Chapter 353 Fully 3D modeled Tokyo!
If we were to ask which game the world's gamers are most looking forward to this year, it would definitely be "Elden Ring" released at the beginning of the year. However, although "Elden Ring" is indeed excellent and its sales of more than 30 million are also amazing, this game is not enough to attract the attention of the industry's behind-the-scenes bosses.

The reason is that although the sales of "Elden Ring" are very high, this game will not have any impact on the entire industry's ecology, but "FGO" is different.

Fuyukawa Che spent nearly $200 million on FGO. The cost of publicity and promotion has not yet been announced, but the industry estimates that the final total cost will exceed $300 million. This investment scale is unprecedented in the mobile game industry, and the production specifications of FGO are also unprecedented in the industry.

The direction of Persona 5’s art style, the richness of that game 5, and the freedom of Zelda: Breath of the Wild!

Everyone knows that if Dongchuan Che really makes this cake, it will be a huge earthquake for the mobile game industry, which is still a paper-based battle! But can it be done?
Although Dongchuan Che has achieved great success in stand-alone games, being good at stand-alone games does not mean being good at mobile games.

It's like, although many players are mocking China for not being able to make top 3A stand-alone games, and only being able to make in-app purchase krypton gold mobile games. It's as if mobile games are inferior to stand-alone games, and foreign big companies just don't bother to make mobile games. But it's not like that, because agreeing with this statement is equivalent to agreeing that European and American game manufacturers don't pursue profits.

Game producers may have some more literary pursuits, but the vast majority of game producers are dependent on game manufacturers. They themselves do not have enough capital to develop 3A games, and the first pursuit of game manufacturers must be profit.

They want to make a profit, but foreign big companies don't make pay-to-win mobile games. There is no other reason, it's simply because they can't do it.

Nintendo is about to adapt all of their IPs into mobile games, such as "Mario Kart Tour" and "Animal Crossing: Pocket Camp", which have been online for several years but have not yet reached a billion US dollars in revenue; SE also made NieR: Automata into a mobile game, but it was shut down soon after its release due to insufficient revenue; Bethesda, which made "The Elder Scrolls", also released mobile games such as "The Elder Scrolls: Blades", but none of these mobile games really made a lot of money.

This is also why Blizzard abandoned the domestic market, but finally had to come back to lick the heels of the pig factory. Because the mobile version of "Diablo" made by NetEase is really too profitable, and Blizzard itself can't make its own IP into a super-profitable mobile game, so they want to continue cooperation.

Although mobile games and stand-alone games are both games, the difference between them is like that between classical literary novels and online light novels. It is not that the two have different styles, but that what they want to express is completely different, and the underlying operating ideas and design ideas are completely different.

By the same token, Toru Fuyukawa's "Elden Ring" became a huge hit, but no one can be sure that his "FGO" will also be a huge hit.

"This Dongchuan Che is really ambitious. He has only established a foothold in the field of stand-alone games for a short time, but he is eager to enter the field of mobile games."

"In my opinion, he is too impatient. If this "FGO" fails, not only will we abandon him immediately, but I guess he won't be able to complete the game platform project either."

"More than that. His previous game earned him nearly 1 billion US dollars, but I heard that his company recently launched two new projects with a total investment of more than 600 million US dollars. The cash flow is so tight. If this "FGO" fails, he will probably have to mortgage the company and ask for a bank loan to stabilize the situation. But I still hope he can succeed, so that we will have more options."

"I still think it's better to get in touch with the Summer Travel Alliance. After all, there's a giant silver standing behind them."

"Yes, even if the work of Holy Light Society didn't die suddenly, the scale of Holy Light Society is still far behind that of Giant Silver. Even if the future Dongchuan Che wants to make a handheld game console, who can guarantee that he can survive the pincer attack from Giant Silver and NICO?"

In the wooden main living room of the Akiyama family, everyone was talking about the promotional video of "FGO" projected on the screen.

Taking in their reactions, Kaori Akiyama continued to drink her tea calmly, but she was constantly thinking in her mind at this moment.

For the Akiyama family now, the Holy Light Society is not the only option besides NICO. They can also go to the Giant Silver of the Hawaii Game Alliance. However, the Giant Silver is now strong and the Akiyama family cannot get any good contract conditions if they join. But in terms of stability, Giant Silver is still much stronger than the Holy Light Society, and this stability is reflected in the capital.

