lizard lord

Chapter 151 Garrison

Chapter 151 Garrison
In addition, the kobolds and Tang Zhao also spent a lot of effort to dig a three-meter-deep trench under the city wall. There is a gate at the bottom of the trench. When necessary, the trench can be connected to the river running through the valley and become a moat.

The wood for the city gates and gates is made by tree spirits, selected from the best, and specially reinforced with plant magic and alchemy liquids. The metal materials and stone materials are provided by dwarves. Most of the construction techniques are done by dwarves, but other races also contribute. .

The elves who moved here are basically refugees, and they are competent for simple crafts, but the construction of the fortress is obviously beyond the standard, but the elves are very interesting this time, sending two experienced architects over.

The elves also understood that after the beginning of spring, Tang Zhao would face a new round of hobgoblin attacks, so they still sent architects on the premise that they were not rich.

It is a good thing to have a stronger ally nearby, which can help share a lot of pressure. They have indeed generously shared a lot of construction techniques. These things are defensive in nature and do not pose much threat to the elves.

If it is magic, which is the capital for the elves to live and work, they will definitely have to ink it for a while before giving it. Tang Zhao simply does not need the magic technology of elves at present.

The elves taught without reservation, and the dwarves and kobolds were not slow to learn. It took some time to redesign, and they finally added a few towers to the city wall.

There are two schools of elf architecture: one is integrated with nature, and the other is magnificent. Both of them need magic assistance, or magic is the essence of elf architecture.

Due to their lack of powerful magicians, those parts related to magic, such as tower shields and magic ballistas, cannot be applied to the city walls in a short time. Some elves also have this abacus. They themselves don't know the powerful magic left over from ancient times, and they are not afraid of letting Tang Zhao and the others learn the magic technology away.

But even so, the elves are still a race with a long history. Their history is not shorter than that of the dwarves, and even more glorious. They unconditionally share the conventional construction technology, and the dwarves can still learn a lot from it.

Dwarves are definitely better than elves in the mass production of building materials, but elves also have advantages in the processing of many materials and the carving of building structures.

The dwarven architects in Tang Zhao's hands are relatively mediocre, and the elf architects are similar. They will definitely not be able to fiddle with too complicated technology for a while.

However, they can still do it by making some modifications on the original basis-the formula for filling the plaster is an improved version, which dries faster and has higher hardness, and the supporting structures of the towers and city walls have been optimized. As for the collapse, there are many similar changes. Generally speaking, there are two effects. One is that the city walls have become stronger, and the other is that the buildings are not only in the style of dwarves.

It is a good thing for Tang Zhao.

He plans to expand the city wall to 12 meters high and [-] meters wide in the future, and add a layer of outer wall, greatly increase the number and height of towers on the wall, and strengthen the depth and width of the moat.
Generally speaking, it is a replica of the city wall of Theodosius in another world. It is difficult to judge which is stronger or weaker, but the city wall of Theodosius in another world has proved its strength in front of countless enemies.

The city wall emphasizes multi-layer defense, which is different from the dwarves' single-layer defense, which strengthens the fortification of each area in the city, and each has its own advantages.

The plan proposed by Tang Zhao seems to be very feasible, the fly in the ointment is that the manpower and material resources required are expensive, and the dwarves themselves are not in the same boat on this point.

The dwarves didn't stop them, anyway, Tang Zhao had to set up defense lines at the entrances and exits of the underground caves, and the dwarves were undoubted experts in this matter.They must build another solid line of defense inside the underground cave, and at the same time fortify the underground area. Tang Zhao has no reason to refuse these things.

Anyway, these discussions are all intentions now, and when there are problems, they can discuss them again. Tang Zhao has long been classified as "one of their own" by them. As long as it does not involve principles, it is easy to discuss.

In addition to the city walls, they also have to deal with soldiers, supplies, and equipment.

Hundreds of all soldiers, well-armed dwarves.There are about 100 elf civilians and 4000 elf rangers. The civilians basically have no combat effectiveness. The ranger's ability is worth looking forward to, especially good at woodland guerrilla warfare.Most of the [-] goblins and more than [-] pickles are now transferred to logistics, medical treatment and statistics, and only a few are still serving as scouts and forest rangers.The number of kobolds is the largest, with a total of nearly [-] people living in Karak Solmar, among which there are nearly a thousand kobold fighters who have received long-term training.

