Chapter 18 Thieves Guild
After a wave of supplements and upgrades, Roddy's team is already considered strong.
But his legion still has a great flaw, that is, it lacks a decisive elite combat power.
Rody took the route of command and support, and his own strength is not as good as that of a Tier 1 soldier. If he didn't have a poisonous crossbow in his hand, it would be difficult for Rody to participate in frontal battles.
He urgently needs a powerful elite to charge for himself, and the bear druid in the tavern is a very good fighter.
As far as Rody knew, among the three elites in the tavern, the human had been ignoring them all the time, the goblin had been recruited by a local tyrant, and no one seemed to have figured out the mission of the bear druid except him.
"Target the bear's den, move forward at full speed."
Roddy has the ability to tame beasts, as long as he finds a dire bear, he can find a way to subdue it.
After getting the clue of the bear's nest, Rody immediately put down other matters and rushed towards the bear's nest.
The location of the bear's den is very far from the riverside village, and it has already penetrated into the area where the Forest Alliance is located.
This task should be fast rather than slow, otherwise, when the Forest Alliance starts to exert its strength, Rody may be unable to move an inch in the forest.
Roddy's premonition was very accurate. Just like the players in Hepan Village came together to exchange information, the players in the Forest Alliance also started to form groups.
In a few days, there will inevitably be a large number of players on the front line. If you want to go to the forest to do missions at that time, you will definitely encounter heavy resistance from hostile players.
With the addition of Gale Moon, Rody ran wildly in the forest, and unknowingly came to an area that had never been explored.
"Wang Wang Wang!"
The hound suddenly barked towards the front, and Rody immediately stopped the team and became nervous and alert.
"what."
A suspicious voice came from the bushes ahead.
After a while, a masked man in black crouched down and came out of the bushes.
"Hey, human kid over there, don't just look there stupidly."
Rody flicked his hands and threw a scouting technique.
Rogue (level 3): neutral level 2, common template, talent stealth, skills scouting, sneak attack.
"A thief?"
Roddy was a little puzzled, what was this guy doing hiding in the bushes.
From his appearance, he doesn't seem to be hostile, and he is still a neutral camp.
Roddy didn't let his guard down, and asked aloud, "What are you doing there?"
"Huh? You don't know where this is?"
The thief glanced at Roddy suspiciously, then suddenly realized something, and gave a cheap laugh.
"You boy, you are lucky."
"come in."
The thief beckoned to Rody, and a new building appeared on Rody's small map.
"The Thieves Guild!"
It turned out that this inconspicuous grove turned out to be the entrance of a neutral organization - the Thieves Guild.
And this thief is the guard of the Thieves Guild. Simply put, he is guarding the gate.
After chatting with the guards for a while, Rody learned that the Thieves Guild is a well-known neutral organization in the entire "World of Heroes", mainly engaged in intelligence, smuggling, theft, private express and other businesses.
"Are you still delivering couriers?" Rody looked at the thief with a weird look. What kind of weird business is this.
This business is indeed a bit out of place, the thief smiled awkwardly, "Part-time job, part-time job."
"Young man, since you're here, you can go in if you have nothing to do."
"Don't worry, you are not allowed to do anything in the guild. As long as you are not stupid, the thieves' guild is the safest place in the vicinity."
Rody nodded. The Thieves Guild had a good reputation, so he wasn't worried about being in danger here.
"Okay, let's go in and have a look."
"Wait." The thief at the gate reached out to Rody meanly, "The entrance fee is 50 gold coins, thank you."
"Damn." Rody gave him a middle finger, and threw 50 gold coins over.
"I'll give you a robe for free, welcome to come again next time." The thief threw a black robe to Roddy, which was used to hide his identity.
Doing as the Romans do, Rody traded his few points for two soldier badges, put away all the soldiers, put on his robes and entered the Thieves Guild.
------
Entering the entrance hidden by the bushes, following the dark passage all the way down, Rody soon came to a dim hall.
There are five rooms in this hall. At this time, there are many people who are also wearing black robes, coming in and out of the rooms, and they seem to be handling some business.
Roddy wandered around for a while, and quickly figured out the general reality here.
Of these five rooms, one is a VIP room, which cannot be entered if the prestige is not enough, and the other is a member room, which cannot be entered by non-thieves.
The remaining three are open to the outside world, which are selling information, accepting commissioned business and smuggling shops.
Luo Di was originally very interested in information sellers, but after he went in and asked the price, he walked out in despair.
The thieves guild charge is extremely expensive, starting with 1000 gold coins, which is not affordable for players at this stage.
There were a few intelligence-gathering tasks in the entrusted business, and Rody took them over.
Quest rewards are very average. If you want to receive a better quest for some Thieves Guild prestige, Roddy has to brush up the Thieves Guild reputation to friendly.
Finally, the smuggling shop that Roddy thinks is the most interesting.
This store sells contraband items in some areas, such as blazing glue that is banned from being used in the forest by the forest race, necromancer items that are strictly prohibited by the temple, and so on.
The products here cannot be seen in ordinary places, so Rody took a note and recorded their information.
As for buying, it is too expensive to afford.
"I'm poor, I don't deserve to come here, so I slipped away."
Spending 50 gold coins is really just going in for a stroll, and Roddy feels a little pained just thinking about it.
Think of it as seeing the world, but the information of this neutral organization may be of interest to many people.
In such a hidden location, Roddy believes that few players have been here, and it is even possible that he is the first player to discover it.
"This location is a bit strange."
Rody keenly discovered from the small map that the location of the Thieves Guild was located in the buffer zone between the Kingdom of Erasia and the Forest Alliance.
When there is no war, this is naturally a good place, but now the two camps have declared war.
It won't be long before this area will become extremely lively.
