Reborn America, this is my time
Chapter 184 So tired
Chapter 184 So Tired——
"Today, we at Philips are very pleased to be able to gather with executives from Disney, Paramount, and MGM in New York...they are all top dreamers in Hollywood, and they have created classic screen images that are deeply rooted in the hearts of the people one after another. Many films have been made that can bring people laughter, thinking, warmth, and strength... Here, on behalf of Philips, I announce that we, Philips, will cooperate with them in the field of video games. We, Philips We will provide video game production experience, technology and patents to help Disney, Paramount, and MGM make excellent inspirations into games and bring happiness to more American people... Next, we will have Invite them to come up and preach their company's vision for the future, please welcome—"
"Ladies and gentlemen, good afternoon, I am Frank Rosenberg, the CEO of MGM... We, MGM, are a Hollywood studio with a long history, and once produced "The Wizard of Oz" , "Doctor Geneva", "2001: A Space Odyssey"...the cooperation with Philips is to bring the successful dream-making experience into the field of video games. Meet……"
"Hello everyone, I'm Michael Eisner, president of Paramount...I'm in New York today because we at Paramount have decided to make classic screen characters into video games...We at Paramount are currently working on There are two games in production, one inspired by "Jack the Ripper" and the other inspired by "Star Trek"...you can look forward to it, because these games will appear in front of you this fall... ..."
"Good afternoon, friends, I'm Disney's CEO Don Tatum...Mr. Disney once said when he was alive that the purpose of his founding Disney was to bring children a happy childhood...Before , Happiness is all on the screen, in the paradise, one doll after another, one set of books after another, but now, happiness will be created by yourself... There are three games we are developing at Disney, one There is one with Mickey, one with Donald, and one that is going to be kept secret for now, but what I want to say is that it's a Pac-Man-like game, and the characters you play will be Will be chased by some guys, you need to use your ingenuity to help them out of the crisis..."
"pat-"
The crisp sound is the remote control kissing the desktop.
"Squeak-"
A toothache groan is the announcement that the seat is overwhelmed.
Ethan leaned heavily on the study chair at home, staring blankly at the black and white TV in front of him, the smile in the frozen picture looked very pervasive.
This afternoon, when Steve Ballmer knocked on the door of his office and told him that something was wrong, Ethan, who let him in, turned on the TV according to his words.Then he saw that NBC TV was broadcasting the news of the cooperation between Philips, Disney, Paramount and MGM.
The alliance formed by those four companies made him open his mouth!
The practice of Philips taking out patents and supplying them to others made his pupils shrink even more!
And after Disney CEO Don Tatum said that Disney would make a game similar to "Pac-Man"... Ethan only felt that there was an invisible big hand firmly grasping his heart ...take his breath away!Make his hands and feet cold!
Because the worst is already here!
After Ethan came to this world and decided to make video games, he knew that this industry was a highly competitive red ocean market. He could indeed gain a leading market position by copying excellent games from his previous life, but others could also gain a leading market position by copying He copied the game to realize the lucrative grab.
No way, who made it impossible to have copyright for the gameplay of video games?
Protecting gameplay is actually helping monopoly, and this is expressly prohibited by the laws of all countries.Therefore, video games can enjoy copyright protection only for trademarks, images, sounds, texts, codes, characters, plots and other subjective forms.
It is precisely because he knows this that Ethan is very excited about the intellectual property operation cooperation mentioned by Roy Disney.Expanding the influence of game characters is the best way to ensure that the game in hand can last for a long time without protecting the gameplay.
And when he was working hard towards this goal, the wind of reference in the market has already blown?
Although Philips doesn't know how to make games at all, the only help they can provide to MGM, Paramount, and Disney is to let go of patent restrictions, but relying on this alone, they can already give the current video game market Bring on the thunderbolt!
Because the technical content of video games is not high!Copying is easier!
And when the novel model + traditional IP appear together...
"Special!"
"This Philip is Murong Fu, right?"
"I just won him over last year with Star Wars."
"After half a year, this guy actually made such a big move?"
"This is special!"
"what--"
Ethan leaned back, almost bored to death!
At this moment, he just feels so unlucky, since he started his business, he hasn't had a single day in peace!
In the beginning, Atari's duo wanted to grab "Snake", and Mi Luohua's group was throwing the blame, so he was inexplicably cheated by both sides; he finally got back with "Pac-Man" After one game, Atari and Mirov launched the next-generation consoles; after taking advantage of the "Star Wars" era to forcibly overwhelm them, the parent companies of both sides ended in person, and Warner was very interested in him. The Chinese film industry has carried out all-round blocking, but what about Philips?In order to stop him, the original patent maniac started to form cliques and open authorization?
This Nima's!
Co-authoring yourself would rather not earn patent fees, and you will kill me if you are special!
