Game Design: How did I become the richest man?
Chapter 90 shouldn’t be a big problem.
Chapter 90 shouldn’t be a big problem.
Liu Wei stood in the office, holding a tea cup in one hand and standing in front of the floor-to-ceiling window with the other hand in his pocket. He seemed to be filming an advertisement for a domineering president.
He had a happy smile on his face.
It's not easy, it's really not easy!
This was the first time he had succeeded in destroying the system since he got it, and Liu Wei was extremely excited at the moment.
But at the same time, he also secretly warned himself not to be complacent.
Although I will succeed this time, what about next time?
So...this is the real reason why Liu Wei asked Wang Ning to summarize the failure.
Analyze the real reason for the failure of "A Bad Life", and then... copy!
Repeatedly, endlessly!
"I'm really too smart!" Liu Wei couldn't help but pick up the tea cup and take a sip, feeling quite proud.
"Success is temporary, failure is eternal..."
"Life is so lonely as snow..." Liu Wei couldn't help but sigh. He even wanted to sing a song, "Invincible".
But he knew that it was not the time yet, and it would not be too late to sing again when the settlement came.
Liu Wei thought happily.
After the settlement, it’s a new week. It’s just a good time to reunite on the pretext of ‘game sales’, and then enjoy another wave of consumption...
It's exciting to think about.
beep...
There was a knock on the door.
"Please come in."
The door opened and Wang Ning walked in with a medium-sized report and handed it to Liu Wei.
Liu Wei nodded, and began to read, he really needs a failure to cheer up!
He felt that if he didn't fail again, he would completely lose his fighting spirit.
As Liu Wei read through it, he frowned from time to time and shook his head.
Wang Ning's heart skipped a beat.
Even though he was confident when writing the report, he had difficulties when it came to actually writing it.
Because the core factor in the failure of this game is the lack of 'commercialization'. This is a core game.
It's like the difference between 'commercial films' and 'artistic films'.
For a 'literary film' to be able to sell this amount of sales, it's already pretty good!
Therefore, Wang Ning added some reasons why this game came back to life.
In his opinion, what Mr. Liu should want is not just a summary of failure, but also a 'feeling after failure'.
Analysis and learning lead to progress.
But looking at it now... Mr. Liu seems to be very dissatisfied.
In fact, Liu Wei frowned and shook his head because of these points.
But the reason was different from what Wang Ning thought.
The reason why he wanted to 'failure summary' was to learn lessons from failures and make them easier to use next time.
More importantly, he wanted to enjoy the pleasure of failure.
The results of it?
What does it mean when you write down the factors of resurrection in your failure summary?
This gave Liu Wei the awkward feeling of being hungry and twitching his index fingers. When he was about to start the meal, he suddenly realized that the chef didn't wash his hands after using the toilet.
Don't eat, I'm hungry again.
But if you eat it, it's disgusting.
"You go out first. I'll call you if anything happens." Liu Wei sent Wang Ning out first and prepared to eat alone.
……
The report is not thick, only three or four pages.
The first two pages are a summary of the reasons for failure.
Liu Wei took a rough look at it and found that it was basically the experience comments given by netizens before.
What are "extremely poor playability, extremely low degree of freedom", "completely lost the essence of text adventure games", "excellent graphics, but extremely poor sense of substitution", "masochistic games", "no archive function, Obsessive-Compulsive Disorder" etc...
Liu Wei laughed contentedly.
These were within his expectations.
He had anticipated this scene from the time of game design.On the surface, players have a variety of choices, but certain conditions must be met, otherwise the option cannot be triggered.
It looks like a multiple-choice question, but it's actually a fill-in-the-blank question.
Various designs result in this game having few gameplay options and extremely high difficulty in the first week, although the gameplay will gradually increase in subsequent difficulty levels.
But by then, everyone had already run away!
Liu Wei stroked his young beard and murmured to himself: "In this case, the next game can be made into a suffering game like the Souls series~"
During this period of time, Liu Wei has researched that there is no Miyazaki in this world, there is no Souls series, and even some suffering games are pitiful.
Not all players are douchebags, at least not the players in this world!
wow~
After turning the page, Liu Wei's face suddenly turned ugly.
This is what brought the game back to life.
Liu Wei's original cheerful mood was instantly ruined, but he still forced himself to read on. After all, knowing the factors of success can also help him avoid these success points.
After half an hour...
Liu Wei closed the report with a serious look on his face.
The reason why the game can be revived is because of its large amount of game content.
But another more important reason is the praise from parents.
According to the data in the report, more than 90% of the sales of "Bad Life" come from the age group of 30 to 40 years old, 80% of which are comments from parents.
This age group distribution deviated from Liu Wei's expectations.
In his vision, the target group of this game should be young people around 20 years old, but for some reason an age group was added.
This may seem like a teenage age difference, but in fact it is a generational gap.
Liu Wei must figure out why this situation occurs, otherwise future games will be self-defeating and problems will arise.
Quickly turn on the computer and go to the steam platform to check.
The praise rate has reached the "mixed" evaluation, and the score has reached 6.8 points.
