After rebirth, I started a life of attributes

Chapter 218 3A masterpiece, a good game to make money

Chapter 218 3A masterpiece, a good game to make money
  After the "Interstellar Assist" AI that could assist 3A game production was developed, Chen Feng began to devote himself wholeheartedly to the development and production of the cool mecha open 3A game "Interstellar Warframe".

First of all, Chen Li used the AI ​​assistant "Interstellar" to collect and analyze a large amount of data, including design drawings of various mechas, simulated data of interstellar battlefields, etc.

This data provides a solid foundation for game production.

Next, Chen Feng began to use the AI ​​assistant "Star" to draw and develop various hard-core mechas in the game.

He only needs to enter some keywords and basic design ideas, and the AI ​​assistant "Star" can automatically generate various unique mecha designs.

These design drawings are not only exquisite and detailed, but also full of technological sense, fully in line with the game settings of "Warframe".

After the design of the mecha was completed, Chen Feng began to use the AI ​​assistant "Interstellar" to create various interstellar elements.

Through the AI ​​assistant "Interstellar", maps of various interstellar battlefields are generated, including interstellar ports, abandoned planets, mysterious wormholes, etc. The designs of these maps are full of science fiction colors, making players feel as if they are really in an interstellar battlefield.

In addition to maps, Chen Feng also used the AI ​​assistant "Interstellar" to create various sound effects and special effects for mecha fights.

Just enter some keywords and descriptions of sound effects, and the AI ​​assistant "Interstellar" can automatically generate various realistic sound effects and special effects.

The addition of these sound effects and special effects makes the battles in the game more intense and exciting, making players feel as if they are actually fighting in a mecha.

Throughout the entire production process, the AI ​​assistant "Star" not only improved production efficiency, but also greatly improved the quality of the game.

Chen Feng is very satisfied with the performance of the AI ​​assistant "Xingxing".

After more than a year of hard work, "Warframe" was finally completed.

After the first trial play, Chen Feng was out of control and deeply addicted to the game.

After experiencing "Star Warframe", Chen Feng felt that such a good game should not be hidden, but should be shared with all players who love games.

Immediately, Chen Feng opened a game company with his own money and built a server for "Star Warframe", turning Star Warframe, which could only be played stand-alone without being connected to the Internet, into a 3A game that could be connected to the Internet.

After setting up the game server, Chen Feng priced "Star Warframe" at 199 yuan/copy and released it to major game platforms.

After the release of the "Star Warframe" game, it immediately caused a sensation in the gaming circle. Because this game has exquisite design, exciting combat, grand world view, and super high playability, all game players who have played "Star Warframe" give high praise. "Star Warframe" received a perfect score, the game was an immediate hit, and the word-of-mouth was overwhelming. Gamers gave the game more than [-] five-star reviews in the game review area.

Shortly after the game was released, the number of players in the game began to grow rapidly. The servers were once full, and players rushed to enter the game to experience this AAA masterpiece.

They were attracted by the wonderful mecha designs in the game. These mechas not only look beautiful, but also show powerful performance in battle, making players feel very enjoyable.

In addition, the combat experience in the game is also very good. Players can drive their own mechas to engage in various thrilling battles, which makes them feel extremely exciting.

In addition to the mecha design and combat experience, the grand world view in the game is also a highlight that attracts players.

The world in the game is full of science fiction elements. Players can experience various high-tech weapons and equipment in the game, and can also explore various planets and ruins in the universe. This grand worldview immerses players into it and makes them feel very shocked.

Due to the game's exquisite graphics, exciting battles and grand world view, all players who have played "Warframe" have given the game full marks and believe that this game is a rare 3A masterpiece in recent years.

Game players have left messages in the game comment area to express their love and appreciation for the game, and many of them have given it full-star praise.

The success of "Warframe" is not only reflected in the evaluation of game players, but the sales of the game are also very impressive. Soon after the game was released, the sales of the game skyrocketed and it became a dark horse in the game market.

