation and then back to the game, was seamlessly connected, and Shoji Yamada didn't even notice it.

You may even have a strange illusion, as if you are in a movie, and then the character is inexplicably controlled by you.

It's really amazing.

Masaharu Yamada marveled at the splendor of the starry sky and praised the pokeni's skills.

After taking over the heroine, the next step is a game teaching task.

The background music playing is "Above Earth", which seems comfortable and dynamic.

……

The modeling in Gravity is absolutely amazing.

If you don't look closely, it really looks like a real-life movie.

Dr. Ryan Stone and astronaut Matt Kowalski were both 3D models created by Pokeni based on the faces and bodies of Sandra Bullock and George Clooney. The number of faces is actually quite high, and the degree of restoration is also quite high.

Especially when you look at it from a distance, it really is like that.

So when George Clooney approached the camera, Shoji Yamada was startled.

……

This is a first-person perspective game, in order to allow players to more realistically experience the feeling of weightlessness in space.
So when the game starts, the camera actually returns to Dr. Stone's first-person perspective.

In Yamada Masaharu's vision, there is a huge blue planet in the distance. It looks so magnificent and majestic that it makes people feel awe-inspiring.

The earth looks 3D, but Pokeni actually uses 2D animation to draw it.

It is equivalent to making an animation of the earth rotating on a huge plane.

Because at the beginning of the game, it is impossible for you to get close to the earth.

But even this kind of 2D animation can make people feel infinitely insignificant.

It is the insignificance of human beings.

But at the same time, I realized how great the place where I live is.

In the vast universe, the existence of the earth is a miracle.

The probability of the birth of life is infinitesimal.

When he thought of this, Yamada Masaharu couldn't help but feel a surge of emotion in his heart.

……

In front of us is a huge cylindrical operating table extending from space, with a small electronic board extending from the end of the column.

The first task released was to [go] over, take out the electronic version, reprogram it, and then plug it back in.

Now it is about 20 meters away from that place.

I can only say that this game looks a bit simple, but it brings together all the new technologies of Pokeni.

After all, the main purpose of Qing Zhiyuan asking Mikami and his team to make this game was to realize various functions in the Pioneer Engine, whether it was 3D modeling, expressiveness, lighting effects, or suspension...

These are all brought by the brand new engine.

Space simulators are well-deserved.

……

The male astronaut played by George Clooney in the movie acts as an NPC in the game, guiding Dr. Stone.

"No problem, Dr. Stone. There are six air valves on your back that can be used for propulsion. You can gain speed by releasing the nitrogen in them. Remember to fasten the seat belt to the corresponding buckle, otherwise there will be no gravity in space...

Do you understand?

You will be pushed into the infinite universe, and it may not be easy for me to retrieve you by then."

"Jet pack", also called MMU, Manned Maneuvering Unit, is a manned maneuvering device that contains a compressed gas tank that usually sprays nitrogen.

Dr. Stone nodded, his breathing becoming more rapid.

The operation of the jet pack in the game is actually quite difficult. In order to simplify the entire game and not embarrass the players, Pokeni did not push forward according to the real [reaction force after the jet].

Instead, when you move in a certain direction, a corresponding jet animation will be made.

So players only need to use the joystick to control the direction of travel.

But even so, it is not easy.

In "Gravity", because of the weightlessness in space, there is no "gravity" and naturally there is no so-called "up" and "down".

The entire world can be rotated arbitrarily, and you can even define up and down at any time.

For example, from the CG perspective just now, the entire space shuttle is floating in the Earth's synchronous orbit, so it is above the Earth.

The long, hanging column points in the direction of the earth, which should be downward.

But when the camera pulls to Dr. Stone's first-person perspective:
The space shuttle is under your feet, and the tail end of the column is suspended high in the sky, facing the huge earth above your head.

As a human being, you naturally feel that the direction of the Earth is up.

The direction of the feet naturally becomes downward.

……

Following the instructions, Yamada Masaharu moved upwards, and a hissing sound was heard behind him.

Dr. Stone looked a little clumsy in his heavy space suit, and his breathing was clearly audible.

It made people nervous.

Space operations seem simple, but they are actually not easy.

In general first-person 3D games, you are actually walking on a plane under the influence of gravity, so there are only four directions. Occasionally, adding jumping and climbing will turn it into a six-directional game.

But in this game, it is a 6-direction game from the beginning. The up, down, left and right joysticks control the direction of the plane. At the same time, there are two shoulder buttons to control up and down.

The most troublesome part is that the right joystick can actually control the rotation, and you have to adjust the viewing angle according to your needs.

If you're not careful, the world will spin around and you'll almost get 3D sickness.

Yamada Masaharu felt like vomiting just from climbing up and down, spinning and jumping according to the instructions.

“No, no, even though this game looks good, it’s too unfriendly to non-3D players.” Yamada Masaharu muttered, suppressing the turmoil in his heart.

But if you think about it carefully, maybe Pokeni never intended to make this game available to the general public from the beginning.

Space simulators themselves have a very high entry threshold.

It's like a flight simulator.

……

After climbing up from the bottom, there is a short section of the road where you need to jump onto the corresponding outstretched [branch].

