Gou is a dark elf in Warhammer

Chapter 602: 453 is broken, I became a succubus

The crescent moon is the white goddess, symbolizing luck and dreams;
The full moon is the green goddess, symbolizing birth and growth;
The waning moon is the black goddess, symbolizing fate and death.

The holy trinity of Elsa, Lilith, and Mora'ig Horg occupies an important place in Asrai culture.

From the moment of conception, Aslay's lives are shaped by Elsa, who governs their birth and continues to weave the threads of life as they grow.

Asrai's hopes and dreams are shaped by Lilith, through whom they seek guidance and inspiration to achieve their vision.

When Asrai died and became one with the forest, they entered a realm ruled by Mora'ig, who held sway over their ultimate destiny.

"? What about me? Do I have no sense of existence?" - "Pale Queen" Erth Haiai.

In fact, the elves who died in Athel Loren had nothing to do with Erth Haiai, just like the Asur who lived in Ulthuan.

Elsa is known as the mother of the elven race, mother earth, and protector of the natural order. Aslay believed that the natural world was Elsa's divine body, made up of forests, mountains, and rolling hills. The rivers and oceans are her blood, and the fertile soil is her womb, constantly giving birth to new life. She gives soul to every living thing, animals, plants, rivers and even rocks and thunder.

All Asrai revere Mother Earth to varying degrees, because natural harmony is the ultimate path to spiritual tranquility. Their worship of Aisha is reflected in all aspects of life. Priests who believe in other gods will also take time to worship Aisha every day. Pray that Elsa's name will be praised as the priests of Vaal obtain crafting materials, or as the followers of Kurnos celebrate their kills. If necessary, they will perform even cruel acts to enforce Elsa's will.

Respect life and all its gifts.

Thank Elsa before you harvest from the forest, and take only what you need.

Honor your family and loved ones because their lives are with you.

Tend the world's gardens and receive Elsa's blessings.

Remember Elsa’s love at the Spring Equinox and Summer Solstice.

This is Aisha's creed and principles that Aslay understands.

The priestesses of the Order of Elsa serve as intermediaries between elves and forest spirits, maintaining the harmony of souls within the natural order. They wear robes and carry staffs like other spellcasters, but their unique aura of divine serenity is apparent to magically aware beings.

Priestesses play a leading role in all fertility rites, including Ostalis, which celebrates the rebirth of Orion and Ariel in Athel Loren. Followers of Elsa, both male and female, are considered particularly fertile, and the order's maids sometimes marry childless nobles just to produce offspring. These fertility contracts increased the order's influence among the nobility, and male administrators of the order often volunteered to become surrogate fathers in exchange for gaining status in the clergy.

It's all related to the birth rate. Aslay's birth rate is inexplicably low, so low that it's unbelievable, and it's so low that it's outrageous. Unlike the Aenir who live in Lauren Loren, Aslay in Athel Loren rarely have parents with more than two children.

Isn't this because Aslay doesn't work hard? Fertility rituals are considered the most sacred form of magic, and Asrai is taught about fertility at an early age. As adults, their casual attitude toward sex often makes other elves uncomfortable... but it just doesn't work out. Maybe the root cause is not Aslay, but influenced by the environment? Dominated by the Garden of the Ancient Ones?
Lilith, the goddess of dreams and luck, was classified by Asrai as a minor deity among the gods despite being Elsa's daughter, but in fact she was a highly influential member of the Trinity. Because she symbolizes innocence, luck, and untapped potential, she is the goddess of prophets and seers.

With the exception of Liv, a master who can tell by digging his staff into the ground, Aslay usually uses water as a medium for divination, by observing the reflection of stars on the calm surface of a water bowl, pond, or lake. The water infused into the Winds of Aegir is thought to reflect constellations not visible to direct stargazing, and even reveal fleeting images of distant events. Asrai can see Elsa's will through divination, and they can learn which paths of destiny must be followed in order to achieve harmony with nature.

