I just want players to save money, but I was made the richest man.
Chapter 173 May you run away for half your life and still be a young man when you return!
Chapter 173 May you run away for half your life and still be a young man when you return!
As Mario turned into a cable, he traveled all the way to the second country, Waterfall Country.
The painting style has also changed to blue sky, white clouds, and lush grass.
Just like the name of the country, there are countless large and small waterfalls here, flowing down the rugged mountains. As the camera circles around, they are all magnificent.
Ma Yang controlled Mario to turn around.
This country is not too big. You can circle the ground in about 2 minutes. Although there are high platforms and mountaintops going up, I don’t know how to get up yet.
Quickly following Kepi's guidance, he found a damaged spacecraft half buried underground.
The location where the spaceship is hidden is very conspicuous.
But judging from its rusty appearance, it's hard to connect it with 'flying'.
However, Kepi told players that as long as they collect the moon full of magical power, they can successfully repair the spacecraft as a core driver.
"I still carry out the fairy tale style to the end as always." Ma Yang said to himself.
Children don't have so much logic, you just need to say 'magic' or 'magic' to them.
Then in the child's mind this thing will be omnipotent and can do anything.
And when Ma Yang actually started looking for the hidden moon in order to repair the spacecraft.
He just realized.
The game's unbridled imagination is only now really starting to shine.
This time, in addition to gold coins, two more advanced collectibles, purple coins and the moon, are also introduced in the game.
Purple coins can be used to purchase some unique clothing and decorations in local stores.
The moon is a key prop for repairing/upgrading the spaceship.
Compared with gold coins, these two are more hidden.
After Ma Yang walked around for a while, he discovered that there were three purple coins behind his birth point.
When he rode the cable to the Waterfall Kingdom, his initial perspective was designed to face the front, and there were too many new and unknown things waiting for him to explore.
Therefore, players will run forward immediately at this time.
However, the cunning designer designed a small platform on the edge of the cliff behind him, which is shorter than the ground where the player is standing, and cannot be found from a normal perspective.
If you don't get close to the edge of the cliff, will the ghost find something hidden here?
When Ma Yang picked up the three purple coins, he also received corresponding collection tips.
3/50
This means that there are actually 50 purple coins hidden in this small waterfall country?
"Good guy, there are so many?" Ma Yang was shocked.
When he first arrived, he took a long tour around the waterfall country.
As far as the eye can see, except for two or three more conspicuous high platforms, or from relatively far away, the purple coins can be clearly seen floating in the air.
Other times, I didn’t see any purple coins or the moon at all.
As a result, when I collected the first batch of purple coins just now, I learned that there were 47 left hidden in this pocket-sized version of the Waterfall Country.
Suddenly, Ma Yang's desire to win was aroused!
Without it.
I played a child's game, and with my adult insight, I actually found three collectibles in a long time?
If I don't give it a hard collect, wouldn't it make me look worse than a child?
As a result, after Ma Yang turned around again, he lost his face.
It seems... am I really not as good as a child?
Within the past 5 minutes.
Ma Yang collected a total of 4 additional purple coins.
For these four, he followed the same routine as before, walking all the way along the edge of the cliff of the suspended waterfall country standing in mid-air.
Then he found that the designer had used the same technique to hide 4 of them in a small platform on the edge of the cliff, and he caught them all.
There is nothing else.
Of course, that's not to say that Ma Yang didn't see the purple coins at all.
He saw some purple coins, but either the platform was too high and the jumping height couldn't be reached at all.
Or it is hidden in some hard rocks, which cannot be broken by the hat's attack power.
Otherwise, just float in mid-air with no ground.
This made Ma Yang think deeply.
"I'm just wondering, is this game for children... so difficult to play?"
It's not a difficult game in the conventional sense.
It's more like a brain teaser. I know all the words "yes", but I just can't figure out what the answer is when put into a sentence. '
"No... is there something wrong with the way I open it?" Ma Yang thought about the problem carefully.
Soon, he found out.
My own thinking is really a bit...
Too adult?
For example, there is a waterfall with fast water in front of you, and then the game designer lays a cobblestone road for this waterfall.
Then you will move forward along this path.
Because adults all know that if you jump into the water below the waterfall, you will be swept away by the strong current.
For another example, there is a hill ahead, which is a dead end.
There is a small path next to it, but according to normal logic, it is impossible to walk on such a small path, and people may fall to death if they go there.
So Ma Young would think this was done by the game designers to add a bit of realism to the cliffhangers.
The purple coin was suspended in mid-air, with no place to stand under his feet. Ma Yang's first reaction was, 'Is there a bug in this game?'
Rather than 'Is there a way to go up and get him?'
In the final analysis, being out of society for many years has made my thoughts a bit too realistic and too solid.
He no longer has the whimsical imagination of a child.
"What if I changed my mind?"
Soon, Ma Yang regained his train of thought.
At least for now, here to relax anyway.
Then simply treat yourself as a child.
Get rid of adult thinking.
Explore with childlike curiosity.
The waterfall with the rapid water looks very dangerous.
But this is a fairy tale world!
Then I decided to jump in and find out!
as predicted.
After entering the water, the water flow was not as fast as Ma Yang imagined.
And he also successfully discovered the purple coins hidden under the water in the grooves on both sides.
He even swam a few meters further and rushed through the water curtain of the waterfall to reach the rear.
You will find a small treasure box standing quietly behind the waterfall.
After opening it, a bright crescent moon shaped like a banana popped out, and Ma Yang also successfully obtained his first moon collection.
The rock was too strong to be broken directly with a hat. Ma Yang saw an iron bark tied with an iron chain next to it.
At first he thought this kind of iron ball with a big mouth was a new type of monster, just an obstacle for players.
He also tried standing next to a rock and tempting Wangwang to come over and smash the rock into pieces.
But he found that Wang Wang's chain was too short, and even if he rushed over, he couldn't reach Mario, let alone crush him.
After changing his mentality this time, he tried to possess Wang Wang.
And chose to push the rocker in the opposite direction.
When the chain was tightened, he suddenly let go.
The dogs will fly out like a slingshot, and the huge inertial impact can even cause them to break their chains and hit the rocks.
The purple coins hidden behind the rock were also revealed, making Ma Yang's eyes light up slightly.
As for the path on the edge of the cliff, it seemed impossible to stand on it, so Ma Yang had never been close to that direction before.
But when he took a closer look this time, he discovered the clue!
On the wall in the corner of the cliff, there is actually a green pipe mouth painted on it!
Because the color is so close to the grass, it’s hard to spot it unless you look carefully.
After Mario got close to the pipe, Ma Yang pushed the joystick slightly.
I heard a magical "dong, dong, dong" sound entering the pipe.
When Mario appeared again, Ma Yang couldn't help but widen his eyes, with a look of shock on his face.
Mario, after entering the pipe, changed from a 3D solid to a two-dimensional flat pixel map, and stuck tightly to the cliff!
It's difficult for you to get through in a 3D state, so wouldn't you be able to get through it easily just by turning into a paper person with no thickness?
With this, Ma Yang came to the back of the cliff that was inaccessible under normal circumstances and got another moon hidden behind!
When the moon entered the bag, Ma Yang's eyes almost couldn't stop overflowing with joy!
"Can you still play like this?"
"Oh my god, this idea...hiss!"
“Ready Player One’s company’s accomplishments in gaming are indeed beyond my imagination…”
As Ma Yang kept making sounds of exclamation, he finally realized the most correct way to play this game.
curiosity!
Players just need to stay curious.
For the remaining blank space, Ready Player One will help you paint it with the paint called fantasy!
Just use your little brain, as long as you can come up with a problem-solving idea, no matter how fantastic it looks, Ready Player One will try its best to make a corresponding design to satisfy you!Give you enough surprises!
What is a surprise?
In other games, if the key model in hand does not match, it will be impossible to move forward. The player must find the right key, otherwise the door that blocks progress will not be opened, and the player will be forced to fall into the boring process of finding the key over and over again.
If the same setting is placed in "Odyssey", the player only needs to insert a key randomly. Regardless of whether the model matches or not, the player can pick up a stone and smash the key into the keyhole.
"Odyssey" will not tell you that you did something wrong, but will open another door for you, and there will be a violent demolition skill hidden behind the door.
Fuck the keys!From now on, you can smash and kick any door in the game.
You just have to think of a way, and the top player will be responsible for the design!
This is called surprise.
on the rest of the journey.
Ma Yang found that the curiosity and desire to explore that he had lost for many years were back.
Driven by curiosity, this country that can be seen at a glance is full of fun and novelty everywhere!
