my name is blitz
Chapter 185 Amumu's Gank
Due to Blitzcrank's exaggerated behavior that he would rather lose a few last hits than let the pawn line into the tower easily, the top laner player on the purple side stayed under the tower, unable to get a minion for a long time With experience, I can only watch helplessly as the line of soldiers in the distance slowly crawls towards the bottom of our tower at the speed of a tortoise.
Although Blitzcrank paid the price of losing some last hits for such an extreme line control method, he has indeed achieved great success in the tactical purpose of suppressing the opponent's level development.
When the line of soldiers on the road finally approached the purple square tower for a certain distance, and was about to enter the range of the defense tower, its Teemo had successfully upgraded to level six.
And until this time, the purple Fangnuo player, who was able to start gaining pawn line experience, was still only at a pitiful level 4.
The extreme line control method just this time directly helped Britz suppress his opponent for two full levels online.
In this way, there is still a long time before the opponent's promise player has to rise to level [-] to learn the big move "Noxus Guillotine" and really pose a threat to its Teemo.During this period of time, Blitzcrank was still able to safely point towers, make up damage, and carry out the suppressing rhythm on the road.
Seeing that the pawn line was finally pushed under the opponent's tower, and seeing that the next wave of pawn lines from the purple side hadn't reached the line yet, Blitz ran away from the purple square tower and came to the river mouth. A mushroom bomb is planted in the grass.
Then it scratched its head with its little paws and thought about it seriously. It felt that this might not be enough, so it ran to the triangular grass on the upper right of the river to plant the second mushroom.
According to Blitz's original calm and cautious personality, when he is playing a position like the top laner, he will often buy a scout guard to insert in the river to prevent the opponent's jungler from coming to gank.
And this time, because he chose to play in Teemo's form, relatively speaking, buying eyes is not so necessary.
Teemo's ultimate skill "Grow Mushrooms", although the mushroom bombs planted cannot have a wider range of detection vision than the 75 yuan detection guard in the equipment store, but the advantage is that the duration of each mushroom is There are a full 10 minutes, which is much stronger than the eyes that can only last 3 minutes. In addition, the cd time for generating mushrooms is short and it does not cost money. As long as the mana is enough, give Teemo a 2-minute time You can set up a mushroom array that makes your opponent a headache.
Right now, the two mushroom bombs that Blitz has planted in the two bushes are aimed at the most likely route that the opponent's jungler will take when they come to gank, which can basically guarantee its survival and safety.
After planting two mushrooms, Blitzcrank was about to return to the line, but found that his "mushroom planting" skill cd had been cooled down again to generate a new mushroom bomb, so it turned around again, and in the Planted along the river road.
So...there is...no...problem.
After planting the mushrooms, Britz clapped his little hands, looked at the results of his planting, and nodded with satisfaction.
Back in front of the purple side's defense tower, the opponent's promising player is waving a huge ax to replenish troops, trying hard to make up for the previous loss of experience.
Since the opponent is under the tower, Blitz also gave up the idea of continuing to use skills and peace A to consume and harass. After all, its range is not far, and if he is harassed by the opposite player If a "ruthless iron hand" is pulled under the tower with an axe, it will only consume a lot of blood in vain, and there is even a risk of being killed and losing his head.
So it stood behind the minions and tapped the purple side's defense tower from time to time, killing some of the opponent's blood volume on the first tower.
When the wave of pawns under the tower is cleared by the opposing player and the purple defense tower, when the next wave of small soldiers reappears, the pawn line will be retreated to the middle of the line again, and it can still rely on the opponent's absence To six, continue to control the line to suppress the opponent.
More than six minutes into the game, the purple Fang Nuo player cleared the wave of minions under the tower, and finally reached level 5, and in the team's voice channel, the voice of the jungler Amumu player also rang: "No Get ready, I'm going to help you gank on the road."
When passing through the middle lane just now, the Amumu player cooperated with his middle laner Barrel to execute a gank on the blue mid laner Ryze. Although he did not complete the kill, he also successfully forced the flash of the Ryze player out , so that the opponent had no choice but to choose to return to the city under the tower.
At this time, Amumu's player level is only level five, and his blood volume is only less than two-thirds, but in his opinion, his state is enough to support him to complete a wave of ganks on the road.
"By the way, is Teemo flashing on the other side?"
Hearing his teammate's inquiry in the team's voice channel, the Nuo Hand player subconsciously looked at his summoner skill, and the [Flash] skill icon was still in the cooling recovery state, so he gave a positive answer: "No, Teemo's flash on the other side has about 40 to [-] seconds to cool down."
Just about 3 minutes ago, he and Teemo on the opposite side handed in the flash almost at the same time, so the cooldown time of the summoner skills of the two should be similar.
"Then there's no problem."
The Amumu players who got a definite answer are full of confidence.On the opposite side, there is a crispy top laner Teemo who has not flashed, as long as he is hit by his "Bandage Pull" and then followed by a "Ruthless Iron Hand" to pull him back, the two people's set of skill output will be played. , and then set it on fire, you can easily take the opponent's head.
