I! NS game designer
Chapter 55 doesn’t look very interesting
Chapter 55 doesn’t look very interesting
"Do you want to play games?" Wei Junjie asked with a smile, his eyes scanning the surrounding area.
"Yes!" all the children replied in unison.
"Okay! Then I will take you to play a simple video game! Kazama, I have a task for you. Can you help me call those two brothers over there to play together?" Wei Junjie pointed at the king in the distance. Hao and Guo Shicheng asked.
"Okay!" Kazama nodded in agreement.
When Fengjian went to call Wang Hao and Guo Shicheng, Wei Junjie also took out a USB flash drive, a handle and a laptop from his schoolbag.
Wei Junjie plans to take all the children to play a game today, a game that can be called the most classic in the history of games, and a game that is popular in any era.
Even players who have never been exposed to this type of game can shout out his name.
Wei Junjie connected the computer to the projector, and a familiar melody sounded in his ears.
At this time, Wei Junjie handed the controller to Xiaoxin and told Xiaoxin how to operate the game, how to play it, where to change the jump, and where to drill holes.
What comes into view is a blue background with a few white clouds hanging in the sky. In the middle of the white clouds hangs a row of horizontal bricks, with several small monsters similar to chestnuts running below.
If there were audience members from the previous life present, they would shout in surprise——
"Super Mario Bros."
As we all know, this is definitely a game with historical significance, and has even become synonymous with games around the world.
When you mention smartphones, the first thing that comes to your mind is the bald man selling apples. When you mention martial arts novels, the first thing that comes to mind is the Eighteen Flying Riders of Yanyun, galloping like a tiger and lifting smoke in the wind.
In the same way, if you were asked to list one of the most representative Nintendo games, I believe most people would choose Super Mario Bros.
If video games are to be put into the Louvre, the horizontal expansion of Mario 1-1 is fully qualified.
When Wang Hao and Guo Shicheng arrived, the game started, and all the children looked at the screen attentively.
However, Wei Junjie did not see Xiaoxin among the many children. At this time, Wei Junjie felt a little strange, why could he not see this kid, who was still here just now?
at the same time.
"Hey! This beautiful lady, my name is Nohara Shinnosuke, what's your name?"
Wei Junjie followed the sound and saw Xiaoxin pulling the hem of Naxi's skirt and looking up at Naxi who was standing next to him. Naxi lowered his head and looked down at the little guy.
"Hello, my name is Naxi." Naxi bent down and touched Xiaoxin's forehead.
"Sister, let me ask you a question. Do you know that red beans can be made into red bean paste, and potatoes can be made into mashed potatoes?" Xiaoxin raised his head and looked at Naxi and said, "Then you know what kind of paste you can make?"
"What mud?" Naxi squatted down and touched Xiaoxin's hair.
"I love mud!" Xiaoxin said seriously, showing a naive smile, blushing, and touching his hair with one hand.
After listening to Xiaoxin's words, Naxi suddenly had a dark look on his face. This kid is really a master as big as a kid!
But it's not that people find it annoying. I have to say that Xiaoxin's childish talk amused Naxi.
At this time, Wei Junjie came to the two of them, squatted down and touched Xiaoxin's head, and said with a smile: "Kid! You are so good! Come and pick up my employees."
"Hey, hey, boss, thank you for the compliment!"
After hearing this, Xiaoxin immediately raised his little face, his face flushed, and he looked serious. He nodded vigorously, showing two pointed teeth, proudly.
"Thank you for the compliment. Why, can I play games with friends without you?" Wei Junjie patted Xiaoxin's head and continued to tease. "Don't play, boss, I'm not talking about you, I think your game is boring." Xiaoxin said with a look of disgust.
"Is it boring?" Wei Junjie was slightly stunned.
I didn't expect that Xiaoxin would say this to the best-selling game in the world in his previous life:
"It doesn't look like much fun."
The best-selling game in the world doesn't look very interesting...weird.
When asked "What kind of games will sell well?" most people will answer this way: "Of course interesting games will sell well!" This is an extremely correct and natural statement.
Fun games sell well.