He can possess himself as a majestic Tyrannosaurus rex, rely on his incomparable brute force to forcefully break through those solid rocks, and rampage to open a passage to the top of the mountain.
He can also drill into a pipe, pass through a twisting underground tunnel, and then drill out from another pipe directly connected to the top of the mountain to achieve the same effect.
of course.
Even by taking shortcuts through pipes, Ready Player One has carefully set up a series of gameplay underground to enrich players' gaming experience.
Tie Wangwang, who was possessed by Mario just now and used to break rocks, has advanced gameplay in the sewer pipe.
This time, what the player needs to do is not as simple as possessing Tie Wangwang and using inertia to make it fly backwards.
Instead, you need to adjust the angle and control the possessed Tiel Wangwang to hit the other Tiel Wangwang behind.
Just like playing billiards, let the beaten Iron Wangwang break open the door button that was originally out of reach of the player.
This type of design has a total of three levels, and the difficulty gradually increases, from two to three, and finally to four.
Players need to use the possessed Iron Wangwang to calculate the rebound angle and let it have a chain reaction.
The difficulty setting is just right, so that children can pass it after several attempts.
And after completion, a moon reward will be generously given.
In addition, Ma Yang also discovered a more convenient way to the top of the mountain.
Somewhere at the foot of the mountain, there is a stretch bed laid flat on the ground. When you step on it, you can explode with amazing bouncing power.
Ma Yang discovered this thing very early.
But in his first attempt, he found that no matter how he controlled Mario, he could jump on it.
They are still a short distance from the top of the mountain.
Since he changed his mind about playing this game, Ma Yang has also begun to put all kinds of weird ideas into practice.
In the end, he discovered that if he possessed himself as a Tyrannosaurus rex and rushed all the way here, the possession would last just long enough.
With the help of the height of the Tyrannosaurus Rex and the elastic bed, it meets the height requirement and can easily jump to the top of the mountain!
What surprised Ma Yang even more.
This seemingly awkward move was still caught by the number one player!Then he rewarded the player severely!
They also placed three purple coins at this landing point, hidden on the edge of the cliff on the top of the mountain.
The moment the possessed dinosaur jumps up, you can grab the purple coin.
This small detail made Ma Yang inexplicably elated!
It’s as joyful as a child who gets praised by his parents for doing well in an exam!
"This game company... is just like an angel holding a reward, hiding behind the cloud to spy on players' operations, right..."
Once they find that players have completed some actions with fantastic ideas, they will come up to praise you without hesitation.
It is this positive feedback mechanism of timely rewards that can make players feel proud of their own whimsical ideas, thus giving everyone more desire to explore and imagine in the future.
I only played for an hour.
Ma Yang feels that he has completely fallen into "Odyssey", a childlike game that is very good at coaxing children.
Not much to say.
In the eyes of other manufacturers, it's just a "route to the top of the mountain" that is so good that there is no need to do it.
Isn't it just a necessary path?
The BOSS is on the top of the mountain, so players will come here sooner or later.
Does it matter which method is used?Just give me a way.
It's such an inconsequential detail.
Ready Player One has set up three or four different methods as much as possible, allowing players to fully use their 'climbing' imagination.
It’s simply an exaggeration!
"I feel like I can spend a whole day playing in this waterfall country alone..." Ma Yang looked at his current progress.
After playing for an hour, the purple coins were 15/50, and the moon only collected 5 coins.
There is still so much undiscovered fun, hidden in this palm-sized land waiting to be discovered.
Ma Yang couldn't help but clicked his tongue and sighed: "The game company Ready Player One's ideas on how to design a good game are so amazing..."
He decided to take back his initial words.
This is not a game for children...
Children feel childish when playing with it, but it is just right for adults to play with!
But soon, Ma Yang began to worry again.
He worried that Ready Player One might be pushing too hard.
For example, in the first two levels, in order to attract players, too many rich and interesting gameplays were crammed in.
As a result, the formula behind it will be too serious and the gameplay will feel too repetitive, which will gradually lose the fun.
That would be a pity.
In order to verify his idea, Ma Yang planned to put aside the whole collection and explore later.
But soon, he discovered that his idea was wrong...
And dead wrong!
In the subsequent experience, he found that the number one player not only did not exert too much force.
On the contrary, it was somewhat reserved in the first two levels.
Because compared with the countries behind it.
The gameplay of Hat Country and Waterfall Country is just like an appetizer!
After repairing the spaceship, we arrived at the third level, the Kingdom of Sand.
Players can not only attach themselves to missiles, but also shuttle over the quicksand that will sink into them, and collect various purple coins in the air along the way.
You can also ride a stone lion to gallop across the vast desert and catch the moon that disappears periodically on the sand dunes in the distance.
Possess a winged pterosaur, glide high in the sky and complete time-limited challenges.
You can also possess fishing turtles, and in a pond where no fish can be seen, you can catch the biggest one using only its swimming shadow, and get the moon reward.
It is a small stone statue wearing fashionable sunglasses. By wearing sunglasses, you can find the road hidden in the air.
It can even possess a cactus, pretend to be close to the timid chestnut boy, wait for it to pass by, jump out and stomp on the head, and get the moon that it abducted.
In addition to the basic possession gameplay, Ready Player One still retains its incomparable novelty by creating fun elements around collection.
In the Kingdom of Sand, Ma Yang will see an empty flower pot at the door of some residential buildings.
At first he thought they were just scene decorations.
Until, while wandering around, he found some huge seeds.
With the mentality of giving it a try, he ran back to the empty flower pot with the big seed in his arms and threw it in.
I found that it can actually be planted!
Once the seed hits the flower pot, it will turn into a small green seedling.
Moreover, this green seedling will slowly grow over time.
It felt as if he had actually planted a pot of flowers, allowing Ma Yang to run no matter how far he traveled in the Kingdom of Sand.
They always take the time to come back and see if their little flowers have grown.
It will take about ten minutes until it is completely mature. Hit the plump fruit with a hat to harvest purple coins.
What made Ma Yang even more excited was that.
The first two pots of flowers yielded purple coins.
The third pot failed to produce results, so I threw a hat at it with some doubts.
However, he discovered that Mario had directly possessed the flower.
And it began to grow rapidly and wildly until it grew into a towering plant.
Soaring straight into the sky, Mario was sent up to the clouds in one breath.
And this place is actually a hidden aerial copy. Players can get the moon hidden here through a series of mini-games.
When he soared into the sky, Ma Yang was stunned.
There are only three pots of flowers, and even if they give purple coins after they bloom and bear fruit, the players are actually satisfied.
But Ready Player One doesn't.
He was about to stuff some bigger surprises inside!
Who the hell could have imagined this?
And when Ma Yang finally defeated the cool overlord's men who occupied the Kingdom of Sand, he thought that this level had been cleared.
But at this time, the inverted pyramid in the Kingdom of Sand will rise into the air.
The ground where it was originally inserted will form a vortex of sand, which will become larger and larger, showing a large hole.
A colorful beam of light rising into the sky emanates from the entrance of the cave, tempting players to enter and take a closer look.
After jumping in, I discovered that there was a cave inside, a floating covered bridge made of ice.
The real BOSS of the Kingdom of Sand is hidden at the end of the covered bridge.
A stone statue with the head of Buddha floats in mid-air and will engage in a decisive battle with the player.
Mario's hat offensive will be completely useless when facing this giant Buddha head.
Players need to find the right moment to possess his two fists and use his own fists to smash his own head.
It belongs to using one’s fists to offer to Buddha.
The BOSS still has no health bar. Players only need to possess the fist three times and attack the Buddha's head three times.The BOSS battle can be completed by being stuck at a node that neither makes players find it easy nor is too lengthy to make players feel boring.
And when the footprints of exploration spread to a forest country.
The player's possession characteristics will also begin to change with the scene.
There is a 'Leg Stretch' that can make one's body lengthen crazily, and its characteristic is a vine.
Therefore, when players possess it, they can use the height-lifting feature to climb branches one after another until they reach the top of the tree.
No need to think about it, there must be rewards for players hidden there.
There are also wallet frogs that can spit out gold coins as a means of attack.
The bubbles in the Kingdom of the Sea allow players to sprint quickly in the sea as if they were equipped with nitrogen. In this way, they can rush into some hurdles where "the ocean currents are turbulent and normal swimming will never pass", reach hiding spots, and obtain new collectibles.
The woodpecker in the Kingdom of the Cool King allows the player to be nailed to the wall, and then move up, down, left and right by relying on the elastic force, just like a ruler pressed against the edge of the table. It is also a brand-new experience.