"However, Teemo on the opposite side has a big move at level [-]. It seems that he planted mushrooms on the river just now," the Nuo hand player reminded his teammates: "Be careful not to step on the mushrooms, or Teemo on the other side will open the 'little' as soon as he notices it." Don't run away, if you run away, you will come in vain."
"Don't worry," the Amumu player smiled confidently: "Temo's mushrooms are usually grown in the grass, I can just walk out from the river—"
While talking, the Amumu player had already followed the river all the way to the river mouth. Before he finished speaking, he suddenly felt as if he had stepped on something soft under his feet.
Then there was a "bang" explosion.
"Damn, why are these mushrooms planted directly on the river road—" the Amumu player who unfortunately stepped on the mushroom bomb couldn't help being dumbfounded.
And at the same time he stepped on the mushroom bomb, his movements were completely exposed.
"I told you to be careful..." the Nuo player complained remorselessly, but seeing that the opponent's Teemo had turned on "Little Mo Run" and turned around to escape quickly under his own defense tower, he also immediately picked it up. The giant ax chased after him in a hurry, and at the same time called out in the voice channel of the team: "Follow up quickly! Use your bandage to hold Teemo and we can kill him!—"
"I know!" Player Amumu replied, dragging his small body whose movement speed was greatly reduced after being blown up by Teemo's mushroom, and struggled to get out from the mouth of the river.
Although the intention of the gank has been exposed, because the opponent Teemo pressed too deep just now, even if he realized the danger in advance and wanted to escape, Amumu, who came out after copying from the mouth of the river, was still able to kill him. Just cut it off.
Aiming at the small body of the opponent Teemo who was moving and fleeing quickly in "Little Mo Run", and predicting the opponent's position, Amumu directly "pulled the bandage", and a long and thin green bandage moved towards him. Shooting at the target——
But at the next moment, the little Timo's figure suddenly stopped, and unexpectedly moved a step to the lower left of the Amumu players, narrowly dodging this extremely dangerous "bandage pull".
"Mumu, you're not good enough, you didn't hit like this—" the Nuo player was so depressed that he wanted to scratch the wall. This time the skill missed, and if he couldn't control Teemo's stun first, it would be difficult to catch up It is possible for the target to kill it.
"It's not my fault, it's because Teemo's awareness of positioning is too good..." Player Amumu hurriedly defended himself.
But before he finished speaking, Amumu player's eyes suddenly widened: "Damn, what is this Teemo doing?—"
It turned out that after avoiding the "bandage pull", the little Teemo on the opposite side did not choose to continue running straight down the tower, but turned around and rushed towards Amumu at the mouth of the river! (To be continued.)
Although Blitzcrank paid the price of losing some last hits for such an extreme line control method, he has indeed achieved great success in the tactical purpose of suppressing the opponent's level development.
When the line of soldiers on the road finally approached the purple square tower for a certain distance, and was about to enter the range of the defense tower, its Teemo had successfully upgraded to level six.
And until this time, the purple Fangnuo player, who was able to start gaining pawn line experience, was still only at a pitiful level 4.
The extreme line control method just this time directly helped Britz suppress his opponent for two full levels online.
In this way, there is still a long time before the opponent's promise player has to rise to level [-] to learn the big move "Noxus Guillotine" and really pose a threat to its Teemo.During this period of time, Blitzcrank was still able to safely point towers, make up damage, and carry out the suppressing rhythm on the road.
Seeing that the pawn line was finally pushed under the opponent's tower, and seeing that the next wave of pawn lines from the purple side hadn't reached the line yet, Blitz ran away from the purple square tower and came to the river mouth. A mushroom bomb is planted in the grass.
Then it scratched its head with its little paws and thought about it seriously. It felt that this might not be enough, so it ran to the triangular grass on the upper right of the river to plant the second mushroom.
According to Blitz's original calm and cautious personality, when he is playing a position like the top laner, he will often buy a scout guard to insert in the river to prevent the opponent's jungler from coming to gank.
And this time, because he chose to play in Teemo's form, relatively speaking, buying eyes is not so necessary.
Teemo's ultimate skill "Grow Mushrooms", although the mushroom bombs planted cannot have a wider range of detection vision than the 75 yuan detection guard in the equipment store, but the advantage is that the duration of each mushroom is There are a full 10 minutes, which is much stronger than the eyes that can only last 3 minutes. In addition, the cd time for generating mushrooms is short and it does not cost money. As long as the mana is enough, give Teemo a 2-minute time You can set up a mushroom array that makes your opponent a headache.
Right now, the two mushroom bombs that Blitz has planted in the two bushes are aimed at the most likely route that the opponent's jungler will take when they come to gank, which can basically guarantee its survival and safety.
After planting two mushrooms, Blitzcrank was about to return to the line, but found that his "mushroom planting" skill cd had been cooled down again to generate a new mushroom bomb, so it turned around again, and in the Planted along the river road.
So...there is...no...problem.
