Meizong Wealth Life
Chapter 95 Zombie Mini Game
Chapter 95 Zombie Mini Game
Of course, Jamie knew that he didn't even need 50 at the moment. As long as they set a random price, the Baokai trio would be willing to sell the game "Bejeweled" to Steam.
But after that?
They discovered that "Bejeweled" was a huge hit on Steam, but they only received a mere $50. Will their mentality be unbalanced?
And Jamie is also counting on these three guys to develop a series of classic casual games for later generations.
At this time, it is obviously not in Jamie's long-term interests to kill the goose that lays the eggs.
And this also involves a "demonstration effect" issue.
Jamie chose the casual game "Bejeweled" as the first paid download game on Steam. The practical reason is of course because the game is small in size. Compared with those 3A masterpieces that often cost several gigabytes, the size of the game is tens of MB. More adapted to the Internet download environment of 2001.
Starting from casual games, we will first develop the user ecosystem of Steam. This is the first development strategy formulated by Jamie for Steam.
However, relying solely on the game "Bejeweled" obviously cannot achieve the goal of supporting the construction of the entire Steam user ecosystem.
Even if all of Baokai's hit products were released, it would still not be enough.
Jamie needs to set an example to those studios that develop small games and attract thousands of small games to be put on Steam, so that a complete user ecosystem can be built.
But the three John Veitches in front of them didn't know this.
Looking at the buyout agreement that Jamie tore up on the floor, the three of them wanted to pick it up and put it back together, and then sign their names as quickly as possible.
However, Jamie bluntly told the three of them that they could either sign the sharing agreement in their hands, and everyone would go out on a yacht to have fun with the hot girl.
Or get out now!
The three of them, John Veitch, exchanged glances quickly, and finally signed the share-sharing contract as if they were resigned to their fate.
Chuck raised his hand and signaled to the yacht steward that he could bring the girls up.
However, Jamie stopped Chuck and said that he still had something to talk to John Veitch and the other three.
“You’ve all seen George Romero’s movies, right?”
John Veitch and the other three were stunned at the same time.
Of course they have seen the works of the famous George Romero, the father of modern horror movies and the originator of Hollywood zombie movies.
Why are you suddenly talking about such a heavy topic?
"I would like to commission you to create a small zombie game to pay homage to George Romero's 1968 film "Night of the Living Dead."
Jamie's explanation made the three of John Veitch look at each other.
In their understanding, tribute and plagiarism both mean the same thing.
After all, "Bejeweled" is their tribute to that JAVA game.
So in the eyes of the three of them, Jamie's so-called tribute is to plagiarize "Night of the Living Dead".
The key is to leave this job to them.
Kapaka, the dog-headed military strategist in the trio, moved his mouth. He wanted to suggest that Jamie change to a less famous movie.
Anyway, there are a lot of zombie movies, some movie companies have gone bankrupt, and no one will sue you if you copy them.
But if George Romero, the originator of zombie movies, is not good enough, people will really tell you.
However, before Kapaka could think of how to express this meaning to Jamie tactfully, John Veitch suddenly spoke.
"I have a friend--"
When Kapaka and Brian Fite, who were sitting on both sides, heard this familiar beginning, they immediately understood their friend's intention.
This is preparing to dump the trouble on others.
So the two of them nodded very cooperatively.
Yes, I do have such a friend!
They can testify.
John Veitch was shocked.
He hasn't said that person's name yet, why are you two nodding here now?
But the atmosphere had already reached this point, so he could only bite the bullet and continue:
"I met him when I was studying game production by myself in college. His name is George Fan."
Another George?
Named after George Romero?
Jamie suddenly interrupted John Veitch.
As he followed, he realized that the name George was as common in America as Zhang Wei.
Having the same name is perfectly normal.
I wonder if it is a coincidence that the last big boss in the game, Dr. Zombie King, is named George Edgar.
Shrugging, Jamie returned to the look of being fine and motioned for John Veitch to continue.
Although John Veitch thought Jamie's reaction was a bit strange, he didn't dare to ask more questions.
"George is currently working at Blizzard. The most recent project he participated in the development of is "Warcraft 3". When we last reviewed it, he once expressed his desire to leave Blizzard and work alone. It just so happens that he is also interested in the development and production of such small games. Very interested. The key is that he also has experience in developing large-scale games, so——"
John Veitch silently said sorry to George.
