The pantheon of Dungeons & Dragons (DND) is a loose pantheon scattered across the outer planes. None of them is the main god, and there are powerful and medium powers, as well as weak and feeble powers in the pantheon, and they have been competing for believers in the main material plane or elsewhere. Neverwinter, located in the north of the Sword Coast of Faerun, is intertwined with various pantheons. When creating a character, the player will choose to become a believer of a god, and will also fight against the believers of the evil camp in the game.

Silvanus - God of Nature

Silvanus sees everything and balances everything. He regulates floods and droughts, ice and fire, life and death. When faced with a problem, only by keeping a distance and observing objectively can you see the overall situation. Blindly following the opinions of the masses will only close your own wisdom. Everything and everything is in the great cycle - the exquisite and beautiful "oneness". As a follower of the Forest Father, the most important responsibility is to understand the sacred "oneness" as clearly as possible, try to make others understand the "oneness", and fight against all fools who disturb it. Observe and estimate silently, and then take action.

Tempus, the god of war

Tempus will not seek victory himself, he will only help those who deserve it. War is fair, it brings oppression and aid to both sides, those who can pass the test will become great leaders; those who cannot pass will be defeated and die. We should not fear war, but should regard it as a natural force, a human force, and a special storm brought by civilization. Everyone who needs to fight should be armed (even the enemy). Although you cannot avoid fighting, you should not be foolish to fight a war that you have no chance of winning. You should decisively eliminate the enemy and end the battle as soon as possible, rather than stalemate with the enemy and engage in a meaningless war of attrition. Don't forget those who fell before you. You should defend your beliefs and don't let your enemies slander them. You should respect all enemies, because all ages, genders, and races can show heroism.

Corellon Larethian - God of the Elves

Corellon Larethian is concerned with all matters concerning the well-being of the elven race. He is also vigilant of any traces of evil within the elven race, and once discovered, he will quickly extinguish the flames of evil and eliminate the influence. Corellon Larethian played a major role in the exile of the evil elements among the elven race, which eventually led to the drow splitting from the elves and going underground.

Moradin - God of the Dwarves

Moradin is a strong guardian of the dwarves and represents order and goodness in their hearts. He teaches his people the value of doing good and loyalty to their clan, their leader, and their people, and warns them to act with determination and decisiveness. He has no tolerance for evil stains in the good dwarf community and will definitely expel them from the dwarf community and drive them into the Underdark. It is Moradin who influences and leads the dwarves to achieve excellent results in craftsmanship and protect what they have.

Tyr, the god of justice

Show the truth, punish crimes, correct mistakes, and always be truthful and just in your actions. Support the law, obey it wherever you go, and point out those who break it wherever you go. Keep records of your own plans, actions, and decisions so that your mistakes can be corrected in the future, your understanding of the laws of each land will deepen, and your ability to identify those who break the law will improve. Pay attention to your observations and guesses so that you can detect the intentions of those who intend to commit injustice before they act against order and law. Avenge those who cannot personally seek justice from the criminals.

Oghma, God of Knowledge

Knowledge is everything (and the ideas that are the source of knowledge are more valuable than knowledge). Knowledge is weightless, but used wisely it can move mountains. Knowledge is the greatest gift given to mankind, and is worth more than mortal labor. Knowledge is a great power that must be used with caution, and hiding it will do no good. No matter how fantastic or crazy a new idea may seem, do not hide or cover it up; let all know and examine it. No believer in me shall kill a singer, nor help others to kill a singer. Believers in me shall spread knowledge as carefully as possible; and shall promptly deny and destroy all falsehoods, rumors, and lies. At least one valuable anecdote shall be copied or written every year and circulated widely. Bards, scribes, and writers shall be trained or supported. Knowledge and truth shall be spread so that the general public of all societies may know more. No false or incomplete information shall be passed on. Teach those who are willing to learn to read and write (if time permits), and do not charge for it.

Sune, the goddess of love

Beauty is more than skin deep. It comes from a person's inner core and reflects the truth of how they see the world. Believe in love and believe that true love will win. Follow your heart and walk towards your true destiny. Suna loves everyone, including you, so lose yourself in the love of the Fire-Haired Lady. Perform a Love Show every day to awaken love in others. At least once a day, express gratitude for love.

Support all the beauty you find. Maintain beautiful objects of all types and support, support and protect those who create them. Keep yourself in shape as much as possible and show your attractiveness in appropriate situations. Style your hair and clothes in the most appropriate way to your personal image and do your best to please and delight those who see you. Also, do not withdraw from society, but seek opportunities to express yourself to those around you in a show of dress and in this way impress them with love and desire. Love those who respond to your presence and bring flowers of friendship and praise where love is lacking.

Amaunator, the sun god

The disciples of Amaunator accept such teachings: law is authority. Law maintains social order, otherwise, the world will fall into chaos. Amaunator claims that the function of law is unshakable, and it is as natural as the sun rising every day. All disputes and any crimes can be perfectly resolved in the law.

