Civilized Zerg Lord
Chapter 124 New Invasion Method
Chapter 124 New Invasion Method
After the Zerg disappeared, the news that the No. 13 battleship group of Wanbo Civilization was almost wiped out by an unknown disaster under the sea spread back to the land.
This news was like a bomb, causing a sensation in the world of sailing.
The major lords held world conferences one after another to discuss this situation.
"This is unbelievable!" The leader of the fish-men lords slapped the table.
"The Zerg just disappeared? Where did their territory go?"
"According to the only survivor of Battleship Group 13, they encountered some unknown submarine disaster." A human lord said expressionlessly.
"What kind of disaster is this?" The giant lord frowned, "Is it some kind of new tsunami weapon?"
"I think we must launch an investigation immediately," the mermaid lord said.
"Although the Zerg are still weak now, their disappearance is also a threat to the balance of our sea. We must find them."
"I agree with Lord Amy." Lord Giant said slowly.
"We need to form a joint fleet to investigate various sea areas, especially focusing on deep sea areas. This may involve the safety of all of us."
Discussions broke out in the meeting.
Finally, the lords of all races reached a consensus and decided to form a powerful joint fleet to search for the core location of the Zerg.
At the same time, the fleet was sent deep into the trench, hoping to find the Zerg territory.
On the sea, warships from various navies began to dispatch frequently, and layers of defense lines were laid out on the sea.
The mermaid tribe patrolled the deep sea area. They rode sea dragons, shuttled between the waves, and from time to time cast searchlights into the depths of the sea.
The giant's fierce ship and the human warship cruised in the middle waters, and the sonar sent out continuous pulses underwater to detect the seabed terrain through sonar.
Its powerful engine drives thousands of meters of water under the sea, and its huge body disappears into the darkness.
At the same time, the United Navy also dispatched deep-diving troops to put down detectors deep into the trench to search for clues about the Zerg on the dark seabed.
They operate small diving chambers, continuously explore in high-pressure environments, and are always alert to unknown threats from the deep sea.
Over the sea, unmanned reconnaissance aircraft cruised in the air.
Their various sensors work continuously to monitor the ocean in all directions through sonar, magnetometers, thermal imaging and other means.
From the sea surface to the bottom of the sea, from the offshore sea to the open ocean, the entire sea area is shrouded in a dense surveillance network.
The navies of various countries are going all out, hoping to find the Zerg territory as soon as possible.
But a month later, a strange plant suddenly appeared on the sea. They floated on the sea like green duckweed.
The leaves of these plants are round, about 1 cm in diameter, with smooth leaf surfaces and fringed edges.
They grow and spread on the sea surface at extremely fast speeds, covering several square kilometers of sea area overnight.
The fleet sent aircraft for reconnaissance and found that these plants had appeared in large numbers in many sea areas.
Some areas have been inundated with this plant, which looks like a green carpet covering the sea.
They grow very fast, and you can clearly see it expanding during the day. The leaves continue to split from the middle, one becomes two, and two becomes four.
After sampling and studying, scientists from the scientific and technological civilization found that this plant contains a large amount of chlorophyll and can perform rapid photosynthesis, which may be the reason for its rapid growth.
This plant caused great trouble to navigation.
Fleet warships need to constantly clean these plants on their propellers, otherwise they will reduce their speed and, in severe cases, cause power system failure.
Submarines are even more in trouble. These plants will seriously hinder the normal work of Shenlu.
The take-off and landing of the aircraft carrier will also be hindered by plants splashed on Class A, which may even threaten flight safety.
Scientists are urgently studying the origin and whereabouts of this plant, but there is no answer yet.
The fleet has strengthened surveillance of the sea area and made every effort to remove such plants and prevent them from affecting military operations.
But the growth rate of this mysterious plant on the sea shocked everyone.
In just a few months, it has spread from its first few spots to most of the free sea.
This plant contains a specific toxin that makes it toxic to most fish and marine life.
Only very large whales and turtles can eat it without being affected.
This results in the plant having very few natural enemies and allowing it to expand so rapidly that it is almost impossible to stop it.
