CSGO: This player is too persuasive!
Chapter 61 No skills, all talent!
Chapter 61 No skills, all talent!
【Ding! 】
[Suggested task: Find the playing machine, Leon Kai and others to watch the DEMO to improve their awareness. The difficulty is 3 stars. Completed...]
[D-level treasure chests are being distributed...]
【Do you want to open the treasure chest? 】
"no!"
[D-level treasure chest x1 has been stored in the backpack...]
Xu Beibei was not in a hurry to open this D-level treasure chest, but continued to save it.
"Open the panel."
A blue and white data panel suddenly appeared in front of him.
【Host: Xu Beibei】
【Age: 22】
【Team: Virtus.pro】
[Role Positioning: Breakthrough]
[Status: Fiery (status increased by 20%, but also more prone to mistakes)]
【Mentality: 87】
[Markmanship: 80 (fold/expand)
1. Preview: 69
2. Pressure gun: 65
3. Positioning: 80
3. Sweep transfer: 65
4. Kill streak ability: 73]
[Consciousness: 63-65 (collapse/expand)
1. Information processing: 65
2: Map Understanding: 59
3: Offensive awareness: 55
4: Defensive awareness: 64
5. Endgame ability: 57]
[Response: 76-79 (collapse/expand)
1. Reactions to guns: 79
2. On-the-spot decision-making: 76]
[Firearm proficiency:
1. Pistol: usp-A+, Glock-B...
2. Submachine guns: MP9-B, Mac-10-B...
3. Rifles: AK47-A+, M4A4-A...
4. Sniper rifle: AWP-C+, ssg 08-C...]
【Advisory Value: 2874】
[Overall evaluation: After unremitting efforts, the host has finally embarked on the first step on the career path. The host is requested to improve his abilities as soon as possible and gain a firm foothold on the professional stage instead of being a flash in the pan. 】
The advice I got today is worth a lot of money.
The listening and persuading points obtained by winning the game + the listening and persuading points given by the coach's flexible playing methods have made him go from just over 1000 to nearly [-].
However, Xu Beifang also knew that he was in the minority who could complete so many suggestions in one day.
Most of the time, you can only get persuasion points by daily basic training and after winning the game.
[Will you spend '2000 Persuasion Points' to increase your offensive awareness? 】
"Yes!"
As Xu Beifei confirmed it, knowledge seemed to flow through his mind. He felt that he had understood a lot, but he seemed to understand nothing, just like a college student who had finished a class.
Offensive awareness has also changed from 55 to 57.
In fact, this is the same as the overall game understanding of CSGO. It is always a little bit of fragmented improvement, and then when it accumulates to a certain extent, it will suddenly burst into enlightenment.
Now he is still in the process of accumulating a little bit, waiting for the day when he will make a big difference.
The improvement in offensive awareness, he couldn't tell where the specific improvement was for a while, but when he recalled today's game, he remembered the demo he just played with the machine and explained to himself.
He also discovered that there might be a better way to handle the offense at certain times.
Perhaps these insights today will be forgotten in the next competition, but even if you can get more benefits every time, it will definitely be of great benefit in the future.
Xu Beifang took another look at his backpack:
[D-grade treasure chest x23, energy potion x2, muscle repair potion x1...]
Unknowingly, there are 23 more D-level treasure chests?
It has been more than four months since he was reborn, and Xu Beifang has gradually figured out the reward mechanism of the system.
The system's D-level treasure chest is the worst, but it's possible to turn a bicycle into a motorcycle if you give it a try.
The probability of C-level treasure chests being able to unlock beneficial rewards is greater, but it is still possible that the treasure chests will just yield the value of persuasion.
'Master Ye's Breakthrough Enlightenment' and 'Huo Nan USP Enlightenment', which are very helpful to Xu Beibei, were both opened from the C-level treasure chest.
With this thought, he couldn't help it.
[Do you want to use D-level treasure chest x10 to exchange C-level treasure chest x1? 】
"Yes!"
[Do you want to open the C-level treasure chest? 】
"Yes!"
[The C-level treasure chest is being opened...]
