lizard lord
Chapter 255
Chapter 255
Just as expected, killing a giant dragon would cost an astonishing price. Tang Zhao used himself as a bait, and with the assistance of another giant dragon, he managed to kill the opponent barely, and he himself was tossed Enough.
Sent back to Karak Solma for inspection, basically no scales on his whole body were intact, and a bunch of large and small bones were broken all over his body, the most exaggerated ones were his left paw and tail, which were basically crushed Sex, needless to say about problems like anemia and concussion.
In a word, being alive is almost like being dead. If you don't evolve once and refresh your state, you don't want to recover.
But the effort is worth it. Tina, who has lost the containment, can act more freely, including driving away the enemy's air force, conducting raids on enemy positions, directly carrying personnel and supplies, etc. It can be said that the air supremacy in the surrounding area is directly affected by a giant With Long's guarantee, the manpower and supplies can be transported through the swamp normally, and the situation has improved a lot in an instant.
However, the latter matter really has nothing to do with Tang Zhao himself. During the war, he had to lie in the fortress to recuperate and recover from his injuries. Don't even think about going out for activities. Now any group of hobgoblins can endanger his life.
If he had a choice, he wouldn't want to be the main T or something like that in the future. In the game, he would lose a few strings of numbers at most. In reality, losing flesh, breaking bones, and being sprayed with acid really hurts. It seems so painful in comparison. The mage is such an elegant and safe position.
Karak Solma also clearly realized that his highest combat power was temporarily reimbursed, so he didn't plan to join the Oran people to fight again. Instead, he strengthened the guard's strength several times and used the traditional tactics of the dwarves—— Stay out of the city and wait for the situation to change.
Since most of the air forces were stopped by Tina, and several teams of vultures were transferred from Oran, with the original air force, they can basically draw with the opponent now. is qualified.
Since the last few goblin settlements were taken away by the Tang Dynasty, and the air power could not make great progress, the hobgoblins naturally slowed down their actions here, maintained the level of harassment, and focused most of their energy on In the war with the Oran people, and the war soon reached the first critical point.
-
The ordinary Oran horses were restrained by the wolf cavalry of the orcs. After all, even if the horses were used to seeing blood and swords and guns, they would be blindfolded when they charged, but they still couldn't ignore the howling of the wolves. Horses were naturally afraid. Predators, this is difficult to change, and it is also one of the reasons why the previous foreign expeditions failed many times.
In this regard, the commanders of the Oran people also made corresponding adjustments. In the war, they mainly relied on the strength of the vultures and the infantry phalanx to deal with the enemy. This time they had new weapons and equipment, that is, a large number of heavy infantry and soldiers from the dwarves. engineering equipment.
The main enemy of the Oran people is still the closest to them, and the orcs are also the main target of attack. Humans or dwarves alone will suffer in some places, but there is no such problem when the two work together. Hold down the orcs firmly.
To put it bluntly, their main tactics are to form a stronghold and fight in a daze. The human phalanx infantry advances steadily with heavy weapons as the center, the dwarven heavy infantry as the support for counter-shooting, and then the light cavalry as scouts, and the horse vultures and heavy cavalry as the base. The key mobile force is in the formation.
The dwarves' accurate ballistas, trebuchets, and even fresh artillery are very effective against the enemy's infantry. They can often plow bloodstains in the crowd. After all, there are still very few active monsters. Ordinary giant dragons don't want to take a direct shot without magic.
Most of the orcs use riding bows, which are easy to use on mounts, but the pounds are very low. There is no way to use the super-heavy armor that the dwarves are armed to the teeth and can easily block musket bullets. They can't get cheap in the market, and all they can try is to confront the attack and hedge, which is very beneficial to human beings.
The strength of individuals on a large-scale battlefield will be relatively suppressed. A single number of ordinary human soldiers will definitely not be able to defeat the orcs, but it is not necessarily true that the pikemen in a good formation can fight against the orc squad. Human legions are specially born for large-scale operations. The orcs are more inclined to plunder and harass rather than attack head-on. They lack sufficient heavy armor and sufficient training. The orc commanders have been avoiding this. As long as they really fight face to face, their chances of winning are not great.