The originally blue sea surface is now filled with strange green leaves of this plant. They are connected into sheets and gathered into dense seaweed beds, crowding the sea surface to the point of being filled with water.
The sea near many coastlines has been completely covered with this plant, looking like a green carpet covering the sea.
Over time, the plant began to spread deeper and further into the ocean.
The lords were horrified to find that this plant had formed seaweed communities covering tens of square kilometers near many uninhabited islands.
They seriously hinder the navigation of ships and pose a huge threat to fisheries.
Some undeveloped islands are completely surrounded by plants, turning them into green islands.
Scientists predict that if a way to curb the plant's growth is not found soon, it has the potential to cover much of the body of water within a few years.
By then, the Great Navigation World will face a brand new ocean world covered by a mysterious carpet of green plants.
The impact of this menacing invasion of marine life on the entire marine ecosystem is difficult to estimate.
All civilizations must join forces and take action as soon as possible, otherwise the face of the entire ocean will completely change.
The rapid spread of this mysterious plant on the sea finally attracted great attention from the lords of various countries.
They have sent out large numbers of troops to try to clean up this plant on the sea.
The lords of Wanbo Civilization dispatched tens of thousands of ships to use on-board flames to burn the dense seaweed. They also sent divers into the sea to try to remove it manually.
But they soon discovered that soon after burning, the algae would grow rapidly again.
Divers were also unable to completely clear one small area of algae, which seemed to grow back to its original size overnight.
Other lords took similar action, but with little success.
The special toxins contained in this plant are very harmful to ordinary organisms, resulting in slow progress in cleanup work.
Even if a large area of sea is cleared at great cost, it will be reoccupied by the plant again within just a few days.
Lord Queen Maria, Lord of the East Sea, sends out her most powerful naval fleet.
They tried to clean up the algae before it was fully grown and dense, but the plant grew so fast that it greatly exceeded the ability of humans to clean it up.
The cleared area will soon be overrun by mysterious plants again.
Although various lords have invested a lot of resources and manpower, the growth rate of this plant cannot be curbed.
It's like an ever-expanding green giant web that will soon cover the entire ocean.
In the face of such a terrible biological invasion, ordinary means seem so small and fragile.
The dense mysterious plants on the sea began to have a strange impact on the surrounding environment.
The plants seem to have grown to a certain density and begun to produce new changes.
The originally calm sea area began to experience strong electromagnetic interference.The command system and communication equipment in the fleet often fail and cannot work properly.
There were also obvious disturbances in the readings of the electronic instruments, making it impossible to judge the current heading.
This electromagnetic anomaly is particularly intense in areas with dense vegetation.
After many warships entered these areas, the command system was completely paralyzed, and the fleet lost contact and command capabilities.
The powerful electromagnetic pulse made sophisticated electronic equipment unable to fight back, and countless ships were lost on the vast sea.
Sailors and soldiers in the fleet also began to experience hallucinations and psychosis.
Some people saw non-existent islands appearing on the sea, and some people developed strong claustrophobia.
This mysterious mental abnormality drove many people into madness, and the fleet's combat effectiveness continued to decline.
The fleet that was originally prepared to clear these plants was trapped in this green sea of magic.
Electronic systems are paralyzed, mental abnormalities occur frequently, and any organized military operation becomes extremely difficult.
Casualties among the fleet continued to mount, and morale became increasingly low.
These plants appear to be extremely sensitive to electromagnetic fields and can also emit psychoactive substances.
It is like a huge biological force field that renders all technological products that enter this sea area useless, and people cannot maintain normal thinking.
This makes it much more difficult for any creature to remove them.
The great maritime world has many marine civilizations and creatures, most of which rely on sensing the earth's magnetic field to determine direction and navigation.
But the powerful electromagnetic pulse released by this mysterious plant began to affect the creatures in the ocean.
Abbey's giant tortoises have instinctively navigated according to the geomagnetic field for millions of years. They migrate every year according to fixed routes, from warm seas to cold polar regions.
But this time, a large number of migrating giant tortoises began to get lost after entering the plant area.
