Start with Planetary Governor

Chapter 606, Nepeta Strategy

Chapter 606, Nepeta Strategy

The problems within the Aozhua star region are easier to solve.

After all, it is separated from the Iron Armor Base Camp of the Princess Star Domain by a barrier, and the impact it has suffered in the past hundred years is not as great as that of the barrier.

The more important point is that when Tiejia lowered his bottom line, the Proud Claw star field was already in the hands of the Alliance, and the largest-scale corruption spread, but the various planets of Proud Claw did not "enjoy" it.

On the contrary, after the alliance received the intelligence, it immediately established a "Pest Control Office" on each planet.

The local governments of each planet will be directly led by commissioners sent by the alliance and need to fully cooperate with the work of the "Insect Control Office", and even include it in the core assessment indicators. Those who do a good job will all be credited, and their ranks will be promoted along the way, and they can even accumulate merits to be promoted in the future. Those who do not do a good job or cause trouble will be demoted without any leniency.

Rewards and punishments are secondary. What is more important is that publicity work must be done well.

The first thing that the commissioners sent from the central alliance to the local areas usually have to do is to publicize the threat of insect pests to the local ruling class and expose how terrible the universe-level super disaster caused by Iron Armor is that will cause horrific damage to the world.

Multi-pronged approach!

First let people know that this thing is a catastrophe that will destroy the world. The swarm will devour the world, and no one can escape. This is a combination of the life and death of the group and the life and death of the individual.

Then, we use the rewards and punishments within the alliance system to manage daily work and ensure that things can be implemented properly. We can't just rely on the greater good, otherwise, disasters don't come in an instant, and there will always be people who think it's none of their business and fool around.

And these solve the power problem.

If there are still those who are unmotivated and drag their feet, then they are either stupid or bad. The so-called bad ones are those who should be suspected of being infected first, and then eliminated directly after confirmation; those who are not bad are either stupid, and they will not be eliminated, but they will be kicked out of the team.

After all, when things really get done in the future, it still depends on the mobilization capabilities and management level of the entire society.

Some worlds are doing quite well; some worlds are already at the level of a mixed feudal society and slave society, with the addition of chaotic capital...it's a mess. It's a bit wishful thinking to expect them to accomplish great things and do a good job in controlling the spread of pest infection.

At this time, the alliance had no time to act moderately. The alliance system was forcibly promoted, with military guarantee and a very strong survival crisis. Objectively speaking, it was a good time to promote the alliance system.

From a backward semi-feudal and semi-capitalist society, we quickly entered the era of the alliance system.

In recent times, those corrupt cults have been taking action. Many people have disappeared, some natural ecological environments have changed rapidly, cult organizations are arming to resist the official suppression, and even some planets have directly seen large-scale insect swarms. Incubation pools have even been found in the bottom of the hive, in the slums, and in the wilderness!
Unrest is inevitable in every world in the Aozhua star region.

However, with the alliance's many means, the fully mobilized local forces of the planet are able to suppress problems on their own in most cases.

On planets with better situations, the focus is basically on anti-cult work, with the legal department as the core and the military as the auxiliary. The model is more similar to the "war on terror."

On some planets where the situation is severe, if a situation that can be called a war really breaks out, the defense forces can also destroy the enemy.

To put it bluntly, the most terrifying weapon of the Zerg is still numbers, but they have not had enough time to plunder enough biomass on any planet in the Proud Claws star field to produce enough Zerg/parasite infected people. Before the number increases, as long as the authorities pay enough attention and respond with all their strength, the threat level of the pest can be controlled.

The situation in the entire Aozhua star region can be said to be improving amidst chaos.

But the situation in the Jingjie star field next door is completely different.

The situation on Heshan Star, which connects Aozhua and Jingjie, is not bad. It may be because this world is a fortress world, mainly military towns, with a small number of civilians, and the basic social ecology is centered around supporting the lives of soldiers and military needs, and civilians are also managed militaristically. In this environment, the spread of the pest cult is not high, and the number of infected people is not large.