There is also a cooking country, where players can even play as a piece of meat to participate in food selections.
The rolling snowman in the Land of Snow can use his chubby body to participate in the 'Rolling Snowball Race Contest'
The caterpillars in the Forgotten Kingdom burrow into various tree holes by stretching and contracting their bodies like rubber.
Taxis in the urban state even have manhole covers.
All kinds of wonderful possessions made Ma Yang play to the end. When facing anything, he couldn't help but throw out his hat, trying to see if this one could possess him, and if that one had any new tricks.
There are so many countless new ideas, as well as the exquisite level design around these possessions, that made Ma Yang's lips curl up throughout the game.
He even felt that since he started working, he hadn't experienced such relaxation and comfort for a long time.
Among them, the one that touched Ma Yang the most was undoubtedly the celebration of the city-state.
After completing a series of tasks for the female mayor Pauline, the power plant in the city resumed work.
Pauline invites players to the annual city carnival.
Amid the fireworks and loud cheers, Pauline wore a burgundy dress, held a microphone, and sang cheerfully to the rhythm of jazz music.
Mario, controlled by the player, also got into the pipe, changed from 3D to 2D pixel map, and followed the sweet singing while holding the bricks above his head and stepping on the chestnut boy to move forward.
The obstacles encountered along the way are also swaying with the rhythm at this moment. The flame pillar seems to have become an ambient light that caters to the beat. Chestnut's steps are even stepping on the beat.
When the song reached its climax, Pauline kept repeating the phrase odyssey-yes see~, which made Ma Yang feel even more excited.
And soon, Mario, controlled by the player, also got out of the water pipe and came to Pauline. Following the tail tune, he stood next to the tall Pauline, his small body swaying with the rhythm.
Ma Yang couldn't help but shake his legs along with the rhythm.
Then, at the end of the song, Pauline thanked her.
The player will receive an Exalted Moon from her hand.
This celebration felt to Ma Yang like a thank you ceremony organized by "Odyssey" specifically for the players.
I express my highest respect to every player who seriously experiences the game.
……
Ma Yang spent almost three days, eating, sleeping and playing "Odyssey". He finally got through the game without collecting everything.
Looking at the list of production credits that kept rolling out, I felt disappointed.
Like a child who has lost his favorite toy, staring blankly at the screen.
I recall that when I first played this game, I just treated it as a child's game.
Now, after completing one week of the game, Ma Yang is filled with mixed emotions.
I even regretted finishing it so quickly.
I haven't been this happy for a long time.
Apart from this game, Ma Yang almost never felt that anyone else in reality would take his emotions into consideration so much and give him praise and rewards everywhere.
At least in this game, I am an innocent child, but after leaving the game, I have to face the heavy life again.
"Ah... Huh?" Just as he sighed, Ma Yang noticed.
When the credits were over, Ready Player One once again surprised him!
This 200 yuan game shows its extremely tenacious vitality and playability!
Unlike traditional games, after completing the first game, the second game only collects some multiple endings or game Easter eggs.
The second game of "Odyssey" is based on the completed week of games, revisiting the old places in each country and collecting a brand new batch of noble moons!
And these moons will be accompanied by a batch of new and more difficult puzzles!
Mario's journey is not over yet!
My own journey of innocence is not over yet!
When watching Mario appear again in the first country of the week, "Hat Country".
Ma Yang smiled again.
"This game...how many more surprises will it bring me." He admired from the bottom of his heart.
But this time, he thought about it and slowly put down the controller.
Ma Yang was a little afraid to play.
He wanted to be able to relive his childhood, which had been gone for many years, and make it pass slower.
He took a long breath and rubbed his face.
Ma Yang searched online again for information about "Odyssey" and Ready Player One.
Why haven't we found such a game company before that can make games to such a level, even beyond the age limit?
However, it’s not too late to pay attention now.
After wandering around on the Internet, Ma Yang discovered that this company's reputation among players in the domestic gaming circle was extremely high!
Even the previously popular "PlayerUnknown's Battlegrounds", "Everlasting", and "Teamfight Tactics" were all produced by this company.
And the creativity and inspiration for these popular and explosive works are almost all attributed to one person - the chief designer of Ready Player One, Ke Jin!
"Damn it, this guy is too strong..." After searching for information about Ke Jin, Ma Yang was completely shocked by the long resume of this young game designer, with a look in his eyes. Trembling intensely!
What appeared in front of him was.
The pioneer of meat pigeon play!
The creator of the battle royale game!
Pioneering the tower defense gameplay!
Promote the torture gameplay!Let players find a subtle balance between pain and happiness.
And he has single-handedly brought the unpopular plot-based games back to the attention of players!
In addition, there are also innovations in board and card games.
Of course, Ma Yang believes that this "Odyssey" may also have cross-epochal significance in various aspects.
It's just that "Odyssey" includes so many elements that it's hard to say what it pioneered.
"It can only be said that it is the best among platform jumping games." Ma Yang read a paragraph of netizens' evaluation of "Odyssey".
And soon, he accidentally discovered a popular post.
[What kind of charm does this fairy tale-style child-oriented game contain that attracts countless adults? ——My thoughts after playing "Super Mario: Odyssey". 】
After clicking, it automatically jumps to NAA, the largest player forum in China.
The poster seems to be called 'Wangsi Libeici'.
Since Ma Yang had paid little attention to the news in the gaming industry before, he had never heard of such a person.
However, after reading the entire post, Ma Yang discovered that this reviewer is really awesome.
Brother Beici analyzed why "Odyssey" is fun from multiple angles.
The article mentioned something that I also felt.
"Odyssey" stimulates a player's curiosity and desire to explore to the greatest extent.
"...Even before I played this game, I didn't realize that I had such a strong curiosity. It seemed to take me back to my childhood."
"I once thought about why I am becoming less and less curious and have less and less desire to explore. Every day seems like copying and pasting, which is boring."
"Is it because of age? But I have reviewed any domestic and foreign data, and there is no evidence that a person's curiosity is inversely proportional to age."
"Then I thought about it more, I think."
"There is no curiosity because when we grow up, we no longer receive rewards. Sometimes we are even punished for being too curious."
"The adult world is full of forbearances like 'don't ask what you shouldn't ask' and 'don't ask about what you shouldn't know'."
"Over time, this defense mechanism will wrap itself up like a hedgehog, treading on thin ice."
"But if you experience "Odyssey", you will find that no matter you are 30, 40, or even 50 years old, as long as you are interested in this game and play it, you will find that your curiosity is endless. It comes out of my bones. They haven’t disappeared, they’ve just been suppressed for too long.”
"This is enough to show that even though times have changed, we are still full of curiosity and are still the same teenagers as before."
"It's just that other things make you an adult and teach you to hide your curiosity. Only Ready Player One treats you like a child and constantly inspires your childlike innocence."
“And actually doing that is not as easy as it looks on the surface.”
"Game designers need to put a lot of effort into 'meeting expectations'."
“Only when players curiously explore again and again and always get positive feedback from the game, will they be willing to continue exploring for the second or third time.”
"Undoubtedly, "Odyssey" has done a very good job in this regard. Whether it is various remote corners or high points that are invisible to the field of vision, as long as you find a way to reach it, you can always find the engraver here. A surprise reserved for you. A surprise that makes you say, 'Huh? Is there something hidden here?'
"As long as you dare to explore, in those seemingly impossible places, the sculptor will place a batch of rewards, just like a knight returning in triumph, praising you without hesitation! This is also the reason why I get better at playing "Odyssey" A little bit of the feeling of playing better.”
Ma Yang's immersive reading article.
Soon he also discovered that Brother Beici mentioned another point that he had hardly paid attention to.
Ready Player One's "Odyssey" is also perfect in polishing the details.
Beginning with fairy tales, but higher than fairy tales.
"Ready Player One really makes those places that you don't care about, or even look at carefully, so exquisitely. When you really discover it one day, you will be immediately impressed by the full sincerity."
"In the game, if you don't operate Mario for too long, the character will lie on the ground and sleep, and the snot bubbles will attract a little bird to come and land on his big nose. If you look carefully, you will find this little bird. The hats worn by the birds match the themes of each country. In the hat country, the bird will wear a black gentleman's hat. In the forest country, the bird will wear an explorer hat. When it comes to the sea country, the bird will also change it. Swimming cap.”
"And in a hot map like the Kingdom of Sand, everyone knows that the sand burns your feet and the air is scorching. Therefore, at this time, Mario will not sleep if he is idle for too long. He will just stand there and pull his clothes to fan himself. .”
