Reborn Game Pioneer

Chapter 286: Transformation of technology and improvement of efficiency

Chapter 286: Transformation of technology and improvement of efficiency
Since the release of "Heroes of Fire", the sales growth momentum in the first half month has been extremely exaggerated, reaching 1.3 million sales in just half a month. This is naturally due to the school starting to exert its efforts, but the sales volume has reached this level. frightening.

Naturally, peers are envious of this, but what they are envious about is not how much money they can make from such sales. After all, the original intention of this game is not to make money. It is not an exaggeration to say that it is generated for love, no... it is even better than It’s too much to generate electricity for love, but to donate money to generate electricity for love.

Everyone knows that "Heroes of Fire" must be purchased under a real name, and after purchase, those who can play it must have played it for more than 2 hours, and those who cannot play it must watch the entire movie to be considered an effective turnover. Although some fools think this is deliberately disgusting from the beginning. People just want to spend less money, but everyone understands that this is to prevent someone from deliberately cheating on the order and secretly ulterior motive.

Naturally, it is impossible for all of the 1.3 million sales to be converted into effective sales, but it is not a big problem if the effective sales account for [-]%. After all, as long as a game is not too bad, it is easy to play for two hours, not to mention "Heroes of Fire" The quality itself is not a rubbish game.

Calculated in this way, it is equivalent to having spent more than 5 million in this bet in just half a month.

Of course, 5 million is not something to be envied, but what they envy is the reputation that the original intention has accumulated during this period. If they invest 10 billion, they can attract 1000 million loyal users to their company. People like Du Jianghai will be extremely happy. .

Especially when they learned from some source that they had received technical support from the state when they originally made this game, they became even more envious, greedy, and angry.

This is not a wolf coming, this is clearly a tiger coming out of the mountain.

But what else can they do? They can only meet and study as usual. There are still many things worth thinking about and learning in "Heroes of Fire". If you want to make a long-term career in an industry, it is definitely not advisable to rest on your laurels. In the past, they only considered What Feng learned is to be brave in innovation, and another advantage is that they are good at learning.

Chuxin restarted "Super Mario Odyssey" within two days after the release of "Heroes of Fire".

After half a year of hard work, the entire "Heroes of Fire" project team members have experienced a qualitative improvement in their technical capabilities. In the Internet industry, technologies seem numerous and complicated, but in fact many things are common. When put into practice, ideas and experience are more valuable than a single technology.

Take testing as an example. For any company, testing is mainly either manual testing, automated testing, or both. During the testing process, whether it is manual or automated, more or less tools will always be used. It is impossible to imagine that everything can be done with excel sheets and word documents alone.

There are various testing tools. Most companies may use some open source ones that are highly popular and have good reputations, such as postman for interface testing, LoadRunner for performance testing, ZenTao for bug management and use case management, etc. A small number of them are great. Some companies will also develop self-developed testing tools specifically for testing tools, such as the famous Chrysanthemum Factory.

If a tester has worked in the Chrysanthemum Factory for four or five years, for him, basically the open source tools on the market are not very useful. If one day he leaves his job and plans to change to another company, that company The recruitment requirements clearly state that you are proficient in or proficient in LoadRunner, Jmeter, etc. Can HR take a fancy to this person's resume?Even if he is chosen, can this person pass the technical test?
The answer is most likely no problem. Why?This person has never used tools such as LoadRunner. Even if he knew it before, it is normal for him to completely forget it after a few months, let alone four or five years.

It's very simple. Tools are all for work. Although this person may not be able to answer technical questions related to LoadRunner, if others have had experience in performance testing at Juhua Factory before, what should be tested and how to test it? What are the points to pay attention to and which areas are most likely to cause problems? People’s experience is real.

Tools can be learned quickly as long as people are not too stupid. Under such recruitment conditions, it is really difficult for a person who has no work experience but is familiar with LoadRuner to compete with someone who has two years of performance testing experience. And people who have never used LoadRunner.

To give the simplest example, employee A is proficient in a certain tool and can find 10 bugs in an hour when testing a certain product. The severity of these bugs may be fatal, serious, general, or recommended, but these bugs all belong to It's relatively easy to find. Maybe anyone else can find it, but not as fast as him.

Employee B is not familiar with this tool, and may have to ask people like Employee A for advice when using it. When testing the same product, he only found 1 bug in an hour, and this bug may not even be fatal. It is serious, but it may be because the reproduction conditions are harsh, or because you must be familiar with certain code logic to find the bug, or because the bug phenomenon is only 1p of the 300p data in 1 minute has data anomalies.

Although the number of bugs found by the two and the total KPI are very different, the reality is that the value of the one bug found by employee B is much greater than the 1 or even 10 similar problems found by employee A. The company recruits employee B. The purpose is to help the product find hidden bugs that cannot be found by inexperienced tests.

If you don’t know how to use the tools, you will be able to master it after using it for ten days and a half. However, this kind of valuable experience accumulated through time and practice cannot be learned by newcomers in a short time.

This principle is common to any industry. Why are people willing to offer higher wages to people with more years of work experience? Capitalists are not fools after all.

The original intention now is to get a valuable training in "Heroes of Fire". In the past six months, they have encountered more than a hundred problems and pitfalls, and now, these things have been completely transformed into their most precious heritage.

It can be said that if any member of the "Heroes of Fire" project team goes out to find a job after completing this project, his net worth will increase by at least 5k. This is an opportunity in the workplace.

Under such circumstances, "Super Mario Odyssey", which was expected to be a stumbling block, has turned out to be extremely smooth. Most of the problems encountered have been easily solved by these guys, even if they occasionally encounter a difficult one, a few You can probably find a way to solve the problem by getting together as individuals to discuss. If it still doesn't work, just bring more people to a meeting. Under the brainstorming, you can always find solutions from past experience.

This is just like when faced with the same mathematical problem, primary school students only know addition, subtraction, multiplication and division, or linear equations of two variables. Middle school students may think of using derivatives, and college students may think of methods such as matrices and Bernoulli equations. Chuxin employees, they are in this situation now. Faced with the same problem, they have been able to think of more solutions.

"Super Mario Odyssey" itself is not actually a game that is very difficult to develop. With the gameplay clearly explained by Gu Feng, for game production, there are only so-called technical issues left.

And when this technical problem was no longer a problem, Chuxin's first console game was successfully released in less than two months after the restart. At about the same time, the first batch of The host equipment has also been produced and has been put into storage.

(End of this chapter)

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