What's more, every time the problem arises, he didn't cause it himself, right?
Before, when Atari and Mirov launched the next-generation consoles, Ethan gave himself two slaps.At that time, he felt that if he hadn't given himself a short vacation after the success of "Pac-Man", which caused the company's research and development progress to be a little behind the market, he might not have been recognized by Atari and Mirov. Successfully sniped, but later, the facts have proved that Mi Luohua personally found the Nintendo special code that disrupted his research and development progress!
When his competitors can create a bunch of unimaginable things in order to hold back his progress, ah, no!When it's a neurological operation that even a mentally ill patient can't make up for...
Even if he wanted to guard against it, he couldn't guard against it!
And when he didn't even dare to take a breath...
Philips calling again?
"Fucking mud horse!"
"Did I eat your rice or dig your ancestral grave?"
"Can't you just find a place to die?"
"Is it so difficult to give up a market?"
"what?"
The more Ethan thought about it, the more angry he became, his chest heaved uncontrollably.
And when he was about to smash something irritably, the sound of footsteps from far and near penetrated into his ears, and a moment later, someone knocked on the door of the study from outside.
"May I come in?"
This question made Ethan sit down again, pressed the standby button of the TV, rubbed his cheeks vigorously with both hands, and then smiled: "Of course——"
At the same time as the voice fell, the long handle of the study was instantly lowered, and Evelyn, who was carrying the tray, opened the door with her elbow, pushed it gently with her back, and turned around and squeezed into the room.When the girl pushed the tray in front of Ethan, a seductive scent entered his nostrils and stimulated his taste buds.
"Wow - is this for my dinner?"
"Yes--"
Evelyn sat down with a smile, and said: "This jelly-like thing is called bone marrow pudding, which is made from beef bone marrow, mushrooms and onions. I saw them introducing this new dish when I was eating in the restaurant of the Research Park tonight. I thought it was good to order one. I thought you might have no place to eat at night because you were in a hurry? So I asked them to pack one, and then ordered a Wagyu steak."
There is a restaurant in the Stanford Research Park, so while moving the company into the park, Ethan, who already provided employees with three meals a day, also designated it as a special canteen for his company.
Three meals a day are provided there. On weekdays, when you go to work in the morning, you can go there to have breakfast before entering the company, and you can also have dinner before going home after get off work in the afternoon.As for noon?They rest for an hour at noon, and it is the most convenient way to rest in the company lounge after eating in the restaurant.
Since most of the restaurants in the park serve well-known bigwigs, and the meals are all funded from the funds allocated by the top [-] companies, the taste and presentation of the meals there are very good.
At least that's what Ethan and Evelyn, who are already used to eating, think so.
Therefore, after hearing that the food came from his favorite canteen, Ethan didn't hesitate any longer, picked up a spoon and ate it.As the pudding entered his mouth, the sweet but not greasy creamy taste and the slippery jelly texture made him nod repeatedly, and praised: "It's delicious——"
The voracious eating made Evelyn chuckle and shook her head. She glanced at the remote control that had been thrown aside, and turned her head to look at the corner TV that was still on. She asked, "Are you anxious?"
The endless words made Ethan pause, picked up the paper cup under the pudding with one hand, frantically touched the pudding inside with the other hand, and said pretending to be indifferent: "No, why do you ask?"
"You left early this afternoon."
"That's because I have something to attend to."
"Really? But you usually tell me when you encounter things."
Evelyn leaned forward, resting her elbows on the table, resting her chin on one hand, and looked at Ethan, "Whether it's Mirov's lawsuit, or Nintendo's betrayal, or Philips' CD, or Rockefeller's robbery, you have no choice." Told me, but today..."
"You ran away."
"I didn't know until the evening that Philips and Disney formed an alliance."
The light words made Ethan freeze there.
After a while, he smiled and put down the food and spoon in his hand.
"Oh, I just—" He tried to find an excuse.
"A little tired?" Evelyn opened her red lips lightly, and went straight to the core.
"?--how do you know?"
"I recalled it and felt that you were under a lot of pressure during this time."
"Hahaha……"
Ethan laughed helplessly at his sister's words, shaking his head while rubbing his eyebrows.
This afternoon, after seeing the cooperation news between Philips and the other three companies, Ethan stayed in the office for a while, and then left the company. He wanted to find a quiet place, soothe his mood, and clear his mind so as not to be out of breath.
In fact, he has already felt that when he touches successfully over and over again, the troubles around him are like flies that can't be chased away, and there are more and more troubles.The only time he was really happy was those few days after Star Wars came out.
