Reborn Game Pioneer
Chapter 234 When it comes to scaring people, Gu Feng is serious.
Chapter 234 When it comes to scaring people, Gu Feng is serious.
In order to ensure that there were not too many details left out and to be on the safe side, Gu Feng drank a pack of Dream Coffee at night. None of the names that appeared in the Dream Coffee were familiar to him, but he thought they were all powerful party players.
After all, "Paper Wedding Dress" is not a technology-oriented game. The difference between a good game and a bad game is simply the difference between watching more ads and less.
Therefore, Gu Feng guessed that those whose names were listed by Dream Coffee were probably those who had explored the details of the game to a certain extent.
Anyway, I didn’t recognize the name, so it didn’t matter who I chose. Gu Feng randomly picked a name that sounded good to him.
I have to say that after playing the game again with someone else's understanding of the game, Gu Feng really felt that this bag of coffee was well used.
It's different from just solving puzzles and clearing levels when you play it. For others, it's like playing another game. Basically, in any scene, you can pick out seven or eight details that can be found, a few of which Gu Feng knows. , a few of them he could guess, but more of them he had never heard of or noticed when playing.
Although I had expected in my heart that the details of this game would not be simple, but after I really understood it, the degree of difficulty was far beyond Gu Feng's expectation.
Originally, after eating memory jelly beans, he still disliked the poor quality of the game scene. He wanted to optimize it, but after getting to know the game again, optimization still needed to be optimized, but Gu Feng's mentality became much more cautious. But you can’t optimize key details without missing them or getting them wrong.
On Monday, Gu Feng announced the decision made during the previous meal at the regular weekly meeting. When the three of them talked about it at home, they also imagined how Wen Meng would react after hearing the news, either smiling happily or holding back. Live joy and maintain image.
But in fact, Wen Meng's reaction was still a little different from what they expected. His eyes were wide open, a little unbelievable, a little confused, and a little cute.
It was the first time for most people to see such an expression, and they couldn't help but find it interesting. It was a pity that they couldn't take out their mobile phones to take pictures during the meeting.
After getting home from get off work, Gu Feng finally remembered that there had been no lottery for another three or four months.
From February to May, game points basically come from several new games released during this period, such as "Dyson Sphere Project", "Bubble Hall", "Pokémon Battle Chess" and "Plants vs. Zombies" launched in mid-January. 》.
There are a total of more than 3100 million points, which is not much different from Gu Feng's estimate.
After all, for now, the main market for "Bubble Hall" is still domestic. Although "Dyson Sphere Project" has also achieved an excellent reputation internationally, because the game itself is too time-consuming and too hard-core, even if it is indeed excellent , The sales volume reached around 200 million and it was almost at the bottleneck, and the growth was already very slow in the future.
"Plants vs. Zombies" is gaining momentum. The number of players worldwide has exceeded [-] million, and its growth momentum is still fierce.
Although "Pokémon Chess" has shown the potential to be a big hit, but after all, it has only been online for a short time, and the points it provides must be small.
As far as these games are concerned, Gu Feng is already satisfied with having so many points.
On the contrary, once June is over, the only two games that continue to generate points are "Bubble Hall" and "Pokémon Battle Chess". The speed of point production is about to plummet, and new games will be released. It also becomes more imperative.
After three thousand draws in a row, there is no special output. There are three books of experience, one of music and sound effects, one of text, and one of levels.
Having learned from the past, Gu Feng knew that there was a certain degree of risk in leveling up after level 7, so he ate the three books in three nights.
吃完之后,文案等级终于是从6级(2%)提升到了7级(90.2%),音乐音效从7级(91%)提升到8级(91%),关卡从8级(91.2%)提升到9级(9.12%)。
It can be seen from the experience percentage of the level that there is indeed another watershed between level 9 and level 10.
Gu Feng doesn't know if there are higher levels above level 10, but as far as the current situation is concerned, level 1 to level 4 is a stage, and it only takes 10 experience points to upgrade. Level 5 to level 7 is a stage, and it takes 100 points to upgrade. Points of experience, level 8 to 9 is a stage, upgrading requires 1000 experience points, level 10 is another stage, upgrading requires 1 experience points.
It seems that upgrading is easy, but the difference of just one level from level 9 to level 10 is more than four times higher than the total experience required to upgrade from level 0 to level 9. Even if the lottery is changed to non-random, I think To upgrade from level 9 to level 10, it takes 10 thousand consecutive draws, which is 1 million points. How difficult is it?
Gu Feng was very satisfied with the result of this lottery draw.
