Game Invasion of Reality: Almighty Master
Chapter 2 002 I Want It All!
Chapter 2 002. I want it all!
After Ye Nan washed up, he and his three roommates went to the cafeteria for dinner.
Obviously, all kinds of breakfast in the cafeteria also have data attributes.
After eating breakfast, Ye Nan's fullness and drinking water were restored to 100%.
Got a status:
[Satisfaction]: When satiety and drinking water reach 60%, this state can be activated, the stamina recovery increases, the recovery of health and mental power increases, and the attack causes an additional 20% damage.
When he came to the classroom, Ye Nan looked around. They were all familiar and slightly unfamiliar faces. They were the group of high school classmates in his memory.
At this moment, everyone was sitting upright, and the scene was extremely grand, as if they were about to meet some big exam.
But looking at the expressions on their faces, they were filled with unstoppable excitement and excitement, and their eyes were full of longing.
In this case, the next test is definitely not an exam, otherwise it is absolutely impossible to have such a positive state.
And what everyone has to face is "talent activation".
After the game has invaded reality, every year on May 5th, the talents of the global reserve combatants are activated.
And the global reserve combatants placed in Huaxia are senior high school graduates.
The head teacher stood on the podium and told the whole class some precautions.
"Attention all pre-combatants, the talent will be activated in 1 minute! Please get ready!"
"Countdown: 59 seconds!"
58 second……
……
1 seconds!
From one to eight o'clock, the system sounded.
[The multi-dimensional game world invaded reality, and Blue Star was forced to access the game system, ushering in the era of global digitalization.Now conduct data analysis and talent activation on the fifth batch of global reserve combatants. 】
【Analyzing your true character...】
Evaluation: The system has detected that you have a strong choice difficulty and are very greedy in the game, pursuing perfectionism too much, so you have obtained the unique true character talent "I want it all!"
[Generating game character talents based on your game experience: I want them all! 】
[Game character talent (core talent): I want them all! 】
Grade: S grade
Traits: greedy, stubborn; chaotic neutral
Contents:
When you are faced with the reward content that needs to be selected to obtain, you can not choose, but shout "I want it all!" in your heart to get all the reward content.
Reminder: The characteristics of the real personality talent are personal privacy, please pay attention to protection.
..............................
When Ye Nan heard about this talent, he couldn't help clenching his fists.
Turning to look at the other students, I saw that everyone had different expressions on their faces at this time.
Some people are elated and beaming, and it looks like they have acquired a very good talent.
Some people are frowning and frowning, and it seems that they have acquired extremely ordinary talents.
Of course, there are also people who have a flat and expressionless face, so that people can't see his details at all.
【Analyzing your life experience...】
Evaluation: It is completely different from your aggressive and perfect attitude in the game. In real life, your negative attitude occupies most of the time, and you live a life of muddling along, wanting nothing, and being alone.
[According to your life experience, three talents have been analyzed, and you can choose one of these three talents as your first talent. 】
Option [-]: Master of Smash
【Master of bad show】
Grade: S grade
Traits: Passive, indifferent; chaotic neutral
Type: combat type
Evaluation: You are good at performing poorly, and you are a well-deserved master of performing poorly.
Swing!
Positive effect:
The mental damage you take is permanently reduced by 50%, and mind control effects have no effect on you.
Sanity (san value) will never be zero, and there will be no negative effects due to low sanity.
Negative effects:
Damage is reduced by 1% for every 1% reduction in your health.
Your active ability cooldowns are doubled.
..............................
Option [-]: Flattening
【Lie Flatism】
Grade: S grade
Traits: Passive, Lazy; Chaos Neutral
Type: combat type
Evaluation: You are a lay flatist.
Stop talking, I'm already lying down!
Positive effect:
Permanently reduces physical damage taken by 50%.
Body Pain Response is reduced by 50%, allowing for faster end of Body Pain Response.
Less prone to hunger, thirst and exhaustion, 50% less stamina consumption.
When you lie down, you can recover your stamina faster than others, and your stamina recovery speed +100%.
Negative effects:
Any damage you deal can never critically strike.
And the cost of releasing active skills is doubled.
..............................
Choice Three: Lone Ranger
【Lone Ranger】
Grade: S grade
Traits: Aloof, free; chaotic neutral
Type: combat type
Evaluation: Compared with acting in groups, you are more used to acting alone like a hero.
Because only in this way can you feel unrestrained and free.
Positive effect:
When acting alone, all attributes +25%.
You have stronger pain resistance and mental immunity, and you will not lower your San value due to loneliness and loneliness.
Detection ability, camouflage ability and concealment level are improved.
When there are no other humans within 100 meters, you can activate your shadow to help you fight.
The shadow inherits all your attributes.
You can control the shadow to release skills.
But while the shadow is active, you lose 1% sanity every second.When sanity drops to 0, your shadow will rebel and attack you.
In the case of a shadow mutiny, you need to kill or be killed by the shadow to return to normal.
Negative effects:
When in a team, each additional teammate around you will reduce your total attributes by 5%, up to a maximum of 25%.
