Tokyo: Being coveted by my wife, I just want to play games
Chapter 386 Everyone is in place!
Chapter 386 Everyone is in place!
Life is a long period of boredom with occasional small surprises.
After spending nearly 6000 million US dollars, he, Sayoko, and Izumi Himawari bought a Bombardier Global . After returning to the company, Toru Fuyukawa returned to his daily work and focused his work on the game "Minecraft".
But there is nothing too serious about Minecraft.
This game did sell 300 million copies in its previous life, but in fact, the first version of this game was produced by just one person, producer Marcus Alexei Persson, who only spent three days writing code to produce it.
Yes, one person can write code for three days, steal some block materials from other games, and then become financially free.
This is the characteristic of the entertainment industry.
First of all, 90% of people cannot even cross the threshold of the industry, because for ordinary people with average talent, this kind of industry basically cannot make money in the early stage, it takes a very long time to persevere, and no one knows whether there will be any rewards after persevering for a long time, which is a huge pressure on the mental level.
In addition, after entering the industry, 90% of people still cannot make enough food, 8% can get by, and 1.999% can achieve financial freedom. At the same time, there are also a very small number of people who will become rich overnight.
The basic code of "Minecraft" is not difficult to write, and the main reason for its popularity is its extremely free gameplay.
In fact, in Dongchuan Che's opinion, the reasons why "Minecraft" became so popular in China are similar to those of the early "Warcraft".
"Warcraft" was extremely popular in China in its previous life, but in fact most players did not play the official maps for building houses and spawning soldiers, but instead played maps that were later created by players, such as Guarding Athena, Naruto Bonds, Guarding Jiange, Chenghai 3C, Darwin Evolution Island, etc.
Even the DOTA map, which pushed MOBA games (multiplayer online battle arena games) to the pinnacle, is a custom map made by players spontaneously using the Warcraft map builder.
Just like only men understand what other men are thinking, players best understand what other players need.
The popularity of "Warcraft" is due to the dividends of the times on the one hand and its high quality on the other. The most important reason is that this game gives players a high degree of freedom. Players can create various maps according to their own ideas, and various maps can meet the needs of different players. Eventually the snowball rolled, making "Warcraft" a national-level game.
However, Blizzard did get its head stuck in the door afterwards.
In 2020, the remastered version of "Warcraft" was launched.
Although many players complained about the poor quality of this remake, many players still tried it due to the Warcraft IP. However, the Warcraft remake still flopped in the end.
This is mainly because
Perhaps it was because Warcraft gave birth to a god-level map like DOTA, but in the end it was taken away by someone else, so Blizzard added a very exaggerated clause - [The copyright of the custom map created by players using game tools in the remastered version of Warcraft will belong to Blizzard. ]
From a business and legal perspective, this clause is actually fine, after all, the game was developed by someone else. But the problem is, who would make maps for this game?
Although the makers of those maps in the early days of "Warcraft" didn't make much money, the Internet was not popular in China at that time, and people had to go to Internet cafes to surf the Internet. But at that time, few map makers talked about money, and they all relied on passion and hobbies. But now Blizzard directly puts money on the table, and the way it eats is very ugly.
This is a major blow to the enthusiasm of players to make maps, and it is obvious that they are not here for the money. If you dampen their enthusiasm, they will naturally say goodbye to you. For a game like "Warcraft", when no one in the game community releases new maps, the diversity of gameplay decreases, and naturally fewer and fewer people will play.
"Warcraft" and "Minecraft" are somewhat similar in these aspects.
The various buildings in Warcraft that can be freely arranged by players are actually equivalent to the various small blocks in Minecraft. Therefore, after completing the basic code of Minecraft and adding some key elements from the previous life, Dongchuan Che directly linked this game to the company's internal platform.
Reward!
Yes, a bounty!
All employees in the company who have signed a confidentiality agreement can conduct secondary development of "Minecraft". They can create various maps they like in this game and add their favorite elements. In the end, Dongchuan Che will include the ten best maps and give 0.3% profit dividends for each map!
Don’t underestimate this 0.3%. You should know that the game "Minecraft" sold 300 million copies in its previous life!
Even if every map is completed by a team and divided equally among dozens of people, this 0.3% dividend is enough to make everyone financially independent!
Of course, other people don't know what level of game "Minecraft" is. However, Dongchuan Che is too famous now. In the eyes of the company's employees, no matter how good the sales of "Minecraft" are, it will be able to reach 5 million. By then, the 0.3% dividend will still be very considerable!
There must be a brave man under the heavy reward!
The entire Holy Light Society became lively again, but while others were excited, Dongchuan Che's work focus shifted from "Minecraft" to "Pokemon".
To be honest, the development cycle of Minecraft is very short, and after the game is launched, the creative workshop will be opened to the market, that is, players can make their own MODs. In the context of the great waves, there is actually a greater chance of making this game a hit, but.
Whether it is "Don't Starve" or "Minecraft", the main purpose of Toru Fuyukawa in making these games is to pave the way for handheld game consoles.