Next to them, Kapaka and Brian took the initiative to take over the conversation, acting as if they were familiar with George Fan. They talked about how outstanding George was and how interested he was in making casual games. , just limited to not having enough manpower and funds, and a suitable project.The implication is that George Fan is the most suitable person to undertake Jamie's commission.
The guilt in John Veitch's heart was slightly reduced because of this. After all, it was Kapaka and Brian who recommended George to Jamie in the end. He was just starting out.
Jamie crossed his arms and thought about it for a few seconds.
He is now basically certain that George Fan was the designer responsible for producing that game in his previous life.
"Okay, give me George's contact information later, and I will contact him."
Kapaka and Brian were relieved at the same time, but John Veitch began to feel sorry for himself, so he boldly asked Jamie a question.
"Mr. Dutton, if you directly use George Romero's movie as a game reference, will it really not cause any legal disputes?"
Jamie immediately frowned and looked at John Veitch, while Kapaka and Brian wanted to cover John Veitch's mouth immediately.
Shut up and leave this matter alone!
Then Jamie spoke.
"Are you kidding me? Anyone with a little bit of legal knowledge knows that it is definitely not okay to use some settings from the other party's movie without the consent of the original author."
John Veitch and the other three were stunned at the same time.
Then you still——
"Nonsense, of course I have obtained the authorization from George Romero."
In fact, Jamie not only obtained the consent of George Romero, but also planned to remake "Night of the Living Dead" into a new movie.
The script has been written, and it's called "Dawn of the Dead."
In fact, the game that Jamie wants to find John Veitch and the other three to produce is "Plants vs. Zombies," which was famous in the previous life and brought Baokai to the altar in one fell swoop.
With a capacity of less than 50MB, it has successfully sold more than 4000 million copies, with an IGN score of 9.0, killing many 3A major production games in an instant.
Although this game has been under preparation for many years by Baokai Company, Baokai Company did not expect it to have such a crazy performance before it was launched.
At the beginning of the project, when the project team was collecting game names, someone proposed to name the game "Lawn of the Living Dead" to pay tribute to George Romero's "Night of the Living Dead" and "Dawn of the Dead" released in 04. 》.
After all, Baokai Company at that time was no longer an unknown person, so it was qualified to use the word "tribute".
But to put it bluntly, I just wanted to ride on the popularity of George Romero’s movies.
This is like deliberately hiding the first two words in the promotion of "I Am Nezha 2" to try to ride on the popularity of "Nezha: The Devil Boy Comes into the World".
In China, this kind of thing is just a war of words, but in the United States, it requires a lawsuit.
In order to avoid legal disputes, the project team specially sent an application email to George Romero's company.
The other party responded with a very public but also polite reply.
"Thanks for the support, but no!"
The project team was so disappointed that they had no choice but to change the name of the game to the more youthful "Plants vs. Zombies".
Later, the game became popular, and another very dramatic thing happened.
The new employees of George Romero's company didn't know about the previous dispute between the company and the "Plants vs. Zombies" project team, and actually sent another email to Baokai Company, hoping to link up with "Plants vs. Zombies" to promote the company's news. A new zombie-themed movie.
This time, Baokai Company became more aggressive.
At the beginning, you loved and ignored me, but now I make you unattainable.
The person responsible for responding to George Romero's company was Gareth Chouteau, Prokai's vice president of public relations.
This person is a master at hyping up topics and responds directly to the media.
You once rejected our request to use "Lawn of the Living Dead" as the name of the game. Now I just want to send you a message.
I bought a watch last year!
This is the original English sentence.
Not only was the public execution humiliated in the media, but every time there was a new release in the "Plants vs. Zombies" series, the vice president of public relations would always shout to George Romero from a distance and constantly use this incident to whip the corpse.
Once or twice will make people feel relieved, but if it happens too many times, it will give people the feeling that a villain is going crazy when he gets his way.
In this life, Jamie went directly to George Romero to buy the game license and adaptation license in one go.
When the time comes for games and movies to be linked together, they can also generate a wave of popularity for each other.
The three of them, John Veitch, initially ignored Jamie's "money ability". Things that ordinary people can't easily handle are just a piece of cake for Jamie.
After learning that this zombie game project was actually authorized, all three of them regretted it.
However, John Veitch then thought about it. George Fan had quit Blizzard and there must be a shortage of manpower and team. It would be reasonable for the three of them to join the project team as recommenders.
If Jamie pressed him, he would say that George Fan took the initiative to ask them for help.
We are all friends, and we should help each other.