The truth of dreams is not the truth of the waking world.

Never refuse to listen to another person’s dreams.

Spread dirt where you sleep or in the wind to appease Lilith.

Never disturb still water, for it holds the future.

This is the creed and principle understood by the priests of Lilith. They are holy, pure and independent. When they reach adulthood, they will voluntarily join the Neighbor Gang and take a vow of celibacy. They believe that their devotion makes them immune to corruption, and those prophets who break their oath are considered betrayers of Asrai and are often banished from the forest or must atone for their sins by undergoing dangerous trials. Prophets who wish to leave their neighborhood participate in a special exit ceremony in which their vows are revoked.

Mauraig Heg, the goddess of fate and death, she is also known as the Soul Keeper or the Crone by Asrai. Aslay believed that she would guide the souls of deceased relatives from the forest to the other world, and then return like lightning at the right time. As for what the other world was...that was what Darkus saw that day. She is also believed by Asrai to know the secrets of all mortals, and the fate of the living is contained in a leather bag, which she often wears to conceal Lilith's prophecies.

To put it bluntly, the blame for Lilith's unreliable prophecy was placed on Morayig Heg.

In Asrai's songs, crows often appear as harbingers of Mora'ig Hog, and they gradually learn to read the patterns of crow migration and understand the unique metaphysics that they will tell based on the time of their appearance. Good or bad omen.

Once is an accident, twice is a coincidence, and three times is a sign of fate.

Whisper the name of the deceased to Mora'ig so that she can find the deceased.

Do not mention the old woman's name during pregnancy, as the fate of the unborn child has not yet been decided.

Burning incense is a tribute to Morayig, and wearing a raven's feathers shows respect for the old woman.

Followers of Mora'ig are mobile, and to outsiders they appear to wander aimlessly in the forest, but in fact they follow an instinct that guides them to settlements that are about to require death rituals. They are usually disliked when they appear, but after the predicted death occurs, they are briefly respected, at least until the death ritual is completed. As the Hand of Fate, they also temporarily prevent the inevitable from happening in exchange for services.

Besides the Trinity, the largest is Kurnos.

Kurnos, the god of wild beasts and hunting, appears as a wild beast in the forest, representing the wild and untamable power of nature. Although dangerous and unpredictable, his feral rage is directed only at those who provoke him.

The biggest difference between Asrai and other races is the treatment of animals. They reject the concept of raising animals and think that the behavior of humans raising livestock is disgusting. This is considered by them to be blasphemy to Kunos and also A crime against nature, they believe they have found a balance between rational thinking and the primal impulses of every living thing.

Thank the animal spirits that sustain your life.

Ask Kunos' blessing for a hunt and you will never go hungry.

Protect the creatures who inhabit the realm of Kurnos and judge those who trespass.

Beastmen are a distortion of the image of Kurnos, and they are not allowed to survive.

The priests of Kurnos are immortal, however, most of the followers of Kurnos do not use the title priests, calling themselves Wild Horsemen instead. Their sacred duty is to find an Aslay who is worthy of being reborn as Orion, and to oversee the union of Orion's immortal spirit with Aslay. After that, they accompany Orion on the Wild Hunt, and perform blood sacrifices after the killing. Ceremony, when the hunting is over and winter comes, they also perform a sacred horn dance.

The origins of the Wild Riders are unknown to Asrai, and some spellsingers speculate that the Wild Riders may be those Asrai who survived the trials of the Hunter's Valley and were later promoted to holy servants of Kurnoth, or those who survived the ordeal of the Hunter's Valley. Aslay who withstood the carnage in the Wild Hunt.

Some hunters who hunted simply to test their skills were said to have violated forest protocols, angering Kunos. These hunters who violate the law will encounter a prey that lures them into a realm called the Hunter's Valley. After passing through the magical vine gate, the hunter will turn into the animal he once hurt, and then be killed by Kunos. Hunted by ghostly incarnations. Those few hunters who survive become devout followers of Kurnos, who are blessed with immortality and given the title of Wild Knight.