After the entire planet was captured by the main force of the alliance, the few problems that remained were quickly resolved.

The fact that Tiejia spreads pests is not entirely without benefits.

In a hopeful way, this greatly reduced the human power in the Iron Armor-occupied areas and their loyalty to the Iron Armor, making it much easier for the Alliance to recover these worlds.

On Heshan Star, it was not obvious. After all, the insect infestation was not serious. Although the Alliance had dismantled the outer orbital defense with powerful force, under the deterrence of orbital bombardment and the army's destruction, the resistance was defeated and turned to secret resistance, and the rest surrendered on a large scale.

The remaining resistance fighters did not believe the Alliance's propaganda, thinking it was a lie; those who surrendered actually wondered if they were being tricked.
However, as news from more and wider worlds in the Jingjie star field spread through various means, its credibility increased, the alliance's rule and management became smoother, and the reconstruction of the planet as a fortress world also became smoother with the cooperation of the native surrenderers.

Of course, these are basically the jobs of the officers and political commissars who remain in the local area.

The main force of the alliance cannot stay on Heshan Star for too long.

After conquering Heshan, the main fleet of the alliance left and continued to advance deep into the Jingjie star field.

In the future, there will be no stable social state like the long-term military control on Heshan Star. The problem of insect pests and corruption is quite serious in Gu Hang's opinion.

However, the vast majority of the world is not yet at the point of extinction.

The alliance will gradually begin to exert its strength and take action in these worlds.

Branch fleets that disperse from the main fleet can often reach cooperation with local forces.

These worlds also have the desire to save themselves.

Under the cooperation, the first step is to eliminate the influence of Iron Armor on this planet.

Kill or capture the Iron Armor's spokesperson in the native world. It could be a unit of the Princess's Army, or an administrative official inserted into the local government, or someone in the local government who has a close relationship with Iron Armor.

At the same time, establish 'Pest Control Offices' on various planets.

This step is actually done in a similar way in the Aozhua star field.

But in reality, there is a big difference.

The most obvious point is that many of the worlds in the Jingjie Star Domain are no longer able to solve their internal problems solely by relying on their own strength.

Insect swarms roar in the wild, attacking human society from time to time; the insect cults within human society have corrupted every aspect of society. In fact, compared to the corruption of the upper and ruling classes of society, what is more terrifying is the widespread corruption at the grassroots level.

The former, although troublesome, is a large target, easy to identify, and easy to clean up. After it is done, you can replace the person you need and that's it.

But if the base is corrupted on a large scale, it will be a big trouble.

To put it bluntly, no matter what policies are formulated or what plans are put in place, they all need to be implemented and enforced by grassroots management agencies. If the grassroots fail, then everything will be ruined.

The alliance is not incapable of solving the problem. They can distinguish all high-level, middle-level and grassroots personnel; they can even isolate an entire area and directly impose military control, which is a relatively rough but effective way to deal with it.

In fact, the Alliance has always been trying to avoid this kind of situation, but this is obviously not possible in the Jingjie Star Region.

If the condition is serious, strong medicine must be used.

Of course, this will greatly hinder and disperse the power of the alliance.

This made the alliance's staff very busy.

The Alliance couldn't really fight hundreds of worlds one by one, and then divide its forces to solve the problems on the planets one by one. That was unrealistic, and even if it could be done, the Alliance would probably be dragged into the Jingjie Star Region for who knows how many years.

That certainly won't work.

Fortunately, capturing a planet is a simple matter. When the Alliance fleet arrives at a place, they will welcome the royal army with food and drink. Even some planets that are not on the Alliance's attack route are sending signals in a hurry to ask when the Alliance will arrive. We surrender, and they will quickly send troops to help us solve the pest problem!
As for dividing the troops, they must be divided.

But it cannot be divided equally.

This is where the Alliance staff's job comes in. They need to use the detailed information collected from below to identify which planets are in urgent need of a large amount of support, and which are not so urgent and do not need to rush to invest a lot of troops.