Oran also took out a very classic tactical countermeasure - building a large number of small fortresses and strongholds to curb the penetration of orc troops and their actions in the rear. Facts have proved that this is very effective, at least the orcs who appear like ghosts in the rear The cavalry is much less.
But the situation has changed with the continuous increase of hobgoblins. Just like humans and dwarves complement each other, orcs and hobgoblins can also complement each other. Hobgoblin troops are also specially designed for large-scale frontal combat. Due to the forging level and better training in the human world, and even heavy engineering weapons that are not bad, the addition of several elite hobgoblin legions gave the orcs the confidence to fight head-on. After several rounds of testing and pulling, The decisive battle took place near a river.
Since the hobgoblins marched in a hurry, they only brought some ballistas and temporary light catapults, which were much inferior in quality to those of the dwarves. They did not have an advantage in shooting, so they had a relative quantitative advantage and chose The most direct method was to cross the river and attack by force. The two sides started a bloody grind on the shallow river beach.
Ordinary officers of the second and third ranks and hired adventurers mixed in the crowd and waited for the opportunity to move, while the serious and strong men on both sides unanimously chose to leave the crowd that would hinder their actions and fight each other in an open field. This constituted a very serious situation. An absurd scene - on one side is the battle of the phalanx infantry with spears against spears, on the other side is the battle of the powerful with sound and light, the two go hand in hand, and they will not stop until they are exhausted.
In the previous life, the battles with fewer victories were based on the quality of strong soldiers or the superiority of local troops. In this world, we rely more on the strength of the strong themselves. Humans have an advantage in this regard - they have the power from the elves and a few other human countries. They have a larger team of spellcasters than hobgoblins and orcs, and spellcasters are devastating to ordinary armies.
Although the opponent surpassed Oran in terms of the number of strong fighters, Oran's fighters still insisted on buying time for the mages, and at the cost of some people's lives, the mages successfully displayed several large-scale attacks. Spells, the fireballs that converged into raindrops caused considerable damage to the hobgoblin's main position.
(End of this chapter)
Just as expected, killing a giant dragon would cost an astonishing price. Tang Zhao used himself as a bait, and with the assistance of another giant dragon, he managed to kill the opponent barely, and he himself was tossed Enough.
Sent back to Karak Solma for inspection, basically no scales on his whole body were intact, and a bunch of large and small bones were broken all over his body, the most exaggerated ones were his left paw and tail, which were basically crushed Sex, needless to say about problems like anemia and concussion.
In a word, being alive is almost like being dead. If you don't evolve once and refresh your state, you don't want to recover.
But the effort is worth it. Tina, who has lost the containment, can act more freely, including driving away the enemy's air force, conducting raids on enemy positions, directly carrying personnel and supplies, etc. It can be said that the air supremacy in the surrounding area is directly affected by a giant With Long's guarantee, the manpower and supplies can be transported through the swamp normally, and the situation has improved a lot in an instant.
However, the latter matter really has nothing to do with Tang Zhao himself. During the war, he had to lie in the fortress to recuperate and recover from his injuries. Don't even think about going out for activities. Now any group of hobgoblins can endanger his life.
If he had a choice, he wouldn't want to be the main T or something like that in the future. In the game, he would lose a few strings of numbers at most. In reality, losing flesh, breaking bones, and being sprayed with acid really hurts. It seems so painful in comparison. The mage is such an elegant and safe position.
Karak Solma also clearly realized that his highest combat power was temporarily reimbursed, so he didn't plan to join the Oran people to fight again. Instead, he strengthened the guard's strength several times and used the traditional tactics of the dwarves—— Stay out of the city and wait for the situation to change.
Since most of the air forces were stopped by Tina, and several teams of vultures were transferred from Oran, with the original air force, they can basically draw with the opponent now. is qualified.
Since the last few goblin settlements were taken away by the Tang Dynasty, and the air power could not make great progress, the hobgoblins naturally slowed down their actions here, maintained the level of harassment, and focused most of their energy on In the war with the Oran people, and the war soon reached the first critical point.
