I'm trapped in a block
Chapter 819: The Operating Principle of Yuan Kong
Chapter 819: The Operating Principle of Yuan Kong
“No matter what form they come to the Abyss, those meaningful things and meaningless things must be linked together in some way.”
“It’s like the poles that connect the shadow puppets, making them a whole in a sense.”
"What should I do at this time?"
"This is not a very complicated matter for the Abyss. It has many ways to solve this problem, and the method it chose is to use projection."
"It's like projecting a small stone into a mountain, because the projection has a high degree of freedom and can be stretched, twisted, and sheared at will... The abyss projects some things specifically for 'linking'."
"These things are - the laws of physics."
"These distorted laws of physics can firmly fix those maps to the real thing."
"The simplest one is the projection of 'force'."
"On the abyss, you only need to find a gravity at random, and you can use this gravity to project a lot of forces. Because it is a projection, the projected force can change direction and size at will. You can twist it into magnetic force, or put it in the air and use it as lift."
"A simple vector can become anything after being projected. The Abyss can use this vector as a 'screw' to combine anything together. These forces that appear out of thin air do not need to abide by any physical rules. They can appear or disappear at will, and their number can be controlled at will."
“For example, if something needs to be fixed, you can use a series of force projections to fix it in place.”
"If we have some flying bird maps hovering in the air, we can give them a projection of a force that keeps changing direction, so that they keep circling within a fixed range. This is also the simplest application of regular projection."
“But because it’s so simple, it’s easy to make mistakes.”
"Some physical rules become invalid 'light spots' after projection, which appear on the screen, just like the poles that control the shadow puppets in the shadow play. Sometimes they happen to be illuminated by the light and reflected on the screen, affecting the performance of the picture. Most of the audience watching the performance will automatically ignore these small mistakes."
"But the rules of physics are different. Once something goes wrong, it's easy to form strange phenomena in the Eternal Night. This is why all kinds of strange areas appear in the Eternal Night."
“The bending area is the most common error.”
"The balance of the internal forces of an object cannot remain stable."
"In an object, all the forces inside are normally balanced, so that the whole object can maintain a fixed form and present a describable shape. All the forces in this object will be offset by other forces, and the final result is a 'stable' object."
"After entering the bending area, these internal forces that were originally balanced are twisted or deflected due to the projection direction or projection angle, which will cause the internal forces to collapse. In order to achieve another balance, the object has to deform and produce a strange bend."
"The entire bending area may be located in a blind spot of projection, so some forces cannot be projected normally, or the angle is too large, so the vector becomes a 'point', just like the poles that control the shadow puppets. When placed flat in front of the light, it is a straight line, and when placed vertically in front of the light, it is a point."
"Under the influence of many factors, the bending area appears. Because the curtain is constantly moving, the bending area is also constantly moving, just like the spots on the curtain, appearing at inappropriate times." "The bending area is just one of the errors. The errors caused by other physical rules are even more difficult to understand."
"For example, the ash fall zone mentioned in the night drift theory is actually a distorted representation of Brownian motion."
"The Abyss uses projections very cleverly. When constructing the microscopic world, it does not use the projections of countless forces to simulate the movement of particles."
"Because of the irregularity of molecular motion, at every moment, the magnitude and direction of the impact force on the small particles is different for each molecule when it collides with them. The magnitude and direction of the combined force change at any time. Using force projection to simulate this never-ending irregular motion is very computationally intensive."
"So, the abyss directly projects the Brownian motion phenomenon above the abyss hole, describing the movement of particles in a pseudo-random form. It is a texture, so there is no need to worry too much about accuracy."
"But as long as it's a projection, there will be errors. These projected Brownian motion phenomena are repeatedly projected into a certain area under the abyss, just like the different poles that control the shadow puppets are repeatedly projected into a certain area, causing a black spot to appear on the screen."
"This repeated projection leads to the formation of the ash fall zone. Due to the influence of multiple Brownian motions, the particles in the area are subjected to irregular forces that are constantly superimposed, and the number of collisions they receive increases exponentially. Originally, they were just moving slowly, but under the influence of superimposed forces, they become high-speed particles."
"These high-speed particles produced a chain reaction, similar to fission, and continuously impacted normal particles, causing the originally aggregated molecular structures to become shattered dust. Under the action of the impact force, they turned into dust all over the sky. Finally, these disordered particles created the ash fall zone."
"The light spots on the curtain keep moving as the performance progresses, sometimes appearing next to the shadow puppets, and sometimes running to the corners of the curtain. These light spots sometimes add a touch of brilliance to the performance of the shadow puppets, and sometimes affect normal viewing."
"Just like these areas in the Eternal Night, they often appear and disappear without any basic rules. They are originally a combination of projections of various rules and meaningless things. As redundancy in the Eternal Night, they have also become a part of the Eternal Night."
"In the process of shadow play, reality and illusion are mixed together, light and shadow bloom at the same time, and the same is true for those meaningful and meaningless things in the eternal night. Their reality and illusion are presented together on the curtain, together creating the myriad landscapes in this dark world."
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"The audience in front of the curtain does not need to care whether it is real or fake. They just need to watch the shadow play, listen to the melodious tunes, and appreciate the story..."
……
Seeing this, Li Luo's eyes felt a little sore, and the light of the electronic screen seemed a little dazzling in the darkness.
So she turned off the screen temporarily and rubbed her eyes.
Those words kept appearing before her eyes.
"shadow play?"
"A melodious tune?"
As she was thinking, she seemed to vaguely hear some strange singing coming from the pyramid behind her...
(End of this chapter)
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