All this proves that "Warframe" is a very successful game. It has successfully captured the hearts of players through its exquisite mecha design, exciting combat experience and grand world view.

Chen Feng never thought that the "Warframe" game he produced would achieve such a huge success. He originally just wanted to make a game that he liked to play. Unexpectedly, this game actually aroused enthusiastic pursuit among players, and the revenue of the game also increased steadily. He even topped the game revenue list for a time, and the monthly game revenue exceeded 10 [-] million.

The success of "Warframe" is first of all due to the excellent production of the game itself. Chen Feng put a lot of effort into the game. Whether it is the game's graphics, sound effects, or the game's plot and gameplay, they have all been carefully designed and produced. Especially the mecha combat element of the game has attracted a large number of mecha enthusiasts.

Secondly, Chen Feng is good at listening to players’ opinions and constantly optimizing and updating the game. He collects feedback from players through various channels and then improves the game based on players' opinions. This player-centered concept keeps the player satisfaction of the game at a very high level.

The revenue from the game has also been rising. From the initial income of tens of thousands per day to the income of millions or even tens of millions per day, Chen Feng was stunned by the numbers. He never imagined that his game would become such a huge success.

Faced with such excellent results, Chen Feng felt very surprised and pleasantly surprised. He originally just wanted to make a game that he liked to play, but he didn't expect that the game would become such a huge success. His hard work and dedication have been recognized by the majority of players, which makes him feel very gratified and proud.

However, Chen Feng was not satisfied. He knows that the success of the game does not mean that he can stop. He needs to continue working hard and innovating to keep the game alive and attract more players.

Therefore, Chen Feng decided to continue to invest more manpower and material resources to further optimize and update the game. He hopes that through his efforts, "Warframe" will become a truly excellent game so that more players can find fun in the game.

……

With the popularity of the "Star Warframe" game, a large number of players have joined the "Star Warframe" game family.

In order to obtain a better and cooler gaming experience, various game masters began to independently develop game modules for Star Warframe and add various modules to the game.

As time goes by, there are more and more Star Warframe games.

From the construction and driving of space ships, to the aerial dogfights of star fighters, to the exploration and survival on the surface of the planet, and even the simulation of the civilization development of the cosmic race, it has everything. These modules enrich the world view of the game and allow players to experience different levels of fun in the game.

However, due to the extremely high operating requirements of the game, if the game device cannot meet the requirements after adding the module, it will cause problems such as game lags and crashes.

Many players add too many modules, causing the computer graphics card to overload and emit smoke. This also makes many players love and hate this game.

For this reason, a large number of players entered the Warframe game community to criticize the "Warframe" game optimization garbage produced by Chen Feng Company. Adding a module can make the graphics card smoke.

What's more, they directly call the Warframe game a "smoking graphics card" game.

In order to solve this problem, after careful consideration, Chen Feng's company of "Warframe" decided to set the minimum graphics card requirement for adding mod games to 4090. In this way, it can not only ensure the smooth running of the game after adding modules, but also allow players to explore and enjoy rich game content in the game.

The powerful performance of the 4090 graphics card makes the game screen of "Star Warframe" more exquisite and delicate, and the light and shadow effects are more realistic, making players feel like they are in the interstellar world. The addition of various modules has raised the playability of the game to a new level.

For example, after adding the "space ship" module, players can freely design and drive their own space ships to conduct interstellar exploration, space battles and other missions. In the "Star Fighter" module, players can drive various star fighters, engage in fierce battles in the interstellar sky, and experience the thrill of aerial dogfights.

In addition, there is also the "Planet Surface Adventure" module, which allows players to survive on the surface of the planet, explore unknown planets, and discover the secrets hidden in the interstellar world.

There is even a module that "simulates the civilization development of cosmic races", allowing players to freely choose a cosmic race, simulate its civilization development process, and experience the feeling of "God".