"There is also a cactus ball covered with thorns. If you accidentally bump into it, not only will you lose one bar of health, but if you use the built-in camera to zoom in and take a closer look, you will find that his big nose will become bigger than before and red. It’s swollen again.”
"After three consecutive jumps, if the player does not give any instructions, then when Mario lands on the third jump, he will make an elegant gesture like a gymnast completing a series of difficult gymnastics landings, raising his hands high."
"and also……"
"These details are obviously in line with our understanding of common sense logic, and they add a sense of reality to the whimsical and childlike charm."
"Maybe they don't have a big impact on the player's gaming experience, and it's even difficult for many players to find them. But it's precisely because of the sincere details everywhere that this unrealistic fairy tale game is still enjoyable. Maybe it’s because people feel deeply immersed.”
"Finally, I recommend players of all ages to really try the game "Odyssey" if they have the opportunity. Believe me, it will not only make you moved, but also the childlike innocence that has been lost for too long. .”
"May you be away for half your life and still be a teenager when you return! I am "Wang Si Li Bei Ci". See you in the next game review! "
After Ma Yang carefully read this review post, he thought it was really well written and almost expressed everything he wanted to say to the point.
It’s no wonder that this post has received millions of likes on NAA just three days after it was posted.
There are countless replies below.
"Very nice, I like it!"
"Boss Beici is still as sharp as ever! I just like to read your analysis and watch other coughs."
“Gravograph has proven through games again and again that he understands what players want very well.”
"I remember Gravograph said at the press conference, 'Thank you for playing my games.' I actually wanted to say to Gravograph, 'Thank you for bringing so many fun games to the Blue Star market.'"
"Does anyone know if the engraving designer has a girlfriend? Is there any chance that I can pursue him with my looks?/Picture"
"What the hell? Are you sure the sister upstairs is not a picture on the Internet? She looks better than the beauty of our school!"
"You're new upstairs, right? This girl is the old favorite in NAA's top player section, Juebi Zhenren."
"UuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuHow can you go to the forum? Can you buy me a Switch + "Odyssey"? If you can give me one, I will even let me live in a villa and drive a luxury car!"
"You kid, you don't accept any grievance at all!"
"I'm different. I just want "Kirby". The appearance of the pink piggy pokes me too much. I step on the horse and suck it! Open my mouth and suck it!"
"I, Splatoon, are not convinced! Also, please ask a friend who plays black to add my number one player UID: 410..."
After Ma Yang read through various chat and joke reply posts, he keenly captured a player's pain point!
There were a lot of complaints!
Or complain that Swtich is too expensive and can't afford it.
Or maybe the parents are reluctant to buy it when they see the price, thinking that they are trying to steal money by selling a game-breaking machine at such an expensive price?
And this kind of voice is basically concentrated on minors.
There are many people whose family background is actually not too bad, but due to the generation gap between them and their parents, they cannot get the understanding of their parents.
What's more, some people use their saved New Year's money to buy a game console, but if their parents find out, they will smash it in front of them.
And this group of players all have one thing in common - they are still unable to completely separate themselves from their parents.
Therefore, these players have no choice but to complain in the major gaming communities.
Unlike other commenters who either expressed understanding or showed off their Switch to show off.
However, Ma Yang felt an unprecedented new market that seemed to have not yet been developed - offline game rooms!
Since you originally planned to open a store... then why not open a Switch offline experience center?
The market demand is here.
Many underage players either cannot afford the complete machine + games, or their parents do not support the purchase.
Then you can definitely come to the offline experience store to play.
If the price is set reasonably, Ma Yang feels there is definitely a market!
Once the idea was generated, Ma Yang suddenly felt that his heart was about to move and he couldn't hold it back any longer.
What's more, the huge player market has already certified him.
The quality of several exclusive games released by Switch this time is surprisingly excellent!
In addition, Ready Player One itself is constantly being ported to PC.
Players will be able to experience more and more games on Switch!
"And if you calculate it, the cost of opening a store seems to be very cheap?" Ma Yang calculated carefully.
The purchase price of a Switch flagship version is 2599. Even if there are 10 units, it is only about 2w6.
But you can buy some second-hand ones yourself.
After all, it has only been two weeks since the Switch was released. Even if it is a second-hand product, it is still [-]% new.
But in terms of price, if you buy a second-hand phone, it will definitely be cheaper than the official new phone by 200 yuan.
In addition, large-screen TVs for connection purposes are no longer as expensive as they were in the early years with the advancement of technology.
You can buy a good large-size 2000K for just over 2 yuan.
If the brand is smaller, you can even buy one with 4K quality.
These costs total just over 5.
Then there is no need to get tables, chairs and benches like an Internet cafe.
All you need to do is get a cushioned sofa and a few partitions to create several small spaces for dividing players.
These costs are almost negligible, and you can get it for just a few thousand dollars.
From the [-] yuan I had on hand, I used another [-] yuan to buy cassettes and online digital versions.
All the rest will be used for simple decoration, and then half a year's rent will be paid.
"It seems like 10 yuan is needed to open a store and there is still some leftover?" This made Ma Yang feel very exaggerated.
These days, it costs 10 yuan to open a store, but there is still money left?
And this store still has a great chance to make money...
Even if the price is about 15 yuan/hour, 10 machines will be calculated as being on for an average of 2 hours a day.
It’s all 300 yuan here.
If you sell some snacks and drinks, you can make over [-] yuan a month.
More importantly...
"I can also sell handheld consoles and cassettes!" For this reason, Ma Yang also went online to check the authorization information of the number one player.
It was discovered that they did not prohibit the existence of the second-hand market.
Think about it too.
It is unrealistic for physical cassettes to completely hit the second-hand market.
Unless players are completely prohibited from trading cartridges with each other.
But no company is so stupid, nor does it have such great energy.
Then, the definition of second-hand is a bit subtle.
What is second-hand?
My brand new Switch has not been opened since I bought it from the manufacturer.
But I said I didn’t like it, and then sold it to my friend.
This is also second hand.
But it actually works.
It is equivalent to selling it to the player after the number one player places an order to buy it.
You can also act as a middleman, charging a small handling fee and making a small profit.
But that's okay too.
After all, compared to online orders, offline transactions have obvious advantages.
Players can actually experience Switch and decide whether to buy it or not after experiencing it.
And if you want to buy it, you can immediately pay for it and take it home without waiting.
In addition, it is also convenient to find someone for after-sales maintenance.
After all, there is a physical store here. If there is a problem, I don’t care what the manufacturer says, I will come to you.
Sometimes manufacturers can be relied upon, but physical stores cannot.
Multiple protections will make some people prefer to buy electronic products in physical stores.
The store assumes these responsibilities and charges a part of the handling fee when both buyers and sellers are well aware of it.
As long as the price is not ridiculously high, ranging from tens to hundreds of dollars, everyone can accept it.
"Hey, do you think this line of work has something to say?" Ma Yang's eyes suddenly opened up as his thoughts suddenly opened up.
And take a thousand steps back.
This can be regarded as helping the number one player to promote offline.
It also helped him boost sales!
After all, in the final analysis, the cassettes that I sell to players need to be obtained from the top players, and I can't conjure them out of thin air.
"If the boss of Number One Player knew that there was someone like me working hard to help him increase sales, I'm afraid he would be moved to tears..." Ma Yang, who was making more and more calculations in his mind, had a ray of hope in his eyes. !
He decided not to wait any longer.
Don't miss this opportunity, act!
take action now!
Sorry, I took a day off from the comment section yesterday.
Some readers who may not have read the comment section don’t know what happened and thought I was going to be a eunuch. It’s my problem. I’m so sorry!
Besides, it’s almost the end of the month, and it’s time to empty out my backpack again.
Dear readers, please check in your backpack to see if there are any monthly tickets generated by subscription. If so, can you get one for me?
I'm willing to use not asking for leave for the next half month in exchange for the monthly passes in the hands of the big guys! !
Kowtow to the big guys in advance, bang bang bang! ! !
I would like to add one point here. In the urban celebration of "Odyssey", it actually contains more of a tribute to Mario's previous games, taking players to relive the classic meaning, and it has a strong emotional component.
However, there was no Mario IP on Blue Star before, so it was difficult to describe the meaning of this celebration intact. Therefore, the text was modified and changed to 'Salute to all players, thank you for playing my game' meaning.
But in fact, it’s almost the same, because even for the original “Odyssey”, Lao Ren must be doing this celebration with a sense of gratitude. He would like to thank the players for supporting the “Mario” series for so long.
Readers who have not played it can search this clip separately.