-
The ordinary Oran horses were restrained by the wolf cavalry of the orcs. After all, even if the horses were used to seeing blood and swords and guns, they would be blindfolded when they charged, but they still couldn't ignore the howling of the wolves. Horses were naturally afraid. Predators, this is difficult to change, and it is also one of the reasons why the previous foreign expeditions failed many times.
In this regard, the commanders of the Oran people also made corresponding adjustments. In the war, they mainly relied on the strength of the vultures and the infantry phalanx to deal with the enemy. This time they had new weapons and equipment, that is, a large number of heavy infantry and soldiers from the dwarves. engineering equipment.
The main enemy of the Oran people is still the closest to them, and the orcs are also the main target of attack. Humans or dwarves alone will suffer in some places, but there is no such problem when the two work together. Hold down the orcs firmly.
To put it bluntly, their main tactics are to form a stronghold and fight in a daze. The human phalanx infantry advances steadily with heavy weapons as the center, the dwarven heavy infantry as the support for counter-shooting, and then the light cavalry as scouts, and the horse vultures and heavy cavalry as the base. The key mobile force is in the formation.
The dwarves' accurate ballistas, trebuchets, and even fresh artillery are very effective against the enemy's infantry. They can often plow bloodstains in the crowd. After all, there are still very few active monsters. Ordinary giant dragons don't want to take a direct shot without magic.
Most of the orcs use riding bows, which are easy to use on mounts, but the pounds are very low. There is no way to use the super-heavy armor that the dwarves are armed to the teeth and can easily block musket bullets. They can't get cheap in the market, and all they can try is to confront the attack and hedge, which is very beneficial to human beings.
The strength of individuals on a large-scale battlefield will be relatively suppressed. A single number of ordinary human soldiers will definitely not be able to defeat the orcs, but it is not necessarily true that the pikemen in a good formation can fight against the orc squad. Human legions are specially born for large-scale operations. The orcs are more inclined to plunder and harass rather than attack head-on. They lack sufficient heavy armor and sufficient training. The orc commanders have been avoiding this. As long as they really fight face to face, their chances of winning are not great.
Oran also took out a very classic tactical countermeasure - building a large number of small fortresses and strongholds to curb the penetration of orc troops and their actions in the rear. Facts have proved that this is very effective, at least the orcs who appear like ghosts in the rear The cavalry is much less.
But the situation has changed with the continuous increase of hobgoblins. Just like humans and dwarves complement each other, orcs and hobgoblins can also complement each other. Hobgoblin troops are also specially designed for large-scale frontal combat. Due to the forging level and better training in the human world, and even heavy engineering weapons that are not bad, the addition of several elite hobgoblin legions gave the orcs the confidence to fight head-on. After several rounds of testing and pulling, The decisive battle took place near a river.
Since the hobgoblins marched in a hurry, they only brought some ballistas and temporary light catapults, which were much inferior in quality to those of the dwarves. They did not have an advantage in shooting, so they had a relative quantitative advantage and chose The most direct method was to cross the river and attack by force. The two sides started a bloody grind on the shallow river beach.
Ordinary officers of the second and third ranks and hired adventurers mixed in the crowd and waited for the opportunity to move, while the serious and strong men on both sides unanimously chose to leave the crowd that would hinder their actions and fight each other in an open field. This constituted a very serious situation. An absurd scene - on one side is the battle of the phalanx infantry with spears against spears, on the other side is the battle of the powerful with sound and light, the two go hand in hand, and they will not stop until they are exhausted.
In the previous life, the battles with fewer victories were based on the quality of strong soldiers or the superiority of local troops. In this world, we rely more on the strength of the strong themselves. Humans have an advantage in this regard - they have the power from the elves and a few other human countries. They have a larger team of spellcasters than hobgoblins and orcs, and spellcasters are devastating to ordinary armies.
Although the opponent surpassed Oran in terms of the number of strong fighters, Oran's fighters still insisted on buying time for the mages, and at the cost of some people's lives, the mages successfully displayed several large-scale attacks. Spells, the fireballs that converged into raindrops caused considerable damage to the hobgoblin's main position.
(End of this chapter)
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