Reborn Game Pioneer
Chapter 267 The first CG and real machine promotional video
Chapter 267 The first CG and real machine promotional video
Just like clothes are attractive to women, passionate things like guns and mechas are also attractive to men in a different way.
When game development was still in its earliest stages, shooting games and action games were already emerging in endlessly. To this day, both of them, as evergreen trees in the history of games, still occupy a considerable share of the market.
With the golden sign that the products produced by the original intention must be high-quality, all players wish that the original intention would start with their favorite game types earlier.
But so far, action game enthusiasts are happy, casual game players are happy, RTS guys are even more happy, and there are also audio games, simulation management, puzzle solving and other types...
Even those who work on RPGs are extremely happy with "Xianlu".
Only FPS can only watch others enjoy themselves until now. Although they can also enjoy themselves, this feeling is like going out for a big dinner and the table is full of other people's favorite dishes. Although these dishes They also thought it was good after eating it, but they always felt that it was almost meaningless because they didn't have their favorite dish.
But now, Chu Xin finally remembered them. Although it was a little late, fortunately they were not unwanted orphans.
Not much information was revealed in the interview. Players only roughly understood that this is a relatively special FPS game. What is said is that there are many heroes with their own characteristics in the game, and each hero has its own unique skills and abilities. mechanism.
Since the MOBA game has not yet come out, players' understanding of heroes is still somewhat vague, but from the description, it seems that this is somewhat similar to the different role positions and skills of different cards in card games.
Fortunately, the original intention did not whet their appetite for too long, and the game's promotional video and game CG were released two days later.
Seeing that the new game actually has CG, the players were all refreshed. In their impression, the only game that Chuxin had used CG before was "StarCraft". This new game also uses CG, isn't it... …
Can’t wait to turn on CG.
First of all, what comes into view is the short animation of Chuxin’s logo.
Two pure white orchids were floating gracefully in the sky. They collided and flew up and down in the air like a whole. As the camera zoomed in, the flowers could be seen from a clearer perspective. As the children dance, for a while, there are two intertwined white orchids, and for a while, there is a maple leaf as red as sunset. When the picture finally freezes on the front of the maple leaf, the two words "original intention" emerge from below the logo.
Seeing this familiar short animation again, people's mood is completely different from when they first watched "StarCraft".
At that time, although there was a little expectation before seeing it, most of it was still doubt. At this moment, it was almost full of expectation, with almost no doubt at all.
Enter the main film...
In the desolate Gobi desert filled with yellow sand, the setting sun shines slantingly, and the soldiers hang their heads in mourning, their eyes full of confusion about the future...
Suddenly, they looked up, and Pharaoh appeared like a hero from the yellow sand and the setting sun, spraying blue tail flames.
"We are hope."
In a quiet corner at night, someone has a broken arm, someone is drunk and depressed, the dazzling red paint on the wall, the fluttering posters...
The camera panned from near to far, and Reinhardt, who was wearing armor, struck down with a heavy hammer, causing blue ripples.
"We are Glory!"
In the icy sky where snowflakes danced wildly, a manned mecha headed forward facing the terrifying black shadow that could not see the whole picture.
"We are courage!"
The hysterical terrorist wearing a black hood and holding a submachine gun suddenly turned around. In fear, the cold and handsome Soldier 76 slammed down the gun butt.
"We are justice."
The little girl who was trapped in the ruins was scared and desperate. Suddenly, a light appeared. She looked up, and an angel stretched out his hand to her under the light of hope.
"We are mercy."
On the city streets, a blue light flashed like lightning, and the screen slowed down. Tracer hung upside down in the air, firing with two guns to block the enemies behind her who did not enter the screen.
"We are determined."
A dragon in the attire of a master stands on the top of the mountain, on the sea of clouds, in the cold wind of bleak autumn leaves, with his eyes closed and his bow raised, as if he is one with nature.
"We are harmony."
When the light of hope quickly rose into the sky, all the heroes appeared on the high-rise building. Some were holding their chests, some were akimbo, some were leaning on mechas, some were sitting on the edge of the building... some had cold eyes, some had expressions. Solemn, some people looked sad, some smiled happily...