[Congratulations to the host for gaining the primary understanding of the rifleman. 】
[Please choose one among S1mple, flusha, BlameF, and hooxi to express your feelings...]
Looking at the four players above, Xu Beifang had difficulty choosing again.
However, compared to the last experience with primary rifles, the selection is not that difficult this time.
First exclude hooxi, the man who will be given the title of "God" in the future. His strength has never been in marksmanship.
Secondly, remove BlameF.
BlameF played very well, but he was too young. Although the statistics have always been good, there is still a lot of moisture.
This player's style of play can add to the team's icing on the cake, but it doesn't fit Xu Beifang's current positioning. He is now a VP breaker, and it is impossible to stay behind and wait for Pasha and others to go forward to find opportunities.
And the style is too different from Xu Beifang.
Then there are flusha and S1mple who are hanging on the wall.
Xu Beifang considered between the two, but finally couldn't resist the temptation and chose S1mple.
Although flusha is powerful, it is famous for its incomprehensible consciousness.
S1mple's rifle can still be understood by normal people.
With a thought, the picture blurred.
The next second, he appeared in a game, looking at S1mple's perspective throughout:
"Can you kill someone!! If you don't choose the position well, you won't be able to kill someone. If you can just find a big earth, you will be better than you."
Before Xu Beifang could figure out the situation, he heard S1mple start spitting out fragrance.
He looked at the screen. This is a match in the HR period. They are in a headwind state. S1mple has achieved the achievement of 'sitting in the middle and spraying on both sides'.
But the other four in HR couldn't retaliate, because S1mple did kill a lot, but they couldn't help, they were always in the cycle of life and death.
At this moment, Xu Beibei could clearly feel S1mple's mental state.
He couldn't understand why such a simple question needed to be said over and over again.
The opponent is obviously very good, why the teammates always die suddenly, playing like a bot.
At the same time, he could feel the strong competitive spirit in S1mple's heart.
Even in the endgame of 1 vs 4, S1mple did not have the thought of protecting his gun. Instead, he tried hard to think about the opponent's position selection and actively looked for ways to break the game.
This kind of thinking is arrogant and conceited, and it also opened Xu Beibei's eyes.
In the future, S1mple can achieve that kind of achievement, perhaps because of this competitive spirit that refuses to admit defeat.
but.
He also has to admit that this Ukrainian teenager is a pure stress monster.
While veiling opponents while spitting teammates, he can even do two-line operations without hindrance.
As for rifle skills, S1mple doesn't show much overall.
When you feel where a person will be standing, pull the crosshair to preview, and then fine-tune the person in seconds, which is simple and neat.
No skills, just talent!
It is similar to SCREAM's teaching method.
This way of aiming was completely different from the mainstream sweeping robot-style aiming he had received.
But neither of the two aiming methods is better. Xu Beifang only thinks that each has its own advantages and disadvantages.
NIKO's rigorous sweeping robot-style aiming is more rigorous and easier to seize opportunities, but it consumes too much time and is more suitable for headwind situations to explore spots to find opportunities.
S1mple's very casual aiming method is more suitable for getting information and moving quickly in the first round of breakthrough.
At his current stage, he is more inclined to play like S1mple.
After all, breakout players sometimes need to pay attention to time and seize opportunities, and don't have so much time to carefully preview every point.
NIKO's talent of always keeping his sight on the front sight line is something that others cannot learn even if they want to.
'Looks like I could change my aim a little bit. ' Xu Beibei thought in his heart.
His previous aiming method was to approach NIKO. After all, Xu Beifang, the world's number one breakthrough player, did not deliberately imitate, but he was also approaching that style unknowingly.
But now it seems that the textbook-like search point preview may not be the only answer.
It's just that switching to this simpler preview requires more stringent requirements for his secondary positioning and search awareness.
His secondary positioning is good, but his awareness is still lacking.
Shaking his head, Xu Beibei turned on the deathmatch mode and started today's deathmatch training.
Compared with this group of top players, I am not even a star.
Still need to work hard...
It will be on the shelves next Wednesday, and I will work hard to save it. Then I will let you see the strength! !