This is of course an exaggerated number. One is that there are almost no elderly people in the kobold settlements. Their theoretical lifespan is 120 years, but the actual average lifespan hovers around 25 years. The only survivors are young adults and children.They make a living in the wild, food and clothing, poisonous insects and beasts, diseases, natural disasters and man-made disasters, there are too many things that can kill, and there are very few kobolds who die well.

The second is that because the kobolds adopt clan-style socialization and have goblins and elves to help take care of their cubs, they now spend less energy than expected on raising their offspring, and the effect is not even bad.

Coupled with the current tense state of the settlement, relatively strong and brave kobolds basically exist as fighters.

Elf rangers are arranged to move freely in the forest, while dwarves and kobolds have been trying to fight together.

A dwarf and three kobolds form a team, two kobolds use short spears, one kobold is equipped with a tower shield and short sword, and the last dwarf is based on all dwarf normal equipment (heavy armor and ax shield) Equip a Capstan Crossbow and a Compound Bow.

Their combat mode is very similar to that of Genoese crossbowmen: one kobold is responsible for the shield and backup, while the two kobolds use short spears to defend, they will also be responsible for stringing the capstan crossbow, and the dwarves are responsible for aiming and shooting. Their skilled shooting experience.

Genoese crossbowmen sometimes form groups of three. Since kobolds and dwarves are not large in size, four people can be stuffed under a tower shield without appearing too crowded.

Although the capstan crossbow has the problem of slow loading and low efficiency, but after all, the huge energy storage is there, and the power is not small, at least it can deal with most heavy infantry.

Everyone is very clear about the positioning of this weapon. When defending the city, as long as you stick your head out, aim and shoot, there is a chance to kill an enemy's heavy infantry or even heavy cavalry.

The battle of defending the city is not a short encounter. The fierce competition may last for several hours or even days, and the defenders do not need to move their positions.

The dwarves initially proposed to change the bow arm from steel to composite material, on the grounds that the performance of the crossbow made of composite material is better, but considering the production problem, this proposal failed in the end.

Considering the ideas of the forest residents and the issue of sustainable development, they only rely on hunting. The number of animal tendons they obtain every year is limited, and it is a bit difficult to maintain and replace the existing compound bows. The development of animal husbandry takes time, and now it can only be regarded as initial results. It's too early to reap substantial results.

At the same time, the amount of wood suitable for making bow arms is also limited. It takes more than ten years for a tree to grow, which is almost non-renewable for the current Tang Dynasty.

The metallurgical ability of dwarves is stronger than that of humans in the Middle Ages and even the Renaissance era. The output and performance of steel are not bad. The sacrifice of performance is not particularly large, but it is not difficult to understand the behavior of sacrificing performance for the sake of production and maintenance difficulty. .

In addition, each kobold is still equipped with a sling. This simple and powerful weapon can effectively deal with light infantry.

Generally speaking, the hobgoblin's tactics are to use a large number of ordinary goblins to kill the opponent first, and then use the hobgoblin team with excellent training and equipment to defeat the enemy in one fell swoop.Slings are useless against heavily armored hobgoblins, but against lightly armored or even unarmored goblins, the volley of hundreds of kobolds can cause considerable trouble to the opponent.

During this month, the dwarves expanded the production capacity of the metallurgical workshop. At present, they can not only maintain the old armor, replace worn weapons, but also produce a lot of output.

The kobold spearmen in the front row basically put on half-body armor: a plate armor vest covering the upper body, an iron helmet, and the lower body has no defense, similar to the Spanish phalanx.

The primary reason is, of course, insufficient production capacity, and cost savings are a last resort. However, considering that the entire team is specialized in city defense, and there are battlements on the city walls to protect the lower body, the actual impact is not that great.

There is not much difference in body size between the kobolds, and the dwarves can basically meet their needs as long as they design a few fixed models in advance.