They swim in circles, completely disoriented.
Even if we are close to the coast, we have missed our original birth beach countless times.
Huge sea beasts can often travel across entire oceans, and their migration routes span tens of thousands of kilometers.
But this time, the sea beasts fell into chaos near the plant area, making confused calls and spinning around.
Unable to find their way back to the cold, hungry poles, they circle the warm waters until they are exhausted.
The ferocious Neptune Beast has an innate sense of magnetic field and can accurately hunt any creature that enters its territory.
But this time even Neptunemon lost its sense of direction. It wandered back and forth in its own territory, unable to locate other creatures.
In the end, it can only crawl on the bottom of the sea, waiting for the prey to crash into its mouth.
At this time, only a few marine civilizations still maintain normal perception.
A large number of plants cover the sea surface, making it impossible for satellite leaves in the sky to detect the location of the Zerg.
Those destructive weapons are even less likely to hit the core area of the Zerg.
The civilization that originally relied on advanced reconnaissance systems to grasp the whereabouts of the Zerg is now helpless and ignorant of the movements of the Zerg.
The mysterious swarm of insects is like a fish swimming into murky waters, and the Neon Lord has lost control of it.
What was once a precise strike has become a blind man's guess, with many attacks having difficulty hitting the target.
The advantages established by advanced civilization through science and technology also disappeared in this sea area.
Although it has superb operational skills, it cannot attack invisible enemies.
This green ocean is like a huge maze, and all offensive and defensive deployments become blind and meaningless.
The Neon Lord's search for the Zerg suddenly dropped to an extremely low level.
Swarms of insects began to emerge from the bottom of the sea and began their next move.
At first, only a few pathfinder bugs slowly crawled out from the dark bottom of the deep sea. They squirmed and carefully groped the seabed with their tentacles.
More insect swarms followed. Some swarms dug directly through the seabed and others slowly moved upward along the cliffs of the seabed.
Different types of bugs come together to form a black torrent of creatures.
This torrent quickly dispersed, each heading in a different direction.
Some of the insect swarms chose to move to land and build their first insect nest in an area near the coast.
These marine worker bees use the mucus secreted by their bodies to build a cocoon-like nest shell, which houses the first batch of eggs.
Other groups of insects choose to stay in the sea. They use the mineral structures on the seabed to build strong nests and lay the first batch of eggs.
As time goes by, more and more insect nests appear on land and sea.
Each insect nest hatches new baby insects and has at least one female insect that can lay eggs.
These female insects lay eggs day and night, causing the number of insects in the nest to grow rapidly.
A year passed quickly. During this period, the Zerg had established dozens of insect nests on the seabed.
These insect nests are hidden in the dark trenches of undersea mountains or in the crevices of cliffs on the seabed. They look calm on the outside, but have been transformed into insect nests on the inside.
Each insect nest is home to tens of thousands of insects of different types.
These female insects spit out batches of eggs day and night, quickly doubling the number of insects in the nest.
At the same time, a new species of insect is also hatching in large numbers in these insect nests - the Collectors.
This is a small but large insect swarm.
They have efficient buoyancy regulation organs and can move freely between the surface and the seabed.
The long tentacles on both sides can flexibly grab food.
As soon as they are born, they instinctively swim to the sea surface and collect duckweed with their tentacles.
Thousands of collectors constantly travel back and forth between the surface of the sea and the bottom of the sea, collecting duckweed into insect nests for decomposition and absorption.
The collected duckweed can be eaten directly, or it can be fermented into chemical energy and stored for use in the insect nest.
The originally empty corridor in the insect nest was soon crowded with various insect swarms.
The cavities outside the corridor have also been re-divided into new breeding chambers to accommodate more eggs and larvae.
Dozens of insect nests spread across the entire seafloor are rapidly expanding under the nourishment of this rich food.
The original swarm of tens of thousands of insects quickly grew to hundreds of thousands or millions.
Each insect nest is connected to each other through tunnels that are constantly excavated and expanded, almost becoming a huge underground world.
At this time, the number of insect swarms has been dozens of times that of the original, and the large supply of duckweed is still driving the growth of the insect swarm.
