Tokyo: Being coveted by my wife, I just want to play games
Chapter 198 The charm of the improved version of Sekiro!
Chapter 198 The charm of the improved version of Sekiro!
"Sales exceeded 2 million within half a day of the first release?!"
In the NTsoft president's office, President Asai is sitting behind the boss's desk drinking coffee. His expression was still calm and elegant, but his palm holding the coffee cup was trembling slightly. Yesterday’s sales data for Sekiro’s debut came out.
A total of 2.37 million units!
It is true that of the more than 2.3 million sets, nearly 7.8 million are pre-order players, but the sales volume of more than 1 million sets in a single day is excellent enough!
You must know that because the price of Sekiro-level works is higher, players will be relatively more cautious when purchasing. Unless it is a top-level IP, most players will still wait and see the reputation first, but again, because of the high price The selling price is that once the sales of a work of this level explode, the profit will be much more than that of a low-cost work!
Based on Sekiro’s cost of nearly 60 million U.S. dollars and the selling price of U.S. dollars in the United States, selling one million units can actually make back the money.
Of course, the US area is a high-price area, and now more than half of the users on OTTO are from [Argentina] and [Turkey]. The actual unit price is definitely less than 60 US dollars, and it also takes into account the platform commission and various tax rates as well as the development team’s dividends. , but even so, million units have already fully recovered the development cost!
The money was recovered in one day. Even if Sekiro's previous offline trial was very successful, Cheru Fuyukawa's reputation has indeed been very famous recently. It is guessed that this game will most likely not lose money. But Asai was still excited after actually getting the answer.
He paced back and forth in front of the floor-to-ceiling window with a coffee cup in hand, then turned back to Minister Koharu and said: "Go tell Ohara and ask the Finance Department to move all the publicity and distribution budget of "Brave Demon King" from Nobi's side to Sekiro's side and increase it. Xuanfa! This game may be able to turn our NTsoft around."
Excited, very excited, even so excited that she forgot that Chika Ohara submitted her resignation yesterday.
As a human spirit, Minister Koharu naturally did not pour cold water on Asai's excitement. She nodded with emotion: "I had talked with Aisaka before I came here, and she was already prepared."
"Very good! Xiaochun Sang is indeed trustworthy!" Everything went well. Asai was very excited, but soon, he seemed to think of something, stopped and frowned: "Over at Dongchuan, have you gone to communicate? Don't let me That annoying guy jumped out to cause trouble now!"
"No problem. Although that guy Dongchuan is naturally rebellious, he's not so cowardly as to go back on his word."
Sales exceeded 2 million on the first day of launch, but this was just the beginning!
Sekiro in the original timeline only sold over 5 million copies more than a year after its debut, and it still had Dark Souls as the basis. However, Sekiro and Dark Souls are similar only in terms of difficulty. Many Dark Souls players did not follow suit and continue to buy Sekiro. Instead, they criticized Sekiro for not being a Souls-based game.
Don’t underestimate this. Adding attribute points is the game mode that can best give players positive feedback and can best mobilize players’ desire to continue playing. Sekiro has made the positive feedback of “character’s attribute points” into “player’s experience points”. Positive feedback.
Sekiro doesn't have the ability to add attribute points like Black Soul, or there are very few elements that add attribute points. It only has prayer beads to add health bars, but prayer beads are difficult to collect.
Although Fuyukawa Tetsu's actions have harmed the interests of NTsoft, as an old fox who has been ups and downs in the business world for almost fifty years and has seen countless ups and downs, it is actually difficult for her to have any hatred for a heroic figure like Fuyukawa Tetsu. Because she knows that those who can gain a foothold in this world are those who are decisive and decisive. What's more, Fuyukawa Che did create a lot of profits for NTsoft last year, and after leaving NTsoft, he did not accept any interviews as agreed.
Although the sales of Fuyukawa Teru's works have been explosive throughout last year and he has a lot of fans, even the most die-hard fans can't compare him with the top game producers in the current gaming industry.
Minister Xiaochun took a sip of coffee with some emotion in his eyes.
"The sales of such a top-notch masterpiece can exceed two million on the first day of its release. That guy Fuyukawa is already unstoppable."
.
Minister Koharu's idea was quickly verified.
He is tough-minded, decisive in killing, and knows how to advance and retreat at the same time. He will not step on the red line because of being too arrogant like most careerists.
In order to seal Dongchuan Che's mouth, they made a huge [sacrifice]. On the one hand, they allowed Dongchuan Che to take away a large number of Guangniao's employees. Of course, this aspect is not strictly a sacrifice, because when Fuyukawa Che was selecting candidates, he selected those who did not have a non-competition agreement.