Apart from the Trinity and Kunos, there are only a few relatively niche gods left, three of whom occupy a front-row position. This is just like the being who sees the world with open arms. Later, various interpretation powers were derived, and they were regarded as heretics and opposed to each other. But fortunately, because Druch, Asul, Ainil and Aslay did not communicate much, there was no religious dispute over the right of interpretation.

Loic, the god of trickery, music and carnival, occasionally known as the Harlequin or the Laughing God, is the free spirit in Asrai society. He appeals to Aslay's playful nature, and Aslay believes that laughter can free him from troubles and make it easier to communicate with gods and spirits, but he must remain cautious. Joy should always be combined with an equal amount of serious reflection to maintain a balance, so Vaal, the god of the forge, is sometimes worshiped as Loic's counterbalance.

Loic often unintentionally causes more trouble than good, although the end result is positive. Unlike other gods, he intervenes more directly in Asrai's life, by sending his divine servants to guide or mislead Asrai.

Worship not in the temple, but in the heart.

Trust yourself, only the slow and clumsy need armor.

It is better to die for freedom than to suffer under oppression.

As a guest, perform in exchange for dinner. As the master, show status through performance.

Do not sheathe the blade until it has served its purpose.

Locke's most famous disciples were the War Dancers, exquisite performers who reenacted history through complex dance rituals and led the Asrai in music and celebration. Although the cult has no structured hierarchy, the leader of each neighborhood gang is considered his priest, the Shadow Dancer. Every year, the war dancers of the Twelve Bodies come to the War Dancer Banquet Hall in the Deceiver's Wood to hold a gathering. Here, Locke's followers informally call each other brothers and sisters and enjoy celebrations and competitions together. . However, due to the existence of the title "Wild Dance", the competition has become more and more fierce, and the bloody conflict has become the final event. Having the title of Wild Dance also means becoming Loic's champion.

Vaal, the god of forges and craftsmen, is sometimes called the Cripple or the Chained God. In Asrai's ballad, he is described as a once-noble god who is now blind and lame. It is said that this is because he was injured in the battle of the heavens, but in fact... He played a balancing role in the fantasy-filled mind of Aslay, making Aslay's creativity focused and rooted. Aslay regarded him as the protector of the forest, and he was often regarded by Aslay as Loic. Worship the opposite.

Before extinguishing the flames, thank Val.

Only use weapons whose maker you know.

Metal is precious, be kind to Val's works and take back every arrow.

Enlist Val's help as you create and find inspiration in difficult situations.

The priests of Vaal are usually concentrated in Tegovan, which is the Starlight Forge. Due to the relatively special geographical environment, they will regularly offer sacrifices to the fire god Ardaeus to appease the volcano located in Tegovan and use magic to control the crater. The most devout priests believe that the joy of creation must be accompanied by pain, so their ritual scars symbolize the harm done to their sacred guardians.

Malthelan, the Storm God, as the patron god of lost guardians and explorers, he became the god of storms and rivers in Athel Loren, a land without seas and ports... Most Asrai regard him as the bringer of rain. and River Keeper. The funniest thing is, I don’t know how the ballad spread, and he became Lilith’s father and Elsa’s ex-lover. This... Kane said he had something to say, no wonder Kunos is so green, Lilith’s seniority Another generation downgraded.

In fact, Aslay has some basis for thinking so. They believe that Marcelan allowed his daughter Lilith to reveal Elsa's ever-changing will through his waters.

Crying tears calms Marcelan's anger.

Hang a wind chime to make Marcelan sing to you.

Don't catch more fish than you need.

Wearing shells and fishbones pleases Marcelan.

Strangers we travel with should be like family members to whom we turn when needed.