(End of this chapter)
After the Zerg disappeared, the news that the No. 13 battleship group of Wanbo Civilization was almost wiped out by an unknown disaster under the sea spread back to the land.
This news was like a bomb, causing a sensation in the world of sailing.
The major lords held world conferences one after another to discuss this situation.
"This is unbelievable!" The leader of the fish-men lords slapped the table.
"The Zerg just disappeared? Where did their territory go?"
"According to the only survivor of Battleship Group 13, they encountered some unknown submarine disaster." A human lord said expressionlessly.
"What kind of disaster is this?" The giant lord frowned, "Is it some kind of new tsunami weapon?"
"I think we must launch an investigation immediately," the mermaid lord said.
"Although the Zerg are still weak now, their disappearance is also a threat to the balance of our sea. We must find them."
"I agree with Lord Amy." Lord Giant said slowly.
"We need to form a joint fleet to investigate various sea areas, especially focusing on deep sea areas. This may involve the safety of all of us."
Discussions broke out in the meeting.
Finally, the lords of all races reached a consensus and decided to form a powerful joint fleet to search for the core location of the Zerg.
At the same time, the fleet was sent deep into the trench, hoping to find the Zerg territory.
On the sea, warships from various navies began to dispatch frequently, and layers of defense lines were laid out on the sea.
The mermaid tribe patrolled the deep sea area. They rode sea dragons, shuttled between the waves, and from time to time cast searchlights into the depths of the sea.
The giant's fierce ship and the human warship cruised in the middle waters, and the sonar sent out continuous pulses underwater to detect the seabed terrain through sonar.
Its powerful engine drives thousands of meters of water under the sea, and its huge body disappears into the darkness.
At the same time, the United Navy also dispatched deep-diving troops to put down detectors deep into the trench to search for clues about the Zerg on the dark seabed.
They operate small diving chambers, continuously explore in high-pressure environments, and are always alert to unknown threats from the deep sea.
Over the sea, unmanned reconnaissance aircraft cruised in the air.
Their various sensors work continuously to monitor the ocean in all directions through sonar, magnetometers, thermal imaging and other means.
From the sea surface to the bottom of the sea, from the offshore sea to the open ocean, the entire sea area is shrouded in a dense surveillance network.
The navies of various countries are going all out, hoping to find the Zerg territory as soon as possible.
But a month later, a strange plant suddenly appeared on the sea. They floated on the sea like green duckweed.
The leaves of these plants are round, about 1 cm in diameter, with smooth leaf surfaces and fringed edges.
They grow and spread on the sea surface at extremely fast speeds, covering several square kilometers of sea area overnight.
The fleet sent aircraft for reconnaissance and found that these plants had appeared in large numbers in many sea areas.
Some areas have been inundated with this plant, which looks like a green carpet covering the sea.
They grow very fast, and you can clearly see it expanding during the day. The leaves continue to split from the middle, one becomes two, and two becomes four.
After sampling and studying, scientists from the scientific and technological civilization found that this plant contains a large amount of chlorophyll and can perform rapid photosynthesis, which may be the reason for its rapid growth.
This plant caused great trouble to navigation.
Fleet warships need to constantly clean these plants on their propellers, otherwise they will reduce their speed and, in severe cases, cause power system failure.
Submarines are even more in trouble. These plants will seriously hinder the normal work of Shenlu.
The take-off and landing of the aircraft carrier will also be hindered by plants splashed on Class A, which may even threaten flight safety.
Scientists are urgently studying the origin and whereabouts of this plant, but there is no answer yet.
The fleet has strengthened surveillance of the sea area and made every effort to remove such plants and prevent them from affecting military operations.
But the growth rate of this mysterious plant on the sea shocked everyone.
In just a few months, it has spread from its first few spots to most of the free sea.
This plant contains a specific toxin that makes it toxic to most fish and marine life.
Only very large whales and turtles can eat it without being affected.
This results in the plant having very few natural enemies and allowing it to expand so rapidly that it is almost impossible to stop it.