(End of this chapter)
【Ding! 】
[Suggested task: Find the playing machine, Leon Kai and others to watch the DEMO to improve their awareness. The difficulty is 3 stars. Completed...]
[D-level treasure chests are being distributed...]
【Do you want to open the treasure chest? 】
"no!"
[D-level treasure chest x1 has been stored in the backpack...]
Xu Beibei was not in a hurry to open this D-level treasure chest, but continued to save it.
"Open the panel."
A blue and white data panel suddenly appeared in front of him.
【Host: Xu Beibei】
【Age: 22】
【Team: Virtus.pro】
[Role Positioning: Breakthrough]
[Status: Fiery (status increased by 20%, but also more prone to mistakes)]
【Mentality: 87】
[Markmanship: 80 (fold/expand)
1. Preview: 69
2. Pressure gun: 65
3. Positioning: 80
3. Sweep transfer: 65
4. Kill streak ability: 73]
[Consciousness: 63-65 (collapse/expand)
1. Information processing: 65
2: Map Understanding: 59
3: Offensive awareness: 55
4: Defensive awareness: 64
5. Endgame ability: 57]
[Response: 76-79 (collapse/expand)
1. Reactions to guns: 79
2. On-the-spot decision-making: 76]
[Firearm proficiency:
1. Pistol: usp-A+, Glock-B...
2. Submachine guns: MP9-B, Mac-10-B...
3. Rifles: AK47-A+, M4A4-A...
4. Sniper rifle: AWP-C+, ssg 08-C...]
【Advisory Value: 2874】
[Overall evaluation: After unremitting efforts, the host has finally embarked on the first step on the career path. The host is requested to improve his abilities as soon as possible and gain a firm foothold on the professional stage instead of being a flash in the pan. 】
The advice I got today is worth a lot of money.
The listening and persuading points obtained by winning the game + the listening and persuading points given by the coach's flexible playing methods have made him go from just over 1000 to nearly [-].
However, Xu Beifang also knew that he was in the minority who could complete so many suggestions in one day.
Most of the time, you can only get persuasion points by daily basic training and after winning the game.
[Will you spend '2000 Persuasion Points' to increase your offensive awareness? 】
"Yes!"
As Xu Beifei confirmed it, knowledge seemed to flow through his mind. He felt that he had understood a lot, but he seemed to understand nothing, just like a college student who had finished a class.
Offensive awareness has also changed from 55 to 57.
In fact, this is the same as the overall game understanding of CSGO. It is always a little bit of fragmented improvement, and then when it accumulates to a certain extent, it will suddenly burst into enlightenment.
Now he is still in the process of accumulating a little bit, waiting for the day when he will make a big difference.
The improvement in offensive awareness, he couldn't tell where the specific improvement was for a while, but when he recalled today's game, he remembered the demo he just played with the machine and explained to himself.
He also discovered that there might be a better way to handle the offense at certain times.
Perhaps these insights today will be forgotten in the next competition, but even if you can get more benefits every time, it will definitely be of great benefit in the future.
Xu Beifang took another look at his backpack:
[D-grade treasure chest x23, energy potion x2, muscle repair potion x1...]
Unknowingly, there are 23 more D-level treasure chests?
It has been more than four months since he was reborn, and Xu Beifang has gradually figured out the reward mechanism of the system.
The system's D-level treasure chest is the worst, but it's possible to turn a bicycle into a motorcycle if you give it a try.
The probability of C-level treasure chests being able to unlock beneficial rewards is greater, but it is still possible that the treasure chests will just yield the value of persuasion.
'Master Ye's Breakthrough Enlightenment' and 'Huo Nan USP Enlightenment', which are very helpful to Xu Beibei, were both opened from the C-level treasure chest.
With this thought, he couldn't help it.
[Do you want to use D-level treasure chest x10 to exchange C-level treasure chest x1? 】
"Yes!"
[Do you want to open the C-level treasure chest? 】
"Yes!"
[The C-level treasure chest is being opened...]