Asrai, unlike Druchi and Assur, is not a Sea People, so despite Matheran's influence, he is considered a minor deity. However, when the situation changes, such as when there is a drought, the priests of Matheran will perform rain prayer rituals to summon rain, but this situation is very rare.

As for the priest of Marcelan... she is currently in the arms of Darkus. She is more like the daughter of Marcelan than a priest. Unlike Erenasa, Marcelan's daughter is very beautiful and has a strange ethereal aura. Maybe it's because of her frequent contact with water?

"Okay, okay." The blushing Darkus said shyly.

"Why are you here just now? I've been waiting for you for a long time."

"Delayed on the road?" Serene's words made Darkos feel unconfident, and he said in an uncertain tone.

Serene, the daughter of Marcelan, is a stunning elf girl. Her beauty is as dazzling as the dawn on the sea. Her long hair was as blue as the deep sea, sparkling in the sunlight, like the sea dancing between her hair. Her eyes are like the ocean, deep and mysterious, revealing an elusive power and wisdom.

A shimmering robe of Ithilama silver envelops Serene's body, a robe of blue that flows like the waves, gently undulating with her every movement. The silver thread embroidery on the robe is like the white spray splashed when the waves hit the rocks, shining on the blue robe. The blue robe contrasts sharply with the green of the forest, making her look like a messenger from the ocean, carrying the mystery and power of the sea.

However, this sense of mystery also made the residents of Athel Loren wary and uneasy about Sereni. Her reputation in Athel Loren was not good because Asrai believed that she inherited Marcela's surly temperament. His violent temper may be like a sudden storm at any time, bringing unknown variables and impacts.

Marcelan, sometimes calm, sometimes turbulent, unpredictable.

"It's not important, dear Darkus, welcome to you, welcome to the Flowing Water Palace." Sereni took a step back and responded with a smile. She exuded unparalleled beauty and power, and every move she made was like As elegant and powerful as the waves, her presence cannot be ignored. Her blue robe flutters in the wind, as if the waves are dancing in the air, bringing a fresh sea breeze, which is fascinating.

Darkus had a strange feeling. After seeing Sereni, he smelled a salty smell. This salty smell did not refer to the bad stalk, but the pure breath of the sea, like the waves lapping on the shore. rock.

The wind of Aegir surrounds Sereni like an invisible wave. It is particularly strong and almost becomes material. The air was filled with the smell of the sea, with a salty dampness, as if the sea breeze was blowing on Darkus' face. The wind of Aegir not only surrounds her, but also gives her some mysterious power, like the undercurrent in the sea, unpredictable and full of incredible power.

"Is this a demigod?" Darkus muttered and smacked his lips. The power that Serene embodies is only in Malekith, Morathi and Annasara, as well as those second generation The Slann Demon Priest has seen it, and Serene's spellcasting strength should have reached the terrifying legendary level. He had previously thought that Ariel was the only one in Athel Loren who had the strength of a legendary spellcaster, but... maybe Leandra did too.

"what happened?"

"It's okay, your amulet?" Darkus changed the subject and brought the conversation to the amulet around Sereni's neck.

"Oh, this is the amulet my father gave me." Sereni lowered her head and glanced at it, then said while taking off the amulet.

The Matheran Amulet, a fish-shaped pendant hanging from a pearl necklace, was a gift from Marcelan to Serene as a good luck charm for her journey to the colony of Elsin Alvin. Although she looks like a girl, she was born in the Golden Age of Elves and has lived for thousands of years. After being worn for thousands of years, the talisman has absorbed a large amount of Aegir's wind and is closely connected to her temperament. When she is at sea, she can use the talisman to launch four attacks of low tide, high tide, high tide and low tide, causing the sea to become rough.

"I also have the amulet your father gave me." While taking the Marcelan amulet, Darkus untied the Holy Soul Reef around his neck.