People are more infuriating than people.
Without a non-compete agreement, NTsoft would not be able to retain him at all. However, if she returned to look at Xiaochun at this time, she could clearly see that Fuyukawa Che was actually ready to go out and start his own business.
Before, Fuyukawa Teru was at best a super potential stock, but things were different after the release of Sekiro!
Asai's ability to stand out as the president in a complex environment like NTsoft's is naturally exceptional, but compared to Fuyukawa Teru. Even she, Koharu, has not seen many top-notch people in her past fifty years of history. Compared with the trend setters, there is still a big gap.
Ambitious, full of confidence, and at the same time possessing abilities far beyond ordinary people.
The threshold for becoming a top game producer is whether you can develop excellent large-scale productions that leave a name in the hearts of all types of players.
Thinking of this, Minister Koharu glanced helplessly and emotionally at Asai, who was still in excitement.
In other games, the protagonist will become stronger as the attribute points increase, but in Sekiro, the player becomes stronger bit by bit as he accumulates experience fighting the BOSS.
Strictly speaking, Sekiro and the Dark Souls trilogy are indeed completely different. The painting style is secondary, and the main difference is the positive feedback.
The advantage of this is that players can experience a more "smooth and smart" BOSS battle, and there is no need to worry about the difficulty of the BOSS battle being reduced because the character attributes are too strong, but the disadvantage is that the positive feedback given to the player is too vague.
Describe it simply. Dark Souls is when you go to work for a company, and the company tells you how much your monthly salary is, and you can use the salary to buy something. You have a clear goal, while Sekiro is when the company tells you how much you will get after completing the project. The more experience you can learn, the more good jobs you can find in the future.
Although the latter is not trying to draw a pie, too vague a harvest will inevitably lower players' expectations, and expectations are another reason for players to continue playing. Miyazaki Hidetaka understands this truth very well. In other words, why is Sekiro called Miyazaki Hidetaka's experimental work?
Because this is Miyazaki Hidetaka testing the players' acceptance of this positive feedback method, but it is obvious that the sales that are both popular and not popular have taught him how to behave.
After discovering that there was a problem with this road, Miyazaki Hidetaka didn't stop shouting "I will make the game I want".
In the follow-up Old Tou Ring, the attribute point module was immediately replenished, and it was even more profound than the Black Soul system. Players of Laotouhuan can get all kinds of awesome equipment through treasure chests and secret passages early on, and these equipments all have attribute requirements, which will drive players to voluntarily fight monsters and accumulate souls.
Fighting monsters to accumulate souls, adding points, and then picking up the weapon of your choice is a complete process that can form a perfect closed loop and give players a great sense of satisfaction. Although doing this will reduce the difficulty of the BOSS battle, it is obvious that light players who occupy a larger scale prefer this mode to the [Smooth and Smart] BOSS battle.
How many old-band players go directly to the big tree guard at the beginning to hone their skills, and how many players bypass the big tree guard at the beginning, read the guide first, upgrade and get equipment, and experience the joy of growth and collection?
The great thing about the old head ring is that upgrading and getting equipment does significantly improve it, but this improvement does not make players directly go to the BOSS without thinking. They will still die. It just reduces a certain degree of difficulty and increases the sense of satisfaction. That's all, and this is one of the reasons why the sales of old headbands have exploded.
Obviously, Hidetaka Miyazaki figured this issue out, and Tetsu Fuyukawa also figured it out. However, he did not add character attribute point modules, but made more articles on weapons and skills.
The biggest joy of Sekiro is the sense of accomplishment of fighting with swords. If the character's attributes are too high and he can be slashed more than a dozen times by the mob BOSS without dying, then [I can bounce back perfectly and kill him instantly with one execution]. The dots disappeared, so he made more articles on the weapons.
The current Sekiro can make more changes to its weapons. For example, the heavy sword has no edge and is ingenious. The metal forged weapon exploded by certain BOSS is used to increase the weight, so that the BOSS can accumulate the posture bar faster, but the player's actions will also become slower. For example, with certain BOSS The light metal forged weapons that burst out can reduce the sway of the shot and allow the character to dodge more calmly. But at the same time, due to the reduced weight of the weapon, the BOSS will also become more dexterous, etc., and the completion degree of each forging can be proportional. Pursuit, encourage players to brush more elite monsters and not jump to BOSS.
Of course, this is a huge workload, but he has much more manpower to develop Sekiro than Hidetaka Miyazaki at FS. In addition, I was originally going to make a Mai Shiranui line, and I needed to add a lot of bosses, so I just wanted to include them all!