Yamada Shoji took a deep breath and his heart beat faster.

Press the jump button and Dr. Stone jumps.

The light object was constantly moving towards the helmet.

Then when you need to get closer to a certain distance, reach out and grab it.

Yamada Masaharu waited for the opportunity, aimed at the T-shaped hook on the branch, and prepared to reach out his hand.

but……

oops.

Yamada Masaharu cried out in his heart that something was wrong.

The direction of the jump was not right, and it was just a little off. Dr. Stone fluttered twice but failed to catch it.

The whole person floated in the air.

No, no, no, no…

Die, die, die.

Yamada Masaharu suddenly remembered the [Jet Device] he had just learned, and quickly turned his body, using the jet pack to push himself back.

This time, Dr. Stone crashed straight into the [branch], and Yamada reached out and grabbed the ladder outside firmly.

After fastening his seat belt, Shoji Yamada finally breathed a sigh of relief.

When I came to my senses, I found that my back was covered in cold sweat.

Oh my god, that's scary.

Although it was just a game, in those few short seconds, Yamada Masaharu seemed to have experienced death himself, and his life began to change.

To be precise, it is a slow death.

If I didn’t have the nitrogen backpack, I would not have been able to get back.

According to the principle of force learned in junior high school, when there is no force acting on him, he will maintain his current speed and state unchanged, and then continue to fall into the endless darkness.

That huge feeling of fear, accompanied by helplessness, really makes people feel suffocated.

……

Fortunately, we managed to get back on track in the end.

Using his hands and feet, Yamada Shoji crawled to the side of the electronic board.

"Well done." Astronaut Matt laughed.

"If you fail to catch it, you will easily become a floating corpse in space."

Hey, please don't say such scary things, okay?

……

In Pokeni's setting, in addition to basic behavioral operations, all interactions with objects in Gravity are performed using the X key.

So now, after Yamada Masaharu pressed X, interacted with the electronic board, and played a small permutation game, the program had been reprogrammed.

He reinserted the board into the connector slot.

Meanwhile, Astronaut Matt was around her, chatting leisurely.

Dr. Stone responded incoherently while he worked.

It was obvious that this lady was a bit introverted and closed off, and didn’t seem like someone who would easily open up to others.

And from the conversation, Yamada Masaharu also learned some information:
Dr. Stone is not a professional astronaut, but a scientific researcher engaged in data collection. He was sent into space after only six months of training on the ground.

No wonder it's still so unfamiliar.

Yamada Masaharu smiled and asked someone to come to the scene for guidance.

Although he knew that these were just tasks set up by Pokeni to take care of novices, Masaharu Yamada couldn't help but admire that Paradox is too rigorous.

In order to create a sense of immersion, we also need to explain why the heroine’s operation is so bad.

……

In space.

In addition to exercise, you also need to adjust your body temperature and breathing. The oxygen content and body temperature are also clearly displayed on the screen, and players need to control the rhythm of movement themselves.

In short, it is not as easy to control as Shoji Yamada imagined.

But it's not overly difficult.

Pokeni has done a great job in controlling the difficulty level, providing a certain level of authenticity and making the operation as simple as possible on the basis of a sense of immersion without being too anti-human.

So far, Shoji Yamada's experience has been pretty good.

……

After completing several tasks, a warning from the Starry Sky came through the helmet:
[Just received a report that a satellite was hit by a missile, and now the scattered debris is flying in your direction at a speed of 2 kilometers per hour

Please avoid.

What the hell?

Yamada Shoji's mind went blank.

At this moment, some faint white dots appeared in the distance and were constantly expanding at a speed visible to the naked eye.

"It's too late, let's go back to the cabin."

Matt ran over, ready to pull Dr. Stone away.

Dr. Stone held an electronic board in his hand, which he had not yet plugged back in.

"Wait till I finish this."

After the conversation ended, a red countdown appeared in the upper right corner of the screen.

The electronic board needs to be inserted back into the card slot within the specified time and returned to the space shuttle.

……

Just as Shoji Yamada finished his task, a bunch of debris flew over.

Buzz!
Just like being hit by a cannonball, the entire suspension boom connected to the space shuttle was hit hard and shattered.

At the same time, Dr. Stone's connection with the space shuttle was cut off.

The huge impact force caused her and the electronic platform she was tied to to spin in space.

Yes, rotate.

Dr. Stone was spinning in space, with the Earth orbiting in a counter-clockwise direction, passing overhead every few seconds.

"What the hell?"

Yue!

Yamada Shoji almost vomited.

The experience was magical.

But isn’t Pokeni too brave?

Have you considered the players' experience when it keeps spinning like this?

But after just a short while, Yamada Masaharu discovered——

If you use the earth as a reference, you will vomit to death.

But if you use the electronic stage and Dr. Stone's hand as reference points and focus on what's in front of you, it will look quite calm.

How do you describe this feeling?

It’s like the whole world is spinning around you, standing on the horizon watching the sun rise and set, with a dark and silent sea in the distance.

That's probably the feeling, right?

It's amazing.

Is this what space feels like?
……

...(End of chapter)

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