For those places where the situation is relatively better, the next Union Army Group will be enough.

One million soldiers, plus some officials urgently recruited from the alliance's homeland, constitute the main force of the "Insect Control Office".

A million-strong alliance army can play the role of a stabilizing force and at least keep one place safe. With this as the core, we will do our best to purify and rebuild the local grassroots management capabilities, draw as much strength as possible from the local area, develop new troops and management personnel, and expand the management area.

As for any local forces that are blind and act against us, they will be destroyed. If the allied forces of one army group are not enough, more will be dispatched immediately.

However, if this kind of situation occurs, the staff officer who made the judgment earlier will be scolded, or even take responsibility and be demoted.

Because analyzing the degree of cooperation among local forces is also one of their important tasks.

In general, in the four months since the Alliance entered the Jingjie Star Region, it has conquered a total of more than two hundred worlds, accounting for about half of the entire star region.

The worlds where the situation is relatively better account for about one-third of the total.

The remaining two-thirds are all places where the situation is relatively bad or extremely bad.

The upper and lower levels have almost completely collapsed, which requires the alliance to invest a lot of manpower to carry out comprehensive reconstruction. But this is considered good, it is nothing more than following the "insect control office" model and further increasing the stakes. Completely abandoning the reliance and fantasy on local forces and starting all over again.

The initial work will be difficult and the investment will be huge, but after all, there is the great cause of "saving the world" here. After the normal civilians and scattered local troops are organized, they will be able to quickly accept the rule of the alliance and actively participate in the cause of saving the world.

This kind of thing is considered relatively good.

Another bad situation is that the local forces are very loyal to Tiekai, or the local forces have a particularly strong tendency towards independence, and the rulers are short-sighted and selfish... No matter what the reason, they are unwilling to cooperate with the alliance.

The infestation and corruption in these places, as well as the number of insect swarms, might still be within controllable limits, but the trouble is that after the alliance lands, they will not only have to deal with the real bugs, but also the bugs among humans.

The generals with more irritable tempers proposed some more radical plans: treat all these opposition forces and bugs as enemies and attack them together!
However, these ideas were rejected by Gu Hang.

Kindness and mercy are not the key points. The main thing is that if there are too many planets like this, it will be a great burden on the power of the alliance.

Precious military forces should not be used in these places at all.

The next army group, or even just a few observation posts, will be deployed, and then silently watch the changes in the situation in the world.

If the local forces can solve the problem themselves, that would be great and save trouble. Even if they don't accept the rule of the alliance, that's fine. Anyway, a single world doesn't have the strength to go to the star sea and fight against the alliance, so just leave them in their local world and wait until the alliance is free to solve the problem.

This is an internal issue within the group.

And if they can't hold out, then the alliance's ambassadors will step up their contacts and interventions. It all comes down to one question: "Are you still stubborn?"

If you are not stubborn anymore, then fine, just follow the previous mature experience; if you are stubborn, you can't just watch others perish, you have to evaluate the situation, send a large army to solve the problems of this planet, and by the way, eliminate these local forces that you don't know whether they are stupid or bad, or both stupid and bad.

After classifying the problems on these planets, the Alliance's most valuable and important military forces can be deployed to approximately thirty worlds with extremely serious problems.

Those planets have become hell on earth.

The human population did not become extinct, but at least it suffered a large-scale loss; the evil followers infected with parasites occupied the mainstream of society; the real insect swarms they bred were huge in number.

Simply relying on the "insect control office" plan is no longer enough to save the entire world. On the planet, the number of enemies to be faced may be counted in hundreds of millions or even billions.

In this kind of world, you will undoubtedly have to invest a lot of money and deploy a large army.

A large number of land forces, space warriors, and a few warships in orbit for ground support...all that is necessary must be there, and we must deal with it with the mentality of fighting an apocalyptic-level war, only then can the problem be solved.

(End of this chapter)

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