After that, it doesn't matter if it's Nintendo taking off his coat, or the unscrupulous banning of Warner Communications Chairman Steve Ross, or the sudden communication of Archmage Barbara Babcock, and Wenlock The sudden attack that didn't talk about martial arts, and the current muddy water in Colombia, and the public declaration of war by Philip's gangs... These things made him very upset.
That kind of irritability is the tiredness from the depths of the soul, and it is also the tiredness from nervous tension.
On the way home, he even remembered what Teacher Ma said——
'My happiest time was when I got 91 yuan a month and was a teacher. '
Thinking back carefully, Ethan really felt that the happiest time for him was when he was cooperating with Atari. At that time, he didn't have to worry about manufacturing or selling goods, just waiting for the money to be collected.
Back then he could buy a Ferrari himself, but now...
Tired!
"Would you like to rest for a while? Give yourself a vacation?" Evelyn suggested with concern, "You didn't rest at all during the Christmas holiday this year, and your mind was all on Apple."
"..." This opinion made Ethan's eyes roll for a while, and then shook his head, "It's enough to take a hot bath and sleep. The enemy is coming so fiercely, how can I have time to rest?"
"Let's talk about vacations after we beat them."
"Besides—"
"Screw their heads off, that's the best rest!"
Ethan hated these messy things.
But at the same time, he also knows that he can't rest when the wolves are around.
You have to screw all the guys that come up!Only those special people will be afraid of you!
Have been looking for cooperation like a sheep?
Ah--
To the outside world, you are just a piece of fat.
After finishing dinner, he went into the bathroom, and when the warm water became cold, Ethan woke up from the cold and returned to the bedroom with a yawn. As the sun rose, he returned to the company and sent the R&D department The employees got together and held a meeting...
"You must have seen yesterday's news that Philips, which originally only developed in the field of home consoles, entered the field of electronic arcades, and three Hollywood companies, Disney, Paramount, and MGM, provided them with ideas. Although they are menacing, for our destiny game, their combination is just a chicken and a dog (All hat and no cattle, the cowboy only has a hat and no cow, and the description is empty), and cannot pose any threat to us."
"But even so, we cannot completely relax. We must despise them strategically and value them tactically. Therefore, I have called you here today. I believe that you have prepared your own works. Then After that, the time is yours."
When the Mephidi faction formed a coalition and attempted to invade the market by means of plagiarizing classic IPs and gameplay, the only way to educate them was to defeat them in a fair and honest manner!
Speak with the product!
Ethan is already prepared for this. The research and development team formed since last year, and the assigned research and development tasks, are now finally ready to bear fruit.
The first thing Ethan inspected was a scrolling racing game. The gameplay of this game is actually very simple. The scene on the screen will keep going backwards, and there will be many obstacles like trees, trash cans, stones, etc. on the flat road. Whenever the car controlled by the player hits an obstacle, one life will be lost. After all three lives are lost, the game will end, and the player's operation is only left and right of the joystick, which is used to laterally move the vehicle in the game, as far as possible Dodge obstacles to get higher scores.
This game is actually a test of the player's reflexes. After playing for a while, Ethan found that the nature of this game is similar to "Snake". In terms of operation, this game must be easier to learn.
"The problem with this game of yours is that the music isn't passionate enough."
"Change to some passionate music, music that can make the player's blood spurt."
"And your soundtrack is also very repetitive. I hope that the music of the game can be varied. At the beginning, when the speed is flat, the game's soundtrack can be relatively soothing, but later, as the speed becomes faster, the tune of the music should also be corresponding. faster and higher."
"And every variation, at best, means an increase in difficulty."
"The most important thing is that after the player dies, you can't stop the music immediately. You have to make a gradual change so that the player can hear that feeling of regret, Okay?"
"As for the name "Need for Speed"?"
"Although the taste is a bit wrong, but...forget it, let's call it this name."
"There is no problem in other aspects, which is very good."
Ethan's praise made the production team smile, and his request for revisions made them nod again and again.As for saying that my work cannot be modified by others?
Ha ha--
Not to mention that Ethan is their boss, even if Ethan has nothing to do with them, they dare not ignore the opinions of the game god who can earn [-] million cash a year!
The second game Ethan reviewed was "Heavenly Fortune", which had been revised last time, and the guy who made this game is really a genius.
When talking about the idea with Ethan before, they said that the game has two modes. The single-player mode is that the player controls a hand that opens the bag, and continuously collects items from top to bottom. As the speed increases, the collection Incomplete players lose.
In the multiplayer mode, they set a fixed level, allowing two players to compete at the same time whoever collects the most items and whoever has the highest score wins.
But during the production process, they simply modified the gameplay. The setting of gold nuggets falling from top to bottom remains unchanged, but the failure judgment in the single player mode is not incomplete collection, but a collection error.This setting is very simple. There are not only gold coins, gold nuggets, and gold bricks falling from the sky, but also stones, stones, and meteorites. When players collect gold coins, gold nuggets, and gold bricks, they will add two points, six points, and ten points. , but after collecting stones, stones and meteorites, one point, three points and death will be deducted accordingly.