The healing, rescue and support effects released by teammates on you are reduced by 25%.
Heals, rescues, and supports you cast on teammates are 25% less effective.
special:
If you find a target with 0 sanity, you can use the shadow to control the target. (At this time, the activated shadow will have no restriction requirements)
.....................
Ye Nan looked at these three top talents, and couldn't help but fell into deep thought.
These three talents are very powerful, just from the most simple and direct effect:
Put badly to reduce mental damage by 50%,
Lying flat reduces physical damage by 50%,
The Lone Ranger directly increases all attributes by 25%.
Obviously all of them are very BUG.
But also for balance, their negative effects are also very significant.
With the reduction of health, the ability to cause damage will decrease, and the cooldown of skills will be doubled.
The damage caused by lying flat cannot be a critical strike, and the skill consumption is doubled.
The Lone Ranger will make himself more suitable for "stand-alone".
If you want all of them, although you have the powerful positive effects of the three talents, the negative effects of the three talents are also superimposed.
Scanning around the other students in the classroom, most of them also showed a tangled look on their faces. It seems that choice is indeed a cruel thing for everyone.
It's like mom and girlfriend falling into the water at the same time.
Fortunately, Ye Nan doesn't have a girlfriend yet.
And Ye Nan was also struggling, but what he was struggling with was whether to have all three talents.
After struggling for a few seconds, Ye Nan gritted his teeth and clenched his fists: "I want it all!"
(Note: The damage reduction superimposes non-linearly. When the effect of skill A reduces mental damage by 50%, and the effect of skill B reduces mental damage by 30%, the skill effect of A+B does not reduce 80%, but reduces 65%, that is, 50%+( 1-50%)*30%.
Example: When the player suffers 100 points of mental damage, according to the principle of optimal reduction, the effect of skill A is triggered first, and the reduction is reduced by 50%, offsetting 50 points of spiritual damage.Then trigger the effect of skill B, and the remaining 50 points of spiritual damage that should have been suffered will be reduced by 30%, that is, 15 points of spiritual damage will be reduced.A total of 65 points of mental damage are reduced, and 35 points of spiritual damage are tolerated.
The damage-increasing effect stacks linearly. )
(End of this chapter)
After Ye Nan washed up, he and his three roommates went to the cafeteria for dinner.
Obviously, all kinds of breakfast in the cafeteria also have data attributes.
After eating breakfast, Ye Nan's fullness and drinking water were restored to 100%.
Got a status:
[Satisfaction]: When satiety and drinking water reach 60%, this state can be activated, the stamina recovery increases, the recovery of health and mental power increases, and the attack causes an additional 20% damage.
When he came to the classroom, Ye Nan looked around. They were all familiar and slightly unfamiliar faces. They were the group of high school classmates in his memory.
At this moment, everyone was sitting upright, and the scene was extremely grand, as if they were about to meet some big exam.
But looking at the expressions on their faces, they were filled with unstoppable excitement and excitement, and their eyes were full of longing.
In this case, the next test is definitely not an exam, otherwise it is absolutely impossible to have such a positive state.
And what everyone has to face is "talent activation".
After the game has invaded reality, every year on May 5th, the talents of the global reserve combatants are activated.
And the global reserve combatants placed in Huaxia are senior high school graduates.
The head teacher stood on the podium and told the whole class some precautions.
"Attention all pre-combatants, the talent will be activated in 1 minute! Please get ready!"
"Countdown: 59 seconds!"
58 second……
……
1 seconds!
From one to eight o'clock, the system sounded.
[The multi-dimensional game world invaded reality, and Blue Star was forced to access the game system, ushering in the era of global digitalization.Now conduct data analysis and talent activation on the fifth batch of global reserve combatants. 】
【Analyzing your true character...】
Evaluation: The system has detected that you have a strong choice difficulty and are very greedy in the game, pursuing perfectionism too much, so you have obtained the unique true character talent "I want it all!"
[Generating game character talents based on your game experience: I want them all! 】
[Game character talent (core talent): I want them all! 】
Grade: S grade
Traits: greedy, stubborn; chaotic neutral
Contents:
When you are faced with the reward content that needs to be selected to obtain, you can not choose, but shout "I want it all!" in your heart to get all the reward content.
Reminder: The characteristics of the real personality talent are personal privacy, please pay attention to protection.
..............................
When Ye Nan heard about this talent, he couldn't help clenching his fists.
Turning to look at the other students, I saw that everyone had different expressions on their faces at this time.
Some people are elated and beaming, and it looks like they have acquired a very good talent.
Some people are frowning and frowning, and it seems that they have acquired extremely ordinary talents.
Of course, there are also people who have a flat and expressionless face, so that people can't see his details at all.
【Analyzing your life experience...】
Evaluation: It is completely different from your aggressive and perfect attitude in the game. In real life, your negative attitude occupies most of the time, and you live a life of muddling along, wanting nothing, and being alone.
[According to your life experience, three talents have been analyzed, and you can choose one of these three talents as your first talent. 】
Option [-]: Master of Smash
【Master of bad show】
Grade: S grade
Traits: Passive, indifferent; chaotic neutral
Type: combat type
Evaluation: You are good at performing poorly, and you are a well-deserved master of performing poorly.