Ask for a wave of monthly ticket support!
(End of this chapter)
Of course, Jamie knew that he didn't even need 50 at the moment. As long as they set a random price, the Baokai trio would be willing to sell the game "Bejeweled" to Steam.
But after that?
They discovered that "Bejeweled" was a huge hit on Steam, but they only received a mere $50. Will their mentality be unbalanced?
And Jamie is also counting on these three guys to develop a series of classic casual games for later generations.
At this time, it is obviously not in Jamie's long-term interests to kill the goose that lays the eggs.
And this also involves a "demonstration effect" issue.
Jamie chose the casual game "Bejeweled" as the first paid download game on Steam. The practical reason is of course because the game is small in size. Compared with those 3A masterpieces that often cost several gigabytes, the size of the game is tens of MB. More adapted to the Internet download environment of 2001.
Starting from casual games, we will first develop the user ecosystem of Steam. This is the first development strategy formulated by Jamie for Steam.
However, relying solely on the game "Bejeweled" obviously cannot achieve the goal of supporting the construction of the entire Steam user ecosystem.
Even if all of Baokai's hit products were released, it would still not be enough.
Jamie needs to set an example to those studios that develop small games and attract thousands of small games to be put on Steam, so that a complete user ecosystem can be built.
But the three John Veitches in front of them didn't know this.
Looking at the buyout agreement that Jamie tore up on the floor, the three of them wanted to pick it up and put it back together, and then sign their names as quickly as possible.
However, Jamie bluntly told the three of them that they could either sign the sharing agreement in their hands, and everyone would go out on a yacht to have fun with the hot girl.
Or get out now!
The three of them, John Veitch, exchanged glances quickly, and finally signed the share-sharing contract as if they were resigned to their fate.
Chuck raised his hand and signaled to the yacht steward that he could bring the girls up.
However, Jamie stopped Chuck and said that he still had something to talk to John Veitch and the other three.
“You’ve all seen George Romero’s movies, right?”
John Veitch and the other three were stunned at the same time.
Of course they have seen the works of the famous George Romero, the father of modern horror movies and the originator of Hollywood zombie movies.
Why are you suddenly talking about such a heavy topic?
"I would like to commission you to create a small zombie game to pay homage to George Romero's 1968 film "Night of the Living Dead."
Jamie's explanation made the three of John Veitch look at each other.
In their understanding, tribute and plagiarism both mean the same thing.
After all, "Bejeweled" is their tribute to that JAVA game.
So in the eyes of the three of them, Jamie's so-called tribute is to plagiarize "Night of the Living Dead".
The key is to leave this job to them.
Kapaka, the dog-headed military strategist in the trio, moved his mouth. He wanted to suggest that Jamie change to a less famous movie.
Anyway, there are a lot of zombie movies, some movie companies have gone bankrupt, and no one will sue you if you copy them.
But if George Romero, the originator of zombie movies, is not good enough, people will really tell you.
However, before Kapaka could think of how to express this meaning to Jamie tactfully, John Veitch suddenly spoke.
"I have a friend--"
When Kapaka and Brian Fite, who were sitting on both sides, heard this familiar beginning, they immediately understood their friend's intention.
This is preparing to dump the trouble on others.
So the two of them nodded very cooperatively.
Yes, I do have such a friend!
They can testify.
John Veitch was shocked.
He hasn't said that person's name yet, why are you two nodding here now?
But the atmosphere had already reached this point, so he could only bite the bullet and continue:
"I met him when I was studying game production by myself in college. His name is George Fan."
Another George?
Named after George Romero?
Jamie suddenly interrupted John Veitch.
As he followed, he realized that the name George was as common in America as Zhang Wei.
Having the same name is perfectly normal.
I wonder if it is a coincidence that the last big boss in the game, Dr. Zombie King, is named George Edgar.
Shrugging, Jamie returned to the look of being fine and motioned for John Veitch to continue.
Although John Veitch thought Jamie's reaction was a bit strange, he didn't dare to ask more questions.
"George is currently working at Blizzard. The most recent project he participated in the development of is "Warcraft 3". When we last reviewed it, he once expressed his desire to leave Blizzard and work alone. It just so happens that he is also interested in the development and production of such small games. Very interested. The key is that he also has experience in developing large-scale games, so——"
John Veitch silently said sorry to George.
