I! NS game designer
Chapter 109 Chapter 106 Raising a Dutiful Son
Chapter 109 Chapter 106 Raising a Dutiful Son
In this world, GF does not have a so-called predecessor, which means it does not have the support of initial fans like Platinum Studio. A good game determines the future development of GF.
Its release cycle is very long and it takes a while, maybe 10 or 20 years, to slowly develop its popularity and cultivate a group of players of its own.
Also known as purification, this method is disgusting, but it works.
Then within a period of time, GF must ensure that every character in the game can be clearly seen by players, and they must believe that these are people from another world.
This kind of gameplay is very important for the game designer, because he will finally get the results he wants through monthly testing and discussions with the company's senior management.
In this case, after the game is launched, it will face a large amount of resource investment. These resources need a stable channel to use, and how to transform the advantages in their hands into power.
Although it is not a well-known game company, it can use major media and websites to build momentum for the game, and it can also promote it in various ways to make the game more attractive to players.
In today's era when the game industry has been finalized, it is difficult for a new game to succeed if it does not have the ability to innovate and cannot keep up with the traffic of the times.
Because the core audience is just so many people, how to break through it?
To turn some people who are not the core group into the core group?
Very simple.
You need to make players feel that you have gone through tremendous pressure to put this game on the shelves, and you need to make players feel that you really want to make a good game.
Let players feel that you like to develop Pokémon in places where others cannot set foot, and there are not many Two-dimensional places in the world to develop Pokémon.
Pokémon was developed at a time when simple 2D and 2.5D games were everywhere at home and abroad. When games with krypton gold gift packs and skin-changing games for various props were everywhere at home and abroad, a yellow-skinned mouse was created.
It makes players feel that you are going in the opposite direction every time, but every time you succeed, it makes players feel how much pressure you are under to plan, and makes them feel that this is a product of Big Ivan for the game industry at that time.
Being able to make this decision can be said to be the only one in the world. There are not many companies that break out of the cycle of capital and only pretend to have dreams.
This is an RPG adventure game set in a fantasy world. The first generation of Pokémon can be said to be not perfect, or even half-finished, but it is still popular.
in the eyes of players
This development model, creative spirit.
It is reflected in Pokémon. The reason why Pokémon can achieve dimensionality reduction is due to the enthusiasm of the creators and the unremitting efforts of the developers.
Don’t compromise on the market, don’t compromise on players, insist on being yourself! !
Isn't the so-called OTAKU the so-called OTAKU state, living life into the world you want? ? ?
Disgusting?
How can second games be popular if they don’t do much?
At least that's what I think of this company.
But the premise is that you must have a world-class IP as the basis. You must ensure that these people have always been your fans, making them die-hard Pokémon fans, and continuing to attract a new generation of users.
And the simplest way to start is to have an attractive work that spans the ages. Nothing is in vain.
At the GF company meeting, Wei Junjie expressed his own opinions and so-called opinions. Wei Junjie himself explained these things to everyone.Wei Junjie himself has repeatedly emphasized that the premise is that you have a work that can attract today's players, or a work that retains players and prevents the loss of personnel.
This is why what GF is doing is so rubbish now, but every game is played by players. Some players have just finished scolding Sword and Shield, holding Arceus in their hands, and bought Zhuzi.
There are always new events happening in the Pokémon world, and it’s hard not to pay attention.
This series has well maintained its novice-friendly features and can continue to attract new users, as you can feel from many other products such as Let's Go Pikachu/Eevee.
Other long-lived IPs don’t seem to be particularly friendly to new users.
Wei Junjie said: "Not only should we try our best to push them to create more exciting stories at the beginning of the game, but we also want players to see a perfect game at the beginning of the game!"
Wei Junjie spoke more politely and did not accuse them directly. He was just stating a fact.
There was an uproar in the conference hall. Although Wei Junjie was very prestigious in the game industry, after all, he was not from the GF game development department and could not completely replace the game development department.
The plan he just described at the meeting was a plan he had researched in the past few days and had been drawn up before coming to Neon.
But someone soon refuted him: "Director Wei, your idea is too extreme. This is not good. If the players are still watching other games while the game is being developed, then our development will be passive. I suggest that we start with Make a promotion for Pokémon."
What this employee said is not wrong. Yes, this premise is based on the strength of Pokémon.
And this is what Wei Junjie has always wanted to do some time ago, a Pokémon anime.
It is said that red hats are for quality, while green hats are for gaining prestige, and the money must be left to the yellow rats.
Or maybe.From the beginning, Pokémon was not just a game, it spawned anime, movies, books, toys, snacks, drinks, and even a themed airliner.
Pokémon is a very successful cross-field entertainment brand. In addition to game consumption, it also has cross-generational cultural influence and a highly successful fan economy.
What Pokémon has been trying to do is attract more fans with stories, characters and game mechanics, so that fans will invest more in this IP, and they are willing to do so.
The key role of the format is to help the team present Pokémon's overarching narrative and unique setting in a way that's appropriate for different age groups.
In this way, everyone seemed to have had a day-long meeting, discussing various issues, future development, and how this Pokémon work should be changed.
GF's decision to make Pokémon a new year product was negotiated with TPC and Nintendo, because Pokémon cannot be released for several years like other games. The cost of such trial and error is too high, and the popularity of the animation is too high. The reason is that the game content needs to be continuously output.
Each generation of Pokémon actually has new mechanisms and content to test the tastes of players. The frequency of new year releases allows GF to adjust the development direction a little bit through trial and error. As of now, it seems that Pokémon are currently available. Inheriting the advantages of the previous game that were highly praised by players
Damn it, I didn’t catch up on time!
