Hong Kong Island's wealthy era
Chapter 48 Xiangjiang Cube
Chapter 48 Xiangjiang Cube
In the previous life, at the end of 1977, the share price of Wharf was 13.5 yuan per share. As Li Chaoren started to accumulate funds and build positions, he began to absorb a large amount of stocks. By March 1978, the share price had tripled to 40 Hong Kong dollars per share.
The price of 40 yuan per share has reflected the actual net assets of Wharf. The real value of this British-owned enterprise is between 30 billion and 40 billion.
Subsequently, HSBC, Charter King, and Jardine Matheson Group entered the market.After two years of tug-of-war, several capitals raised Wharf's share price to HK$100 per share.
Lei Liquan currently owns about [-]% of Wharf shares.Investing in Wharf now is a profit no matter what.Xu Wen can be instructed to continue to accumulate Wharf shares.
Li Chaoren was the instigator of this sniper war in the stock market. He was the first to enter the market, but also the first to leave. He made hundreds of millions of Hong Kong dollars by reselling stocks. He turned around and successfully took over Hutchison Whampoa.
Li Chaoren completed the most powerful strategic mergers and acquisitions with the smallest capital cost and teaching-like methods. "Times" calls Li Chaoren the "Proud Man of Heaven", not without reason.
Lei Liquan hopes that Li Chaoren can follow the historical trajectory and stir up war in Wharf, so that he can have the opportunity to fish in troubled waters and maximize the value of his shares.
Lei Liquan got up early the next day and rushed to Fulinmen Restaurant in Wan Chai to meet Li Chaoren.
In fact, Qingni’s acquisition plan has long been formulated.
Lei Liquan only needs to negotiate with Li Chaoren on the amount of funds to be mobilized and the specific time of action.
By the time they finished breakfast, the two of them had basically reached an agreement.
At present, Lei Liquan and Li Chaoren each hold about 5% of Qingni's shares. Apart from the two of them, there are four shareholders holding more than [-]% of the shares in Qingni's board of directors. They only need to transfer the shares of these four shareholders. Once you buy the shares, you can take over the board of directors, and there is no need to operate in the stock market.
This is a well-intentioned agreement acquisition, not a stock market sniper, and there will basically be no twists and turns during the acquisition.Next, the two only need to execute the acquisition plan step by step according to the acquisition plan formulated by both parties.
Within a few days, the joint acquisition agreed by Lei Liquan and Li Chaoren had officially begun.
From April to June, Lei Liquan was handling the business of Qingzhou Yingni.
In the end, Lei Liquan spent 3000 million Hong Kong dollars to own 25.6% of Qingzhou Yingni's shares, and Li Chaoren owned 25.1% of Qingzhou Yingni's shares.The two discussed and took turns serving as chairman of the board of directors of Qingzhou Yingni.
So far, the acquisition war of Qingzhou Yingni has ended.
……
At the end of May, Orange Arcade and Xiangjiang Cube had produced 5 samples. After sponsoring a primary school near the factory, the school opened a game testing room, and most of the students became game testing players.
Regarding the game industry, no matter in the 70s or 80s, many game companies spent a lot of money to develop games, but the easiest way to test whether a game is fun or not is to invite a group of children.If children all like to play games, it will be difficult to get involved.
Lei Liquan has absolute confidence in Xiangjiang Cube. The reason why he conducted such a test is to test the playability of the game.
If the game is too easy, people will lose interest and give up the game as they continue to play.If the game is too difficult to play and you can't always pass the level, it will also make people give up the game.
If the game is too easy to pass, the customers of the arcade are all businessmen, and they will not be able to maximize their profits and make no money.Making the game too difficult will also cause them to lose customers.So you need to find a balance of interests.Make it fun to play and make money happy.
Therefore, large-scale testing of games is necessary.
After a week of continuous student testing, several difficulty settings were locked.After retesting, the average number of students who wanted to play continuously increased by 80%.
He Guoyuan walked into Lei Liquan's office at Ju Company and said, "Lei Sheng, basically all the data of the Xiangjiang Cube has been calculated."
Lei Liquan nodded and said: "Does that mean our game prototype is out?" "It's almost the same. After half a month of testing with a lot of data, we have basically found a difficulty balance point."
"Next step, you have to test Snake. We also need to prepare to develop a new game console."
After speaking, Lei Liquan took out a game magazine and gave it to He Guoyuan.
"I decided to enter the home game console industry. There was an advertisement in this magazine. It said that Nintendo and Mitsubishi Electric had signed a cooperation agreement to jointly produce television game consoles."