"Where are the Trident of the Sea, the Holy Soul Reef, and the Deep Sea Scepter? When are we going to look for the Deep Sea Scepter?" Sereni carefully held the Holy Soul Reef in her hands. After a few glances, she raised her head and faced it. Darkus smiled.

"Don't worry, I still have other things to do." Darkus gave Sereni the same smile. Based on Sereni's previous words, he knew the subtext of Sereni. This is what he wants to see. For the elves, he is the divine choice of Marcelan, and Serene is the daughter of Marcelan. This is like a king to the elves who run on the sea and believe in Marcelan.

"What are your plans next?" Tyrandor, who was riding a horse in the distance and watching the interaction between Darkus and Sereni, asked in a cautious tone.

"He is Loic's chosen one. I follow the guidance of Loic and my father. What about you?" Heglia, standing aside, responded expressionlessly.

"Me? I don't know... Look, the forest is moving." Tyrandor pointed into the distance and changed the subject.

Part of Phil Daric's border borders Agvelon. Looking across the Grismeri River, Serene's Water Palace is located at the waterfall at the junction of the two territories. Both Tyrandor and Hegria knew of Sereni's existence, but only as far as...

"Kaia, and that one." Alatar whispered to Maranur, and at the same time, he pointed his head towards Belloda, who was standing on the Triceratops platform and looking at the distance with concentration, his expression constantly changing, and then Then he said, "And this one now, I can feel that she is very powerful. It feels like... I saw your clan mother."

"The third high priest of Stormweaver? No... maybe?..." Maranur was stunned mid-sentence. He squinted his eyes and looked into the distance. He felt that the forest was moving quickly.

"Would you like to sit inside? No guests have visited Flowing Water Palace for a long time." After exchanging amulets, Sereni made an invitation gesture.

While putting on the amulet, Darkus raised his head and looked at the Flowing Water Palace. The full name of the Flowing Water Palace is "River Fairy Waterfall Garden". It lies across the waterfall of the Grismeri River and connects Phil Dalek and Agvi. Long.

There is no doubt that the Palace of Flowing Water is a landmark building. It is the courtyard and residence of Serene. The palace is like a masterpiece of nature and magic, astonishingly strange and magnificent. The walls of the palace are made of pure and flawless crystals. These crystals are not only as transparent as air, but also reflect magical brilliance through the Aegir wind in the water, making the palace shine with a charming light in the sun.

The palace at the top of the waterfall is like a huge crystal waterfall, hanging from the sky. The water slides down the crystal walls, forming countless crystal clear water curtains. For those without second sight, this palace is almost invisible, and only streams of water can be seen flying in the air, like a never-ending dream.

As soon as you approach the palace, you can feel the powerful magical power contained in it. When the river fairy protects the Grismeri River in Athel Loren, it usually appears in the form of a deadly water elemental. But in this palace, they will transform into charming fairies, wearing robes woven from crystal and moonlight, walking gracefully through every corner of the palace. Their songs are like the murmur of water, full of mystery and charm, making those who stray into it linger and fall deeply into it.

In the year 2513 of the Imperial Calendar, Duke Tancred II of the Principality of Quinaris issued a mission to find his heir. For some reason, his son who was looking for the Holy Grail was lost in the Water Palace for seven years. as long as.

Darkus is not planning to go now. He does not think that the Flowing Water Palace can accommodate so many people. His team, Tyrandor's relatives and the war dancers led by Hegria add up to more than a thousand people. This is really unbearable. To be honest, he likes it here. This is the first time he has seen a stone building since coming to Athel Loren. If he could, he would rather live here instead of living in a tree like a monkey, and it is not far away from Phil. ·Darick is very close, and if everything goes well, he is also ready to have in-depth communication with the war dancers.

"There are too many people. I will stay in Athel Loren..." Darkus explained. When he was halfway through his explanation, he felt the earth shaking.

"You have guests." Serene looked into the distance and smiled.

"It's broken, I've become a succubus." (End of chapter)

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