Chapter 50 Ancient style + MMORPG =?

Xu Xiaotang was still stunned.

Cao Che has already launched the next topic vigorously and resolutely.

"Ahem! Do you have any good suggestions for the next project?"

According to the rules of the system, each settlement cycle must have at least one ongoing project.

Now that the Three Kingdoms Game has officially ended, it is time to start new projects.

only.

Last time, Cao Che casually made up a random card game, but Li Xiaoyang directly played the Three Kingdoms Kill, giving him a numb back.

Cao Che now only feels that his back is densely covered with knife wounds. This time he must go into battle in person!
He kept an eye on the project at all times, and he didn't believe anything could go wrong this time.

Currently, mobile games are a big trend.

Although now when talking about games, the first thing that everyone thinks of must be PC games, triple-A masterpieces and the like.

But Cao Che, who was an employee of a famous large factory in his previous life, understood this quite clearly.

The revenue capability of mobile games is many times stronger than that of client games.

In the previous life, the annual revenue of a single pesticide was almost the same as the previous annual revenue of League of Legends.

You know, the revenue of League of Legends is a global game.

The source of income is not just domestic. The revenue of a domestic mobile game can be equal to that of a world-class game like League of Legends.

The ability to attract money is evident.

That’s why in the previous life, various major game companies rushed to enter the field of mobile games and divide the cake.

Having learned the lessons of the Three Kingdoms Killings, Cao Che is now deeply aware of the general increase in social pressure.

People basically don’t have much patience to spend on PC games, and they basically use fragmented time to play games.

This is exactly in line with the characteristics of mobile games. It can be played anytime and anywhere. The game is fast-paced. No matter what mobile game it is, it basically does not take too long.

This way of using fragmented time to play games is generally loved by players.

As the saying goes, even a pig standing in the wind may be able to take off.

Therefore, Cao Che does not plan to touch the field of mobile games anymore.

In this case, there is only one option before him now.

That is the client game whose market is gradually shrinking.

There are many PC games on the market, but generally speaking, there are no phenomenal works.

On the one hand, this is because the original parallel world was even more involuted than the previous world.

Life is more stressful, and people naturally have less time to play games. There are generally fewer gamers than in previous lives.

On the other hand, the current situation of the game industry in Kyushu is equivalent to that of a few years ago, or even a decade or so ago.

There is almost no room for domestic games to survive.

It is precisely because of this that when the Three Kingdoms Killer with a strong ink Chinese style was launched, it directly occupied the hot search for scarves.
Attracting countless players to come to buy.

Cao Che didn't want to make the same mistake a second time.

No matter what game it is next, it can no longer involve the shadow of this national style.

Thinking of this, Cao Che looked towards everyone in the conference room.

The newcomers Liu Guanshan and Xu Xiaotang were a little cautious and lowered their heads silently.

As veteran employees, Pang Panghai and others frowned and thought for a while.

Pang Panghai stood up and expressed his thoughts.

"That...Brother Che! We can make a game modeled after the foreign magical world! This time we directly change it to our Chinese style, it will definitely be popular!" Magic World, this is a hot MMORPG game, although it is a foreign company manufacture.

But it’s similar to World of Warcraft in its previous life.

The plot is grand and tragic, and the gameplay is rich.

If you go directly to an industry leader like Porcelain, you are very likely to lose money.

only……

MMORPG + Chinese style?
Why do I feel like I have heard of this group somewhere?
Cao Che frowned suddenly and thought for a while.

As if he had thought of something, his pupils widened, and his expression instantly turned to horror as he looked towards Pang Panghai and immediately stopped him.

"no!"

Following Pang Panghai's thinking, maybe a Jian Wang Level [-] online game will be born out of nowhere.

One Three Kingdoms Kill is enough to give me a headache. If there is another Jian Wang Three, I will probably have to work for the system to pay off my debts for the rest of my life.

Hearing Cao Che's firm refusal, everyone in the office looked at Cao Che with curiosity.

Cao Che's face showed a hint of panic, he looked at Pang Panghai and said with great seriousness:
"Dahai, what you are responsible for now is the follow-up operations of Three Kingdoms. Remember, I still have the same request. The recharge channel cannot be opened within half a year!"

"All right……"

Pang Panghai nodded aggrievedly and sat back on his seat.

When Cao Che saw this, he patted his chest with lingering fear.

My heart almost jumped out of my chest.

Fortunately, I asked more questions this time, otherwise, if I continued to follow them, the consequences would be disastrous.

Who the hell can imagine that a person who has not graduated from elementary school actually has the idea of ​​​​Jian Wang San in his mind.

Decisively suppressing Pang Panghai's dangerous idea, Cao Che looked at Ge Wolong beside him.

"Wolong? Do you have any suggestions?"

Ge Wolong also stood up and told his thoughts.

"Brother Che! I found that most of the current games are actually suspected of selling numerical values. How about we just design a game that doesn't sell numerical values ​​and doesn't generate revenue?"

Cao Che immediately became interested when he heard Ge Wolong's words.

"Don't make money? Tell me!"

There are only two ways to make money in various online games now, the point card system, and various numerical props in the mall.

The point card system is slow to pay and the return on investment is slow.

Therefore, most game manufacturers choose the second option.

High income!High return!
Apart from poor reputation, there are no other shortcomings, which can help manufacturers get back development funds faster.

However, once you open the Pandora's box of numerical props, you will only go further and further on the road to numerical expansion.

This is also the reason why the life cycle of many online games is too short.

Having avoided the previous two ways of generating revenue for game companies, Cao Che felt that losing money was a certainty.

Cao Che looked at Ge Wolong expectantly, and Ge Wolong began to explain his ideas.

"First of all, can we imitate the ranking of Three Kingdoms and create a game where we can defeat the opponent with technology alone?"

"In MOBA multiplayer competitive games, the number of people does not need to be large. It is best to work in groups of five, divided into red and blue sides to fight!"

"The final victory is best based on pushing the opponent's crystal as the victory condition!"

When Cao Che heard this, his expression suddenly became strange, and he looked at Ge Wolong with a puzzled expression.

Why does this plan still sound so familiar to me? ? ?
(End of this chapter)

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