(End of this chapter)
After a wave of supplements and upgrades, Roddy's team is already considered strong.
But his legion still has a great flaw, that is, it lacks a decisive elite combat power.
Rody took the route of command and support, and his own strength is not as good as that of a Tier 1 soldier. If he didn't have a poisonous crossbow in his hand, it would be difficult for Rody to participate in frontal battles.
He urgently needs a powerful elite to charge for himself, and the bear druid in the tavern is a very good fighter.
As far as Rody knew, among the three elites in the tavern, the human had been ignoring them all the time, the goblin had been recruited by a local tyrant, and no one seemed to have figured out the mission of the bear druid except him.
"Target the bear's den, move forward at full speed."
Roddy has the ability to tame beasts, as long as he finds a dire bear, he can find a way to subdue it.
After getting the clue of the bear's nest, Rody immediately put down other matters and rushed towards the bear's nest.
The location of the bear's den is very far from the riverside village, and it has already penetrated into the area where the Forest Alliance is located.
This task should be fast rather than slow, otherwise, when the Forest Alliance starts to exert its strength, Rody may be unable to move an inch in the forest.
Roddy's premonition was very accurate. Just like the players in Hepan Village came together to exchange information, the players in the Forest Alliance also started to form groups.
In a few days, there will inevitably be a large number of players on the front line. If you want to go to the forest to do missions at that time, you will definitely encounter heavy resistance from hostile players.
With the addition of Gale Moon, Rody ran wildly in the forest, and unknowingly came to an area that had never been explored.
"Wang Wang Wang!"
The hound suddenly barked towards the front, and Rody immediately stopped the team and became nervous and alert.
"what."
A suspicious voice came from the bushes ahead.
After a while, a masked man in black crouched down and came out of the bushes.
"Hey, human kid over there, don't just look there stupidly."
Rody flicked his hands and threw a scouting technique.
Rogue (level 3): neutral level 2, common template, talent stealth, skills scouting, sneak attack.
"A thief?"
Roddy was a little puzzled, what was this guy doing hiding in the bushes.
From his appearance, he doesn't seem to be hostile, and he is still a neutral camp.
Roddy didn't let his guard down, and asked aloud, "What are you doing there?"
"Huh? You don't know where this is?"
The thief glanced at Roddy suspiciously, then suddenly realized something, and gave a cheap laugh.
"You boy, you are lucky."
"come in."
The thief beckoned to Rody, and a new building appeared on Rody's small map.
"The Thieves Guild!"
It turned out that this inconspicuous grove turned out to be the entrance of a neutral organization - the Thieves Guild.
And this thief is the guard of the Thieves Guild. Simply put, he is guarding the gate.
After chatting with the guards for a while, Rody learned that the Thieves Guild is a well-known neutral organization in the entire "World of Heroes", mainly engaged in intelligence, smuggling, theft, private express and other businesses.
"Are you still delivering couriers?" Rody looked at the thief with a weird look. What kind of weird business is this.
This business is indeed a bit out of place, the thief smiled awkwardly, "Part-time job, part-time job."
"Young man, since you're here, you can go in if you have nothing to do."
"Don't worry, you are not allowed to do anything in the guild. As long as you are not stupid, the thieves' guild is the safest place in the vicinity."
Rody nodded. The Thieves Guild had a good reputation, so he wasn't worried about being in danger here.
"Okay, let's go in and have a look."
"Wait." The thief at the gate reached out to Rody meanly, "The entrance fee is 50 gold coins, thank you."
"Damn." Rody gave him a middle finger, and threw 50 gold coins over.
"I'll give you a robe for free, welcome to come again next time." The thief threw a black robe to Roddy, which was used to hide his identity.
Doing as the Romans do, Rody traded his few points for two soldier badges, put away all the soldiers, put on his robes and entered the Thieves Guild.
------
Entering the entrance hidden by the bushes, following the dark passage all the way down, Rody soon came to a dim hall.
There are five rooms in this hall. At this time, there are many people who are also wearing black robes, coming in and out of the rooms, and they seem to be handling some business.
Roddy wandered around for a while, and quickly figured out the general reality here.
Of these five rooms, one is a VIP room, which cannot be entered if the prestige is not enough, and the other is a member room, which cannot be entered by non-thieves.
The remaining three are open to the outside world, which are selling information, accepting commissioned business and smuggling shops.
Luo Di was originally very interested in information sellers, but after he went in and asked the price, he walked out in despair.
The thieves guild charge is extremely expensive, starting with 1000 gold coins, which is not affordable for players at this stage.
There were a few intelligence-gathering tasks in the entrusted business, and Rody took them over.
Quest rewards are very average. If you want to receive a better quest for some Thieves Guild prestige, Roddy has to brush up the Thieves Guild reputation to friendly.
Finally, the smuggling shop that Roddy thinks is the most interesting.
This store sells contraband items in some areas, such as blazing glue that is banned from being used in the forest by the forest race, necromancer items that are strictly prohibited by the temple, and so on.
The products here cannot be seen in ordinary places, so Rody took a note and recorded their information.
As for buying, it is too expensive to afford.
"I'm poor, I don't deserve to come here, so I slipped away."
Spending 50 gold coins is really just going in for a stroll, and Roddy feels a little pained just thinking about it.
Think of it as seeing the world, but the information of this neutral organization may be of interest to many people.
In such a hidden location, Roddy believes that few players have been here, and it is even possible that he is the first player to discover it.
"This location is a bit strange."
Rody keenly discovered from the small map that the location of the Thieves Guild was located in the buffer zone between the Kingdom of Erasia and the Forest Alliance.
When there is no war, this is naturally a good place, but now the two camps have declared war.
It won't be long before this area will become extremely lively.
(End of this chapter)
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