In this era, the home game console market is in its infancy.
Major game console manufacturers around the world are investing heavily in research and development.
Whoever can invent a convenient and durable home game system and have games that you can never tire of playing will be able to monopolize the home game console market.
In Lei Liquan's memory, he played a 'Famicom' game console, which was connected to the TV at home. It seemed to be a product of RB Nintendo. The name of the game was 'Mario'. The Nintendo Pass home game console was The game companies have successfully formed a monopoly and dominated the game markets in Europe, America and Southeast Asia.
But the core of the 'Famicom' is the semiconductor chip. The previous life was born in the early 80s, and there is a technology gap of more than five years.
First, the chip problem must be solved. If the chip problem cannot be solved, then this game console will definitely not be created.
Lei Liquan seems to remember that the world's first home game console was developed by Atari, but they seemed to be acquired by Warner.
"You immediately set up a research and development team to design a home version of the game console."
He Guoyuan said with excitement: "Lei Sheng, I will immediately set up a team to collect information. We will first demonstrate the game console design."
He Guoyuan was extremely excited to finally move from game design to console development.
"Okay. Don't be afraid of difficulties, but I have to explain to you that we must not build things behind closed doors. We must introduce technology and talents when we need to. Only in this way can we reduce our research and development time. After all, time is money."
"Don't worry, Lei Sheng. I will definitely send people to North America and RB to research the market and collect the latest technology first."
Hearing He Guoyuan's statement, Lei Liquan was relieved.When I go to North America to research the market, I will definitely go to Yalida Company. When the time comes, I will give it a try and follow the trend.
At present, the biggest task of the orange factory is mass production.
Starting from the beginning of May, Lei Liquan asked Huo Haiqing and Liu Changhai to transform all industrial buildings into arcade production lines.
These tasks are very familiar to Huo Haiqing and the others, and it has only been half a month since the renovation was completed.
Trial production has now begun, and in ten days, the arcade machine will be ready for mass production.
After these production capacities are fully released, [-] arcade machines can be produced every day in two shifts a day.
At present, the cost of such an arcade machine is about one thousand US dollars, which is still not cheap. The main costs are the motherboard and TV.
Please give me a monthly pass, please collect it, please give me a refund, and please give me a recommendation vote!Bald head, thank you!
(End of this chapter)
In the previous life, at the end of 1977, the share price of Wharf was 13.5 yuan per share. As Li Chaoren started to accumulate funds and build positions, he began to absorb a large amount of stocks. By March 1978, the share price had tripled to 40 Hong Kong dollars per share.
The price of 40 yuan per share has reflected the actual net assets of Wharf. The real value of this British-owned enterprise is between 30 billion and 40 billion.
Subsequently, HSBC, Charter King, and Jardine Matheson Group entered the market.After two years of tug-of-war, several capitals raised Wharf's share price to HK$100 per share.
Lei Liquan currently owns about [-]% of Wharf shares.Investing in Wharf now is a profit no matter what.Xu Wen can be instructed to continue to accumulate Wharf shares.
Li Chaoren was the instigator of this sniper war in the stock market. He was the first to enter the market, but also the first to leave. He made hundreds of millions of Hong Kong dollars by reselling stocks. He turned around and successfully took over Hutchison Whampoa.
Li Chaoren completed the most powerful strategic mergers and acquisitions with the smallest capital cost and teaching-like methods. "Times" calls Li Chaoren the "Proud Man of Heaven", not without reason.
Lei Liquan hopes that Li Chaoren can follow the historical trajectory and stir up war in Wharf, so that he can have the opportunity to fish in troubled waters and maximize the value of his shares.
Lei Liquan got up early the next day and rushed to Fulinmen Restaurant in Wan Chai to meet Li Chaoren.
In fact, Qingni’s acquisition plan has long been formulated.
Lei Liquan only needs to negotiate with Li Chaoren on the amount of funds to be mobilized and the specific time of action.
By the time they finished breakfast, the two of them had basically reached an agreement.
At present, Lei Liquan and Li Chaoren each hold about 5% of Qingni's shares. Apart from the two of them, there are four shareholders holding more than [-]% of the shares in Qingni's board of directors. They only need to transfer the shares of these four shareholders. Once you buy the shares, you can take over the board of directors, and there is no need to operate in the stock market.
This is a well-intentioned agreement acquisition, not a stock market sniper, and there will basically be no twists and turns during the acquisition.Next, the two only need to execute the acquisition plan step by step according to the acquisition plan formulated by both parties.