The keyword is 'Odyssey Urban Celebration'. You can feel the atmosphere. I personally feel that it is really well done.
(End of this chapter)
As Mario turned into a cable, he traveled all the way to the second country, Waterfall Country.
The painting style has also changed to blue sky, white clouds, and lush grass.
Just like the name of the country, there are countless large and small waterfalls here, flowing down the rugged mountains. As the camera circles around, they are all magnificent.
Ma Yang controlled Mario to turn around.
This country is not too big. You can circle the ground in about 2 minutes. Although there are high platforms and mountaintops going up, I don’t know how to get up yet.
Quickly following Kepi's guidance, he found a damaged spacecraft half buried underground.
The location where the spaceship is hidden is very conspicuous.
But judging from its rusty appearance, it's hard to connect it with 'flying'.
However, Kepi told players that as long as they collect the moon full of magical power, they can successfully repair the spacecraft as a core driver.
"I still carry out the fairy tale style to the end as always." Ma Yang said to himself.
Children don't have so much logic, you just need to say 'magic' or 'magic' to them.
Then in the child's mind this thing will be omnipotent and can do anything.
And when Ma Yang actually started looking for the hidden moon in order to repair the spacecraft.
He just realized.
The game's unbridled imagination is only now really starting to shine.
This time, in addition to gold coins, two more advanced collectibles, purple coins and the moon, are also introduced in the game.
Purple coins can be used to purchase some unique clothing and decorations in local stores.
The moon is a key prop for repairing/upgrading the spaceship.
Compared with gold coins, these two are more hidden.
After Ma Yang walked around for a while, he discovered that there were three purple coins behind his birth point.
When he rode the cable to the Waterfall Kingdom, his initial perspective was designed to face the front, and there were too many new and unknown things waiting for him to explore.
Therefore, players will run forward immediately at this time.
However, the cunning designer designed a small platform on the edge of the cliff behind him, which is shorter than the ground where the player is standing, and cannot be found from a normal perspective.
If you don't get close to the edge of the cliff, will the ghost find something hidden here?
When Ma Yang picked up the three purple coins, he also received corresponding collection tips.
3/50
This means that there are actually 50 purple coins hidden in this small waterfall country?
"Good guy, there are so many?" Ma Yang was shocked.
When he first arrived, he took a long tour around the waterfall country.
As far as the eye can see, except for two or three more conspicuous high platforms, or from relatively far away, the purple coins can be clearly seen floating in the air.
Other times, I didn’t see any purple coins or the moon at all.
As a result, when I collected the first batch of purple coins just now, I learned that there were 47 left hidden in this pocket-sized version of the Waterfall Country.
Suddenly, Ma Yang's desire to win was aroused!
Without it.
I played a child's game, and with my adult insight, I actually found three collectibles in a long time?
If I don't give it a hard collect, wouldn't it make me look worse than a child?
As a result, after Ma Yang turned around again, he lost his face.
It seems... am I really not as good as a child?
Within the past 5 minutes.
Ma Yang collected a total of 4 additional purple coins.
For these four, he followed the same routine as before, walking all the way along the edge of the cliff of the suspended waterfall country standing in mid-air.
Then he found that the designer had used the same technique to hide 4 of them in a small platform on the edge of the cliff, and he caught them all.
There is nothing else.
Of course, that's not to say that Ma Yang didn't see the purple coins at all.
He saw some purple coins, but either the platform was too high and the jumping height couldn't be reached at all.
Or it is hidden in some hard rocks, which cannot be broken by the hat's attack power.
Otherwise, just float in mid-air with no ground.
This made Ma Yang think deeply.
"I'm just wondering, is this game for children... so difficult to play?"
It's not a difficult game in the conventional sense.
It's more like a brain teaser. I know all the words "yes", but I just can't figure out what the answer is when put into a sentence. '
"No... is there something wrong with the way I open it?" Ma Yang thought about the problem carefully.
Soon, he found out.
My own thinking is really a bit...
Too adult?
For example, there is a waterfall with fast water in front of you, and then the game designer lays a cobblestone road for this waterfall.
Then you will move forward along this path.
Because adults all know that if you jump into the water below the waterfall, you will be swept away by the strong current.
For another example, there is a hill ahead, which is a dead end.
There is a small path next to it, but according to normal logic, it is impossible to walk on such a small path, and people may fall to death if they go there.
So Ma Young would think this was done by the game designers to add a bit of realism to the cliffhangers.
The purple coin was suspended in mid-air, with no place to stand under his feet. Ma Yang's first reaction was, 'Is there a bug in this game?'
Rather than 'Is there a way to go up and get him?'
In the final analysis, being out of society for many years has made my thoughts a bit too realistic and too solid.
He no longer has the whimsical imagination of a child.
"What if I changed my mind?"
Soon, Ma Yang regained his train of thought.
At least for now, here to relax anyway.
Then simply treat yourself as a child.
Get rid of adult thinking.
Explore with childlike curiosity.
The waterfall with the rapid water looks very dangerous.
But this is a fairy tale world!
Then I decided to jump in and find out!
as predicted.
After entering the water, the water flow was not as fast as Ma Yang imagined.
And he also successfully discovered the purple coins hidden under the water in the grooves on both sides.
He even swam a few meters further and rushed through the water curtain of the waterfall to reach the rear.
You will find a small treasure box standing quietly behind the waterfall.
After opening it, a bright crescent moon shaped like a banana popped out, and Ma Yang also successfully obtained his first moon collection.
The rock was too strong to be broken directly with a hat. Ma Yang saw an iron bark tied with an iron chain next to it.
At first he thought this kind of iron ball with a big mouth was a new type of monster, just an obstacle for players.
He also tried standing next to a rock and tempting Wangwang to come over and smash the rock into pieces.
But he found that Wang Wang's chain was too short, and even if he rushed over, he couldn't reach Mario, let alone crush him.
After changing his mentality this time, he tried to possess Wang Wang.
And chose to push the rocker in the opposite direction.
When the chain was tightened, he suddenly let go.
The dogs will fly out like a slingshot, and the huge inertial impact can even cause them to break their chains and hit the rocks.
The purple coins hidden behind the rock were also revealed, making Ma Yang's eyes light up slightly.
As for the path on the edge of the cliff, it seemed impossible to stand on it, so Ma Yang had never been close to that direction before.
But when he took a closer look this time, he discovered the clue!
On the wall in the corner of the cliff, there is actually a green pipe mouth painted on it!
Because the color is so close to the grass, it’s hard to spot it unless you look carefully.
After Mario got close to the pipe, Ma Yang pushed the joystick slightly.
I heard a magical "dong, dong, dong" sound entering the pipe.
When Mario appeared again, Ma Yang couldn't help but widen his eyes, with a look of shock on his face.
Mario, after entering the pipe, changed from a 3D solid to a two-dimensional flat pixel map, and stuck tightly to the cliff!
It's difficult for you to get through in a 3D state, so wouldn't you be able to get through it easily just by turning into a paper person with no thickness?
With this, Ma Yang came to the back of the cliff that was inaccessible under normal circumstances and got another moon hidden behind!
When the moon entered the bag, Ma Yang's eyes almost couldn't stop overflowing with joy!
"Can you still play like this?"
"Oh my god, this idea...hiss!"
“Ready Player One’s company’s accomplishments in gaming are indeed beyond my imagination…”
As Ma Yang kept making sounds of exclamation, he finally realized the most correct way to play this game.
curiosity!
Players just need to stay curious.
For the remaining blank space, Ready Player One will help you paint it with the paint called fantasy!
Just use your little brain, as long as you can come up with a problem-solving idea, no matter how fantastic it looks, Ready Player One will try its best to make a corresponding design to satisfy you!Give you enough surprises!
What is a surprise?
In other games, if the key model in hand does not match, it will be impossible to move forward. The player must find the right key, otherwise the door that blocks progress will not be opened, and the player will be forced to fall into the boring process of finding the key over and over again.
If the same setting is placed in "Odyssey", the player only needs to insert a key randomly. Regardless of whether the model matches or not, the player can pick up a stone and smash the key into the keyhole.
"Odyssey" will not tell you that you did something wrong, but will open another door for you, and there will be a violent demolition skill hidden behind the door.
Fuck the keys!From now on, you can smash and kick any door in the game.
You just have to think of a way, and the top player will be responsible for the design!
This is called surprise.
on the rest of the journey.
Ma Yang found that the curiosity and desire to explore that he had lost for many years were back.
Driven by curiosity, this country that can be seen at a glance is full of fun and novelty everywhere!