We often say that a certain game is the best in the world, but we never discuss who it is because Mario is standing in that position.
"Super Mario" is a best-selling game recorded in the Guinness Book of World Records.
Because it sells so well, everyone thinks it "seems interesting."
Why is Super Mario the best-selling game in the world if it doesn't look like much fun?
This seems a little difficult to think about, but it is also seeking truth from facts, so this situation has caused Wei Junjie to wonder: "Why does Xiaoxin think this game is not fun?"
"Because boss, you just told me how to play this game. Now that I know it, why do I still find it interesting?" Xiaoxin tilted his head and looked very serious.
When Xiaoxin finished speaking, Wei Junjie seemed to understand something.
On the other side, the two people who were playing games with their children seemed to have encountered a similar situation.
At this time, on a flat piece of grass, Mario stood on the left side of the game interface. There were mountains on the left side of the screen and a wall on the left side, giving people the impression of being blocked.
【image】
On the right side of the picture are bright yellow-green grass and snow-white clouds.
"It should be like going to the right! You can see that there is no road on the left." Kazama suggested.
"You should go back." The little boy who was sneezing said at this time.
"Dumb, what do you think? The road behind is blocked. Didn't you see that Mario's face looks like the one on the right?" a little boy wearing a green top and dark blue shorts replied.
I have to say that the designer is very talented, and the producer seems to have used bright colors to attract the eye and pull the player's gaze to the right.
Taking Mario's beard and hat as a base point, it pulls the player's thinking to the right, making people involuntarily ignore Mario's left half.
The reason may be to make it easier for people to understand which side the face is facing.
In a game designed for children, it would be understandable if the protagonist had a hat, but it would be weird if he had a beard.
If the designer wanted the player to know that "Mario is facing the right", that would be a convincing design.
However, here is a question for Wang Hao and Guo Shicheng: Why do children believe so strongly that the rule "go to the right" exists?
The two of them intuitively felt this rule at the beginning of the game and had a deep understanding of it. Because it was so natural, they could not express it in words.
What kind of design magic did the designer use to make players believe that the rule exists?
(End of this chapter)
"Do you want to play games?" Wei Junjie asked with a smile, his eyes scanning the surrounding area.
"Yes!" all the children replied in unison.
"Okay! Then I will take you to play a simple video game! Kazama, I have a task for you. Can you help me call those two brothers over there to play together?" Wei Junjie pointed at the king in the distance. Hao and Guo Shicheng asked.
"Okay!" Kazama nodded in agreement.
When Fengjian went to call Wang Hao and Guo Shicheng, Wei Junjie also took out a USB flash drive, a handle and a laptop from his schoolbag.
Wei Junjie plans to take all the children to play a game today, a game that can be called the most classic in the history of games, and a game that is popular in any era.
Even players who have never been exposed to this type of game can shout out his name.
Wei Junjie connected the computer to the projector, and a familiar melody sounded in his ears.
At this time, Wei Junjie handed the controller to Xiaoxin and told Xiaoxin how to operate the game, how to play it, where to change the jump, and where to drill holes.
What comes into view is a blue background with a few white clouds hanging in the sky. In the middle of the white clouds hangs a row of horizontal bricks, with several small monsters similar to chestnuts running below.
If there were audience members from the previous life present, they would shout in surprise——
"Super Mario Bros."
As we all know, this is definitely a game with historical significance, and has even become synonymous with games around the world.
When you mention smartphones, the first thing that comes to your mind is the bald man selling apples. When you mention martial arts novels, the first thing that comes to mind is the Eighteen Flying Riders of Yanyun, galloping like a tiger and lifting smoke in the wind.
In the same way, if you were asked to list one of the most representative Nintendo games, I believe most people would choose Super Mario Bros.
If video games are to be put into the Louvre, the horizontal expansion of Mario 1-1 is fully qualified.
When Wang Hao and Guo Shicheng arrived, the game started, and all the children looked at the screen attentively.
However, Wei Junjie did not see Xiaoxin among the many children. At this time, Wei Junjie felt a little strange, why could he not see this kid, who was still here just now?
at the same time.