[Congratulations to the host for gaining the primary understanding of the rifleman. 】
[Please choose one among S1mple, flusha, BlameF, and hooxi to express your feelings...]
Looking at the four players above, Xu Beifang had difficulty choosing again.
However, compared to the last experience with primary rifles, the selection is not that difficult this time.
First exclude hooxi, the man who will be given the title of "God" in the future. His strength has never been in marksmanship.
Secondly, remove BlameF.
BlameF played very well, but he was too young. Although the statistics have always been good, there is still a lot of moisture.
This player's style of play can add to the team's icing on the cake, but it doesn't fit Xu Beifang's current positioning. He is now a VP breaker, and it is impossible to stay behind and wait for Pasha and others to go forward to find opportunities.
And the style is too different from Xu Beifang.
Then there are flusha and S1mple who are hanging on the wall.
Xu Beifang considered between the two, but finally couldn't resist the temptation and chose S1mple.
Although flusha is powerful, it is famous for its incomprehensible consciousness.
S1mple's rifle can still be understood by normal people.
With a thought, the picture blurred.
The next second, he appeared in a game, looking at S1mple's perspective throughout:
"Can you kill someone!! If you don't choose the position well, you won't be able to kill someone. If you can just find a big earth, you will be better than you."
Before Xu Beifang could figure out the situation, he heard S1mple start spitting out fragrance.
He looked at the screen. This is a match in the HR period. They are in a headwind state. S1mple has achieved the achievement of 'sitting in the middle and spraying on both sides'.
But the other four in HR couldn't retaliate, because S1mple did kill a lot, but they couldn't help, they were always in the cycle of life and death.
At this moment, Xu Beibei could clearly feel S1mple's mental state.
He couldn't understand why such a simple question needed to be said over and over again.
The opponent is obviously very good, why the teammates always die suddenly, playing like a bot.
At the same time, he could feel the strong competitive spirit in S1mple's heart.
Even in the endgame of 1 vs 4, S1mple did not have the thought of protecting his gun. Instead, he tried hard to think about the opponent's position selection and actively looked for ways to break the game.
This kind of thinking is arrogant and conceited, and it also opened Xu Beibei's eyes.
In the future, S1mple can achieve that kind of achievement, perhaps because of this competitive spirit that refuses to admit defeat.
but.
He also has to admit that this Ukrainian teenager is a pure stress monster.
While veiling opponents while spitting teammates, he can even do two-line operations without hindrance.
As for rifle skills, S1mple doesn't show much overall.
When you feel where a person will be standing, pull the crosshair to preview, and then fine-tune the person in seconds, which is simple and neat.
No skills, just talent!
It is similar to SCREAM's teaching method.
This way of aiming was completely different from the mainstream sweeping robot-style aiming he had received.
But neither of the two aiming methods is better. Xu Beifang only thinks that each has its own advantages and disadvantages.
NIKO's rigorous sweeping robot-style aiming is more rigorous and easier to seize opportunities, but it consumes too much time and is more suitable for headwind situations to explore spots to find opportunities.
S1mple's very casual aiming method is more suitable for getting information and moving quickly in the first round of breakthrough.
At his current stage, he is more inclined to play like S1mple.
After all, breakout players sometimes need to pay attention to time and seize opportunities, and don't have so much time to carefully preview every point.
NIKO's talent of always keeping his sight on the front sight line is something that others cannot learn even if they want to.
'Looks like I could change my aim a little bit. ' Xu Beibei thought in his heart.
His previous aiming method was to approach NIKO. After all, Xu Beifang, the world's number one breakthrough player, did not deliberately imitate, but he was also approaching that style unknowingly.
But now it seems that the textbook-like search point preview may not be the only answer.
It's just that switching to this simpler preview requires more stringent requirements for his secondary positioning and search awareness.
His secondary positioning is good, but his awareness is still lacking.
Shaking his head, Xu Beibei turned on the deathmatch mode and started today's deathmatch training.
Compared with this group of top players, I am not even a star.
Still need to work hard...
It will be on the shelves next Wednesday, and I will work hard to save it. Then I will let you see the strength! !
(End of this chapter)
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