CSGO: This player is too persuasive!
Chapter 343 Welcome to the small town hair salon!
Chapter 343 Welcome to the small town hair salon!
Inside the LANXESS Arena.
The voices of the audience in the stands finally had a short rest. Although the first half was a crushing game, the personal abilities of both sides continued to explode, keeping them focused on the specific content of the game.
Especially when they see the half-time data, they all have to squint and look to the left to make sure their eyes are not wrong.
"24 heads, 100% headshot rate, the north is really a lock." Pasha looked at the data on the screen and smiled a little, "I never noticed before that this guy has such a high headshot rate." ?"
NEO was sitting with him in the stands watching the game. At this moment, he also replied: "It's like this in the north. Didn't we discuss the differences in aiming methods before? We old men all want to produce output as soon as possible. Try to inflict as much damage as possible, but this guy has strong positioning ability. He basically aims at the head and then shoots, so his upper limit is higher than ours."
But is it better to pursue a headshot style of play?
This may be that the benevolent sees benevolence and the wise see wisdom.
Just like Team A, which has won three Major trophies, the entire team deliberately does not even pursue the headshot line, but will place the crosshair on its chest in pursuit of higher fault tolerance.
Players of the older generation focus on damage output and can better guarantee the lower limit. After all, they start causing damage as soon as they meet.
"It makes me want to go up and hit him."
Listening to the arguments among his teammates, Xu Beifang shrugged: "It doesn't matter, 100% headshot rate. Get the best if you can. If you can't get it, don't force it."
像是有一部分指挥,他们曾经打出过什么3/2/15、4/1/10这种数据,他们唯一拿到的几个击杀都是爆头,也可以称为100爆头率。
The fact that he was able to score so many headshots today was more a result of his excellent touch, and he didn't pursue it too much.
Seeing the game entering the second half, Masisi also started his commentary in the CSBOY live broadcast room:
If you can continue to get headshots and kills in the future, it will naturally be good.
The calculation mechanism for headshot rate is to divide the number of headshot kills by the total number of kills.
The playing style of the older generation of players pursues the pursuit of maintaining the lower limit, while the idea of the younger generation is the pursuit of a higher upper limit.
At the end of the short intermission, the two sides switched camps and the little bee came to the defensive side.
Even if your positioning is wrong the first time, you may die suddenly without even hitting a single shot.
But this kind of data is completely incomparable with Xu Beifang.
People are tough and can’t be broken down!
Then he turned around and asked: "Then do you think the North will maintain a 100% headshot rate until the end of the game today?"
"I remember that when the director was in the qualifying station, he seemed to have played a game with 100% headshots."
Both styles of play have their own advantages, but even if you are in good condition, it is still incredibly difficult to achieve a 100% headshot rate.
Pasha moved his right wrist. Yesterday, NEO told him how awesome Xu Beifang's performance was, but he actually didn't take it seriously.
He is a pragmatist himself, and his pursuit of positioning headshots is more about pursuing a quick fatal blow, but he is not like the headshot brother who has obsessive-compulsive disorder about headshots.
"Go up and give Liquid two punches? The referee shouldn't be able to hold you back..."
NEO added: "However, there were only 18 directors in that game, which is still not comparable to the one in the north."
But if he failed to score a headshot, he would just feel a little pity.
With the teasing of several people, the preparation time officially ended. According to the arrangement during the intermission, they started with a 3A2B position.
"I want to go up and play CSGO!" Pasha gave NEO a light punch and transformed into Tom Cat.
……
"Then it depends on his performance later." NEO looked back at the screen.
pasha: "..."
After hearing this, apEX retorted: "Can't you just hope that the North will do well? Why can't all subsequent kills be headshots?"
Although this game is not over yet, Xu Beifang has already scored 24 kills, 6 more kills than the director.
"Twenty-four headshots are really exaggerated." NEO also laughed. "This is equivalent to Liquid. He hit nearly 24 bullets on everyone's head, and he was still chasing the liquid. This is really Somewhat perverted."
