Blue Dragon's Cursed Powers

Chapter 202 Azir leads the orcs into the dungeon of the very old green dragon! [Please subscribe! 】

Chapter 202 Azir leads the orcs into the dungeon of the very old green dragon! [Please subscribe! 】

Don't look at the orcs rushing so fast, but they arrived at the position where they should stand without any mistakes.

As far as this raid is concerned, the Crazy Blade Orc tribe has also prepared a lot.

While the orcs who don't need to fight assist in the construction of the giant teleportation circle, the orcs who need to play in addition to daily training, also practiced how to quickly enter the teleportation circle.

This, everything is to spend less time when gathering.

This will give them more time to invade the dungeon of the very old green dragon Sisk.

In addition, Azir also personally participated in this raid.

In this battle, Xisk's foundation in the monster mountain must be uprooted!

Therefore, Azir's personal action can play a decisive role in this raid.

If only the orcs attacked, the monsters staying in Xisk's territory would definitely put up a desperate resistance.

But with Azir, it's different.

Azir, who is 'like' a very old green dragon like Heath, can break the fighting spirit of many monsters.

All the monsters who took refuge in Azir received preferential treatment from Azir!
This matter has long been spread in the Monster Mountain Range!
Hitting workers like to change to a boss who treats them better.

Instead of fighting Azir to the death, it is better to just surrender and change masters.

After everyone was ready, Azir exchanged glances with the Chief of the Mad Blade - Fernris, and then gave the order to start the teleportation.

"Activate the teleportation circle!"

During the activation of the teleportation circle, Fernris kept staring at the strongest of the tribe - the orc sword master - Mu Geer.

Everything is up to you, Mugel.

The orc sword master understood, and nodded to Chief Madblade.

Immediately afterwards, the teleportation magic circle was successfully activated, and a huge wave of magic spells was transmitted, teleporting Azir and the others to the sphere of influence of the extremely old green dragon - Sisk.

Sisk's dungeon is not so easy to teleport into directly.

In order to prevent the enemy from teleporting into his own dungeon, Sisk has put in a lot of painstaking efforts in this regard, almost making his dungeon difficult to teleport. Only a few teleportation points in the dungeon can be carried out. send.

With so many orcs led by Azir, it is absolutely impossible to teleport into these teleportation points.

In this raid, Azir and the Orc Juggernaut brought 5 elite orc soldiers.

These orcs are the elite among the elite, after all, basically every orc has the ability to fight on the battlefield.

Therefore, these professional soldiers in the tribe are enough to be called the elite of the elite.

However, these elite orc soldiers were drawn away, and the nearby primarch snakemen seemed to be ready to move. Their spies noticed the powerful spell fluctuations coming from the orc tribe.
After Azir and the others teleported into Heath's control area, the enemy monsters who hadn't expected this scene fell into a state of shock.

Why are there so many orcs teleporting in? !

Before these monsters could react, a burst of passionate dragon power (no fear effect) erupted from Azir's body.

"Those who surrender will not be killed! Those who resist must die!"

Under Azir's dragon power, the cowardly and not loyal monsters just dropped everything in their hands, closed their eyes tightly, and let the orcs rush past them.

Due to the sudden incident, the lower-level lord Dragon, who was in charge of managing the place, was surrounded by orc warriors holding big axes before he could get up from his bed.

Seeing so many orc warriors looking at him with ill intentions, this bendy and stretchable dragon immediately surrendered - he felt the dragon power from Azir outside.

The orc's attack speed was quite violent, and within a few minutes they rushed into the various passages leading to Sisk's dungeon.

Sisk has worked hard in his dungeon for hundreds of years, so the monsters who can stay in Sisk's dungeon are considered quite loyal guys.

Therefore, when the unstoppable orc army came here, it slowed down significantly.

The pace of progress quickly returned to normal, though.

Because, Azir and the orc sword master - Mu Geer appeared in a passage respectively!
With the abilities of the two of them, there is no dungeon where the extremely old green dragon Sisk exists, and there is no character who can stop them for a long time.

Perhaps, there was an existence that could stop him for half a minute or even a minute before, but the other party is now locked up by Sisk.

Under the charge of Azir and the orc sword master, the attack speed of the passage they are in can be regarded as extremely fast, much faster than other passages led by master orc professions.

"Why is it so noisy outside?!" The half-dragon leaders staying behind wondered.

Before they could do anything next, a half-dragon soldier who was also a half-dragon stumbled in.

"No, it's not good! My lords, the dungeon has been invaded! There are many orcs coming in!"

"What?! Orcs?! Where did they come from?!" The half-dragon leaders were shocked.

"I heard that it was teleported outside the dungeon. I don't know exactly how it came here!"

After hearing the soldiers' answers, the half-dragon leaders took action one after another.

"Go away, tell the people outside, you must guard!"

"We're going to ask Lord Siske for help right away!"

"Hold on to me! Otherwise, when Master Siske comes back, you'll see me!"

"."

After knowing that there was an intruder, the half-dragon leaders either went to inform the real dragons in the dungeon, or rushed to the front line to resist the orc invasion, or began to prepare to cast teleportation spells to teleport themselves to Sisk.

However, an ogre had been waiting in the dark for a long time, and he cast a level 6 spell - anti-magic field.

This spell can form an invisible barrier, restricting the spell to work within a radius of 3 meters.

Therefore, after casting the spell, the ogre directly headed towards the opponent, successfully restraining the opponent from releasing the spell before the opponent successfully launched the teleportation spell.

The leader of the half-dragon found out that an ogre had ruined his good deed, so he immediately took up his weapon and fought with the opponent.

At the same time, he also called some soldiers who had not yet gone to reinforce him to help him take down this rare ogre spellcaster.

As an ogre, Toru has great strength.

However, he has not been honed by too many physics professionals.

Therefore, when the leader of the half-dragon called for the soldiers to arrive, he already thought that he was doomed this time.

But even so, even though his body was poked with countless transparent holes, Toru did not let go of the half-dragon leader in front of him.
(End of this chapter)

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