Motorized aspect
Chapter 1644: Cheating Game
Chapter 1644: Cheating Game
Tianying: "You often play together more than this, are there other things?"
Allen: "Yes, I often play 1945 and Contra. Compared with King of Fighters, the above two games are more difficult, but they lack competitiveness."
"It's more difficult and less competitive?"
"Relatively speaking." Allen explained: "When we play the two games 1945 and Contra, we will use unique mechanisms to increase the difficulty of the game. Well, take this 1945 as an example. There is no shooting at the enemy in the whole process. The soldiers will quickly occupy the entire screen, and your chance of survival is very slim. In Contra, the difficulty of shooting without killing people will be further improved from the original basis. This is the difficulty of the two games."
Of course, Allen also explained that the reason for the high difficulty is that Tianying does not understand the core of the two games. When you play a lot and you are familiar with the backplane, you may think it is not too difficult.
But the King of Fighters is different. Fighting with others indicates the uncertainty of the opponent's moves, so it is said that the King of Fighters is actually the most difficult.
There is an old saying that practice makes perfect, and it couldn’t be more applicable here. However, in King of Fighters, no matter how skilled and powerful you are, you still don’t dare to claim a sure victory when you encounter a powerful opponent. This game is interesting because guessing the mind is very important. , rhythm is more important, reaction is also a part, so it is not an exaggeration to say that he, a novice who has never been exposed to games, wants to defeat Feng Yi.
Or to put it another way, this metaphor can make Tianying intuitively realize the gap between the two, that is Dandan.
Even if Dandan was directly connected to the computer board to control the game character, it would actually be difficult to defeat Feng Yi in the competitive process.
It is true that having it directly connected to the console version can immediately reflect Feng Yi's movement, timing and other aspects of the attack, but the problem lies in the game's attack judgment. Many times it seems that he can be hit, but it is If you can't hit them, there are still many characters who have an invincibility judgment time when they take action. At this time, you can only defend or dodge.
Another situation is that the judgment mechanism of Feng Yi's shot is high. At this time, if Dandan wants to interrupt his shot, not only will he fail, but he will also be injured, because no matter how fast it connects to the circuit, it will be difficult to reconnect. Synchronize Feng Yi's shot speed immediately.
After all, Feng Yi's joystick is also connected to the machine. In other words, the circuit is the speed of light. No matter how fast the egg moves, it can no longer be able to restrain Feng Yi's moves in such a short time. Therefore, no matter how fast it is for anyone, This competitive game is all fair.
If there is one uncertainty factor, it would be network delay. This situation has happened before. He once lost consecutive battles in a remote place in the Maldives with poor network. The strength of that person was obvious. Not as good as him, but still a first-line master. In fact, when masters compete with each other, any uncertain factors will continue to amplify on the original basis, leading to failure.
The reason is very simple. Take delay as an example. Originally, you could hit the opponent, but the delay of the system causes your timing to be a few milliseconds slower. As a result, the move that originally could hit the opponent becomes counter-hit by the opponent.
This is not as simple as punching and kicking. In many cases, one punch from the opponent will kill you, because the game also has the suppression of continuous skills. It is not as simple as simply controlling the distance with punches and kicks. In short, these Things still need to be explored slowly. If you want to defeat Feng Yi, you must at least defeat more than 90.00% of the players on the battle platform. Only then can you achieve this goal.
"Sounds interesting."
Tianying smiled evilly. He knew that Feng Yi was completely different from ordinary players. Just like the original Revenge Shadow Rider, not to mention the King of Fighters, the hundreds of millions of players in Star Wars did not say who could defeat him, not to mention that this game is somewhat niche. game.
But the more this happens, the more he thinks he has a chance to beat Feng Yi. The winning and losing mechanism and the probability of blockage in this game are much greater than those in Interstellar War. Luck is also very important, and it will not be as step-by-step as Interstellar War. , one is one, two is two.
So Tianying left the room in high spirits. Instead of studying each character's moves like others, he entered the game battle platform from the beginning and decided to adapt and try to fight with others.But as he continued to fight, Tianying realized that something was wrong. The other masters on the platform were much faster than the character he controlled in terms of speed and rhythm control. No matter how fast his brain was, his hand speed was No matter how fast it is, it is useless. The controlled character is as slow as if he is not controlled.