Dongchuan Che is indeed a business tycoon now, but the size of things mainly depends on the reference.

If compared with those bosses whose market value is tens of millions or hundreds of millions of RMB, Dongchuan Che is indeed a business tycoon. However, if the level is raised to the competition in the field of handheld game console channels, Dongchuan Che's net worth of hundreds of millions of US dollars is not enough to look at.

"Currently, in the mobile game field, the product with the highest first-day revenue is China's "Fighting Warriors", which had a first-day revenue of 30 million US dollars. That game started strong and is now contributing about 500 million US dollars in revenue every month. Ache's company's industrial capacity is not a problem. It mainly depends on whether they can grasp the way to mobile games. If the first-day revenue of "FGO" can reach the level of 10 million US dollars, it means that they have found the right way to produce mobile games. With super strong game industrial capacity, the subsequent quality will not be bad.

This revenue has already made Shengguangshe a lot of money, and it is a phenomenal mobile game. But if Ache wants to rely on this game alone to support his entry into the handheld field, and compete with NICO and Juyin, and not fight a battle that is too unfavorable, the first-day revenue of "FGO" must be at least more than 20 million US dollars. "

The figure of [First-day turnover of 20 million US dollars] came to mind, and Akiyama Kaori couldn't help but secretly gasp, then shook her head slightly, "Although this figure will allow Che to enter the handheld game console field with a more relaxed attitude in the future, the difficulty is still too great. As long as the first-day turnover exceeds 10 million, no, no, 8 million US dollars, it will be enough."

Although Kaori Akiyama is very confident and strong in her work style, she is not an optimist and always tends to plan for the worst. Fuyukawa Tetsu is too ambitious, so in her opinion, no matter how bad the first-day revenue of this "FGO" is, it must reach 8 million US dollars, otherwise it will be a failure! And the first-day revenue of 8 million US dollars is not so easy to achieve.

Eight million US dollars is equal to more than 56 million RMB. If we calculate based on a monthly salary of 5,000 RMB, an ordinary person would have to work hard for more than 10,000 months, or more than 900 years, without eating or drinking, to save up this much money.

As the saying goes, "Care makes you confused." Although she has great confidence in Toru Fuyukawa, as the time in the lower right corner of the screen gets closer to six o'clock in the evening and the release date of "FGO", Kaori Akiyama can't help but get nervous.

However, Makoto Akiyama, who was sitting opposite her, had completely opposite ideas.

"According to Ozawa Madoka, $8 million in turnover is a hurdle. As long as FGO's turnover doesn't exceed $8 million, I will definitely kick this bitch out of the house!"

With his legs crossed and smoking, Akiyama Makoto glared at Akiyama Kaori with resentment. At this time, the whole hall gradually became lively.

"Oh, it's about time! The game is released!"

"Don't worry, don't worry. The data interface has a five-minute delay. We can't see the first-hand data." The game flow is all internal company data. The Akiyama family naturally cannot get the internal data of the Holy Light Society, but through some unspoken rules, they can see the game downloads on IOS, Android and PC, as well as the number of online users.

This data will not reflect the game revenue very accurately, and there are also delays, but Akiyama is a contract manufacturer for game manufacturers, and the internal professional team can roughly estimate the revenue through this data.

The game has been released, but the data is not out yet.

For a moment, all the big brothers of the Akiyama family in the hall were a little anxious, but Akiyama Kaori was not too anxious. She just took out her mobile phone and tapped the APP with Saber wearing a crown on the screen. At this time, several old hands including Akiyama Ryunosuke also leaned over.

"Is this the FGO?"

"Yes, Master Er, I wanted to check the quality a few days ago, so I pre-downloaded it in advance."

"Let me see. Hey, this interface design is really fashionable. Oh! Si Guoyi! This picture is so exquisite!"

"Masaka! That's... Tokyo Tower?!"

At the beginning, when they saw the game enter the screen, the people next to them didn’t react much, but as soon as the game started, they couldn’t help but exclaim in surprise!

There is no other reason, the gap between FGO created by Toru Dongchuan and other contemporary mobile games is too obvious!

Although the graphics and even the gameplay of the mobile version of FGO have been somewhat cut down, and all the houses that can interact with players on the PC have been made into flat dialog boxes, the large 3D map is real, and the extremely excellent and fashionable painting style is also real.

