Reborn Game Pioneer
Chapter 272 The first console game
Chapter 272 The first console game
Players buy consoles mainly for games. After understanding this point, it is not difficult to understand why so many console games are exclusive games.
Isn’t this nonsense? If a game can be played on a computer or mobile phone, players will spend money to buy a console to play it when they are full.
So even for Switch, no matter how hyped it is, or even if it lists 100 advantages, it cannot avoid the fact that it needs star games to drive sales.
At the very least, if a game console wants to quickly expand and occupy the market in the early stages, any off-board strategy will not be as effective and direct as monopolizing a star game.
Only when the sales volume and game share of this game console truly reach an upward bottleneck will its reliance on exclusive games gradually become less important.
Once you understand this, you will understand that most of these are just icing on the cake, things that players want to play for. The reason why you are determined to make up your own mind.
In today's world, the status of console games is even more embarrassing than the original casual games. Although the original casual games were disliked by players and considered childish, there are still people who do not feel childish or who are childish due to their age and psychology. People want to play, but PC games have developed too fast. It took less than two years for mobile phones to transition from button machines to smartphones on a large scale, and consoles suddenly became victims of the technological leap.
Technological leaps are the same as running. If you take a big step, problems are always likely to occur. Unfortunately for the host, it is the egg that gets pulled when you take a big step.
Of course, Gu Feng would not be so arrogant as to just make a console game that was a big hit in his previous life, and he would definitely be able to conquer the hard core of console games. The players back then came from the era of the Little Overlord red and white consoles. Whether it was their feelings or gaming experience, they were big. Most people actually have a general idea of the mainframe in their minds.
But the people here are different. People basically have no confidence in the console. Past experience has left them with the most profound comment about the console: "What j8 thing? It's a shit!"
If you want to change people's bad impressions of consoles and console games, you must proceed with caution. You must think carefully about all aspects of consoles, games, and publicity.
Of course, when it comes to choosing your first console game, you can’t be too casual.
In fact, when he first thought about making a console game, the first game that Gu Feng thought of was "The Legend of Zelda: Breath of the Wild."
This open-world action-adventure game won both the Golden Joystick Game of the Year and the TGA Game of the Year in one fell swoop. Of course, the quality is unquestionable. Its sales volume exceeded 1 million, and it received full marks from many media. It can be said that, The global sales of Switch can exceed [-] million units, and "The Legend of Zelda: Breath of the Wild" definitely contributes a lot.
But later, after thinking about it carefully, Gu Feng gave up this choice.
Because with the current computer configuration, there is no problem in supporting Zelda to run at the highest configuration. Going even further, it is a better choice to use VR technology to host this game.
What Gu Feng is worried about is that if Zelda is made and made exclusive to new consoles, players may not buy it.
Why is a game that you can obviously play on a computer exclusive to a console?I'm crazy about making money, my appearance is too ugly, my original intention has changed... When the time comes, such online public opinions will inevitably be inevitable.
From the original intention to the present, the greatest wealth is the high-reputation brand image gradually established through one game after another. If the work "The Legend of Zelda: Breath of the Wild" not only fails to save the console game, it will ruin it with one hand. Gu Feng would definitely not be able to accept the reputation he had worked so hard to build without losing his original intention.
Zelda can be made in the future, or it can be changed to a game with a Chinese world background. After all, its greatest charm is mainly in the gameplay. As long as the soul of the gameplay is still there, there is no problem if the shell is replaced with something else.
After ruling out Zelda, Gu Feng did not rush to consider the feasibility of other console games one by one, but analyzed what elements the game he needed should have.
Regarding this point, it is not difficult to think about it. If you want this game to avoid the worries mentioned above, it is nothing more than making this game play its greatest charm only on the console.
If you want to have unique expressive power on the console, it is naturally difficult to operate the buttons. After all, the handle only has a few buttons and the computer has as many buttons.
