Chapter 48 What Balance!

"Explosion is art!"

As the self-destructing truck drove into the enemy camp, the flames of the explosion soared into the sky, and the ground was covered with large traces of radiation. Qian Jian shouted crazily in front of the screen.

"It's broken, he installed it."

"No, why is he so arrogant in a simple human game? People who don't know think he has won the world championship."

"Just let Qian's father, who is disabled, enjoy himself."

Qian Jian glanced at the barrage and said with disdain: "Just wait, I will slap you in the face later."

With that said, he adjusted the difficulty to 'Medium Enemy' and started the game again.

I was completely immersed in it, completely forgetting that I was supposed to be the conscientious reviewer of the game.

……

Because of the popularity of "Red Alert", the popularity on the Internet is also rising.

The names of Fumei Technology and Liu Wei are gradually becoming known to the world.

In the experience store, everyone gathered together and stared at the data on the screen.

Ling Jingwen glanced at Liu Wei, who was doing nothing, and asked Chen Yaohui, "How is the data now?"

Chen Yaohui replied with a grimace: "Sister, you've asked me hundreds of times in the past few hours, are you annoyed?"

"Ok?"

A bright smile appeared on Ling Jingwen's face, her hands rubbed together, making a crackling sound.

Chen Yaohui immediately raised his hand and surrendered: "I don't think it's okay."

As he spoke, he refreshed the interface.

"It's only been a few hours. Even if it can rise, how much can it rise...fuck!"

"Why did it rise so much all of a sudden?"

"One hundred million? 18515 copies sold in seven hours?"

"Mom, I'm promising!"

Not to mention Chen Yaohui who was so excited that he almost took off his clothes and slid to his knees.

Ling Jingwen on the side blinked Kazilan's big eyes, fiddled with her slender fingers, and muttered:

"One piece of 88 sold nearly [-] copies, rounded up to a daily income of one million!"

"I'm going to send it!"

You must know that although the sales volume of "Magic Tower" has exceeded [-], the price of a copy of "Magic Tower" is not even a fraction of the price of "Red Alert".

On the other hand, "Red Alert" sold more than 160 copies on the first day, and its daily turnover easily exceeded 200 million, which is about to approach the [-] million mark.

Even if half of the commission from the official platform is removed (including 20% ​​platform fees and 30% tax), the daily profit is still around one million.

Liu Wei said haha ​​on the side: "Don't be too excited, it will probably increase a bit in the future."

Ling Jingwen shouted in shock after hearing this: "Can it still go up?"

Liu Wei nodded: "According to my calculations, the monthly sales of "Red Alert" can exceed one million, so the daily sales in the next few days will see a blowout growth."

Liu Wei's words are not without foundation.

"Red Alert" was already very popular in the previous life, but in the present world, even if it is bad, it will not make too much difference.

Moreover, "Red Alert" has rich and delicate guidance (story mode), making it easy for players to get started.

Coupled with the relative backwardness of PC games in this world, it would only be a problem if "Red Alert" could not sell 100 million copies.

And in Blue Star, because piracy of games and development of cheating software will be directly punished, players are very receptive to genuine games.

Even though "Red Alert" has a high price of 88, players are still willing to accept this price due to its excellent game content.

Therefore, the explosion of "Red Alert" is inevitable!

……

With the explosion of "Red Alert", the major anchors are crazy about Amway, and a large number of game media flocked to try to get a piece of the action.And those ordinary players blew it up directly.

But on the other hand, some so-called major domestic RTS game manufacturers cannot sit still.

What do you mean?
We are all happily messing around here, using the guise of RTS games to cheat people out of krypton.

You think that Mr. Wang next door is stealing the house, right?

OK, you wait for me.

As a result, these companies have sent out trolls one after another to hack the game and create difficulties from various angles.

"The difficulty of "Red Alert" is too low. Is this also called an RTS game? 》

"The upper limit of the game is too low, the gameplay is sparse, and the playability is insufficient. 》

"Red Alert?"Another rubbish game pretending to be a domestic game! 》

But as a result, except for those who were supported by the trolls themselves, the other comment sections of these posts were all in support of "Red Alert".

"What's wrong with the low difficulty level of Red Alert? Those with weak hands are not worthy of playing RTS games?"

"What a coincidence. Gamers with handicapped hands like to play low-difficulty games. I play games just for fun. Doesn't it have to be beaten by humans and machines to be fun?"

"I admit that the upper limit of the game is low. This is a fact. There are few gameplays and insufficient playability? Are you kidding me?"

"As a wise editor, I can tell at a glance that I have never bought the game. Anyone who has experienced encounters will know how interesting the unique arms of the ten countries are."

"Upstairs, although I agree with you, I want to ask you, which one is better, a three-star sniper or a three-star tank killer? If you can't answer, I can only give you zero points."

"The anti-personnel Noble Phantasm and the anti-tank Noble Phantasm will self-explode their weak points, right? Then I will use the Terror Robot."

"The Black Hawk fighter jets are invincible in the world. Twenty fighter jets will kill gods if they block them. They will kill Buddha if they block Buddhas. They are invincible!"

"If you say that, I'm going to blast the anti-aircraft infantry and steal the house."

In addition to posts like this, some great masters in the RTS game industry have also personally experienced it.

At the beginning, these people were also unfamiliar with the gameplay of "Red Alert".

After all, unlike multi-threading, the hand speed they are proud of has become a joke at this time.

No matter how many barracks, shipyards, and motorcycle factories are built, they can only be produced one by one.

If these RTS masters were allowed to directly play encounter battles as soon as they came up, they would definitely be uncomfortable in various ways.

But the problem is, the story mode of "Red Alert" is too good.

Even a master player will need four hours to clear a single plot line.

It will take eight hours to clear the two story lines of the Allies and the Coalition, even if you skip the plot.

This period of time is enough for these master players to get used to the operation method of "Red Alert".

Even when these great players go back to play their own rts games, they will have various discomforts.

Why can't I build a building without a militia?
Why are resources increasing so slowly?

Why is the map not fully illuminated for exploration?
Why are RTS games so cumbersome and complicated to operate?

I still think "Red Alert" is more fun!

Moreover, regular rts games need to consider the issue of version balance. It is possible that if a unit's armor is increased a little, the entire race will be too strong.

But Red Alert doesn't care at all.

balance?
Are you asking about the 98k in my sniper's hand, or are you asking about my terrifyingly powerful cannon?

Believe it or not, if my radiation infantry squats down, you biological people will all GG?

hero role?

Well said, reward a nuclear bomb silo and weather control device.

How about learning more about the chrono-temporal device and the self-destructing truck with an iron curtain?
Under such circumstances... "Red Alert" spread rapidly.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like