The originally blue sea surface is now filled with strange green leaves of this plant. They are connected into sheets and gathered into dense seaweed beds, crowding the sea surface to the point of being filled with water.
The sea near many coastlines has been completely covered with this plant, looking like a green carpet covering the sea.
Over time, the plant began to spread deeper and further into the ocean.
The lords were horrified to find that this plant had formed seaweed communities covering tens of square kilometers near many uninhabited islands.
They seriously hinder the navigation of ships and pose a huge threat to fisheries.
Some undeveloped islands are completely surrounded by plants, turning them into green islands.
Scientists predict that if a way to curb the plant's growth is not found soon, it has the potential to cover much of the body of water within a few years.
By then, the Great Navigation World will face a brand new ocean world covered by a mysterious carpet of green plants.
The impact of this menacing invasion of marine life on the entire marine ecosystem is difficult to estimate.
All civilizations must join forces and take action as soon as possible, otherwise the face of the entire ocean will completely change.
The rapid spread of this mysterious plant on the sea finally attracted great attention from the lords of various countries.
They have sent out large numbers of troops to try to clean up this plant on the sea.
The lords of Wanbo Civilization dispatched tens of thousands of ships to use on-board flames to burn the dense seaweed. They also sent divers into the sea to try to remove it manually.
But they soon discovered that soon after burning, the algae would grow rapidly again.
Divers were also unable to completely clear one small area of algae, which seemed to grow back to its original size overnight.
Other lords took similar action, but with little success.
The special toxins contained in this plant are very harmful to ordinary organisms, resulting in slow progress in cleanup work.
Even if a large area of sea is cleared at great cost, it will be reoccupied by the plant again within just a few days.
Lord Queen Maria, Lord of the East Sea, sends out her most powerful naval fleet.
They tried to clean up the algae before it was fully grown and dense, but the plant grew so fast that it greatly exceeded the ability of humans to clean it up.
The cleared area will soon be overrun by mysterious plants again.
Although various lords have invested a lot of resources and manpower, the growth rate of this plant cannot be curbed.
It's like an ever-expanding green giant web that will soon cover the entire ocean.
In the face of such a terrible biological invasion, ordinary means seem so small and fragile.
The dense mysterious plants on the sea began to have a strange impact on the surrounding environment.
The plants seem to have grown to a certain density and begun to produce new changes.
The originally calm sea area began to experience strong electromagnetic interference.The command system and communication equipment in the fleet often fail and cannot work properly.
There were also obvious disturbances in the readings of the electronic instruments, making it impossible to judge the current heading.
This electromagnetic anomaly is particularly intense in areas with dense vegetation.
After many warships entered these areas, the command system was completely paralyzed, and the fleet lost contact and command capabilities.
The powerful electromagnetic pulse made sophisticated electronic equipment unable to fight back, and countless ships were lost on the vast sea.
Sailors and soldiers in the fleet also began to experience hallucinations and psychosis.
Some people saw non-existent islands appearing on the sea, and some people developed strong claustrophobia.
This mysterious mental abnormality drove many people into madness, and the fleet's combat effectiveness continued to decline.
The fleet that was originally prepared to clear these plants was trapped in this green sea of magic.
Electronic systems are paralyzed, mental abnormalities occur frequently, and any organized military operation becomes extremely difficult.
Casualties among the fleet continued to mount, and morale became increasingly low.
These plants appear to be extremely sensitive to electromagnetic fields and can also emit psychoactive substances.
It is like a huge biological force field that renders all technological products that enter this sea area useless, and people cannot maintain normal thinking.
This makes it much more difficult for any creature to remove them.
The great maritime world has many marine civilizations and creatures, most of which rely on sensing the earth's magnetic field to determine direction and navigation.
But the powerful electromagnetic pulse released by this mysterious plant began to affect the creatures in the ocean.
Abbey's giant tortoises have instinctively navigated according to the geomagnetic field for millions of years. They migrate every year according to fixed routes, from warm seas to cold polar regions.
But this time, a large number of migrating giant tortoises began to get lost after entering the plant area.
They swim in circles, completely disoriented.