Next to them, Kapaka and Brian took the initiative to take over the conversation, acting as if they were familiar with George Fan. They talked about how outstanding George was and how interested he was in making casual games. , just limited to not having enough manpower and funds, and a suitable project.The implication is that George Fan is the most suitable person to undertake Jamie's commission.
The guilt in John Veitch's heart was slightly reduced because of this. After all, it was Kapaka and Brian who recommended George to Jamie in the end. He was just starting out.
Jamie crossed his arms and thought about it for a few seconds.
He is now basically certain that George Fan was the designer responsible for producing that game in his previous life.
"Okay, give me George's contact information later, and I will contact him."
Kapaka and Brian were relieved at the same time, but John Veitch began to feel sorry for himself, so he boldly asked Jamie a question.
"Mr. Dutton, if you directly use George Romero's movie as a game reference, will it really not cause any legal disputes?"
Jamie immediately frowned and looked at John Veitch, while Kapaka and Brian wanted to cover John Veitch's mouth immediately.
Shut up and leave this matter alone!
Then Jamie spoke.
"Are you kidding me? Anyone with a little bit of legal knowledge knows that it is definitely not okay to use some settings from the other party's movie without the consent of the original author."
John Veitch and the other three were stunned at the same time.
Then you still——
"Nonsense, of course I have obtained the authorization from George Romero."
In fact, Jamie not only obtained the consent of George Romero, but also planned to remake "Night of the Living Dead" into a new movie.
The script has been written, and it's called "Dawn of the Dead."
In fact, the game that Jamie wants to find John Veitch and the other three to produce is "Plants vs. Zombies," which was famous in the previous life and brought Baokai to the altar in one fell swoop.
With a capacity of less than 50MB, it has successfully sold more than 4000 million copies, with an IGN score of 9.0, killing many 3A major production games in an instant.
Although this game has been under preparation for many years by Baokai Company, Baokai Company did not expect it to have such a crazy performance before it was launched.
At the beginning of the project, when the project team was collecting game names, someone proposed to name the game "Lawn of the Living Dead" to pay tribute to George Romero's "Night of the Living Dead" and "Dawn of the Dead" released in 04. 》.
After all, Baokai Company at that time was no longer an unknown person, so it was qualified to use the word "tribute".
But to put it bluntly, I just wanted to ride on the popularity of George Romero’s movies.
This is like deliberately hiding the first two words in the promotion of "I Am Nezha 2" to try to ride on the popularity of "Nezha: The Devil Boy Comes into the World".
In China, this kind of thing is just a war of words, but in the United States, it requires a lawsuit.
In order to avoid legal disputes, the project team specially sent an application email to George Romero's company.
The other party responded with a very public but also polite reply.
"Thanks for the support, but no!"
The project team was so disappointed that they had no choice but to change the name of the game to the more youthful "Plants vs. Zombies".
Later, the game became popular, and another very dramatic thing happened.
The new employees of George Romero's company didn't know about the previous dispute between the company and the "Plants vs. Zombies" project team, and actually sent another email to Baokai Company, hoping to link up with "Plants vs. Zombies" to promote the company's news. A new zombie-themed movie.
This time, Baokai Company became more aggressive.
At the beginning, you loved and ignored me, but now I make you unattainable.
The person responsible for responding to George Romero's company was Gareth Chouteau, Prokai's vice president of public relations.
This person is a master at hyping up topics and responds directly to the media.
You once rejected our request to use "Lawn of the Living Dead" as the name of the game. Now I just want to send you a message.
I bought a watch last year!
This is the original English sentence.
Not only was the public execution humiliated in the media, but every time there was a new release in the "Plants vs. Zombies" series, the vice president of public relations would always shout to George Romero from a distance and constantly use this incident to whip the corpse.
Once or twice will make people feel relieved, but if it happens too many times, it will give people the feeling that a villain is going crazy when he gets his way.
In this life, Jamie went directly to George Romero to buy the game license and adaptation license in one go.
When the time comes for games and movies to be linked together, they can also generate a wave of popularity for each other.
The three of them, John Veitch, initially ignored Jamie's "money ability". Things that ordinary people can't easily handle are just a piece of cake for Jamie.
After learning that this zombie game project was actually authorized, all three of them regretted it.
However, John Veitch then thought about it. George Fan had quit Blizzard and there must be a shortage of manpower and team. It would be reasonable for the three of them to join the project team as recommenders.
If Jamie pressed him, he would say that George Fan took the initiative to ask them for help.
We are all friends, and we should help each other.
Ask for a wave of monthly ticket support!
(End of this chapter)
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