Button operations and even joystick operations can be easily done with a computer, but don’t forget that both the console and the mobile phone have an advantage that computers simply cannot compare with, and that is portability!
On the basis of portability, there are many things that can be done in the game, such as gravity sensing and body sensing, which are difficult for computers to do. Although VR can obviously do better in these two aspects, after all, it is It cannot be carried around. Firstly, it is only suitable for home use. Secondly, the console and mobile phone are much cheaper than VR equipment. Thirdly, the real-life movements allow players to exercise while enjoying the game. It can be said that it kills two birds with one stone.
In this way, the original masterpiece of Switch, "Super Mario Odyssey" naturally appeared in Gu Feng's mind.
As the first Mario series game launched on the switch, "Super Mario Odyssey" has achieved sales of over 1200 million in just one year after its launch. It is almost the best console game, the best action game, and the best adventure game. I took everything I had.
The game operations of "Super Mario Odyssey" fully reflect the advantages of the Joy-Con handle.
Players can complete some specific operations through different hand movements, such as waving the handle in circles to control Mario's scrolling, waving the handle to throw hats, etc.
This game can run stably at 60 frames on the switch at all times, with basically no picture fluctuations or game lags.
Of course, facing the embarrassing situation that console games are currently in, just a "Super Mario Odyssey" may not be enough to carry, so for the sake of stability, Gu Feng decided to also move a masterpiece from another somatosensory game. Come out and compete, this game is "Fitness Ring Adventure".
One of the two games satisfies the needs of parents and children, couples, and friends to enjoy games together, and the other satisfies people's dream of playing sports and fitness at the same time. Both games are both somatosensory games, and both have the greatest expressiveness that can only be exerted on the console. features and are irreplaceable in terms of equipment.
After thinking about it, the ice-breaking game for the console has been decided. As for "The Legend of Zelda: Breath of the Wild" and "Assemble!"Let’s talk about games such as “Animal Crossing”, “Mario Kart 8”, and “Two Players” in the future.
(End of this chapter)
Players buy consoles mainly for games. After understanding this point, it is not difficult to understand why so many console games are exclusive games.
Isn’t this nonsense? If a game can be played on a computer or mobile phone, players will spend money to buy a console to play it when they are full.
So even for Switch, no matter how hyped it is, or even if it lists 100 advantages, it cannot avoid the fact that it needs star games to drive sales.
At the very least, if a game console wants to quickly expand and occupy the market in the early stages, any off-board strategy will not be as effective and direct as monopolizing a star game.
Only when the sales volume and game share of this game console truly reach an upward bottleneck will its reliance on exclusive games gradually become less important.
Once you understand this, you will understand that most of these are just icing on the cake, things that players want to play for. The reason why you are determined to make up your own mind.
In today's world, the status of console games is even more embarrassing than the original casual games. Although the original casual games were disliked by players and considered childish, there are still people who do not feel childish or who are childish due to their age and psychology. People want to play, but PC games have developed too fast. It took less than two years for mobile phones to transition from button machines to smartphones on a large scale, and consoles suddenly became victims of the technological leap.
Technological leaps are the same as running. If you take a big step, problems are always likely to occur. Unfortunately for the host, it is the egg that gets pulled when you take a big step.
Of course, Gu Feng would not be so arrogant as to just make a console game that was a big hit in his previous life, and he would definitely be able to conquer the hard core of console games. The players back then came from the era of the Little Overlord red and white consoles. Whether it was their feelings or gaming experience, they were big. Most people actually have a general idea of the mainframe in their minds.
But the people here are different. People basically have no confidence in the console. Past experience has left them with the most profound comment about the console: "What j8 thing? It's a shit!"
If you want to change people's bad impressions of consoles and console games, you must proceed with caution. You must think carefully about all aspects of consoles, games, and publicity.
Of course, when it comes to choosing your first console game, you can’t be too casual.