Even if we are close to the coast, we have missed our original birth beach countless times.
Huge sea beasts can often travel across entire oceans, and their migration routes span tens of thousands of kilometers.
But this time, the sea beasts fell into chaos near the plant area, making confused calls and spinning around.
Unable to find their way back to the cold, hungry poles, they circle the warm waters until they are exhausted.
The ferocious Neptune Beast has an innate sense of magnetic field and can accurately hunt any creature that enters its territory.
But this time even Neptunemon lost its sense of direction. It wandered back and forth in its own territory, unable to locate other creatures.
In the end, it can only crawl on the bottom of the sea, waiting for the prey to crash into its mouth.
At this time, only a few marine civilizations still maintain normal perception.
A large number of plants cover the sea surface, making it impossible for satellite leaves in the sky to detect the location of the Zerg.
Those destructive weapons are even less likely to hit the core area of the Zerg.
The civilization that originally relied on advanced reconnaissance systems to grasp the whereabouts of the Zerg is now helpless and ignorant of the movements of the Zerg.
The mysterious swarm of insects is like a fish swimming into murky waters, and the Neon Lord has lost control of it.
What was once a precise strike has become a blind man's guess, with many attacks having difficulty hitting the target.
The advantages established by advanced civilization through science and technology also disappeared in this sea area.
Although it has superb operational skills, it cannot attack invisible enemies.
This green ocean is like a huge maze, and all offensive and defensive deployments become blind and meaningless.
The Neon Lord's search for the Zerg suddenly dropped to an extremely low level.
Swarms of insects began to emerge from the bottom of the sea and began their next move.
At first, only a few pathfinder bugs slowly crawled out from the dark bottom of the deep sea. They squirmed and carefully groped the seabed with their tentacles.
More insect swarms followed. Some swarms dug directly through the seabed and others slowly moved upward along the cliffs of the seabed.
Different types of bugs come together to form a black torrent of creatures.
This torrent quickly dispersed, each heading in a different direction.
Some of the insect swarms chose to move to land and build their first insect nest in an area near the coast.
These marine worker bees use the mucus secreted by their bodies to build a cocoon-like nest shell, which houses the first batch of eggs.
Other groups of insects choose to stay in the sea. They use the mineral structures on the seabed to build strong nests and lay the first batch of eggs.
As time goes by, more and more insect nests appear on land and sea.
Each insect nest hatches new baby insects and has at least one female insect that can lay eggs.
These female insects lay eggs day and night, causing the number of insects in the nest to grow rapidly.
A year passed quickly. During this period, the Zerg had established dozens of insect nests on the seabed.
These insect nests are hidden in the dark trenches of undersea mountains or in the crevices of cliffs on the seabed. They look calm on the outside, but have been transformed into insect nests on the inside.
Each insect nest is home to tens of thousands of insects of different types.
These female insects spit out batches of eggs day and night, quickly doubling the number of insects in the nest.
At the same time, a new species of insect is also hatching in large numbers in these insect nests - the Collectors.
This is a small but large insect swarm.
They have efficient buoyancy regulation organs and can move freely between the surface and the seabed.
The long tentacles on both sides can flexibly grab food.
As soon as they are born, they instinctively swim to the sea surface and collect duckweed with their tentacles.
Thousands of collectors constantly travel back and forth between the surface of the sea and the bottom of the sea, collecting duckweed into insect nests for decomposition and absorption.
The collected duckweed can be eaten directly, or it can be fermented into chemical energy and stored for use in the insect nest.
The originally empty corridor in the insect nest was soon crowded with various insect swarms.
The cavities outside the corridor have also been re-divided into new breeding chambers to accommodate more eggs and larvae.
Dozens of insect nests spread across the entire seafloor are rapidly expanding under the nourishment of this rich food.
The original swarm of tens of thousands of insects quickly grew to hundreds of thousands or millions.
Each insect nest is connected to each other through tunnels that are constantly excavated and expanded, almost becoming a huge underground world.
At this time, the number of insect swarms has been dozens of times that of the original, and the large supply of duckweed is still driving the growth of the insect swarm.
(End of this chapter)
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