"Hey! This beautiful lady, my name is Nohara Shinnosuke, what's your name?"
Wei Junjie followed the sound and saw Xiaoxin pulling the hem of Naxi's skirt and looking up at Naxi who was standing next to him. Naxi lowered his head and looked down at the little guy.
"Hello, my name is Naxi." Naxi bent down and touched Xiaoxin's forehead.
"Sister, let me ask you a question. Do you know that red beans can be made into red bean paste, and potatoes can be made into mashed potatoes?" Xiaoxin raised his head and looked at Naxi and said, "Then you know what kind of paste you can make?"
"What mud?" Naxi squatted down and touched Xiaoxin's hair.
"I love mud!" Xiaoxin said seriously, showing a naive smile, blushing, and touching his hair with one hand.
After listening to Xiaoxin's words, Naxi suddenly had a dark look on his face. This kid is really a master as big as a kid!
But it's not that people find it annoying. I have to say that Xiaoxin's childish talk amused Naxi.
At this time, Wei Junjie came to the two of them, squatted down and touched Xiaoxin's head, and said with a smile: "Kid! You are so good! Come and pick up my employees."
"Hey, hey, boss, thank you for the compliment!"
After hearing this, Xiaoxin immediately raised his little face, his face flushed, and he looked serious. He nodded vigorously, showing two pointed teeth, proudly.
"Thank you for the compliment. Why, can I play games with friends without you?" Wei Junjie patted Xiaoxin's head and continued to tease. "Don't play, boss, I'm not talking about you, I think your game is boring." Xiaoxin said with a look of disgust.
"Is it boring?" Wei Junjie was slightly stunned.
I didn't expect that Xiaoxin would say this to the best-selling game in the world in his previous life:
"It doesn't look like much fun."
The best-selling game in the world doesn't look very interesting...weird.
When asked "What kind of games will sell well?" most people will answer this way: "Of course interesting games will sell well!" This is an extremely correct and natural statement.
Fun games sell well.
We often say that a certain game is the best in the world, but we never discuss who it is because Mario is standing in that position.
"Super Mario" is a best-selling game recorded in the Guinness Book of World Records.
Because it sells so well, everyone thinks it "seems interesting."
Why is Super Mario the best-selling game in the world if it doesn't look like much fun?
This seems a little difficult to think about, but it is also seeking truth from facts, so this situation has caused Wei Junjie to wonder: "Why does Xiaoxin think this game is not fun?"
"Because boss, you just told me how to play this game. Now that I know it, why do I still find it interesting?" Xiaoxin tilted his head and looked very serious.
When Xiaoxin finished speaking, Wei Junjie seemed to understand something.
On the other side, the two people who were playing games with their children seemed to have encountered a similar situation.
At this time, on a flat piece of grass, Mario stood on the left side of the game interface. There were mountains on the left side of the screen and a wall on the left side, giving people the impression of being blocked.
【image】
On the right side of the picture are bright yellow-green grass and snow-white clouds.
"It should be like going to the right! You can see that there is no road on the left." Kazama suggested.
"You should go back." The little boy who was sneezing said at this time.
"Dumb, what do you think? The road behind is blocked. Didn't you see that Mario's face looks like the one on the right?" a little boy wearing a green top and dark blue shorts replied.
I have to say that the designer is very talented, and the producer seems to have used bright colors to attract the eye and pull the player's gaze to the right.
Taking Mario's beard and hat as a base point, it pulls the player's thinking to the right, making people involuntarily ignore Mario's left half.
The reason may be to make it easier for people to understand which side the face is facing.
In a game designed for children, it would be understandable if the protagonist had a hat, but it would be weird if he had a beard.
If the designer wanted the player to know that "Mario is facing the right", that would be a convincing design.
However, here is a question for Wang Hao and Guo Shicheng: Why do children believe so strongly that the rule "go to the right" exists?
The two of them intuitively felt this rule at the beginning of the game and had a deep understanding of it. Because it was so natural, they could not express it in words.
What kind of design magic did the designer use to make players believe that the rule exists?
(End of this chapter)
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