In fact, when he first thought about making a console game, the first game that Gu Feng thought of was "The Legend of Zelda: Breath of the Wild."
This open-world action-adventure game won both the Golden Joystick Game of the Year and the TGA Game of the Year in one fell swoop. Of course, the quality is unquestionable. Its sales volume exceeded 1 million, and it received full marks from many media. It can be said that, The global sales of Switch can exceed [-] million units, and "The Legend of Zelda: Breath of the Wild" definitely contributes a lot.
But later, after thinking about it carefully, Gu Feng gave up this choice.
Because with the current computer configuration, there is no problem in supporting Zelda to run at the highest configuration. Going even further, it is a better choice to use VR technology to host this game.
What Gu Feng is worried about is that if Zelda is made and made exclusive to new consoles, players may not buy it.
Why is a game that you can obviously play on a computer exclusive to a console?I'm crazy about making money, my appearance is too ugly, my original intention has changed... When the time comes, such online public opinions will inevitably be inevitable.
From the original intention to the present, the greatest wealth is the high-reputation brand image gradually established through one game after another. If the work "The Legend of Zelda: Breath of the Wild" not only fails to save the console game, it will ruin it with one hand. Gu Feng would definitely not be able to accept the reputation he had worked so hard to build without losing his original intention.
Zelda can be made in the future, or it can be changed to a game with a Chinese world background. After all, its greatest charm is mainly in the gameplay. As long as the soul of the gameplay is still there, there is no problem if the shell is replaced with something else.
After ruling out Zelda, Gu Feng did not rush to consider the feasibility of other console games one by one, but analyzed what elements the game he needed should have.
Regarding this point, it is not difficult to think about it. If you want this game to avoid the worries mentioned above, it is nothing more than making this game play its greatest charm only on the console.
If you want to have unique expressive power on the console, it is naturally difficult to operate the buttons. After all, the handle only has a few buttons and the computer has as many buttons.
Button operations and even joystick operations can be easily done with a computer, but don’t forget that both the console and the mobile phone have an advantage that computers simply cannot compare with, and that is portability!
On the basis of portability, there are many things that can be done in the game, such as gravity sensing and body sensing, which are difficult for computers to do. Although VR can obviously do better in these two aspects, after all, it is It cannot be carried around. Firstly, it is only suitable for home use. Secondly, the console and mobile phone are much cheaper than VR equipment. Thirdly, the real-life movements allow players to exercise while enjoying the game. It can be said that it kills two birds with one stone.
In this way, the original masterpiece of Switch, "Super Mario Odyssey" naturally appeared in Gu Feng's mind.
As the first Mario series game launched on the switch, "Super Mario Odyssey" has achieved sales of over 1200 million in just one year after its launch. It is almost the best console game, the best action game, and the best adventure game. I took everything I had.
The game operations of "Super Mario Odyssey" fully reflect the advantages of the Joy-Con handle.
Players can complete some specific operations through different hand movements, such as waving the handle in circles to control Mario's scrolling, waving the handle to throw hats, etc.
This game can run stably at 60 frames on the switch at all times, with basically no picture fluctuations or game lags.
Of course, facing the embarrassing situation that console games are currently in, just a "Super Mario Odyssey" may not be enough to carry, so for the sake of stability, Gu Feng decided to also move a masterpiece from another somatosensory game. Come out and compete, this game is "Fitness Ring Adventure".
One of the two games satisfies the needs of parents and children, couples, and friends to enjoy games together, and the other satisfies people's dream of playing sports and fitness at the same time. Both games are both somatosensory games, and both have the greatest expressiveness that can only be exerted on the console. features and are irreplaceable in terms of equipment.
After thinking about it, the ice-breaking game for the console has been decided. As for "The Legend of Zelda: Breath of the Wild" and "Assemble!"Let’s talk about games such as “Animal Crossing”, “Mario Kart 8”, and “Two Players” in the future.
(End of this chapter)
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