After planting the mushrooms, Britz clapped his little hands, looked at the results of his planting, and nodded with satisfaction.
Back in front of the purple side's defense tower, the opponent's promising player is waving a huge ax to replenish troops, trying hard to make up for the previous loss of experience.
Since the opponent is under the tower, Blitz also gave up the idea of continuing to use skills and peace A to consume and harass. After all, its range is not far, and if he is harassed by the opposite player If a "ruthless iron hand" is pulled under the tower with an axe, it will only consume a lot of blood in vain, and there is even a risk of being killed and losing his head.
So it stood behind the minions and tapped the purple side's defense tower from time to time, killing some of the opponent's blood volume on the first tower.
When the wave of pawns under the tower is cleared by the opposing player and the purple defense tower, when the next wave of small soldiers reappears, the pawn line will be retreated to the middle of the line again, and it can still rely on the opponent's absence To six, continue to control the line to suppress the opponent.
More than six minutes into the game, the purple Fang Nuo player cleared the wave of minions under the tower, and finally reached level 5, and in the team's voice channel, the voice of the jungler Amumu player also rang: "No Get ready, I'm going to help you gank on the road."
When passing through the middle lane just now, the Amumu player cooperated with his middle laner Barrel to execute a gank on the blue mid laner Ryze. Although he did not complete the kill, he also successfully forced the flash of the Ryze player out , so that the opponent had no choice but to choose to return to the city under the tower.
At this time, Amumu's player level is only level five, and his blood volume is only less than two-thirds, but in his opinion, his state is enough to support him to complete a wave of ganks on the road.
"By the way, is Teemo flashing on the other side?"
Hearing his teammate's inquiry in the team's voice channel, the Nuo Hand player subconsciously looked at his summoner skill, and the [Flash] skill icon was still in the cooling recovery state, so he gave a positive answer: "No, Teemo's flash on the other side has about 40 to [-] seconds to cool down."
Just about 3 minutes ago, he and Teemo on the opposite side handed in the flash almost at the same time, so the cooldown time of the summoner skills of the two should be similar.
"Then there's no problem."
The Amumu players who got a definite answer are full of confidence.On the opposite side, there is a crispy top laner Teemo who has not flashed, as long as he is hit by his "Bandage Pull" and then followed by a "Ruthless Iron Hand" to pull him back, the two people's set of skill output will be played. , and then set it on fire, you can easily take the opponent's head.
"However, Teemo on the opposite side has a big move at level [-]. It seems that he planted mushrooms on the river just now," the Nuo hand player reminded his teammates: "Be careful not to step on the mushrooms, or Teemo on the other side will open the 'little' as soon as he notices it." Don't run away, if you run away, you will come in vain."
"Don't worry," the Amumu player smiled confidently: "Temo's mushrooms are usually grown in the grass, I can just walk out from the river—"
While talking, the Amumu player had already followed the river all the way to the river mouth. Before he finished speaking, he suddenly felt as if he had stepped on something soft under his feet.
Then there was a "bang" explosion.
"Damn, why are these mushrooms planted directly on the river road—" the Amumu player who unfortunately stepped on the mushroom bomb couldn't help being dumbfounded.
And at the same time he stepped on the mushroom bomb, his movements were completely exposed.
"I told you to be careful..." the Nuo player complained remorselessly, but seeing that the opponent's Teemo had turned on "Little Mo Run" and turned around to escape quickly under his own defense tower, he also immediately picked it up. The giant ax chased after him in a hurry, and at the same time called out in the voice channel of the team: "Follow up quickly! Use your bandage to hold Teemo and we can kill him!—"
"I know!" Player Amumu replied, dragging his small body whose movement speed was greatly reduced after being blown up by Teemo's mushroom, and struggled to get out from the mouth of the river.
Although the intention of the gank has been exposed, because the opponent Teemo pressed too deep just now, even if he realized the danger in advance and wanted to escape, Amumu, who came out after copying from the mouth of the river, was still able to kill him. Just cut it off.
Aiming at the small body of the opponent Teemo who was moving and fleeing quickly in "Little Mo Run", and predicting the opponent's position, Amumu directly "pulled the bandage", and a long and thin green bandage moved towards him. Shooting at the target——
But at the next moment, the little Timo's figure suddenly stopped, and unexpectedly moved a step to the lower left of the Amumu players, narrowly dodging this extremely dangerous "bandage pull".
"Mumu, you're not good enough, you didn't hit like this—" the Nuo player was so depressed that he wanted to scratch the wall. This time the skill missed, and if he couldn't control Teemo's stun first, it would be difficult to catch up It is possible for the target to kill it.
"It's not my fault, it's because Teemo's awareness of positioning is too good..." Player Amumu hurriedly defended himself.
But before he finished speaking, Amumu player's eyes suddenly widened: "Damn, what is this Teemo doing?—"
It turned out that after avoiding the "bandage pull", the little Teemo on the opposite side did not choose to continue running straight down the tower, but turned around and rushed towards Amumu at the mouth of the river! (To be continued.)
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