This means that the more total kills there are, the more difficult it is to maintain a 100% headshot rate.
During the preparation time, JackZ looked at the scoreboard of the game and joked with a smile: "How about the North seals off its love from now on and does not kill anyone, so that by the end of the game, the 100% headshot rate can be maintained."
This is also one of the reasons why the status of headshot guys like the director is very limited.
The new generation of players like Xu Beifang are pursuing a higher upper limit, and their main task is to reduce the opponent's number. This style of play must have a higher upper limit, after all, it is theoretically the fastest to kill the opponent. , is 5 bullets.
NEO nodded: "I watched this at the time. It was a liquid fight against Forzen. The director achieved a 100% headshot rate in the amusement park."
The cold words of his old teammate calmed him down.
But this style of play that pursues headshots is also very demanding on your status. If your status is not good, your opponent may have already caused damage to you when you are positioning for a headshot.
apEX bought a complete set of props, and Xu Beifang had a half-armor USP. At the beginning, he went directly to the corner of the yellow wall and set up a stone slab to cross.
But today, after just halftime, he already felt itchy.
The reason is actually very simple. In fact, it is not that players with 100% headshot rate data have never appeared.
NEO shouted: "Wait a minute and no one will say anything. Do you think the liquid on the other side is good?"
shox said: "This is not a joke."
"Both sides use a set of props, and their overall movements are relatively scattered, and their speed in the early stage is relatively slow."
"Aren't I afraid that if he misses a headshot in a subsequent kill, won't this 100% headshot rate be lost?"
"Northern stood at the yellow wall for a while, then took the initiative to come to the stone slab to adjust the reconnaissance, liberating the control of Banana Road, and apEX directly defended a 4A."
"It's just that the early game between the two sides was not that simple. Liquid came over to clear B the second time, and a window flashed, which directly persuaded the North to retreat, and also called apEX back."
"Brother Ji searched the barrels and sandbags, and the liquid has already gathered in the banana channel. Are we going to directly launch a wave of speed-increasing area B? Then this wave is really hard to predict."
Little Bee still maintains the basic position. Although there are only two people defending, if the props in the policeman's apEX's hands can be put in place, it will still be very difficult for this wave of liquid to come in quickly.
Sure enough, Masisi saw the liquid turn around and go back the next second.
They also seemed to feel that launching a round of explosive bombs without any information was too much pressure for a frontal attack.
Liquid Mute came back, and everyone gathered directly on the A2 floor to stand by.
"Okay, let's start fighting directly from the front! Nitr0 uses flash bombs to directly send his teammates out of the A2 floor. Let's watch the first wave of firefights!"
The audience at the scene also focused their attention on the screen. Many people were not interested in the game of ideas in the early stage, but when the fight started, they found it interesting.
The next time apEX had a premonition of something, he directly asked the trio in area A to release the link and just hold on to the package point.
Now two people in area A are standing in the bunker, and JackZ is standing on the balcony of the A2 floor, setting up a pretty good crossfire. The frontal pressure resistance is very good.
"nitr0's flash bomb was very good. The shox in the package was completely white. Jack on the balcony dodged and turned around to kill one, but the director's follow-up shot was very fast!"
"The load behind the pillar was not affected by the flash bomb, and it was also functioning like crazy. USP knocked out one and two!" Masisi exclaimed, "This load!!"
But as soon as he finished speaking, he saw the director's camera cut to the director.
The director on the balcony squatted down, and two Glock bullets instantly killed the loader. Shox, who was in charge, stood up and wanted to replenish his gun, but was instantly hit in the head.
shox was instantly beaten to low health. He hid in the pack point and tried to delay, but nitr0 rushed over and successfully took him away with a bullet.
There is actually nothing to say about this wave. Although the position of Little Bee in area A is very solid, nitr0's flash bomb was well timed, and the director's marksmanship made the two sides draw a tie.
What is left for Xu Beifang and apEX is a 2-on-2 endgame.