He can possess himself as a majestic Tyrannosaurus rex, rely on his incomparable brute force to forcefully break through those solid rocks, and rampage to open a passage to the top of the mountain.
He can also drill into a pipe, pass through a twisting underground tunnel, and then drill out from another pipe directly connected to the top of the mountain to achieve the same effect.
of course.
Even by taking shortcuts through pipes, Ready Player One has carefully set up a series of gameplay underground to enrich players' gaming experience.
Tie Wangwang, who was possessed by Mario just now and used to break rocks, has advanced gameplay in the sewer pipe.
This time, what the player needs to do is not as simple as possessing Tie Wangwang and using inertia to make it fly backwards.
Instead, you need to adjust the angle and control the possessed Tiel Wangwang to hit the other Tiel Wangwang behind.
Just like playing billiards, let the beaten Iron Wangwang break open the door button that was originally out of reach of the player.
This type of design has a total of three levels, and the difficulty gradually increases, from two to three, and finally to four.
Players need to use the possessed Iron Wangwang to calculate the rebound angle and let it have a chain reaction.
The difficulty setting is just right, so that children can pass it after several attempts.
And after completion, a moon reward will be generously given.
In addition, Ma Yang also discovered a more convenient way to the top of the mountain.
Somewhere at the foot of the mountain, there is a stretch bed laid flat on the ground. When you step on it, you can explode with amazing bouncing power.
Ma Yang discovered this thing very early.
But in his first attempt, he found that no matter how he controlled Mario, he could jump on it.
They are still a short distance from the top of the mountain.
Since he changed his mind about playing this game, Ma Yang has also begun to put all kinds of weird ideas into practice.
In the end, he discovered that if he possessed himself as a Tyrannosaurus rex and rushed all the way here, the possession would last just long enough.
With the help of the height of the Tyrannosaurus Rex and the elastic bed, it meets the height requirement and can easily jump to the top of the mountain!
What surprised Ma Yang even more.
This seemingly awkward move was still caught by the number one player!Then he rewarded the player severely!
They also placed three purple coins at this landing point, hidden on the edge of the cliff on the top of the mountain.
The moment the possessed dinosaur jumps up, you can grab the purple coin.
This small detail made Ma Yang inexplicably elated!
It’s as joyful as a child who gets praised by his parents for doing well in an exam!
"This game company... is just like an angel holding a reward, hiding behind the cloud to spy on players' operations, right..."
Once they find that players have completed some actions with fantastic ideas, they will come up to praise you without hesitation.
It is this positive feedback mechanism of timely rewards that can make players feel proud of their own whimsical ideas, thus giving everyone more desire to explore and imagine in the future.
I only played for an hour.
Ma Yang feels that he has completely fallen into "Odyssey", a childlike game that is very good at coaxing children.
Not much to say.
In the eyes of other manufacturers, it's just a "route to the top of the mountain" that is so good that there is no need to do it.
Isn't it just a necessary path?
The BOSS is on the top of the mountain, so players will come here sooner or later.
Does it matter which method is used?Just give me a way.
It's such an inconsequential detail.
Ready Player One has set up three or four different methods as much as possible, allowing players to fully use their 'climbing' imagination.
It’s simply an exaggeration!
"I feel like I can spend a whole day playing in this waterfall country alone..." Ma Yang looked at his current progress.
After playing for an hour, the purple coins were 15/50, and the moon only collected 5 coins.
There is still so much undiscovered fun, hidden in this palm-sized land waiting to be discovered.
Ma Yang couldn't help but clicked his tongue and sighed: "The game company Ready Player One's ideas on how to design a good game are so amazing..."
He decided to take back his initial words.
This is not a game for children...
Children feel childish when playing with it, but it is just right for adults to play with!
But soon, Ma Yang began to worry again.
He worried that Ready Player One might be pushing too hard.
For example, in the first two levels, in order to attract players, too many rich and interesting gameplays were crammed in.
As a result, the formula behind it will be too serious and the gameplay will feel too repetitive, which will gradually lose the fun.
That would be a pity.
In order to verify his idea, Ma Yang planned to put aside the whole collection and explore later.
But soon, he discovered that his idea was wrong...
And dead wrong!
In the subsequent experience, he found that the number one player not only did not exert too much force.
On the contrary, it was somewhat reserved in the first two levels.
Because compared with the countries behind it.
The gameplay of Hat Country and Waterfall Country is just like an appetizer!
After repairing the spaceship, we arrived at the third level, the Kingdom of Sand.
Players can not only attach themselves to missiles, but also shuttle over the quicksand that will sink into them, and collect various purple coins in the air along the way.
You can also ride a stone lion to gallop across the vast desert and catch the moon that disappears periodically on the sand dunes in the distance.
Possess a winged pterosaur, glide high in the sky and complete time-limited challenges.
You can also possess fishing turtles, and in a pond where no fish can be seen, you can catch the biggest one using only its swimming shadow, and get the moon reward.
It is a small stone statue wearing fashionable sunglasses. By wearing sunglasses, you can find the road hidden in the air.
It can even possess a cactus, pretend to be close to the timid chestnut boy, wait for it to pass by, jump out and stomp on the head, and get the moon that it abducted.
In addition to the basic possession gameplay, Ready Player One still retains its incomparable novelty by creating fun elements around collection.
In the Kingdom of Sand, Ma Yang will see an empty flower pot at the door of some residential buildings.
At first he thought they were just scene decorations.
Until, while wandering around, he found some huge seeds.
With the mentality of giving it a try, he ran back to the empty flower pot with the big seed in his arms and threw it in.
I found that it can actually be planted!
Once the seed hits the flower pot, it will turn into a small green seedling.
Moreover, this green seedling will slowly grow over time.
It felt as if he had actually planted a pot of flowers, allowing Ma Yang to run no matter how far he traveled in the Kingdom of Sand.
They always take the time to come back and see if their little flowers have grown.
It will take about ten minutes until it is completely mature. Hit the plump fruit with a hat to harvest purple coins.
What made Ma Yang even more excited was that.
The first two pots of flowers yielded purple coins.
The third pot failed to produce results, so I threw a hat at it with some doubts.
However, he discovered that Mario had directly possessed the flower.
And it began to grow rapidly and wildly until it grew into a towering plant.
Soaring straight into the sky, Mario was sent up to the clouds in one breath.
And this place is actually a hidden aerial copy. Players can get the moon hidden here through a series of mini-games.
When he soared into the sky, Ma Yang was stunned.
There are only three pots of flowers, and even if they give purple coins after they bloom and bear fruit, the players are actually satisfied.
But Ready Player One doesn't.
He was about to stuff some bigger surprises inside!
Who the hell could have imagined this?
And when Ma Yang finally defeated the cool overlord's men who occupied the Kingdom of Sand, he thought that this level had been cleared.
But at this time, the inverted pyramid in the Kingdom of Sand will rise into the air.
The ground where it was originally inserted will form a vortex of sand, which will become larger and larger, showing a large hole.
A colorful beam of light rising into the sky emanates from the entrance of the cave, tempting players to enter and take a closer look.
After jumping in, I discovered that there was a cave inside, a floating covered bridge made of ice.
The real BOSS of the Kingdom of Sand is hidden at the end of the covered bridge.
A stone statue with the head of Buddha floats in mid-air and will engage in a decisive battle with the player.
Mario's hat offensive will be completely useless when facing this giant Buddha head.
Players need to find the right moment to possess his two fists and use his own fists to smash his own head.
It belongs to using one’s fists to offer to Buddha.
The BOSS still has no health bar. Players only need to possess the fist three times and attack the Buddha's head three times.The BOSS battle can be completed by being stuck at a node that neither makes players find it easy nor is too lengthy to make players feel boring.
And when the footprints of exploration spread to a forest country.
The player's possession characteristics will also begin to change with the scene.
There is a 'Leg Stretch' that can make one's body lengthen crazily, and its characteristic is a vine.
Therefore, when players possess it, they can use the height-lifting feature to climb branches one after another until they reach the top of the tree.
No need to think about it, there must be rewards for players hidden there.
There are also wallet frogs that can spit out gold coins as a means of attack.
The bubbles in the Kingdom of the Sea allow players to sprint quickly in the sea as if they were equipped with nitrogen. In this way, they can rush into some hurdles where "the ocean currents are turbulent and normal swimming will never pass", reach hiding spots, and obtain new collectibles.
The woodpecker in the Kingdom of the Cool King allows the player to be nailed to the wall, and then move up, down, left and right by relying on the elastic force, just like a ruler pressed against the edge of the table. It is also a brand-new experience.
There is also a cooking country, where players can even play as a piece of meat to participate in food selections.
