Game Design: Players are moved to tears

Chapter 138 Why are there plagiarists again?

Chapter 138 Why are there plagiarists again?
Finally, Li Qishan used a Destruction Mushroom to eliminate the last giant zombie.

Chen Yaohui looked at the words 'Game Victory' that popped up in front of the screen and couldn't help but laugh: "This game is too easy, we two are really strong."

Li Qishan: mmp!

Liu Wei nodded with satisfaction.

Although the original game has endured for a long time, it can only be experienced by one person alone.

But it's different with multiplayer, so you can have fun and play with your friends.

Except for the 'black and white synergy', which is a mode that takes care of novices and is suitable for male and female friends to play black.

There are also modes such as 'multiplayer collaboration' and 'multiplayer confrontation'.

Among them, the multiplayer cooperative mode expands the original map. Each player can choose at least three and up to five to join the game.

During the game, players can only play with the lineup they selected at the beginning.

The need for teammates is very great, and it requires the cooperation of many parties and concerted efforts to pass the level.

The 'Multiplayer Confrontation' mode officially launches a variety of different characteristic maps every week.

Similar to early tower defense maps.

Players can freely choose ten plants to arrange the lineup, and zombies will continuously attack from the starting point.

When the zombies are eliminated, they will move to the opponent's map and fight for you.

In the same way, when a zombie dies in the enemy's map, it will appear in your own map.

As the game progresses, the zombies that appear will become stronger and stronger.

A match lasts about 5 minutes, so the game won't end quickly, and it won't get boring because it lasts too long.

……

With the release of the new version of the "pvz" ship, its popularity has reached a new high.

It even indirectly made the gaming community popular, because the gaming community on the Fumei platform comes with built-in voice functions for finding teammates online.

Many gamers use this method to find their teammates.

In addition, the game community holds 'Strategy Contests' from time to time, and everyone who participates will definitely win a prize.

From in-game currency rewards to free game qualifications, cash bonuses, and becoming a beta tester.

This has also led to an exponential increase in registered users in the gaming community.

The experience store was very noisy.

""pvz" Find a strong brother to play two-player synergy."

"In "pvz", multiple people are working together quickly. There is a big boss from the small station leading the team. You can make videos by following the instructions, and it is possible to break the record."

""pvz" versus invincible, does anyone challenge me?"

""Red Alert [-]" The Soviet army is invincible. If you lose, you will call me daddy. Super weapons are prohibited."

On the second floor, everyone was speechless with joy as they watched the data rushing up.

Chen Yaohui beamed: "As expected of the boss, the number of registered users in the game community has exceeded 50, and it is considered to be a first-class echelon in domestic community software."

Liu Wei didn't know whether it was possible or not: "That's true, and it doesn't matter who I am."

Li Qishan, an honest man, couldn't help but be afraid of flattery: "If this continues, I'm afraid Mr. Liu will soon become an S-level designer."

Liu Wei sneered and didn't dare to answer.

S-level designers are not easily promoted.

Before, Liu Wei had doubts about the number of S-class designers in the country.

Why before 2010, there were four s-level designers in China, but now, after more than ten years, there is only one s-level designer.

You must know that the technical level of the game industry has been continuously rising in recent years, but why are there fewer S-level designers than before.

But when Liu Wei was promoted to an A-level designer, he finally got an explanation from the accompanying announcement.

After a designer is promoted to an A-level designer, there is not much difference in the hard conditions.In other words, if you make an S-level game or an A-level game, the effect will not be much different.

S-class represents more of a status.

S-level designers are the leaders of each series. These people are either the originator of their respective genres, or the leader of the current genre.

For example, Yin Jing, the president of Fujii Technology, is the leader of PC games and plays a role in helping the government formulate PC game policies.

The others are also very similar. Two S-level designers from Tianyi Interactive Entertainment, one is responsible for AR games and the other is responsible for VR games.

Nowadays, the five series of PC games, AR, VR, Otome, and turn-based games all have S-level titles.

If Liu Wei wants to be promoted to S-level, he needs to improve in other aspects.

But the reason Liu Wei is not an S-level designer now is not because he has insufficient hard conditions, but because he is thinking about which series he should choose.

According to the official selection, Liu Wei can play in the 'casual puzzle category' (Magic Tower, Plants vs. Zombies),

'Real-time strategy' (Red Alert)

'Mobile games/card games' (Nianghua Three Kingdoms, Yu-Gi-Oh)

Choose one of these series...

To be honest, it's quite hard to choose.

Of course, Liu Wei can also choose not to choose these game series, but to choose those famous and well-known ones, such as... PC games.

At this moment, Ling Jingwen came over angrily holding her cell phone.

"What's wrong?" After many years of companionship, Liu Wei spoke first, not giving the senior sister a chance to lose her temper.

Sure enough, Ling Jingwen snorted and said, "We have been plagiarized again!"

Liu Wei picked up the phone and everyone gathered around him.

Judging from the game graphics and smoothness, it should be a rushed work. The overall feeling is that it is smooth and has the same five paths.

But the difference is that the enemies have changed from zombies to various rats, and plants have become common gourmet ingredients in the kitchen.

The name of the game is "Ingredients vs. Mice", and the reference is very strong.

If it were just the name or gameplay that was borrowed from Ling Jingwen, it wouldn't be so popular.

But this game just changed the art material and copied it directly.

Sunflowers were changed into lamp oil, sunshine was changed into lamplight, pea shooters were changed into steamed buns, nuts were changed into flour bags...even the characteristics were not modified.

"This... is too awesome." Chen Yaohui couldn't help but sigh.

But the game is not without innovation.

The first is to add team play to the game, and the protagonist also becomes a fighting force.

Secondly, it is to perfectly integrate the element of "drawing cards to upgrade" with the game.

According to the setting in "pvz", a pea shooter can't defeat Gargantel no matter what.

But in this game, you just need to draw cards to upgrade.

Even the weakest Xiao Long Bao can easily defeat Mighty Rat if it reaches five stars.

And what stood out to Liu Wei the most was the element of 'reinforcement failure'.

Firstly, strengthening requires a card with the same name, and secondly, strengthening it by more than +5 may fail if it is strengthened again.

If it fails, although the main card will not be affected, all materials will disappear and need to be drawn again.

Of course, players can spend ten dollars to buy 'gems' to keep the materials...

After reading a series of new content, Liu Wei couldn't help but sigh: "This is simply a talent!"

"I didn't expect to see such familiar operations in a foreign land!"

(End of this chapter)

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