The red dragon just wants to do whatever it wants

Chapter 29 Explanation of some settings in this book

Chapter 29 Explanation of some settings in this book

Recently, I have seen a lot of debates about the setting in Zhang Shuo.

For example, there is nothing in DND at all, and this thing has no such function at all.

I feel the need to make some clarifications.

First of all, even according to the rule book of "Dungeons & Dragons (DND)", there is a clear statement that the Dungeon Master (DM) has the right and is encouraged to modify or create according to the needs of the game. new rules.

In the preface of the Player's Handbook, there is this description: "D&D is a unique game that you and your friends create together. The game's rules are there to help bring your stories to life. The rules aren't 't the purpose of the game, they're just a tool to help you see the story through. The DM decides how the rules work in his or her game so that everyone at the table can have the best possible experience. (D& D is the unique story that you and your friends create. The rules of the game are the tools that help you bring the story to life. The rules are not the goal of the game, they just provide a way to process what happens in the world. DM decides How the rules of the game work in his or her game so that everyone at the table can have the best possible entertainment experience.”)
In the preface of Dungeon Master's Guide, the official also clearly states: "The world is yours, and you have the final say over it. You create the world's geography, climates, and cultures. The game rules, Including the ones in this book, provide a framework, a way to describe how your world works. While rules are useful tools, they're not meant to limit your creativity. The geography, setting, people, culture, history, and universe of the world you create. The rules of the game, including those in this book, provide you with a framework, a way to describe how your world works. While rules are useful tools, but they are not intended to strictly limit your creativity.")
The core purpose of DND is to provide a framework and tools, and the specific adjustments and modifications of the rules are entirely up to the decision of the DM and the players, in order to build a world that is more in line with their game atmosphere and style.

For the author, the primary purpose of the rules and settings is to serve the plot.

As long as it is conducive to the construction of the plot and readers find it feasible and interesting, it is a qualified and reasonable setting, such as the real name and dragon beast that are most discussed by some readers.

Although it is not known which author proposed it first, after so many years, it has become a consensus based on the author and readers, a widely defaulted setting.

Later people continued to innovate and expand on the basis of their predecessors to create new and interesting rules and worlds, which itself is the core purpose and the spirit of its encouragement.

That's all I want to say.

that's all.

(End of this chapter)

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