Liu Wei quickly checked it out, directly eliminating the negative comments and focusing on the positive ones.
"This game is great. Now our family is harmonious and happy, with a loving father and a filial son..."
"Every time I get through it, I will have new insights. Only then will I realize that I have done so many things that have harmed children without knowing it."
“When Duoduo’s mother first asked me to play this game, I actually refused because I felt that I couldn’t just play it if you let me play it…
Boom, I turned into an Internet-addicted boy... Later I learned that this is an educational game, it's really great... Even some professional teachers recommended it... I looked like this after playing, and you looked like this after playing. …”
"I bought it for my parents as a game specially made for parents. Now that my father has thrown away his seven wolves, I am so happy that I let my mother play it again. My mother made me my favorite braised pork."
Liu Wei: "???"
What the hell is this? This is all!
Is this the evaluation that normal people can give?
Liu Wei blinked. He even suspected that he had invited a navy army.
It's not like he has never played this game before, but now, he seriously doubts that the game he is playing is not the same game as others.
But... Liu Wei looked at the screen and muttered: "But it looks like there should be no surprise..."
"Even if it is a good review, it is impossible to make a profit of 100 million in settlement money!"
"Forget it, never mind, let them go, there won't be any trouble anyway."
Liu Wei turned off the screen, leaned back, lay on the boss's chair, closed his eyes and fell asleep. He couldn't help but curl up the corner of his mouth, as if he was imagining his happy sexual life after getting rich.
However... what he doesn't know is...
"Breaking Life" is rapidly spreading among teenagers.
And there are all kinds of strange slogans: "Buy a game for your parents to show your filial piety."
"You can't buy 48 and suffer losses, 48 you can't be fooled, but 48 you can make your parents wake up..."
"It's not me who's wrong, it's the world that's wrong - "The Bad Life" is a hot seller."
"Are you still sighing for your father's seven wolves? Are you still wiping away your tears for your mother's scolding? Come and buy "A Broken Life". With "A Broken Life", you will have happiness."
"After playing "Breaking Bad Life", I stopped smoking and drinking. My parents have become obedient..."
""Breaking Bad Life" is a corrective tool for parents. Children no longer have to worry!"
(End of this chapter)
Liu Wei stood in the office, holding a tea cup in one hand and standing in front of the floor-to-ceiling window with the other hand in his pocket. He seemed to be filming an advertisement for a domineering president.
He had a happy smile on his face.
It's not easy, it's really not easy!
This was the first time he had succeeded in destroying the system since he got it, and Liu Wei was extremely excited at the moment.
But at the same time, he also secretly warned himself not to be complacent.
Although I will succeed this time, what about next time?
So...this is the real reason why Liu Wei asked Wang Ning to summarize the failure.
Analyze the real reason for the failure of "A Bad Life", and then... copy!
Repeatedly, endlessly!
"I'm really too smart!" Liu Wei couldn't help but pick up the tea cup and take a sip, feeling quite proud.
"Success is temporary, failure is eternal..."
"Life is so lonely as snow..." Liu Wei couldn't help but sigh. He even wanted to sing a song, "Invincible".
But he knew that it was not the time yet, and it would not be too late to sing again when the settlement came.
Liu Wei thought happily.
After the settlement, it’s a new week. It’s just a good time to reunite on the pretext of ‘game sales’, and then enjoy another wave of consumption...
It's exciting to think about.
beep...
There was a knock on the door.
"Please come in."
The door opened and Wang Ning walked in with a medium-sized report and handed it to Liu Wei.
Liu Wei nodded, and began to read, he really needs a failure to cheer up!
He felt that if he didn't fail again, he would completely lose his fighting spirit.
As Liu Wei read through it, he frowned from time to time and shook his head.
Wang Ning's heart skipped a beat.
Even though he was confident when writing the report, he had difficulties when it came to actually writing it.
Because the core factor in the failure of this game is the lack of 'commercialization'. This is a core game.
It's like the difference between 'commercial films' and 'artistic films'.
For a 'literary film' to be able to sell this amount of sales, it's already pretty good!
Therefore, Wang Ning added some reasons why this game came back to life.
In his opinion, what Mr. Liu should want is not just a summary of failure, but also a 'feeling after failure'.
Analysis and learning lead to progress.
But looking at it now... Mr. Liu seems to be very dissatisfied.
In fact, Liu Wei frowned and shook his head because of these points.
But the reason was different from what Wang Ning thought.
The reason why he wanted to 'failure summary' was to learn lessons from failures and make them easier to use next time.
More importantly, he wanted to enjoy the pleasure of failure.
The results of it?
What does it mean when you write down the factors of resurrection in your failure summary?
This gave Liu Wei the awkward feeling of being hungry and twitching his index fingers. When he was about to start the meal, he suddenly realized that the chef didn't wash his hands after using the toilet.
Don't eat, I'm hungry again.
But if you eat it, it's disgusting.
"You go out first. I'll call you if anything happens." Liu Wei sent Wang Ning out first and prepared to eat alone.
……
The report is not thick, only three or four pages.