For "Paper Wedding Dress", the ability to improve copywriting, music, sound effects, and levels is just icing on the cake, and it can't be called a timely charcoal, but adding three flowers is still worthy of a piece of charcoal. Quantitative changes lead to qualitative changes. Naturally, it can add a lot to the final quality of the game.
Needless to say, after the copywriting was improved, Gu Feng became more comfortable with polishing and modifying the plot.
The ability of music, sound effects and levels is also very important. The music in the original work is naturally excellent, but the sound effects are a bit 0-cent. After playing several works, the biggest impression left on Gu Feng by the sound effects is that every time he jumpscare "Buzzing" all of a sudden, underworld but not quite underworld, giving people a feeling of neither up nor down, neither embarrassing nor embarrassing. Apart from this fifty-cent sound effect, if Gu Feng thinks about it more, he can only get There is a fixed sound effect for new items, and there are definitely others, but the presence is almost zero.
As for the levels, the important thing naturally revolves around solving puzzles. Most of the puzzles in the game are actually good, but there are still a few that are a bit far-fetched or serious in design. Although overall they are harmless, If you can change it and strive for perfection, why not do it?
With this attitude of striving for perfection, Gu Feng worked very hard on "Paper Wedding Dress". Well... in terms of scary... Gu Feng is serious...
The improvement in picture quality is certain. After all, the original production team needs to consider costs when making small-scale games. Although Gu Feng also considers costs when making games, compared to the original production team, he has one of the biggest advantages, that is, he knows that he The game he is working on will be successful. He has more confidence in the game than the original production team, so he can be more generous in terms of cost investment.
The male and female protagonists of several generations in the game are actually very popular among players. Whether it is appearance or personality, Gu Feng has not made many changes in this aspect. It is nothing more than optimizing the modeling. The characters have rich and rich movements. After all, he has done a lot. With the ability to create cutscenes, there is no need to copy ppt-style dialogues and comic-style cutscenes.
Apart from these changes in the game, Gu Feng's requirements for the game's theme song are as demanding as ever.
There are many highlights of the second-generation paper wedding dress, and its theme song "Inseparable for Life and Ever After" is one of them. In the story, the touching love between Liang Shaoping and Zhu Xiaohong and this song set off and complement each other, creating a terrifying scene. The game brought players to tears, and its charm and appeal are evident.
In the original work, this song was already excellent. Gu Feng did not intend to make any changes to the lyrics and music. He just spent a few days running around to determine the final singer.
(End of this chapter)
In order to ensure that there were not too many details left out and to be on the safe side, Gu Feng drank a pack of Dream Coffee at night. None of the names that appeared in the Dream Coffee were familiar to him, but he thought they were all powerful party players.
After all, "Paper Wedding Dress" is not a technology-oriented game. The difference between a good game and a bad game is simply the difference between watching more ads and less.
Therefore, Gu Feng guessed that those whose names were listed by Dream Coffee were probably those who had explored the details of the game to a certain extent.
Anyway, I didn’t recognize the name, so it didn’t matter who I chose. Gu Feng randomly picked a name that sounded good to him.
I have to say that after playing the game again with someone else's understanding of the game, Gu Feng really felt that this bag of coffee was well used.
It's different from just solving puzzles and clearing levels when you play it. For others, it's like playing another game. Basically, in any scene, you can pick out seven or eight details that can be found, a few of which Gu Feng knows. , a few of them he could guess, but more of them he had never heard of or noticed when playing.
Although I had expected in my heart that the details of this game would not be simple, but after I really understood it, the degree of difficulty was far beyond Gu Feng's expectation.
Originally, after eating memory jelly beans, he still disliked the poor quality of the game scene. He wanted to optimize it, but after getting to know the game again, optimization still needed to be optimized, but Gu Feng's mentality became much more cautious. But you can’t optimize key details without missing them or getting them wrong.
On Monday, Gu Feng announced the decision made during the previous meal at the regular weekly meeting. When the three of them talked about it at home, they also imagined how Wen Meng would react after hearing the news, either smiling happily or holding back. Live joy and maintain image.
But in fact, Wen Meng's reaction was still a little different from what they expected. His eyes were wide open, a little unbelievable, a little confused, and a little cute.
It was the first time for most people to see such an expression, and they couldn't help but find it interesting. It was a pity that they couldn't take out their mobile phones to take pictures during the meeting.
After getting home from get off work, Gu Feng finally remembered that there had been no lottery for another three or four months.
From February to May, game points basically come from several new games released during this period, such as "Dyson Sphere Project", "Bubble Hall", "Pokémon Battle Chess" and "Plants vs. Zombies" launched in mid-January. 》.
There are a total of more than 3100 million points, which is not much different from Gu Feng's estimate.