"We will go through the link later. I will first blow up the dead center of the bun point, and then push a smoke bomb around the bun point to clear the bun point first..." But before he finished speaking, he heard Suddenly gunfire rang out.
"puff!"
But as soon as he finished speaking, a bullet passed through the smoke partition at Point A and accurately hit his head.
[Twistzz used usp to penetrate smoke and kill apEX with a headshot]
When the director at the package point saw this, he raised his eyebrows in surprise, and then walked quietly to the small pit.
nitr0 downloaded a security package, and nitr0 hid at the dead center. He only needed to help check the link direction.
Xu Beifang listened to the fierce cheers from the earphones, and felt a little helpless in his heart. This strange kill shocked the audience, but more importantly, it made the endgame more difficult.
Walk past the corpses of your teammates and pick up the most valuable smoke bomb.
In the 1V2 endgame, you can basically be sure that there is one near the pack point.
So his overall idea is actually not much different from apEX.
First use props to divide the battlefield so that the opponent cannot conduct crossfire.
After Xu Beifang roughly aimed at the spot, he gave him a pack of cigarettes.
This smoke bomb can block the view of the large and small pit detection link. After the smoke bomb exploded, Xu Beifang carefully went to peek and took the initiative to look in the direction of the package point.
Of course, during the search process, he also searched the cemetery very carefully, as it was possible that someone could be hiding in that location.
Although it was a 2-on-1 endgame, Liquid and the two gave Xu Beifang enough respect.
This was not the first time they had fought against each other, and they knew very well how exaggerated Xu Beifang's strength was.
Don't give even the slightest chance.
Just like this wave, the endgame has just begun, and Nice cuts off their connection with a cigarette.
"Don't worry, I'll come over to A1 to help." The director quickly said in the voice.
From the moment Xu Beifang threw the cigarette, he had a bad premonition in his heart.
It's not like Xu Beifang was going to beat Xu Beifang 1V1V1 in this endgame.
Therefore, he must quickly establish contact with his teammates and maintain the efficiency of replenishing shots.
Losing his vision, nitr0, who was at the dead center, chose to take the initiative. After considering the opportunity, he swayed back and walked out.
Just when Nice turned his head, a big back was right in front of him.
nitr0 was very calm and fired when the crosshair was aimed at his head.
"clatter!"
But just as he was shooting, he watched Xu Beifang turn his head, causing the bullet to empty instantly.
"Nice's back-up gave nitr0 a chance, but the US team didn't seize this opportunity, and the Glock's back-up shot was empty!"
"nitr0 still wanted to rely on the bunker to operate, but Beifang turned around and hit a headshot, giving you no room to operate! The director tried to make additional shots, but he did not dare to fight to death, but planned to delay time."
The sudden reversal made Masisi energetic: "2 vs. 1 became 1 vs. 1, but this endgame was still not easy to operate. The North directly chased forward, trying to kill the director. But the director won’t fight with you. You’ve stopped me so many times today and you just pull me back, mainly delaying time.”
"Although the mine bag is a safety bag, he just bets that you don't have a mine tong. Unfortunately, there really are no mine tongs in the north."
MO's voice was a bit regretful: "There is not much time left. If we don't unpack it, we will have no chance. But do we want to bet that it will actually be unpacked in 10 seconds? Then the chance is really slim."
Xu Beifang roughly calculated the time after listening to the voice. There should be about 4 seconds left in C15, and the director had already returned to A1.
If we chase him now and quickly get rid of the director, there seems to be a slight possibility.
But with such big steps, the director couldn't just wait for him to come over.
If you have a thunder clamp, you can also use a game to hook the director over, or force it to be demolished in 4 seconds.
10 seconds... is a bit too long.
Looking at the USP in his hand, Xu Beifang suddenly made a bold choice.
He retracted directly into the packing area, pressed his whole body against the box, then lowered his head and started unpacking.
"Time is running out. The North can only really dismantle it in 10 seconds, but the director is not in a hurry, but chooses to bet that you don't have the thunder clamp. Now it's over."