The first two pages are a summary of the reasons for failure.
Liu Wei took a rough look at it and found that it was basically the experience comments given by netizens before.
What are "extremely poor playability, extremely low degree of freedom", "completely lost the essence of text adventure games", "excellent graphics, but extremely poor sense of substitution", "masochistic games", "no archive function, Obsessive-Compulsive Disorder" etc...
Liu Wei laughed contentedly.
These were within his expectations.
He had anticipated this scene from the time of game design.On the surface, players have a variety of choices, but certain conditions must be met, otherwise the option cannot be triggered.
It looks like a multiple-choice question, but it's actually a fill-in-the-blank question.
Various designs result in this game having few gameplay options and extremely high difficulty in the first week, although the gameplay will gradually increase in subsequent difficulty levels.
But by then, everyone had already run away!
Liu Wei stroked his young beard and murmured to himself: "In this case, the next game can be made into a suffering game like the Souls series~"
During this period of time, Liu Wei has researched that there is no Miyazaki in this world, there is no Souls series, and even some suffering games are pitiful.
Not all players are douchebags, at least not the players in this world!
wow~
After turning the page, Liu Wei's face suddenly turned ugly.
This is what brought the game back to life.
Liu Wei's original cheerful mood was instantly ruined, but he still forced himself to read on. After all, knowing the factors of success can also help him avoid these success points.
After half an hour...
Liu Wei closed the report with a serious look on his face.
The reason why the game can be revived is because of its large amount of game content.
But another more important reason is the praise from parents.
According to the data in the report, more than 90% of the sales of "Bad Life" come from the age group of 30 to 40 years old, 80% of which are comments from parents.
This age group distribution deviated from Liu Wei's expectations.
In his vision, the target group of this game should be young people around 20 years old, but for some reason an age group was added.
This may seem like a teenage age difference, but in fact it is a generational gap.
Liu Wei must figure out why this situation occurs, otherwise future games will be self-defeating and problems will arise.
Quickly turn on the computer and go to the steam platform to check.
The praise rate has reached the "mixed" evaluation, and the score has reached 6.8 points.
Liu Wei quickly checked it out, directly eliminating the negative comments and focusing on the positive ones.
"This game is great. Now our family is harmonious and happy, with a loving father and a filial son..."
"Every time I get through it, I will have new insights. Only then will I realize that I have done so many things that have harmed children without knowing it."
“When Duoduo’s mother first asked me to play this game, I actually refused because I felt that I couldn’t just play it if you let me play it…
Boom, I turned into an Internet-addicted boy... Later I learned that this is an educational game, it's really great... Even some professional teachers recommended it... I looked like this after playing, and you looked like this after playing. …”
"I bought it for my parents as a game specially made for parents. Now that my father has thrown away his seven wolves, I am so happy that I let my mother play it again. My mother made me my favorite braised pork."
Liu Wei: "???"
What the hell is this? This is all!
Is this the evaluation that normal people can give?
Liu Wei blinked. He even suspected that he had invited a navy army.
It's not like he has never played this game before, but now, he seriously doubts that the game he is playing is not the same game as others.
But... Liu Wei looked at the screen and muttered: "But it looks like there should be no surprise..."
"Even if it is a good review, it is impossible to make a profit of 100 million in settlement money!"
"Forget it, never mind, let them go, there won't be any trouble anyway."
Liu Wei turned off the screen, leaned back, lay on the boss's chair, closed his eyes and fell asleep. He couldn't help but curl up the corner of his mouth, as if he was imagining his happy sexual life after getting rich.
However... what he doesn't know is...
"Breaking Life" is rapidly spreading among teenagers.
And there are all kinds of strange slogans: "Buy a game for your parents to show your filial piety."
"You can't buy 48 and suffer losses, 48 you can't be fooled, but 48 you can make your parents wake up..."
"It's not me who's wrong, it's the world that's wrong - "The Bad Life" is a hot seller."
"Are you still sighing for your father's seven wolves? Are you still wiping away your tears for your mother's scolding? Come and buy "A Broken Life". With "A Broken Life", you will have happiness."
"After playing "Breaking Bad Life", I stopped smoking and drinking. My parents have become obedient..."
""Breaking Bad Life" is a corrective tool for parents. Children no longer have to worry!"
(End of this chapter)
You'll Also Like
-
Senior sister, please let me go. I still have seven fiancées.
Chapter 552 5 hours ago -
I am in Naruto, and the system asks me to entrust the elves to someone?
Chapter 628 5 hours ago -
As a blacksmith, it's not too much to wear a set of divine equipment.
Chapter 171 5 hours ago -
Treasure Appraisal: I Can See the Future
Chapter 1419 5 hours ago -
Immortality cultivation starts with planting techniques
Chapter 556 5 hours ago -
The Lord of Ghost
Chapter 217 5 hours ago -
Practice starts with skill points
Chapter 564 20 hours ago -
1890 King of Southeast Asia
Chapter 910 21 hours ago -
The other world starts with debt
Chapter 150 21 hours ago -
Witch Alchemist
Chapter 368 21 hours ago