Swing!
Positive effect:
The mental damage you take is permanently reduced by 50%, and mind control effects have no effect on you.
Sanity (san value) will never be zero, and there will be no negative effects due to low sanity.
Negative effects:
Damage is reduced by 1% for every 1% reduction in your health.
Your active ability cooldowns are doubled.
..............................
Option [-]: Flattening
【Lie Flatism】
Grade: S grade
Traits: Passive, Lazy; Chaos Neutral
Type: combat type
Evaluation: You are a lay flatist.
Stop talking, I'm already lying down!
Positive effect:
Permanently reduces physical damage taken by 50%.
Body Pain Response is reduced by 50%, allowing for faster end of Body Pain Response.
Less prone to hunger, thirst and exhaustion, 50% less stamina consumption.
When you lie down, you can recover your stamina faster than others, and your stamina recovery speed +100%.
Negative effects:
Any damage you deal can never critically strike.
And the cost of releasing active skills is doubled.
..............................
Choice Three: Lone Ranger
【Lone Ranger】
Grade: S grade
Traits: Aloof, free; chaotic neutral
Type: combat type
Evaluation: Compared with acting in groups, you are more used to acting alone like a hero.
Because only in this way can you feel unrestrained and free.
Positive effect:
When acting alone, all attributes +25%.
You have stronger pain resistance and mental immunity, and you will not lower your San value due to loneliness and loneliness.
Detection ability, camouflage ability and concealment level are improved.
When there are no other humans within 100 meters, you can activate your shadow to help you fight.
The shadow inherits all your attributes.
You can control the shadow to release skills.
But while the shadow is active, you lose 1% sanity every second.When sanity drops to 0, your shadow will rebel and attack you.
In the case of a shadow mutiny, you need to kill or be killed by the shadow to return to normal.
Negative effects:
When in a team, each additional teammate around you will reduce your total attributes by 5%, up to a maximum of 25%.
The healing, rescue and support effects released by teammates on you are reduced by 25%.
Heals, rescues, and supports you cast on teammates are 25% less effective.
special:
If you find a target with 0 sanity, you can use the shadow to control the target. (At this time, the activated shadow will have no restriction requirements)
.....................
Ye Nan looked at these three top talents, and couldn't help but fell into deep thought.
These three talents are very powerful, just from the most simple and direct effect:
Put badly to reduce mental damage by 50%,
Lying flat reduces physical damage by 50%,
The Lone Ranger directly increases all attributes by 25%.
Obviously all of them are very BUG.
But also for balance, their negative effects are also very significant.
With the reduction of health, the ability to cause damage will decrease, and the cooldown of skills will be doubled.
The damage caused by lying flat cannot be a critical strike, and the skill consumption is doubled.
The Lone Ranger will make himself more suitable for "stand-alone".
If you want all of them, although you have the powerful positive effects of the three talents, the negative effects of the three talents are also superimposed.
Scanning around the other students in the classroom, most of them also showed a tangled look on their faces. It seems that choice is indeed a cruel thing for everyone.
It's like mom and girlfriend falling into the water at the same time.
Fortunately, Ye Nan doesn't have a girlfriend yet.
And Ye Nan was also struggling, but what he was struggling with was whether to have all three talents.
After struggling for a few seconds, Ye Nan gritted his teeth and clenched his fists: "I want it all!"
(Note: The damage reduction superimposes non-linearly. When the effect of skill A reduces mental damage by 50%, and the effect of skill B reduces mental damage by 30%, the skill effect of A+B does not reduce 80%, but reduces 65%, that is, 50%+( 1-50%)*30%.
Example: When the player suffers 100 points of mental damage, according to the principle of optimal reduction, the effect of skill A is triggered first, and the reduction is reduced by 50%, offsetting 50 points of spiritual damage.Then trigger the effect of skill B, and the remaining 50 points of spiritual damage that should have been suffered will be reduced by 30%, that is, 15 points of spiritual damage will be reduced.A total of 65 points of mental damage are reduced, and 35 points of spiritual damage are tolerated.
The damage-increasing effect stacks linearly. )
(End of this chapter)
You'll Also Like
-
Rebirth in the end of the world: My hotel has endless supplies
Chapter 293 2 hours ago -
Golden Dragon: Six Thousand Years of Empire
Chapter 227 2 hours ago -
The family is too invincible, forcing the system to upgrade to black
Chapter 482 4 hours ago -
The end of the world is coming, I have many children and am blessed
Chapter 402 4 hours ago -
I can extract genes
Chapter 259 4 hours ago -
I can extract the essence of everything
Chapter 246 4 hours ago -
Super Divine Eye Master! I created the world with my eyes
Chapter 533 4 hours ago -
Three Kingdoms.
Chapter 3462 9 hours ago -
I, who was not a human being, caused cholera in the entire ninja world
Chapter 354 16 hours ago -
Everyone changes their job: As a dragon tamer, I can kill gods!
Chapter 1420 16 hours ago