In addition, Tianying also discovered a very cheating setting. He had failed eight times in a row, but this time he thought he could get a comeback. When he seized the opportunity to prepare for a counterattack, the result was unexpected. A mistake in the move resulted in a failed dodge.
He could obviously dodge the opponent's super kill and counterattack, but he could only complete the dodge by pressing the AB button at the same time. He only pressed the A button and was hit with a super kill.
"Damn! What a trash game!"
Tianying was so violent that he stood up angrily and almost threw the computer in anger...
He quickly calmed down again. Could it be that his hand slipped or was he excited?
But, that’s not right. He has seen too many strong winds and waves. How could he be excited in such a game? However, apart from being excited, Tianying could not find the reason why he failed to press the button, so he had to classify the problem. in this regard.
So continue...
As a result, the same situation occurred again. The difference was that the button failed last time, and this time the move failed, resulting in a set of consecutive skills that could not be followed.
It's absolutely understandable for other people, but Tianying is different. He is the same existence as Xiao and Feng Yihua. The accuracy of his micro-control is not to mention this game, but the control of a machine is more meticulous than this. Marksmanship can also be used to point and shoot, let alone a game.
One day, two operational errors occurred within an hour, which is absolutely impossible under normal circumstances.
When he was depressed, Tianying finally decided to open the forum and look through the posts to see if he didn't understand the hidden operations of the game. It turned out that it was better not to look at it. After taking a look, he discovered that he was actually playing a game that was hundreds of years earlier. The most poorly optimized arcade game of the year.
Coincidentally, he is definitely not the one who has this situation. It can even be said that many big anchors who have played for many years often make manipulation errors in this game, and the frequency is much higher than him.
After some thinking, he still found the two people who were still fighting and started to inquire. Tianying's words were very direct: "Does this cheating game often fail to make moves?"
Allen Fengyi smiled mysteriously and nodded in acquiescence...
(End of this chapter)
Tianying: "You often play together more than this, are there other things?"
Allen: "Yes, I often play 1945 and Contra. Compared with King of Fighters, the above two games are more difficult, but they lack competitiveness."
"It's more difficult and less competitive?"
"Relatively speaking." Allen explained: "When we play the two games 1945 and Contra, we will use unique mechanisms to increase the difficulty of the game. Well, take this 1945 as an example. There is no shooting at the enemy in the whole process. The soldiers will quickly occupy the entire screen, and your chance of survival is very slim. In Contra, the difficulty of shooting without killing people will be further improved from the original basis. This is the difficulty of the two games."
Of course, Allen also explained that the reason for the high difficulty is that Tianying does not understand the core of the two games. When you play a lot and you are familiar with the backplane, you may think it is not too difficult.
But the King of Fighters is different. Fighting with others indicates the uncertainty of the opponent's moves, so it is said that the King of Fighters is actually the most difficult.
There is an old saying that practice makes perfect, and it couldn’t be more applicable here. However, in King of Fighters, no matter how skilled and powerful you are, you still don’t dare to claim a sure victory when you encounter a powerful opponent. This game is interesting because guessing the mind is very important. , rhythm is more important, reaction is also a part, so it is not an exaggeration to say that he, a novice who has never been exposed to games, wants to defeat Feng Yi.
Or to put it another way, this metaphor can make Tianying intuitively realize the gap between the two, that is Dandan.
Even if Dandan was directly connected to the computer board to control the game character, it would actually be difficult to defeat Feng Yi in the competitive process.
It is true that having it directly connected to the console version can immediately reflect Feng Yi's movement, timing and other aspects of the attack, but the problem lies in the game's attack judgment. Many times it seems that he can be hit, but it is If you can't hit them, there are still many characters who have an invincibility judgment time when they take action. At this time, you can only defend or dodge.
Another situation is that the judgment mechanism of Feng Yi's shot is high. At this time, if Dandan wants to interrupt his shot, not only will he fail, but he will also be injured, because no matter how fast it connects to the circuit, it will be difficult to reconnect. Synchronize Feng Yi's shot speed immediately.