"We are Overwatch!"
This is the unanimous belief of everyone, and the CG ends here.
Compared with "StarCraft", this CG is very short, just over 1 minute. Although it only shows close-up shots of several heroes, the core ideas of the game have been conveyed.
This is a group of heroes who protect their homeland and hope for peace. Needless to say, the meaning and purpose of the heroes' fighting is to "watch"!
However, players don’t care too much about this. What they care about is that the heroes in this game seem to be very cool!
There are future fighters who can fly into the sky, Chinese archers who hide in the mountains, beautiful girls who control mechas, glorious and holy holy angels, and phantom-like boys with two guns...
Although I can’t see what’s going on in the game, it looks like something worth looking forward to.
However, Gu Feng obviously guessed what they were thinking. In addition to this short CG, another promotional video showed the actual effects of the game.
On Highway 66, Widowmaker shot out a hook and grabbed the cliff and flew into the air. The sniper scope unfolded and the crosshair instantly locked onto the enemy in the distance.
There was a "bang" sound, and the bullet rotated through the sky in post-processed slow motion, leaving a straight air wave trajectory in the air.
The bullet accurately shot into the enemy's head, and the headshot kill prompt sounded.
Similar post-processed wonderful operations include Pharah's justice from the sky, Death's "spa spa", Mercy's heroic immortality, Junkrat's bomb tires... and the final dragon's arrival of the dragon!
"Damn it! The last one is too cool. Isn't this a big move? Shoot a dragon directly out. Is it possible that it will be instantly killed if it touches it?"
"The one flying in the sky looks a bit cool. The choice of the output position should be very flexible. Damn, I really want to play it now, ahhhhh!"
"A beautiful girl paired with a mecha, I can only say that Maple God really understands it!"
"Let me tell you, the lines in this game are really touching. I love it."
"I heard from a friend of mine that someone else, Chuxin, has a professional dubbing team. After playing Chuxin's games, you can tell when you play other games. There is really no comparison between amateurs and professionals."
(End of this chapter)
Just like clothes are attractive to women, passionate things like guns and mechas are also attractive to men in a different way.
When game development was still in its earliest stages, shooting games and action games were already emerging in endlessly. To this day, both of them, as evergreen trees in the history of games, still occupy a considerable share of the market.
With the golden sign that the products produced by the original intention must be high-quality, all players wish that the original intention would start with their favorite game types earlier.
But so far, action game enthusiasts are happy, casual game players are happy, RTS guys are even more happy, and there are also audio games, simulation management, puzzle solving and other types...
Even those who work on RPGs are extremely happy with "Xianlu".
Only FPS can only watch others enjoy themselves until now. Although they can also enjoy themselves, this feeling is like going out for a big dinner and the table is full of other people's favorite dishes. Although these dishes They also thought it was good after eating it, but they always felt that it was almost meaningless because they didn't have their favorite dish.
But now, Chu Xin finally remembered them. Although it was a little late, fortunately they were not unwanted orphans.
Not much information was revealed in the interview. Players only roughly understood that this is a relatively special FPS game. What is said is that there are many heroes with their own characteristics in the game, and each hero has its own unique skills and abilities. mechanism.
Since the MOBA game has not yet come out, players' understanding of heroes is still somewhat vague, but from the description, it seems that this is somewhat similar to the different role positions and skills of different cards in card games.
Fortunately, the original intention did not whet their appetite for too long, and the game's promotional video and game CG were released two days later.
Seeing that the new game actually has CG, the players were all refreshed. In their impression, the only game that Chuxin had used CG before was "StarCraft". This new game also uses CG, isn't it... …
Can’t wait to turn on CG.
First of all, what comes into view is the short animation of Chuxin’s logo.
Two pure white orchids were floating gracefully in the sky. They collided and flew up and down in the air like a whole. As the camera zoomed in, the flowers could be seen from a clearer perspective. As the children dance, for a while, there are two intertwined white orchids, and for a while, there is a maple leaf as red as sunset. When the picture finally freezes on the front of the maple leaf, the two words "original intention" emerge from below the logo.