What does that mean?
Gold coins, gold nuggets, gold bricks, stones, and stones can all be carried in bags by players, but only meteorites must be avoided, because meteorites can kill people.
When the revised gameplay appeared in front of Ethan, he was completely Spartan.
"No, why did you change the gameplay to this?" Ethan couldn't figure it out.
"Because it's more fun that way," said David Crane, who designed the game. "If we don't change it, the game will become a simple game of player reflexes again."
"There is almost no difference between the original game and "Need for Speed". "Need for Speed" is to avoid obstacles by moving left and right, while our "Heavenly Fortune" can actually be regarded as collecting obstacles."
"So we thought about it and decided to add some tests of player judgment."
"In this way, players will not feel repetitive and monotonous when playing."
This explanation made Ethan look at him twice more.
He knew that David Crane was one of the founders of Activision, and when someone like that uses an analogy to explain the most important gameplay in video games...
This keen sense of smell made him nod his head.
"Very good." Ethan praised.
At the same time, he asked: "Then, have you noticed that there is another problem with the game?"
"?"
Such words made the people present a little stunned.
Ethan continued: "My meaning is very simple. Why do you think that gold nuggets and gold bricks can't kill people? Only meteorites can kill people?"
This question made everyone present laugh.
Someone even shouted: "Because David felt that if a gold brick fell from the sky, he would definitely run away with it, but if a meteorite fell from the sky, he would definitely scold MFxxk!"
"..."
This answer stunned Ethan.
Then he burst out laughing and gave them a thumbs up.
"Okay, great, that's a great explanation."
The third is a shooting game, which is actually very similar to Whack-a-mole in later generations. There are several game backgrounds, namely a building occupied by robbers, a hill occupied by robbers, a street occupied by robbers, etc. , the player plays the role of a sniper, who needs to kill those bastards who cannot be persuaded to surrender.
Robbers appear on the screen every once in a while. Players have up to ten seconds to kill. After pressing the button on the arcade, a crosshair will appear on the plane view. Move the joystick to align the crosshairs with Robber. Bandits, then press the button to shoot.
Every time you hit a robber, you can add one point.But if it misses, the robbers will kill a hostage.The hostage is actually equivalent to the life of the player. After the death of the three hostages, the player will be dismissed by the boss.In order to make the game less monotonous, the game maps are all progressive. The building is the first level, which can be cleared by killing ten robbers, and the hill is the second level, which can be cleared by killing twenty robbers. , and the street is the third level...a total of five levels.
This is also the only game that can be cleared in the destiny game development team.Like the previous "Need for Speed" and "Heavenly Fortune", they are all infinite stream games learned from Ethan.
"What's the name of this game?"
""Taken"."
"Okay, let's sell it under this name."
Although Ethan can't see any revolutionary influence from these three games, the level of these games is actually not low, no matter if it is a scrolling car, a game of picking up objects, or a plane shooting, these The gameplay still has a big market after more than ten years.
When these small games can let people pass the time in the entertainment-rich future, now, it must be simple to sell a machine on the market.
But these alone can't compete with Mickey, Donald, Tom and Jerry, so after watching the self-developed products of the R&D department, Ethan reviewed the sequel of his best-selling product.
"Snake 2: Two-player Battle Edition" is actually splitting the TV screen into two, and drawing two venues for players to fight. Since the previous game sold well, these guys didn't use their brains when re-enacting , directly copying the electronic arcade version of the game.
So during the test, Ethan discovered a problem. When the single-player version of the quick game is put in the two-player version, the player experience will be very bad, and the battle duration of at most 1 minute will really make the Players feel that this is a scam, so...
"Game speed has to be adjusted."
Ethan made his own decision, "Adjust it according to the game speed of the Apple 2 version. If you find it troublesome, you can directly refer to their code."
"You have to remember one thing. Battle games are different from single-player games. In single-player games, players enjoy the thrill of conquering the game, while in battle games, players enjoy the thrill of conquering opponents. So we must have Guaranteed, even new players can draw with some masters in the early stage, only when the game experience of novice players is taken care of, can the masters have the game experience, because those players who can't beat them are their game fun."
Such words made the developers in the company look solemn.
This novel point of view made them record carefully.
'In battle games, ordinary players are the source of fun for advanced players? '
'Wow, how can this word have a sense of conquest in human nature? '
After making revisions to "Snake 2: Two-player Versus Edition", Ethan turned his attention to "Ms. Pac-Man". This game has not yet been developed, but the tests of the first few levels are already good.
And when Ethan focused on this arcade game...
The first thing that catches the eye is a piece of pink.