The dwarves and the kobolds cooperated and produced a lot of ballistas. These things can go up the city wall and attack the opponent from a height. At the same time, two heavy ballistas or trebuchets were added to each tower to deal with large groups. A siege weapon for warped enemies or hobgoblins.

The best estimate of the war is to avoid the siege war and defeat the enemy in the forest. If not, Tang Zhao and the others are also ready to fight the city defense war, both materially and psychologically.

In the worst case, as long as you hold on for two or three months, there will definitely be support from the elves, dwarves, and even the Church of Helm. At that time, the hobgoblins will have to withdraw their troops. From this point of view, they are obviously stronger than last time. surplus.

All in all, they've armed their troops as best they can, and made a basic defensive plan, and it's up to the hobgoblins to do what they do next.
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At the same time, in Luford City.

Andrea is supervising the workers to load the goods, and then the fleet will go upstream to transport the goods to the territory of Insula, and then pull the goods from the forest and mountains, and return with a full load.

Taking over part of the industry of the Marfa Chamber of Commerce, their fleet has now expanded to eight large-capacity merchant ships, which can fully meet Insula's daily transportation needs.

In this case, Andrea is still expanding the size of the fleet to be used by her business partners: not every chamber of commerce has a fleet under its control, and Andrea will use lower prices to help the business Partner shipments.

Because her goods have always been very competitive, and by the way, the shipping business is also good, and she has a place in Luford.

The name of the chamber of commerce was determined to be "Hermes". Of course, there are no Greek gods in this world, so no one would ask Tang Zhao for copyright fees. This name was chosen purely because Tang Zhao was a typical difficulty in naming. Use " A name like Carlos Chamber of Commerce would make him feel extremely embarrassed.

At present, Andrea's chamber of commerce has begun to take shape, and its overall strength can rank around fifteenth in Luford. Considering that this is a young chamber of commerce that has been newly established for less than a few months, this speed is already acceptable.

Tang Zhao's task for Andrea is not to quickly expand the chamber of commerce and grab more wealth, but to expand the radiation range of the chamber of commerce as much as possible. He believes that the chamber of commerce is not only a tool for making money, but the current profits are enough. It is also a means of obtaining information, and businessmen have always been one of the groups that obtain information the fastest.

Andrea is trying to lay out the royal capital and the eastern seaport city, but that kind of place is highly competitive, and it is difficult for outsiders of her strength to squeeze in.

Fortunately, there are differentiated products to open the way, and Oran is greatly influenced by elf civilization. The upper-class nobles especially like all kinds of exquisite artwork produced by elves. Andrea has already applied to the Tang Dynasty to transfer Come over to the beautiful elf boy, the elf beauty, the elf old man, and the elf child. After training them, they can become the "image spokesperson" of the Andrea Chamber of Commerce.

In the short term, it can sell products, and in the long run, it may be able to connect with the upper-middle-class nobles in the capital, and it is safe to make money.

Andrea is not too worried about this matter. What makes her really elusive is the attitude of Earl Luford—among the upper-middle-class businessmen, it has become semi-public that the Hermes Chamber of Commerce is backed by a group of foreigners. Secretly, Earl Luford is extremely sensitive to commercial changes in the city, it is impossible for him not to know about such things.

But in fact, in the past two months, except for people from taxation and ship management, almost no official person has contacted them.

This is very abnormal, and Andrea will inevitably be tied up if she doesn't understand the Earl's attitude.

"Ask the people in the Church of Helm, they should know something."

Andrea was thinking about countermeasures when one of her businessmen stepped forward.

"You may be interested in one thing. Recently, the number of adventurers gathered in Luford City is increasing. The purpose seems to be hunting."

Hearing this, Andrea frowned: "What's going on? I don't remember what chamber of commerce we have provoked recently? The remnants of the Marfa Chamber of Commerce should not have such financial resources, let alone the Earl."

"It's not our problem, it's the big man's problem in the capital. The third princess held a competition last year to recruit all kinds of rare and exotic beasts. This may be the reason."

PS. The state is not bad, but the fever is mild and dizzy, and I can still tense up.Update works fine.

(End of this chapter)

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