To be honest, after making so many changes, before the release of Sekiro, Cheru Fuyukawa was not sure whether it was a superfluous addition or the finishing touch. He just made improvements based on his own understanding of the game, the reputation of the previous release of Sekiro, and his own feelings after playing it. But it’s obvious that the sales figures that exceeded 2 million on the first day proved that his judgment was not wrong!
The graphics performance is catching up with Tsushima Island, the map size has been increased by one-third, and the gameplay has been explored more deeply, but it does not have the sword-fighting core of Sekiro!
Under the reinforcement of Fuyukawa Che, the quality of Sekiro now far exceeds that of his previous life!
Including pre-sales of nearly one million, sales exceeded two million on the first day, and on the second day, as Sekiro's reputation began to ferment in the gaming circle, single-day sales once again exceeded the one million mark!
Compared with the day before, the single-day sales dropped by one million, but on the day of the launch, we did not count the pre-sales and the many players who have been waiting for Fuyukawa Che's new game! It was able to maintain sales of one million the next day, which was mostly attracted by the word-of-mouth of this game!
This is just like Cyberpunk 2077. Due to a publicity expenditure of more than million US dollars, the game sold more than million units in the first ten days, but million units were pre-sales.
This is because Cyberpunk 2077’s sales have been getting lower and lower as word of mouth has exploded. It wasn’t until several major version updates and various fractures that it climbed back up again, while Sekiro was the opposite.
What does this mean? It means that Sekiro has been recognized by players.
At least the players who are interested in this genre have recognized Sekiro. What they have to do now is to further promote its popularity and catch all the players in this pool!
Needless to say, after the sales of Sekiro reached a record high of 1.7 million units in a single day on the third day of its release, NTsoft also launched a new round of publicity offensive. The whole of Tokyo is filled with advertisements about Sekiro, and not only in Tokyo, but also in China, Europe and the United States. NTsoft is advertising like crazy and looking for anchors to buy the game.
Suddenly, Sekiro's name was hotly discussed across the Internet. At the same time, for the first time, some media compared Fuyukawa Che to those top game producers!
[Tokyo Game News: The new king has ascended the throne! Sekiro: Shadows Die Twice sold more than 92 million units in a single week, and IGN scored points! MC overall score is ! Kojima Kojima, a top game producer under SATE, said in an interview: This is an extremely unique game. It has been a long time since I played a game like this that allows me to fight BOSS all night long. Well, yes, Fuyukawa-san is the new generation I have seen, or one of the most powerful game producers I have ever seen. 】
[New York Gamer News: Five works have cumulative sales of 30 million! There is no doubt that Che Fuyukawa's era has arrived! According to rumors, Juyin has sent a special person to Tokyo, hoping to invest in Mr. Fuyukawa’s new company, Holy Light Game. 】
[French La Sainte: The sword is aimed at the best of the year! Sekiro let the whole of Europe know how to write the word "death"! Dave, the general manager of Potato Factory’s canning studio, said in an interview: Oh, Dongchuan is a magical guy. I also played his version of The Binding of Isaac, which wasted more than 300 hours. One time I even forgot to pick up my kids from school (laughs).
Well, yes, his talent is almost overflowing from his body. You may be able to find a game producer as good as him in this era, and you may be able to find a game producer as good as him in Galgame in this era. People may be able to find a game producer who is as good at action games as him, but you can't find another super monster whose style is as varied as his, and who can achieve a score of 95 or above in every genre. If I were an investor, I would bring a tent and squat in front of his house now. Haha, playing games with him is as easy as picking up money. 】
[Korea MS Game News: Japan has once again promoted the Warring States theme. What are our Korean games doing? Still working on the greasy senior sister Smecta! This is absolutely a shame to our Korean nation! We also want to make our own historical themes! 】
The influence of top-notch masterpieces far exceeds that of small-budget works, and this is the first time a young man has produced a large-budget work!
The global gaming community was shocked by the emergence of Sekiro, and this was also a carnival for the media. There are various reports emerging every day, and live broadcast platforms such as YouTube and Bilibili Mouyu Mouya are directly slaughtered by a wolf!
The outside world is very lively, and Tokyo, as the center of the storm, is naturally even more so.
Not only are there various news reports, but all offline stores that sell game discs are out of stock. Every day, dissatisfied student gangsters ridicule the boss for saying he is "incompetent". Even many students at Togei University who know Izumi Himawari. I hope to get a few disc collections through my connections, and some people even went to the door of the NTsoft building to pull banners, demanding more production.
There were also some fans of Fuyukawa Cheru among them, and the banners they pulled out were naturally strange and strange, which made Asai feel sore and excited. His face turned red and white, and those who didn't know thought he had awakened his M attribute.
(End of this chapter)
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