(End of this chapter)
"Today, we at Philips are very pleased to be able to gather with executives from Disney, Paramount, and MGM in New York...they are all top dreamers in Hollywood, and they have created classic screen images that are deeply rooted in the hearts of the people one after another. Many films have been made that can bring people laughter, thinking, warmth, and strength... Here, on behalf of Philips, I announce that we, Philips, will cooperate with them in the field of video games. We, Philips We will provide video game production experience, technology and patents to help Disney, Paramount, and MGM make excellent inspirations into games and bring happiness to more American people... Next, we will have Invite them to come up and preach their company's vision for the future, please welcome—"
"Ladies and gentlemen, good afternoon, I am Frank Rosenberg, the CEO of MGM... We, MGM, are a Hollywood studio with a long history, and once produced "The Wizard of Oz" , "Doctor Geneva", "2001: A Space Odyssey"...the cooperation with Philips is to bring the successful dream-making experience into the field of video games. Meet……"
"Hello everyone, I'm Michael Eisner, president of Paramount...I'm in New York today because we at Paramount have decided to make classic screen characters into video games...We at Paramount are currently working on There are two games in production, one inspired by "Jack the Ripper" and the other inspired by "Star Trek"...you can look forward to it, because these games will appear in front of you this fall... ..."
"Good afternoon, friends, I'm Disney's CEO Don Tatum...Mr. Disney once said when he was alive that the purpose of his founding Disney was to bring children a happy childhood...Before , Happiness is all on the screen, in the paradise, one doll after another, one set of books after another, but now, happiness will be created by yourself... There are three games we are developing at Disney, one There is one with Mickey, one with Donald, and one that is going to be kept secret for now, but what I want to say is that it's a Pac-Man-like game, and the characters you play will be Will be chased by some guys, you need to use your ingenuity to help them out of the crisis..."
"pat-"
The crisp sound is the remote control kissing the desktop.
"Squeak-"
A toothache groan is the announcement that the seat is overwhelmed.
Ethan leaned heavily on the study chair at home, staring blankly at the black and white TV in front of him, the smile in the frozen picture looked very pervasive.
This afternoon, when Steve Ballmer knocked on the door of his office and told him that something was wrong, Ethan, who let him in, turned on the TV according to his words.Then he saw that NBC TV was broadcasting the news of the cooperation between Philips, Disney, Paramount and MGM.
The alliance formed by those four companies made him open his mouth!
The practice of Philips taking out patents and supplying them to others made his pupils shrink even more!
And after Disney CEO Don Tatum said that Disney would make a game similar to "Pac-Man"... Ethan only felt that there was an invisible big hand firmly grasping his heart ...take his breath away!Make his hands and feet cold!
Because the worst is already here!
After Ethan came to this world and decided to make video games, he knew that this industry was a highly competitive red ocean market. He could indeed gain a leading market position by copying excellent games from his previous life, but others could also gain a leading market position by copying He copied the game to realize the lucrative grab.
No way, who made it impossible to have copyright for the gameplay of video games?
Protecting gameplay is actually helping monopoly, and this is expressly prohibited by the laws of all countries.Therefore, video games can enjoy copyright protection only for trademarks, images, sounds, texts, codes, characters, plots and other subjective forms.
It is precisely because he knows this that Ethan is very excited about the intellectual property operation cooperation mentioned by Roy Disney.Expanding the influence of game characters is the best way to ensure that the game in hand can last for a long time without protecting the gameplay.
And when he was working hard towards this goal, the wind of reference in the market has already blown?
Although Philips doesn't know how to make games at all, the only help they can provide to MGM, Paramount, and Disney is to let go of patent restrictions, but relying on this alone, they can already give the current video game market Bring on the thunderbolt!
Because the technical content of video games is not high!Copying is easier!
And when the novel model + traditional IP appear together...
"Special!"
"This Philip is Murong Fu, right?"
"I just won him over last year with Star Wars."
"After half a year, this guy actually made such a big move?"
"This is special!"
"what--"
Ethan leaned back, almost bored to death!
At this moment, he just feels so unlucky, since he started his business, he hasn't had a single day in peace!
In the beginning, Atari's duo wanted to grab "Snake", and Mi Luohua's group was throwing the blame, so he was inexplicably cheated by both sides; he finally got back with "Pac-Man" After one game, Atari and Mirov launched the next-generation consoles; after taking advantage of the "Star Wars" era to forcibly overwhelm them, the parent companies of both sides ended in person, and Warner was very interested in him. The Chinese film industry has carried out all-round blocking, but what about Philips?In order to stop him, the original patent maniac started to form cliques and open authorization?
This Nima's!
Co-authoring yourself would rather not earn patent fees, and you will kill me if you are special!