(End of this chapter)
In this world, GF does not have a so-called predecessor, which means it does not have the support of initial fans like Platinum Studio. A good game determines the future development of GF.
Its release cycle is very long and it takes a while, maybe 10 or 20 years, to slowly develop its popularity and cultivate a group of players of its own.
Also known as purification, this method is disgusting, but it works.
Then within a period of time, GF must ensure that every character in the game can be clearly seen by players, and they must believe that these are people from another world.
This kind of gameplay is very important for the game designer, because he will finally get the results he wants through monthly testing and discussions with the company's senior management.
In this case, after the game is launched, it will face a large amount of resource investment. These resources need a stable channel to use, and how to transform the advantages in their hands into power.
Although it is not a well-known game company, it can use major media and websites to build momentum for the game, and it can also promote it in various ways to make the game more attractive to players.
In today's era when the game industry has been finalized, it is difficult for a new game to succeed if it does not have the ability to innovate and cannot keep up with the traffic of the times.
Because the core audience is just so many people, how to break through it?
To turn some people who are not the core group into the core group?
Very simple.
You need to make players feel that you have gone through tremendous pressure to put this game on the shelves, and you need to make players feel that you really want to make a good game.
Let players feel that you like to develop Pokémon in places where others cannot set foot, and there are not many Two-dimensional places in the world to develop Pokémon.
Pokémon was developed at a time when simple 2D and 2.5D games were everywhere at home and abroad. When games with krypton gold gift packs and skin-changing games for various props were everywhere at home and abroad, a yellow-skinned mouse was created.
It makes players feel that you are going in the opposite direction every time, but every time you succeed, it makes players feel how much pressure you are under to plan, and makes them feel that this is a product of Big Ivan for the game industry at that time.
Being able to make this decision can be said to be the only one in the world. There are not many companies that break out of the cycle of capital and only pretend to have dreams.
This is an RPG adventure game set in a fantasy world. The first generation of Pokémon can be said to be not perfect, or even half-finished, but it is still popular.
in the eyes of players
This development model, creative spirit.
It is reflected in Pokémon. The reason why Pokémon can achieve dimensionality reduction is due to the enthusiasm of the creators and the unremitting efforts of the developers.
Don’t compromise on the market, don’t compromise on players, insist on being yourself! !
Isn't the so-called OTAKU the so-called OTAKU state, living life into the world you want? ? ?
Disgusting?
How can second games be popular if they don’t do much?
At least that's what I think of this company.
But the premise is that you must have a world-class IP as the basis. You must ensure that these people have always been your fans, making them die-hard Pokémon fans, and continuing to attract a new generation of users.
And the simplest way to start is to have an attractive work that spans the ages. Nothing is in vain.
At the GF company meeting, Wei Junjie expressed his own opinions and so-called opinions. Wei Junjie himself explained these things to everyone.Wei Junjie himself has repeatedly emphasized that the premise is that you have a work that can attract today's players, or a work that retains players and prevents the loss of personnel.
This is why what GF is doing is so rubbish now, but every game is played by players. Some players have just finished scolding Sword and Shield, holding Arceus in their hands, and bought Zhuzi.
There are always new events happening in the Pokémon world, and it’s hard not to pay attention.
This series has well maintained its novice-friendly features and can continue to attract new users, as you can feel from many other products such as Let's Go Pikachu/Eevee.
Other long-lived IPs don’t seem to be particularly friendly to new users.
Wei Junjie said: "Not only should we try our best to push them to create more exciting stories at the beginning of the game, but we also want players to see a perfect game at the beginning of the game!"
Wei Junjie spoke more politely and did not accuse them directly. He was just stating a fact.
There was an uproar in the conference hall. Although Wei Junjie was very prestigious in the game industry, after all, he was not from the GF game development department and could not completely replace the game development department.
The plan he just described at the meeting was a plan he had researched in the past few days and had been drawn up before coming to Neon.
But someone soon refuted him: "Director Wei, your idea is too extreme. This is not good. If the players are still watching other games while the game is being developed, then our development will be passive. I suggest that we start with Make a promotion for Pokémon."
What this employee said is not wrong. Yes, this premise is based on the strength of Pokémon.
And this is what Wei Junjie has always wanted to do some time ago, a Pokémon anime.
It is said that red hats are for quality, while green hats are for gaining prestige, and the money must be left to the yellow rats.
Or maybe.From the beginning, Pokémon was not just a game, it spawned anime, movies, books, toys, snacks, drinks, and even a themed airliner.
Pokémon is a very successful cross-field entertainment brand. In addition to game consumption, it also has cross-generational cultural influence and a highly successful fan economy.
What Pokémon has been trying to do is attract more fans with stories, characters and game mechanics, so that fans will invest more in this IP, and they are willing to do so.
The key role of the format is to help the team present Pokémon's overarching narrative and unique setting in a way that's appropriate for different age groups.
In this way, everyone seemed to have had a day-long meeting, discussing various issues, future development, and how this Pokémon work should be changed.
GF's decision to make Pokémon a new year product was negotiated with TPC and Nintendo, because Pokémon cannot be released for several years like other games. The cost of such trial and error is too high, and the popularity of the animation is too high. The reason is that the game content needs to be continuously output.
Each generation of Pokémon actually has new mechanisms and content to test the tastes of players. The frequency of new year releases allows GF to adjust the development direction a little bit through trial and error. As of now, it seems that Pokémon are currently available. Inheriting the advantages of the previous game that were highly praised by players
Damn it, I didn’t catch up on time!
(End of this chapter)
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