Chauntea, the Earth Goddess

Growth and harvest are part of an eternal cycle and a natural part of life. Senseless destruction and felling without rebuilding is wrong and contemptible. Help at least one life to flourish each day. Plant, care for, and sow seeds wherever you can. Protect all trees and plants and save their seeds so they can grow again if they are unfortunately destroyed. The land should be tended to and kept fertile and abundant, and then humans should tend to their own crops. Fire should be avoided as much as possible. Plant a seed or new plant at least every ten days. Kelemvor, God of Death

Remember, death is part of the life cycle. It is not an end, but a beginning. It is not a punishment, but an essential necessity. Death is an orderly process, without falsehood, cover-up, or randomness. Help those who are dying and let them die with dignity. Oppose those who advocate artificial means to extend their lifespan beyond natural limits - such as becoming immortal. Respect the dead, because it is their unremitting efforts that have made the continent of Faerun prosperous today - if we forget them, we will forget where we are (and why we are here). All Faerun people should have a priest of Kelanvor at their side when they die, to accompany them through the final journey.

Taimora, the goddess of luck

Afanduo weak divine power

These priests cause a great deal of trouble on board the magical ship, as they will do all sorts of seemingly idiotic and suicidal things to try to gain the favor of this god of luck. However, they do provide a lot of entertainment for the rest of the crew. When Tymora's priests are in the Phlogiston Sea, she can no longer grant them spells. But once they enter another crystal wall system, she can still grant them spells up to 4th level. If there is a god of luck in that sky, this power will take Tymora's place and grant spells to her followers normally.

As the sister and enemy of Benshaba, Tymora is considered the goddess of luck and adventure. During the Dawn Disaster, Tyche was split into two by Moander's conspiracy, with Tymora inheriting her love and Benshaba inheriting her beauty.

Tymora (pronounced "Tie-MORE-ah") is sometimes called Tyche's fair-haired daughter or Tyche's fair-tressed daughter or Beshaba's bright sister, but these titles are more poetic nicknames than descriptions of her maternal ancestry or hair color.

In fact, Tymora was once one half of a deity known as Tyche, with Beshaba being the other half. The goddess Tyche split into two beings during the Dawn Cataclysm—a war between the gods long before the Time of Troubles that is said to have led to the fall of Myth Drannor—and Tymora inherited Tyche's grace and kindness. Beshaba took on Tyche's greater excesses and willfulness, his nature, his emotional side, and his endless energy.

The faith of Tymora is one of the most widespread in Faern, especially because it caters so well to a mobile, relatively wealthy, and inherently powerful group who live by their wits and luck: adventurers. Tymora are mercurial but playful, never holding grudges or harboring ill will.

She enjoys a good joke, and is known to play the occasional practical joke on some of Faerûn's more stern gods, such as Helm and Tyr. Sages believe she had brief romances with several of Faerûn's good male deities, but that these relationships ended amicably after a while. She enjoys merrymaking and festive occasions. Rumors abound in casinos throughout Faerûn that she was spotted at a gambling table during a festival, laughing with everyone.

Bembazaar - Goddess of Misfortune

Benshaba is the sister of Tymora, the Maiden of Disaster. During the Dawn Disaster, Tyche was split in two by Moander's conspiracy, with Tymora inheriting her love and Benshaba inheriting her beauty.

Benshaba, the Maiden of Disaster, is a goddess who is feared more than revered in Faerun. In various depictions, she looks very similar to her avatar, a lovely girl with snow-white hair and features distorted by a crazy smile.

In the An'orok Desert, she disguises herself as Shanda Kor to perform various naughty and malicious pranks (such as drying up oases, blinding people, and causing travelers to get lost), and appears as a jackal-headed man. Needless to say, this behavior greatly tarnishes the reputation of the real Shanda Kor.

She was called the Unexpected Daughter of Tyche, but this was more of a poetic title than a statement of her maternal lineage. In fact, Tyche was not her mother in the reproductive sense, but rather Benshaba was one half of the goddess who had once been named Tyche (the other half was Tymora).

According to sages, Benshaba received her looks and Tymora her full love when Tyche split into two warring "daughters" during the Dawn Cataclysm (the war between the gods before the Time of Troubles, which was said to foreshadow the fall of Myth Drannor).
Of course, many men lose their minds the moment they meet Benshaba's eyes: they are either overwhelmed with desire and become lickers, driven to salivate and recklessly fulfill her every whim, or simply fall into pure madness on the spot. As for women, her gaze is said to inspire a kind of mania in them, a reflection of Benshaba's inner turmoil or some similar mental disorder.

Benshaba is spiteful, mean, and malicious. Although Benshaba's presence at any event is enough to terrify most people, or even make them tremble with fear at the mere thought of it, she is almost always formally invited and welcomed at formal occasions (such as weddings and coronations), at athletic or military competitions, and at the opening or opening of a child's naming ceremony.

If she is not so invited, she may become angry and bring endless misfortune to those involved. Her behavior is often random and inexplicable, but in general, she is jealous of the favor people have for her sister and demands the same respect (at least verbally), otherwise she will ruin the lives of those who despise her. Perhaps in order to eventually control disaster, bad luck and destruction at the same time in the future, Talos has recently been trying to please Benshaba. However, Benshaba has not responded to his proposals. (End of this chapter)

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