What's more, every time the problem arises, he didn't cause it himself, right?
Before, when Atari and Mirov launched the next-generation consoles, Ethan gave himself two slaps.At that time, he felt that if he hadn't given himself a short vacation after the success of "Pac-Man", which caused the company's research and development progress to be a little behind the market, he might not have been recognized by Atari and Mirov. Successfully sniped, but later, the facts have proved that Mi Luohua personally found the Nintendo special code that disrupted his research and development progress!
When his competitors can create a bunch of unimaginable things in order to hold back his progress, ah, no!When it's a neurological operation that even a mentally ill patient can't make up for...
Even if he wanted to guard against it, he couldn't guard against it!
And when he didn't even dare to take a breath...
Philips calling again?
"Fucking mud horse!"
"Did I eat your rice or dig your ancestral grave?"
"Can't you just find a place to die?"
"Is it so difficult to give up a market?"
"what?"
The more Ethan thought about it, the more angry he became, his chest heaved uncontrollably.
And when he was about to smash something irritably, the sound of footsteps from far and near penetrated into his ears, and a moment later, someone knocked on the door of the study from outside.
"May I come in?"
This question made Ethan sit down again, pressed the standby button of the TV, rubbed his cheeks vigorously with both hands, and then smiled: "Of course——"
At the same time as the voice fell, the long handle of the study was instantly lowered, and Evelyn, who was carrying the tray, opened the door with her elbow, pushed it gently with her back, and turned around and squeezed into the room.When the girl pushed the tray in front of Ethan, a seductive scent entered his nostrils and stimulated his taste buds.
"Wow - is this for my dinner?"
"Yes--"
Evelyn sat down with a smile, and said: "This jelly-like thing is called bone marrow pudding, which is made from beef bone marrow, mushrooms and onions. I saw them introducing this new dish when I was eating in the restaurant of the Research Park tonight. I thought it was good to order one. I thought you might have no place to eat at night because you were in a hurry? So I asked them to pack one, and then ordered a Wagyu steak."
There is a restaurant in the Stanford Research Park, so while moving the company into the park, Ethan, who already provided employees with three meals a day, also designated it as a special canteen for his company.
Three meals a day are provided there. On weekdays, when you go to work in the morning, you can go there to have breakfast before entering the company, and you can also have dinner before going home after get off work in the afternoon.As for noon?They rest for an hour at noon, and it is the most convenient way to rest in the company lounge after eating in the restaurant.
Since most of the restaurants in the park serve well-known bigwigs, and the meals are all funded from the funds allocated by the top [-] companies, the taste and presentation of the meals there are very good.
At least that's what Ethan and Evelyn, who are already used to eating, think so.
Therefore, after hearing that the food came from his favorite canteen, Ethan didn't hesitate any longer, picked up a spoon and ate it.As the pudding entered his mouth, the sweet but not greasy creamy taste and the slippery jelly texture made him nod repeatedly, and praised: "It's delicious——"
The voracious eating made Evelyn chuckle and shook her head. She glanced at the remote control that had been thrown aside, and turned her head to look at the corner TV that was still on. She asked, "Are you anxious?"
The endless words made Ethan pause, picked up the paper cup under the pudding with one hand, frantically touched the pudding inside with the other hand, and said pretending to be indifferent: "No, why do you ask?"
"You left early this afternoon."
"That's because I have something to attend to."
"Really? But you usually tell me when you encounter things."
Evelyn leaned forward, resting her elbows on the table, resting her chin on one hand, and looked at Ethan, "Whether it's Mirov's lawsuit, or Nintendo's betrayal, or Philips' CD, or Rockefeller's robbery, you have no choice." Told me, but today..."
"You ran away."
"I didn't know until the evening that Philips and Disney formed an alliance."
The light words made Ethan freeze there.
After a while, he smiled and put down the food and spoon in his hand.
"Oh, I just—" He tried to find an excuse.
"A little tired?" Evelyn opened her red lips lightly, and went straight to the core.
"?--how do you know?"
"I recalled it and felt that you were under a lot of pressure during this time."
"Hahaha……"
Ethan laughed helplessly at his sister's words, shaking his head while rubbing his eyebrows.
This afternoon, after seeing the cooperation news between Philips and the other three companies, Ethan stayed in the office for a while, and then left the company. He wanted to find a quiet place, soothe his mood, and clear his mind so as not to be out of breath.
In fact, he has already felt that when he touches successfully over and over again, the troubles around him are like flies that can't be chased away, and there are more and more troubles.The only time he was really happy was those few days after Star Wars came out.
After that, it doesn't matter if it's Nintendo taking off his coat, or the unscrupulous banning of Warner Communications Chairman Steve Ross, or the sudden communication of Archmage Barbara Babcock, and Wenlock The sudden attack that didn't talk about martial arts, and the current muddy water in Colombia, and the public declaration of war by Philip's gangs... These things made him very upset.