The difference at a glance!
Moreover, Toru Fuyukawa's FGO is different from the original.

In the original work, the protagonist appears in Chaldea at the beginning. This so-called Chaldea is a research institute whose purpose is to monitor the timeline and prevent the extinction of mankind at a certain point in time. Once such signs are found, Chaldea will send internal personnel to deal with the factors that may lead to the extinction of mankind.

The plot of the first chapter of the original work is that the protagonist and his group discovered that something went wrong in Fuyuki City during a certain period of time, and then they boarded a machine and traveled to Fuyuki City to fight the evil Saber, and discovered some conspiracies in the process.

To be honest, FGO is indeed very popular, and it has been popular for nearly ten years, but the quality of the earliest FGO is not high. Whether it is the quality of the plot or the quality of the game is not high, it is a typical sentimental harvesting game. Whether it can make money depends entirely on the purity of the fans.

Naturally, Fuyukawa Che wanted to avoid this kind of problem, so he made major changes to the plot of the first two chapters and had the protagonist be born directly in Fuyuki City, which was designed based on the real Tokyo.

With a production cost of over 5 million U.S. dollars, it is not a problem to completely restore the wards of Tokyo, but like "That Game ", it should not be a problem to restore the detailed appearance of four or five major districts, such as Shinjuku with Okubo Park, fashionable Shibuya with dark-skinned hot girls, Minato with extremely prosperous business, Akihabara with maid cafes, etc.

As for the subsequent blocks.
Mobile games are meant to be continuously updated, so it’s not too late to release more games after the plot and characters of the current map are completed. But even if only four or five regions are made, the gap between the Fuyukawa Tetsu version of "FGO" and other current mobile games is still too obvious! Even the old men in the Akiyama family who don’t usually play mobile games can see the difference!
Surprised!
For a moment, all kinds of exclamations echoed in the hall.

As for Kaori Akiyama herself, who was controlling her character and wandering around Akihabara, her eyes widened in surprise!

She has been working on the front line for a long time and knows the development of the industry much better than anyone else here. From the moment she entered the game interface and saw the exquisite modeling in the game, she was shocked!
"Is this really a mobile game? It's too advanced! With this graphics, plus the influence of the Fate IP itself, it's hard not to be popular!"

The promotion of FGO started last week, but unlike Elden Ring, Fuyukawa Che was very restrained in the promotion of FGO. It's not about spending money, spending 100 million US dollars on promotion, how can you say it's restrained? The restraint here refers to the release of content!
There is no other reason, it’s just because the form is different!
Before Toru Fuyukawa made Elden Ring, he only had Sekiro, so the outside world didn't have much confidence in his ability. So when he was promoting Elden Ring, Toru Fuyukawa gave a lot of spoilers and even held offline trials.

Although the effect is very good, the early perception of freshness brought by this offline trial will indeed affect the gaming experience of some players. As a result, some players did not feel such a strong sense of freshness and shock when they played the old man ring. At least the extremely large content of the old man ring made up for it.

But things are different now.

Gamers all over the world are looking forward to the new work of Dongchuan Che. The more he keeps the content of the game secret and releases some information about the production specifications and ambitious prospects, the more excited the players will be!

To be frank, before the game was released today, no one knew what FGO was like except for the family of Tohru Fukawa and the employees of the Holy Light Society who signed a confidentiality agreement! This also gave everyone the strongest sense of shock!
Not only Kaori Akiyama was shocked!

Seeing her exclaiming repeatedly, the chief Akiyama Yunhachi was also curious, and quickly called Akiyama Kaori over to let him have a look. Not surprisingly, Akiyama Yunhachi took the reading glasses from the female secretary, and after taking a closer look, he was so shocked that his old waist straightened up a lot!
"Is there any problem with the amount of content in this game?"

After all, he is an old hand. Seeing this cross-era visual expression, Akiyama Yunpachi was shocked and asked about the content of the game. After all, there are some games with 3D modeling now, but the content is very little, basically just a few streets to support the scene.

Akiyama Kaori nodded excitedly and said, "It should be no problem. The memory of this game is over 60G!"

"That's it."

After hearing Kaori Akiyama's answer, Akiyama Kumoya was relieved, and at the same time, he was more determined to cooperate with Fuyukawa Tetsu. While everyone was discussing the exquisite graphics of "FGO", the numbers on the screen next to it also jumped!
(End of this chapter)

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