Within a few days, the joint acquisition agreed by Lei Liquan and Li Chaoren had officially begun.
From April to June, Lei Liquan was handling the business of Qingzhou Yingni.
In the end, Lei Liquan spent 3000 million Hong Kong dollars to own 25.6% of Qingzhou Yingni's shares, and Li Chaoren owned 25.1% of Qingzhou Yingni's shares.The two discussed and took turns serving as chairman of the board of directors of Qingzhou Yingni.
So far, the acquisition war of Qingzhou Yingni has ended.
……
At the end of May, Orange Arcade and Xiangjiang Cube had produced 5 samples. After sponsoring a primary school near the factory, the school opened a game testing room, and most of the students became game testing players.
Regarding the game industry, no matter in the 70s or 80s, many game companies spent a lot of money to develop games, but the easiest way to test whether a game is fun or not is to invite a group of children.If children all like to play games, it will be difficult to get involved.
Lei Liquan has absolute confidence in Xiangjiang Cube. The reason why he conducted such a test is to test the playability of the game.
If the game is too easy, people will lose interest and give up the game as they continue to play.If the game is too difficult to play and you can't always pass the level, it will also make people give up the game.
If the game is too easy to pass, the customers of the arcade are all businessmen, and they will not be able to maximize their profits and make no money.Making the game too difficult will also cause them to lose customers.So you need to find a balance of interests.Make it fun to play and make money happy.
Therefore, large-scale testing of games is necessary.
After a week of continuous student testing, several difficulty settings were locked.After retesting, the average number of students who wanted to play continuously increased by 80%.
He Guoyuan walked into Lei Liquan's office at Ju Company and said, "Lei Sheng, basically all the data of the Xiangjiang Cube has been calculated."
Lei Liquan nodded and said: "Does that mean our game prototype is out?" "It's almost the same. After half a month of testing with a lot of data, we have basically found a difficulty balance point."
"Next step, you have to test Snake. We also need to prepare to develop a new game console."
After speaking, Lei Liquan took out a game magazine and gave it to He Guoyuan.
"I decided to enter the home game console industry. There was an advertisement in this magazine. It said that Nintendo and Mitsubishi Electric had signed a cooperation agreement to jointly produce television game consoles."
In this era, the home game console market is in its infancy.
Major game console manufacturers around the world are investing heavily in research and development.
Whoever can invent a convenient and durable home game system and have games that you can never tire of playing will be able to monopolize the home game console market.
In Lei Liquan's memory, he played a 'Famicom' game console, which was connected to the TV at home. It seemed to be a product of RB Nintendo. The name of the game was 'Mario'. The Nintendo Pass home game console was The game companies have successfully formed a monopoly and dominated the game markets in Europe, America and Southeast Asia.
But the core of the 'Famicom' is the semiconductor chip. The previous life was born in the early 80s, and there is a technology gap of more than five years.
First, the chip problem must be solved. If the chip problem cannot be solved, then this game console will definitely not be created.
Lei Liquan seems to remember that the world's first home game console was developed by Atari, but they seemed to be acquired by Warner.
"You immediately set up a research and development team to design a home version of the game console."
He Guoyuan said with excitement: "Lei Sheng, I will immediately set up a team to collect information. We will first demonstrate the game console design."
He Guoyuan was extremely excited to finally move from game design to console development.
"Okay. Don't be afraid of difficulties, but I have to explain to you that we must not build things behind closed doors. We must introduce technology and talents when we need to. Only in this way can we reduce our research and development time. After all, time is money."
"Don't worry, Lei Sheng. I will definitely send people to North America and RB to research the market and collect the latest technology first."
Hearing He Guoyuan's statement, Lei Liquan was relieved.When I go to North America to research the market, I will definitely go to Yalida Company. When the time comes, I will give it a try and follow the trend.
At present, the biggest task of the orange factory is mass production.
Starting from the beginning of May, Lei Liquan asked Huo Haiqing and Liu Changhai to transform all industrial buildings into arcade production lines.
These tasks are very familiar to Huo Haiqing and the others, and it has only been half a month since the renovation was completed.
Trial production has now begun, and in ten days, the arcade machine will be ready for mass production.
After these production capacities are fully released, [-] arcade machines can be produced every day in two shifts a day.
At present, the cost of such an arcade machine is about one thousand US dollars, which is still not cheap. The main costs are the motherboard and TV.
Please give me a monthly pass, please collect it, please give me a refund, and please give me a recommendation vote!Bald head, thank you!
(End of this chapter)
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