That kind of irritability is the tiredness from the depths of the soul, and it is also the tiredness from nervous tension.
On the way home, he even remembered what Teacher Ma said——
'My happiest time was when I got 91 yuan a month and was a teacher. '
Thinking back carefully, Ethan really felt that the happiest time for him was when he was cooperating with Atari. At that time, he didn't have to worry about manufacturing or selling goods, just waiting for the money to be collected.
Back then he could buy a Ferrari himself, but now...
Tired!
"Would you like to rest for a while? Give yourself a vacation?" Evelyn suggested with concern, "You didn't rest at all during the Christmas holiday this year, and your mind was all on Apple."
"..." This opinion made Ethan's eyes roll for a while, and then shook his head, "It's enough to take a hot bath and sleep. The enemy is coming so fiercely, how can I have time to rest?"
"Let's talk about vacations after we beat them."
"Besides—"
"Screw their heads off, that's the best rest!"
Ethan hated these messy things.
But at the same time, he also knows that he can't rest when the wolves are around.
You have to screw all the guys that come up!Only those special people will be afraid of you!
Have been looking for cooperation like a sheep?
Ah--
To the outside world, you are just a piece of fat.
After finishing dinner, he went into the bathroom, and when the warm water became cold, Ethan woke up from the cold and returned to the bedroom with a yawn. As the sun rose, he returned to the company and sent the R&D department The employees got together and held a meeting...
"You must have seen yesterday's news that Philips, which originally only developed in the field of home consoles, entered the field of electronic arcades, and three Hollywood companies, Disney, Paramount, and MGM, provided them with ideas. Although they are menacing, for our destiny game, their combination is just a chicken and a dog (All hat and no cattle, the cowboy only has a hat and no cow, and the description is empty), and cannot pose any threat to us."
"But even so, we cannot completely relax. We must despise them strategically and value them tactically. Therefore, I have called you here today. I believe that you have prepared your own works. Then After that, the time is yours."
When the Mephidi faction formed a coalition and attempted to invade the market by means of plagiarizing classic IPs and gameplay, the only way to educate them was to defeat them in a fair and honest manner!
Speak with the product!
Ethan is already prepared for this. The research and development team formed since last year, and the assigned research and development tasks, are now finally ready to bear fruit.
The first thing Ethan inspected was a scrolling racing game. The gameplay of this game is actually very simple. The scene on the screen will keep going backwards, and there will be many obstacles like trees, trash cans, stones, etc. on the flat road. Whenever the car controlled by the player hits an obstacle, one life will be lost. After all three lives are lost, the game will end, and the player's operation is only left and right of the joystick, which is used to laterally move the vehicle in the game, as far as possible Dodge obstacles to get higher scores.
This game is actually a test of the player's reflexes. After playing for a while, Ethan found that the nature of this game is similar to "Snake". In terms of operation, this game must be easier to learn.
"The problem with this game of yours is that the music isn't passionate enough."
"Change to some passionate music, music that can make the player's blood spurt."
"And your soundtrack is also very repetitive. I hope that the music of the game can be varied. At the beginning, when the speed is flat, the game's soundtrack can be relatively soothing, but later, as the speed becomes faster, the tune of the music should also be corresponding. faster and higher."
"And every variation, at best, means an increase in difficulty."
"The most important thing is that after the player dies, you can't stop the music immediately. You have to make a gradual change so that the player can hear that feeling of regret, Okay?"
"As for the name "Need for Speed"?"
"Although the taste is a bit wrong, but...forget it, let's call it this name."
"There is no problem in other aspects, which is very good."
Ethan's praise made the production team smile, and his request for revisions made them nod again and again.As for saying that my work cannot be modified by others?
Ha ha--
Not to mention that Ethan is their boss, even if Ethan has nothing to do with them, they dare not ignore the opinions of the game god who can earn [-] million cash a year!
The second game Ethan reviewed was "Heavenly Fortune", which had been revised last time, and the guy who made this game is really a genius.
When talking about the idea with Ethan before, they said that the game has two modes. The single-player mode is that the player controls a hand that opens the bag, and continuously collects items from top to bottom. As the speed increases, the collection Incomplete players lose.
In the multiplayer mode, they set a fixed level, allowing two players to compete at the same time whoever collects the most items and whoever has the highest score wins.
But during the production process, they simply modified the gameplay. The setting of gold nuggets falling from top to bottom remains unchanged, but the failure judgment in the single player mode is not incomplete collection, but a collection error.This setting is very simple. There are not only gold coins, gold nuggets, and gold bricks falling from the sky, but also stones, stones, and meteorites. When players collect gold coins, gold nuggets, and gold bricks, they will add two points, six points, and ten points. , but after collecting stones, stones and meteorites, one point, three points and death will be deducted accordingly.