The rolling snowman in the Land of Snow can use his chubby body to participate in the 'Rolling Snowball Race Contest'
The caterpillars in the Forgotten Kingdom burrow into various tree holes by stretching and contracting their bodies like rubber.
Taxis in the urban state even have manhole covers.
All kinds of wonderful possessions made Ma Yang play to the end. When facing anything, he couldn't help but throw out his hat, trying to see if this one could possess him, and if that one had any new tricks.
There are so many countless new ideas, as well as the exquisite level design around these possessions, that made Ma Yang's lips curl up throughout the game.
He even felt that since he started working, he hadn't experienced such relaxation and comfort for a long time.
Among them, the one that touched Ma Yang the most was undoubtedly the celebration of the city-state.
After completing a series of tasks for the female mayor Pauline, the power plant in the city resumed work.
Pauline invites players to the annual city carnival.
Amid the fireworks and loud cheers, Pauline wore a burgundy dress, held a microphone, and sang cheerfully to the rhythm of jazz music.
Mario, controlled by the player, also got into the pipe, changed from 3D to 2D pixel map, and followed the sweet singing while holding the bricks above his head and stepping on the chestnut boy to move forward.
The obstacles encountered along the way are also swaying with the rhythm at this moment. The flame pillar seems to have become an ambient light that caters to the beat. Chestnut's steps are even stepping on the beat.
When the song reached its climax, Pauline kept repeating the phrase odyssey-yes see~, which made Ma Yang feel even more excited.
And soon, Mario, controlled by the player, also got out of the water pipe and came to Pauline. Following the tail tune, he stood next to the tall Pauline, his small body swaying with the rhythm.
Ma Yang couldn't help but shake his legs along with the rhythm.
Then, at the end of the song, Pauline thanked her.
The player will receive an Exalted Moon from her hand.
This celebration felt to Ma Yang like a thank you ceremony organized by "Odyssey" specifically for the players.
I express my highest respect to every player who seriously experiences the game.
……
Ma Yang spent almost three days, eating, sleeping and playing "Odyssey". He finally got through the game without collecting everything.
Looking at the list of production credits that kept rolling out, I felt disappointed.
Like a child who has lost his favorite toy, staring blankly at the screen.
I recall that when I first played this game, I just treated it as a child's game.
Now, after completing one week of the game, Ma Yang is filled with mixed emotions.
I even regretted finishing it so quickly.
I haven't been this happy for a long time.
Apart from this game, Ma Yang almost never felt that anyone else in reality would take his emotions into consideration so much and give him praise and rewards everywhere.
At least in this game, I am an innocent child, but after leaving the game, I have to face the heavy life again.
"Ah... Huh?" Just as he sighed, Ma Yang noticed.
When the credits were over, Ready Player One once again surprised him!
This 200 yuan game shows its extremely tenacious vitality and playability!
Unlike traditional games, after completing the first game, the second game only collects some multiple endings or game Easter eggs.
The second game of "Odyssey" is based on the completed week of games, revisiting the old places in each country and collecting a brand new batch of noble moons!
And these moons will be accompanied by a batch of new and more difficult puzzles!
Mario's journey is not over yet!
My own journey of innocence is not over yet!
When watching Mario appear again in the first country of the week, "Hat Country".
Ma Yang smiled again.
"This game...how many more surprises will it bring me." He admired from the bottom of his heart.
But this time, he thought about it and slowly put down the controller.
Ma Yang was a little afraid to play.
He wanted to be able to relive his childhood, which had been gone for many years, and make it pass slower.
He took a long breath and rubbed his face.
Ma Yang searched online again for information about "Odyssey" and Ready Player One.
Why haven't we found such a game company before that can make games to such a level, even beyond the age limit?
However, it’s not too late to pay attention now.
After wandering around on the Internet, Ma Yang discovered that this company's reputation among players in the domestic gaming circle was extremely high!
Even the previously popular "PlayerUnknown's Battlegrounds", "Everlasting", and "Teamfight Tactics" were all produced by this company.
And the creativity and inspiration for these popular and explosive works are almost all attributed to one person - the chief designer of Ready Player One, Ke Jin!
"Damn it, this guy is too strong..." After searching for information about Ke Jin, Ma Yang was completely shocked by the long resume of this young game designer, with a look in his eyes. Trembling intensely!
What appeared in front of him was.
The pioneer of meat pigeon play!
The creator of the battle royale game!
Pioneering the tower defense gameplay!
Promote the torture gameplay!Let players find a subtle balance between pain and happiness.
And he has single-handedly brought the unpopular plot-based games back to the attention of players!
In addition, there are also innovations in board and card games.
Of course, Ma Yang believes that this "Odyssey" may also have cross-epochal significance in various aspects.
It's just that "Odyssey" includes so many elements that it's hard to say what it pioneered.
"It can only be said that it is the best among platform jumping games." Ma Yang read a paragraph of netizens' evaluation of "Odyssey".
And soon, he accidentally discovered a popular post.
[What kind of charm does this fairy tale-style child-oriented game contain that attracts countless adults? ——My thoughts after playing "Super Mario: Odyssey". 】
After clicking, it automatically jumps to NAA, the largest player forum in China.
The poster seems to be called 'Wangsi Libeici'.
Since Ma Yang had paid little attention to the news in the gaming industry before, he had never heard of such a person.
However, after reading the entire post, Ma Yang discovered that this reviewer is really awesome.
Brother Beici analyzed why "Odyssey" is fun from multiple angles.
The article mentioned something that I also felt.
"Odyssey" stimulates a player's curiosity and desire to explore to the greatest extent.
"...Even before I played this game, I didn't realize that I had such a strong curiosity. It seemed to take me back to my childhood."
"I once thought about why I am becoming less and less curious and have less and less desire to explore. Every day seems like copying and pasting, which is boring."
"Is it because of age? But I have reviewed any domestic and foreign data, and there is no evidence that a person's curiosity is inversely proportional to age."
"Then I thought about it more, I think."
"There is no curiosity because when we grow up, we no longer receive rewards. Sometimes we are even punished for being too curious."
"The adult world is full of forbearances like 'don't ask what you shouldn't ask' and 'don't ask about what you shouldn't know'."
"Over time, this defense mechanism will wrap itself up like a hedgehog, treading on thin ice."
"But if you experience "Odyssey", you will find that no matter you are 30, 40, or even 50 years old, as long as you are interested in this game and play it, you will find that your curiosity is endless. It comes out of my bones. They haven’t disappeared, they’ve just been suppressed for too long.”
"This is enough to show that even though times have changed, we are still full of curiosity and are still the same teenagers as before."
"It's just that other things make you an adult and teach you to hide your curiosity. Only Ready Player One treats you like a child and constantly inspires your childlike innocence."
“And actually doing that is not as easy as it looks on the surface.”
"Game designers need to put a lot of effort into 'meeting expectations'."
“Only when players curiously explore again and again and always get positive feedback from the game, will they be willing to continue exploring for the second or third time.”
"Undoubtedly, "Odyssey" has done a very good job in this regard. Whether it is various remote corners or high points that are invisible to the field of vision, as long as you find a way to reach it, you can always find the engraver here. A surprise reserved for you. A surprise that makes you say, 'Huh? Is there something hidden here?'
"As long as you dare to explore, in those seemingly impossible places, the sculptor will place a batch of rewards, just like a knight returning in triumph, praising you without hesitation! This is also the reason why I get better at playing "Odyssey" A little bit of the feeling of playing better.”
Ma Yang's immersive reading article.
Soon he also discovered that Brother Beici mentioned another point that he had hardly paid attention to.
Ready Player One's "Odyssey" is also perfect in polishing the details.
Beginning with fairy tales, but higher than fairy tales.
"Ready Player One really makes those places that you don't care about, or even look at carefully, so exquisitely. When you really discover it one day, you will be immediately impressed by the full sincerity."
"In the game, if you don't operate Mario for too long, the character will lie on the ground and sleep, and the snot bubbles will attract a little bird to come and land on his big nose. If you look carefully, you will find this little bird. The hats worn by the birds match the themes of each country. In the hat country, the bird will wear a black gentleman's hat. In the forest country, the bird will wear an explorer hat. When it comes to the sea country, the bird will also change it. Swimming cap.”
"And in a hot map like the Kingdom of Sand, everyone knows that the sand burns your feet and the air is scorching. Therefore, at this time, Mario will not sleep if he is idle for too long. He will just stand there and pull his clothes to fan himself. .”
"There is also a cactus ball covered with thorns. If you accidentally bump into it, not only will you lose one bar of health, but if you use the built-in camera to zoom in and take a closer look, you will find that his big nose will become bigger than before and red. It’s swollen again.”