After all, Feng Yi's joystick is also connected to the machine. In other words, the circuit is the speed of light. No matter how fast the egg moves, it can no longer be able to restrain Feng Yi's moves in such a short time. Therefore, no matter how fast it is for anyone, This competitive game is all fair.
If there is one uncertainty factor, it would be network delay. This situation has happened before. He once lost consecutive battles in a remote place in the Maldives with poor network. The strength of that person was obvious. Not as good as him, but still a first-line master. In fact, when masters compete with each other, any uncertain factors will continue to amplify on the original basis, leading to failure.
The reason is very simple. Take delay as an example. Originally, you could hit the opponent, but the delay of the system causes your timing to be a few milliseconds slower. As a result, the move that originally could hit the opponent becomes counter-hit by the opponent.
This is not as simple as punching and kicking. In many cases, one punch from the opponent will kill you, because the game also has the suppression of continuous skills. It is not as simple as simply controlling the distance with punches and kicks. In short, these Things still need to be explored slowly. If you want to defeat Feng Yi, you must at least defeat more than 90.00% of the players on the battle platform. Only then can you achieve this goal.
"Sounds interesting."
Tianying smiled evilly. He knew that Feng Yi was completely different from ordinary players. Just like the original Revenge Shadow Rider, not to mention the King of Fighters, the hundreds of millions of players in Star Wars did not say who could defeat him, not to mention that this game is somewhat niche. game.
But the more this happens, the more he thinks he has a chance to beat Feng Yi. The winning and losing mechanism and the probability of blockage in this game are much greater than those in Interstellar War. Luck is also very important, and it will not be as step-by-step as Interstellar War. , one is one, two is two.
So Tianying left the room in high spirits. Instead of studying each character's moves like others, he entered the game battle platform from the beginning and decided to adapt and try to fight with others.But as he continued to fight, Tianying realized that something was wrong. The other masters on the platform were much faster than the character he controlled in terms of speed and rhythm control. No matter how fast his brain was, his hand speed was No matter how fast it is, it is useless. The controlled character is as slow as if he is not controlled.
In addition, Tianying also discovered a very cheating setting. He had failed eight times in a row, but this time he thought he could get a comeback. When he seized the opportunity to prepare for a counterattack, the result was unexpected. A mistake in the move resulted in a failed dodge.
He could obviously dodge the opponent's super kill and counterattack, but he could only complete the dodge by pressing the AB button at the same time. He only pressed the A button and was hit with a super kill.
"Damn! What a trash game!"
Tianying was so violent that he stood up angrily and almost threw the computer in anger...
He quickly calmed down again. Could it be that his hand slipped or was he excited?
But, that’s not right. He has seen too many strong winds and waves. How could he be excited in such a game? However, apart from being excited, Tianying could not find the reason why he failed to press the button, so he had to classify the problem. in this regard.
So continue...
As a result, the same situation occurred again. The difference was that the button failed last time, and this time the move failed, resulting in a set of consecutive skills that could not be followed.
It's absolutely understandable for other people, but Tianying is different. He is the same existence as Xiao and Feng Yihua. The accuracy of his micro-control is not to mention this game, but the control of a machine is more meticulous than this. Marksmanship can also be used to point and shoot, let alone a game.
One day, two operational errors occurred within an hour, which is absolutely impossible under normal circumstances.
When he was depressed, Tianying finally decided to open the forum and look through the posts to see if he didn't understand the hidden operations of the game. It turned out that it was better not to look at it. After taking a look, he discovered that he was actually playing a game that was hundreds of years earlier. The most poorly optimized arcade game of the year.
Coincidentally, he is definitely not the one who has this situation. It can even be said that many big anchors who have played for many years often make manipulation errors in this game, and the frequency is much higher than him.
After some thinking, he still found the two people who were still fighting and started to inquire. Tianying's words were very direct: "Does this cheating game often fail to make moves?"
Allen Fengyi smiled mysteriously and nodded in acquiescence...
(End of this chapter)
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