What does that mean?
Gold coins, gold nuggets, gold bricks, stones, and stones can all be carried in bags by players, but only meteorites must be avoided, because meteorites can kill people.
When the revised gameplay appeared in front of Ethan, he was completely Spartan.
"No, why did you change the gameplay to this?" Ethan couldn't figure it out.
"Because it's more fun that way," said David Crane, who designed the game. "If we don't change it, the game will become a simple game of player reflexes again."
"There is almost no difference between the original game and "Need for Speed". "Need for Speed" is to avoid obstacles by moving left and right, while our "Heavenly Fortune" can actually be regarded as collecting obstacles."
"So we thought about it and decided to add some tests of player judgment."
"In this way, players will not feel repetitive and monotonous when playing."
This explanation made Ethan look at him twice more.
He knew that David Crane was one of the founders of Activision, and when someone like that uses an analogy to explain the most important gameplay in video games...
This keen sense of smell made him nod his head.
"Very good." Ethan praised.
At the same time, he asked: "Then, have you noticed that there is another problem with the game?"
"?"
Such words made the people present a little stunned.
Ethan continued: "My meaning is very simple. Why do you think that gold nuggets and gold bricks can't kill people? Only meteorites can kill people?"
This question made everyone present laugh.
Someone even shouted: "Because David felt that if a gold brick fell from the sky, he would definitely run away with it, but if a meteorite fell from the sky, he would definitely scold MFxxk!"
"..."
This answer stunned Ethan.
Then he burst out laughing and gave them a thumbs up.
"Okay, great, that's a great explanation."
The third is a shooting game, which is actually very similar to Whack-a-mole in later generations. There are several game backgrounds, namely a building occupied by robbers, a hill occupied by robbers, a street occupied by robbers, etc. , the player plays the role of a sniper, who needs to kill those bastards who cannot be persuaded to surrender.
Robbers appear on the screen every once in a while. Players have up to ten seconds to kill. After pressing the button on the arcade, a crosshair will appear on the plane view. Move the joystick to align the crosshairs with Robber. Bandits, then press the button to shoot.
Every time you hit a robber, you can add one point.But if it misses, the robbers will kill a hostage.The hostage is actually equivalent to the life of the player. After the death of the three hostages, the player will be dismissed by the boss.In order to make the game less monotonous, the game maps are all progressive. The building is the first level, which can be cleared by killing ten robbers, and the hill is the second level, which can be cleared by killing twenty robbers. , and the street is the third level...a total of five levels.
This is also the only game that can be cleared in the destiny game development team.Like the previous "Need for Speed" and "Heavenly Fortune", they are all infinite stream games learned from Ethan.
"What's the name of this game?"
""Taken"."
"Okay, let's sell it under this name."
Although Ethan can't see any revolutionary influence from these three games, the level of these games is actually not low, no matter if it is a scrolling car, a game of picking up objects, or a plane shooting, these The gameplay still has a big market after more than ten years.
When these small games can let people pass the time in the entertainment-rich future, now, it must be simple to sell a machine on the market.
But these alone can't compete with Mickey, Donald, Tom and Jerry, so after watching the self-developed products of the R&D department, Ethan reviewed the sequel of his best-selling product.
"Snake 2: Two-player Battle Edition" is actually splitting the TV screen into two, and drawing two venues for players to fight. Since the previous game sold well, these guys didn't use their brains when re-enacting , directly copying the electronic arcade version of the game.
So during the test, Ethan discovered a problem. When the single-player version of the quick game is put in the two-player version, the player experience will be very bad, and the battle duration of at most 1 minute will really make the Players feel that this is a scam, so...
"Game speed has to be adjusted."
Ethan made his own decision, "Adjust it according to the game speed of the Apple 2 version. If you find it troublesome, you can directly refer to their code."
"You have to remember one thing. Battle games are different from single-player games. In single-player games, players enjoy the thrill of conquering the game, while in battle games, players enjoy the thrill of conquering opponents. So we must have Guaranteed, even new players can draw with some masters in the early stage, only when the game experience of novice players is taken care of, can the masters have the game experience, because those players who can't beat them are their game fun."
Such words made the developers in the company look solemn.
This novel point of view made them record carefully.
'In battle games, ordinary players are the source of fun for advanced players? '
'Wow, how can this word have a sense of conquest in human nature? '
After making revisions to "Snake 2: Two-player Versus Edition", Ethan turned his attention to "Ms. Pac-Man". This game has not yet been developed, but the tests of the first few levels are already good.
And when Ethan focused on this arcade game...
The first thing that catches the eye is a piece of pink.
(End of this chapter)
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