The director counted the time quietly in A1. After reading for 4 seconds, he was not in a hurry and continued to wait for another second. Then he stepped out and took a look to make sure that no one was standing up to him.
He quickly walked forward, swayed and started to seduce.
He was worried that Xu Beifang was going too far and suddenly peeked out and killed him instantly.
But when the dripping time reached 6 seconds, the director suddenly became worried.
Nice could have just demolished it in 10 seconds.
He hurriedly wanted to rush into the bag point and beat Nice, but at this time, there was a wall of bag points, and the sound of the USP changing the magazine could be heard.
"He didn't dismantle it!!"
"Don't worry, don't worry!"
The instant noise filled Liquid Voice with vigilance.
The director also calmed down and stood at the corner of A1 holding the buns.
"Oh - this wave seems to be a bit top-notch!!" Masisi originally thought that Xu Beifang was going to force the game, but unexpectedly, he suddenly changed the bullet, which scared the director so much that he didn't dare to come over at A1.
"No way, this is really torn down by him!!"
As the system sounded the CT victory prompt.
The audience at the scene applauded continuously. They were all amazed by Xu Beifang's operation.
Only the director at A1 heard the sound and rushed into the packaging point in a daze.
But after Xu Beifang unpacked the mine bag, he immediately turned to look at A1.
"Snapped!"
[Nice used usp to kill Twistzz with a headshot]
"Not only did he demolish it, but he also killed the people in the end!" Masisi actually laughed at it.
[Here I go, can I still change bullets when unpacking? 】
[When unpacking, you can not only change bullets, but also throw props and spray paint]
[Is Brother Beizi’s endgame idea so good? 】
[Why does this guy know all the unpopular tricks?]
[Others come to work for their dreams, but the North is purely addicted to the Internet and can access the Internet for free (funny)]
[Don’t miss this guy’s thinking just because his marksmanship is too exaggerated. The north’s thinking is actually stronger than his marksmanship]
[The main reason is that this guy often kills people in seconds, unlike those endgame masters who go around]
【…】
The audience in the live broadcast room looked at the director's constipated expression and started talking one after another.
With this wave of 10 seconds of real demolition, the game is considered full.
[All professionals should know this technique]
Looking at the question in the last barrage, MO opened his mouth to explain: "This technique is not unpopular among professional brothers. Most professional brothers have understood it even if they have never used it."
"But, there are not many people who like to use this type of skills, so this kind of gameplay is really rare on weekdays. In addition to the offline competition, there are nearly 20,000 people shouting at the scene. Can you not be nervous?"
"At this time, the details of both parties will definitely not be in place."
"Besides, Beifang is too fierce. It basically makes me a little stunned by the liquid, so I don't dare to take the initiative to face the gun. I'm afraid of losing, you know?"
"The liquid is already numb now haha."
The liquid has indeed collapsed.
They only scored 2 points in the first half, which was a huge blow to them.
In the second half, I finally gained an advantage through careful pistol round tactics. I thought I could win this round.
In this way, if the early bonus is fully utilized, the score can reach 13:5.
Although the point difference is still huge, they are a team that is very good at attacking. They have a glimmer of hope by relying on a fast-paced winning streak!
But in the endgame, the director was tricked by Nice, and the rhythm that had been achieved was once again lost.
Their mentality exploded directly.
Liquid chose pure E and went for a long shot at the match point.
They now know the final outcome of Figure 1, but they still want to work hard and score a few more points. At least the final result will not be so ugly.
However, after entering the long gun round, in less than 30 seconds, Nice knocked out two players in a row on the banana lane.
Liquid couldn't win on the banana lane, so I chose to turn around and try A.
But with the sound of two sniper shots, only nitr0 was left.
nitr0 struggled to replace one, and eventually fell to shox's gun.
16:2, the game in Figure is over.
Little Bee won the first victory in this BO5 final!
……
PS: After a CSGO player dies, his most valuable props will be dropped, and teammates can pick them up and use them.
(End of this chapter)
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