Seeing this familiar short animation again, people's mood is completely different from when they first watched "StarCraft".
At that time, although there was a little expectation before seeing it, most of it was still doubt. At this moment, it was almost full of expectation, with almost no doubt at all.
Enter the main film...
In the desolate Gobi desert filled with yellow sand, the setting sun shines slantingly, and the soldiers hang their heads in mourning, their eyes full of confusion about the future...
Suddenly, they looked up, and Pharaoh appeared like a hero from the yellow sand and the setting sun, spraying blue tail flames.
"We are hope."
In a quiet corner at night, someone has a broken arm, someone is drunk and depressed, the dazzling red paint on the wall, the fluttering posters...
The camera panned from near to far, and Reinhardt, who was wearing armor, struck down with a heavy hammer, causing blue ripples.
"We are Glory!"
In the icy sky where snowflakes danced wildly, a manned mecha headed forward facing the terrifying black shadow that could not see the whole picture.
"We are courage!"
The hysterical terrorist wearing a black hood and holding a submachine gun suddenly turned around. In fear, the cold and handsome Soldier 76 slammed down the gun butt.
"We are justice."
The little girl who was trapped in the ruins was scared and desperate. Suddenly, a light appeared. She looked up, and an angel stretched out his hand to her under the light of hope.
"We are mercy."
On the city streets, a blue light flashed like lightning, and the screen slowed down. Tracer hung upside down in the air, firing with two guns to block the enemies behind her who did not enter the screen.
"We are determined."
A dragon in the attire of a master stands on the top of the mountain, on the sea of clouds, in the cold wind of bleak autumn leaves, with his eyes closed and his bow raised, as if he is one with nature.
"We are harmony."
When the light of hope quickly rose into the sky, all the heroes appeared on the high-rise building. Some were holding their chests, some were akimbo, some were leaning on mechas, some were sitting on the edge of the building... some had cold eyes, some had expressions. Solemn, some people looked sad, some smiled happily...
"We are Overwatch!"
This is the unanimous belief of everyone, and the CG ends here.
Compared with "StarCraft", this CG is very short, just over 1 minute. Although it only shows close-up shots of several heroes, the core ideas of the game have been conveyed.
This is a group of heroes who protect their homeland and hope for peace. Needless to say, the meaning and purpose of the heroes' fighting is to "watch"!
However, players don’t care too much about this. What they care about is that the heroes in this game seem to be very cool!
There are future fighters who can fly into the sky, Chinese archers who hide in the mountains, beautiful girls who control mechas, glorious and holy holy angels, and phantom-like boys with two guns...
Although I can’t see what’s going on in the game, it looks like something worth looking forward to.
However, Gu Feng obviously guessed what they were thinking. In addition to this short CG, another promotional video showed the actual effects of the game.
On Highway 66, Widowmaker shot out a hook and grabbed the cliff and flew into the air. The sniper scope unfolded and the crosshair instantly locked onto the enemy in the distance.
There was a "bang" sound, and the bullet rotated through the sky in post-processed slow motion, leaving a straight air wave trajectory in the air.
The bullet accurately shot into the enemy's head, and the headshot kill prompt sounded.
Similar post-processed wonderful operations include Pharah's justice from the sky, Death's "spa spa", Mercy's heroic immortality, Junkrat's bomb tires... and the final dragon's arrival of the dragon!
"Damn it! The last one is too cool. Isn't this a big move? Shoot a dragon directly out. Is it possible that it will be instantly killed if it touches it?"
"The one flying in the sky looks a bit cool. The choice of the output position should be very flexible. Damn, I really want to play it now, ahhhhh!"
"A beautiful girl paired with a mecha, I can only say that Maple God really understands it!"
"Let me tell you, the lines in this game are really touching. I love it."
"I heard from a friend of mine that someone else, Chuxin, has a professional dubbing team. After playing Chuxin's games, you can tell when you play other games. There is really no comparison between amateurs and professionals."
(End of this chapter)
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