"After three consecutive jumps, if the player does not give any instructions, then when Mario lands on the third jump, he will make an elegant gesture like a gymnast completing a series of difficult gymnastics landings, raising his hands high."
"and also……"
"These details are obviously in line with our understanding of common sense logic, and they add a sense of reality to the whimsical and childlike charm."
"Maybe they don't have a big impact on the player's gaming experience, and it's even difficult for many players to find them. But it's precisely because of the sincere details everywhere that this unrealistic fairy tale game is still enjoyable. Maybe it’s because people feel deeply immersed.”
"Finally, I recommend players of all ages to really try the game "Odyssey" if they have the opportunity. Believe me, it will not only make you moved, but also the childlike innocence that has been lost for too long. .”
"May you be away for half your life and still be a teenager when you return! I am "Wang Si Li Bei Ci". See you in the next game review! "
After Ma Yang carefully read this review post, he thought it was really well written and almost expressed everything he wanted to say to the point.
It’s no wonder that this post has received millions of likes on NAA just three days after it was posted.
There are countless replies below.
"Very nice, I like it!"
"Boss Beici is still as sharp as ever! I just like to read your analysis and watch other coughs."
“Gravograph has proven through games again and again that he understands what players want very well.”
"I remember Gravograph said at the press conference, 'Thank you for playing my games.' I actually wanted to say to Gravograph, 'Thank you for bringing so many fun games to the Blue Star market.'"
"Does anyone know if the engraving designer has a girlfriend? Is there any chance that I can pursue him with my looks?/Picture"
"What the hell? Are you sure the sister upstairs is not a picture on the Internet? She looks better than the beauty of our school!"
"You're new upstairs, right? This girl is the old favorite in NAA's top player section, Juebi Zhenren."
"UuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuHow can you go to the forum? Can you buy me a Switch + "Odyssey"? If you can give me one, I will even let me live in a villa and drive a luxury car!"
"You kid, you don't accept any grievance at all!"
"I'm different. I just want "Kirby". The appearance of the pink piggy pokes me too much. I step on the horse and suck it! Open my mouth and suck it!"
"I, Splatoon, are not convinced! Also, please ask a friend who plays black to add my number one player UID: 410..."
After Ma Yang read through various chat and joke reply posts, he keenly captured a player's pain point!
There were a lot of complaints!
Or complain that Swtich is too expensive and can't afford it.
Or maybe the parents are reluctant to buy it when they see the price, thinking that they are trying to steal money by selling a game-breaking machine at such an expensive price?
And this kind of voice is basically concentrated on minors.
There are many people whose family background is actually not too bad, but due to the generation gap between them and their parents, they cannot get the understanding of their parents.
What's more, some people use their saved New Year's money to buy a game console, but if their parents find out, they will smash it in front of them.
And this group of players all have one thing in common - they are still unable to completely separate themselves from their parents.
Therefore, these players have no choice but to complain in the major gaming communities.
Unlike other commenters who either expressed understanding or showed off their Switch to show off.
However, Ma Yang felt an unprecedented new market that seemed to have not yet been developed - offline game rooms!
Since you originally planned to open a store... then why not open a Switch offline experience center?
The market demand is here.
Many underage players either cannot afford the complete machine + games, or their parents do not support the purchase.
Then you can definitely come to the offline experience store to play.
If the price is set reasonably, Ma Yang feels there is definitely a market!
Once the idea was generated, Ma Yang suddenly felt that his heart was about to move and he couldn't hold it back any longer.
What's more, the huge player market has already certified him.
The quality of several exclusive games released by Switch this time is surprisingly excellent!
In addition, Ready Player One itself is constantly being ported to PC.
Players will be able to experience more and more games on Switch!
"And if you calculate it, the cost of opening a store seems to be very cheap?" Ma Yang calculated carefully.
The purchase price of a Switch flagship version is 2599. Even if there are 10 units, it is only about 2w6.
But you can buy some second-hand ones yourself.
After all, it has only been two weeks since the Switch was released. Even if it is a second-hand product, it is still [-]% new.
But in terms of price, if you buy a second-hand phone, it will definitely be cheaper than the official new phone by 200 yuan.
In addition, large-screen TVs for connection purposes are no longer as expensive as they were in the early years with the advancement of technology.
You can buy a good large-size 2000K for just over 2 yuan.
If the brand is smaller, you can even buy one with 4K quality.
These costs total just over 5.
Then there is no need to get tables, chairs and benches like an Internet cafe.
All you need to do is get a cushioned sofa and a few partitions to create several small spaces for dividing players.
These costs are almost negligible, and you can get it for just a few thousand dollars.
From the [-] yuan I had on hand, I used another [-] yuan to buy cassettes and online digital versions.
All the rest will be used for simple decoration, and then half a year's rent will be paid.
"It seems like 10 yuan is needed to open a store and there is still some leftover?" This made Ma Yang feel very exaggerated.
These days, it costs 10 yuan to open a store, but there is still money left?
And this store still has a great chance to make money...
Even if the price is about 15 yuan/hour, 10 machines will be calculated as being on for an average of 2 hours a day.
It’s all 300 yuan here.
If you sell some snacks and drinks, you can make over [-] yuan a month.
More importantly...
"I can also sell handheld consoles and cassettes!" For this reason, Ma Yang also went online to check the authorization information of the number one player.
It was discovered that they did not prohibit the existence of the second-hand market.
Think about it too.
It is unrealistic for physical cassettes to completely hit the second-hand market.
Unless players are completely prohibited from trading cartridges with each other.
But no company is so stupid, nor does it have such great energy.
Then, the definition of second-hand is a bit subtle.
What is second-hand?
My brand new Switch has not been opened since I bought it from the manufacturer.
But I said I didn’t like it, and then sold it to my friend.
This is also second hand.
But it actually works.
It is equivalent to selling it to the player after the number one player places an order to buy it.
You can also act as a middleman, charging a small handling fee and making a small profit.
But that's okay too.
After all, compared to online orders, offline transactions have obvious advantages.
Players can actually experience Switch and decide whether to buy it or not after experiencing it.
And if you want to buy it, you can immediately pay for it and take it home without waiting.
In addition, it is also convenient to find someone for after-sales maintenance.
After all, there is a physical store here. If there is a problem, I don’t care what the manufacturer says, I will come to you.
Sometimes manufacturers can be relied upon, but physical stores cannot.
Multiple protections will make some people prefer to buy electronic products in physical stores.
The store assumes these responsibilities and charges a part of the handling fee when both buyers and sellers are well aware of it.
As long as the price is not ridiculously high, ranging from tens to hundreds of dollars, everyone can accept it.
"Hey, do you think this line of work has something to say?" Ma Yang's eyes suddenly opened up as his thoughts suddenly opened up.
And take a thousand steps back.
This can be regarded as helping the number one player to promote offline.
It also helped him boost sales!
After all, in the final analysis, the cassettes that I sell to players need to be obtained from the top players, and I can't conjure them out of thin air.
"If the boss of Number One Player knew that there was someone like me working hard to help him increase sales, I'm afraid he would be moved to tears..." Ma Yang, who was making more and more calculations in his mind, had a ray of hope in his eyes. !
He decided not to wait any longer.
Don't miss this opportunity, act!
take action now!
Sorry, I took a day off from the comment section yesterday.
Some readers who may not have read the comment section don’t know what happened and thought I was going to be a eunuch. It’s my problem. I’m so sorry!
Besides, it’s almost the end of the month, and it’s time to empty out my backpack again.
Dear readers, please check in your backpack to see if there are any monthly tickets generated by subscription. If so, can you get one for me?
I'm willing to use not asking for leave for the next half month in exchange for the monthly passes in the hands of the big guys! !
Kowtow to the big guys in advance, bang bang bang! ! !
I would like to add one point here. In the urban celebration of "Odyssey", it actually contains more of a tribute to Mario's previous games, taking players to relive the classic meaning, and it has a strong emotional component.
However, there was no Mario IP on Blue Star before, so it was difficult to describe the meaning of this celebration intact. Therefore, the text was modified and changed to 'Salute to all players, thank you for playing my game' meaning.
But in fact, it’s almost the same, because even for the original “Odyssey”, Lao Ren must be doing this celebration with a sense of gratitude. He would like to thank the players for supporting the “Mario” series for so long.
Readers who have not played it can search this clip separately.
The keyword is 'Odyssey Urban Celebration'. You can feel the atmosphere. I personally feel that it is really well done.
(End of this chapter)
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