These rich game contents make "Star Warframe" a treasure in the hearts of players. Although the game has extremely high requirements on graphics cards, it still cannot stop players from loving this game.

However, the pursuit of gamers does not stop there. They are also constantly developing new modules, trying to build "Star Warframe" into an interstellar world that truly belongs to players.

As a game loved by players, the success of "Warframe" is inseparable from Chen Feng's hard work.

In order to bring players a more realistic mecha combat experience, Chen Feng decided to develop a VR game helmet specifically for "Star Warframe". This helmet will use a series of "black technologies" to allow players to immerse themselves in the game and be unable to extricate themselves.

Chen Feng first conducted an in-depth study of VR equipment on the market and found that existing VR equipment already has good performance in aspects such as vision, hearing, and touch, but rarely involves smell and taste.

So, he decided to make breakthroughs in these two aspects.

In order to realize the simulation of smell and taste, Chen Feng invited the top domestic smell and taste research team. After hundreds of experiments, they finally succeeded in developing a device that can simulate smell and taste.

This device allows players to experience real smells and tastes in the game by releasing gases with specific odors and electrically stimulating taste buds on the tongue. For example, when injured in combat, players can smell burnt metal or even feel a hint of bitterness in their mouth.

After solving the problems of smell and taste, Chen Feng turned his attention to vision and hearing. He found that although existing VR equipment performs well in terms of vision and hearing, there is still room for improvement.

Therefore, he decided to use a higher-definition display and more advanced audio technology to allow players to experience more delicate visual and auditory effects in the game.

In terms of touch, Chen Feng uses the latest force feedback technology. When the player is attacked in the game, the helmet will vibrate and apply pressure to allow the player to feel real pain.

This kind of pain can not only improve the immersion of the game, but also allow players to act more cautiously in the game and avoid unnecessary sacrifices.

After hundreds of days and nights of research and development, Chen Feng finally completed the design of this VR game helmet dedicated to "Warframe".

This helmet uses the above-mentioned "black technology" to allow players to experience more realistic mecha combat in the game.

In order to verify the effectiveness of this helmet, Chen Feng invited a group of loyal players of "Warframe" to try it out.

During the trial, players expressed that this helmet brought an unprecedented gaming experience. They are immersed in the game as if they are in the real mecha world.

The pain when injured and the tense atmosphere during battle are all unforgettable for players. After the trial, Chen Feng further optimized the helmet and decided to put it into production.

With the advent of the dedicated VR game helmet for "Star Warframe", players can experience more realistic mecha battles in the virtual world. The sales of this helmet are rising steadily, becoming the focus of the gaming industry. Chen Feng has also gained the respect and love of countless players with this helmet.

Since the advent of the VR gaming helmet dedicated to the "Star Warframe" game, Chen Feng's gaming company's monthly revenue has skyrocketed.

This dedicated VR gaming helmet allows players to experience the game more immersively and feel the powerful charm of interstellar battle armor.

Although dedicated VR gaming helmets are expensive, many players still buy gaming helmets, which makes Chen Feng's gaming company make a lot of money.

In just one month, the game company’s revenue exceeded 10 billion. This figure shocked Chen Feng. He never thought that his game company could achieve such a huge success. However, this is just the beginning.

As gaming helmets continue to sell well, Chen Feng's gaming company continues to expand its production scale to meet the growing market demand. At the same time, Chen Feng is also actively developing new game content to bring more surprises to players.

He continues to invest more manpower and material resources in developing more advanced VR technology to bring players a more immersive gaming experience.

Under the leadership of Chen Feng, the game company has continued to grow and become a well-known game giant in the country, comparable to Penguin.

After Penguin saw that the "Warframe" game developed by Chen Feng Company was so popular and made so much money, it also followed suit and developed a game of the same type.

It's a pity that Penguin doesn't have VR helmet technology like Chen Feng's company, so the game developed following the trend suffered huge losses, and was forced to announce that the game would be permanently discontinued.

(End of this chapter)

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