After all, for now, the main market for "Bubble Hall" is still domestic. Although "Dyson Sphere Project" has also achieved an excellent reputation internationally, because the game itself is too time-consuming and too hard-core, even if it is indeed excellent , The sales volume reached around 200 million and it was almost at the bottleneck, and the growth was already very slow in the future.
"Plants vs. Zombies" is gaining momentum. The number of players worldwide has exceeded [-] million, and its growth momentum is still fierce.
Although "Pokémon Chess" has shown the potential to be a big hit, but after all, it has only been online for a short time, and the points it provides must be small.
As far as these games are concerned, Gu Feng is already satisfied with having so many points.
On the contrary, once June is over, the only two games that continue to generate points are "Bubble Hall" and "Pokémon Battle Chess". The speed of point production is about to plummet, and new games will be released. It also becomes more imperative.
After three thousand draws in a row, there is no special output. There are three books of experience, one of music and sound effects, one of text, and one of levels.
Having learned from the past, Gu Feng knew that there was a certain degree of risk in leveling up after level 7, so he ate the three books in three nights.
吃完之后,文案等级终于是从6级(2%)提升到了7级(90.2%),音乐音效从7级(91%)提升到8级(91%),关卡从8级(91.2%)提升到9级(9.12%)。
It can be seen from the experience percentage of the level that there is indeed another watershed between level 9 and level 10.
Gu Feng doesn't know if there are higher levels above level 10, but as far as the current situation is concerned, level 1 to level 4 is a stage, and it only takes 10 experience points to upgrade. Level 5 to level 7 is a stage, and it takes 100 points to upgrade. Points of experience, level 8 to 9 is a stage, upgrading requires 1000 experience points, level 10 is another stage, upgrading requires 1 experience points.
It seems that upgrading is easy, but the difference of just one level from level 9 to level 10 is more than four times higher than the total experience required to upgrade from level 0 to level 9. Even if the lottery is changed to non-random, I think To upgrade from level 9 to level 10, it takes 10 thousand consecutive draws, which is 1 million points. How difficult is it?
Gu Feng was very satisfied with the result of this lottery draw.
For "Paper Wedding Dress", the ability to improve copywriting, music, sound effects, and levels is just icing on the cake, and it can't be called a timely charcoal, but adding three flowers is still worthy of a piece of charcoal. Quantitative changes lead to qualitative changes. Naturally, it can add a lot to the final quality of the game.
Needless to say, after the copywriting was improved, Gu Feng became more comfortable with polishing and modifying the plot.
The ability of music, sound effects and levels is also very important. The music in the original work is naturally excellent, but the sound effects are a bit 0-cent. After playing several works, the biggest impression left on Gu Feng by the sound effects is that every time he jumpscare "Buzzing" all of a sudden, underworld but not quite underworld, giving people a feeling of neither up nor down, neither embarrassing nor embarrassing. Apart from this fifty-cent sound effect, if Gu Feng thinks about it more, he can only get There is a fixed sound effect for new items, and there are definitely others, but the presence is almost zero.
As for the levels, the important thing naturally revolves around solving puzzles. Most of the puzzles in the game are actually good, but there are still a few that are a bit far-fetched or serious in design. Although overall they are harmless, If you can change it and strive for perfection, why not do it?
With this attitude of striving for perfection, Gu Feng worked very hard on "Paper Wedding Dress". Well... in terms of scary... Gu Feng is serious...
The improvement in picture quality is certain. After all, the original production team needs to consider costs when making small-scale games. Although Gu Feng also considers costs when making games, compared to the original production team, he has one of the biggest advantages, that is, he knows that he The game he is working on will be successful. He has more confidence in the game than the original production team, so he can be more generous in terms of cost investment.
The male and female protagonists of several generations in the game are actually very popular among players. Whether it is appearance or personality, Gu Feng has not made many changes in this aspect. It is nothing more than optimizing the modeling. The characters have rich and rich movements. After all, he has done a lot. With the ability to create cutscenes, there is no need to copy ppt-style dialogues and comic-style cutscenes.
Apart from these changes in the game, Gu Feng's requirements for the game's theme song are as demanding as ever.
There are many highlights of the second-generation paper wedding dress, and its theme song "Inseparable for Life and Ever After" is one of them. In the story, the touching love between Liang Shaoping and Zhu Xiaohong and this song set off and complement each other, creating a terrifying scene. The game brought players to tears, and its charm and appeal are evident.
In the original work, this song was already excellent. Gu Feng did not intend to make any changes to the lyrics and music. He just spent a few days running around to determine the final singer.
(End of this chapter)
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