The reason why he released "Don't Starve" some time ago was mainly because although he had "FGO", and his name was also very famous in the mobile game field, the mobile game field and the handheld game field did not completely overlap.
He is confident that he can attract a large number of mobile game players with "FGO" and the extremely cost-effective handheld console, but his influence on handheld console players is still relatively small.
Therefore, the previous release of "Don't Starve" was mainly to maintain its popularity in the handheld game circle. Now that "Don't Starve" has become a hit, selling more than 20 million copies in just a few months, other games like "Minecraft" will naturally be released together with the handheld game consoles at the beginning of next year!
Now the two most important things for Dongchuan Che.
The first is to make World of Warcraft to increase and stabilize the daily activity of the GOGO platform. If World of Warcraft becomes a hit, he can then focus on making Devil May Cry, God of War, Red Dead Redemption, and That Game 5.
The second is to grab a share of the handheld market next year and at the same time attract most of the company's mobile phone players to the handheld platform. To be honest, this approach is very difficult, but fortunately, Dongchuan Che has already prepared.
Normally, unless the installation package is downloaded from the official website, all account data of mobile games are in the app store, that is, the channel dealer.
To put it simply, players who log in to the game with QQ or WeChat accounts will have their account data stored on Tencent's side. If these players eventually leave Tencent's platform and return to the handheld platform of Shengguangshe, they will have to create a new account.
This is a huge trouble, but Toru Fuyukawa had considered this before releasing "FGO". Therefore, when Miyano Mitsuha and Sato Fujiko went to negotiate, they refused to give in on the data. They would rather have the commission increased and not log in to certain app stores. The account data must still be kept in the Holy Light Company.
This practice has led to some distributors taking very high commissions. The commission of some distributors for FGO is even close to 50%, which has caused Shengguangshe to lose tens of millions of dollars in the past few months! But it is all worth it. Now, as long as Dongchuan Che makes the handheld game console, those players can seamlessly connect back. However.
It's the same reason. Even if his handheld game console is extremely cost-effective, most players still won't buy a handheld game console worth two or three thousand yuan just for a mobile game. He needs to add more chips, and "Minecraft" is the chip! "Pokemon" is the chip!
Especially Pokémon.
Nanako Ohara does have talent as a screenwriter, and although Toru Fuyukawa has not been paying attention to the light novel and animation sectors in the past two years, he has spared no effort in spending money on these two sectors.
Honestly speaking, with his current wealth, it is a bit like using a cannon to kill a mosquito for him to focus on the field of light novels.
Without talking about the value extended from various light novel IPs, and only talking about the light novel market itself, the market size of Japanese light novels is only about 300 billion yen.
300 billion yen, 15 billion yuan, 2 billion U.S. dollars.
Today, the scale of Shengguangshe is equivalent to three to four Japanese light novel markets.
When a super business tycoon like Toru Fuyukawa comes to the light novel market, his influence is extremely exaggerated, and more importantly, he is not just playing around.
Every quarter, Fuyukawa Tetsu would spend 10 million yen to hold the Newcomer Award, which is the newcomer award in the light novel section. Even if the 10 million yen is distributed proportionally to the top ten selected works, it is very attractive to new writers! And for those top authors who make a lot of money from IP copyrights instead of royalties, Shengguangshe not only has a light novel section, but also a very rapid development of the animation section!
Come to the GOGO game platform's [No Holy Light Light Novel Website] to write a book. As long as the quality of the book is good and can make money, then we can provide one-stop service from publishing the book to the subsequent adaptation into anime and even game adaptation!
This is also very attractive to top authors!
With all these advantages, the [No Holy Light Light Novel Website] embedded in the GOGO platform, although only established for about a year, has already ranked among the top three light novel websites in Japan in terms of daily active users!
The novel website provided the company with a large number of writers, and the animation section provided the company with a large number of screenwriters. After Nanako Ohara entered her first year of high school, she did not attend classes every afternoon. The company would have a special driver to pick her up and bring her back to the company, and then she would create "Pokemon" under the training of a group of top screenwriters.
Outstanding effect.
The girl Ohara Nanako has a personality somewhat opposite to that of Ohara Chika.
Chika Ohara has an elegant and calm temperament and doesn't talk much, but she actually has a very strong style of doing things and is not easy to listen to other people's opinions. However, her professional ability in finance is indeed strong and there are no problems every time.
Therefore, now many minister-level figures in the Holy Light Society sometimes need to claim reimbursement for various expenses, such as business entertainment, going to karaoke, going to a bubble bath, etc. They would rather risk being scolded and come to the president Dongchuan Che to sign, and they dare not go directly to the Finance Department to find Ohara Chika, the [female devil who seems elegant and calm, but is actually willful and strong].
But Ohara Nanako is different.
Perhaps because she admires her sister very much, the little loli Nanako Ohara always acts noble and elegant and doesn't talk much, but she is a little girl who is more likely to listen to other people's opinions.
but
As the saying goes, dragons give birth to dragons and phoenixes, and mice's sons can dig holes.
Ohara Nanako is a little girl who is good at learning from others' strengths, but she is similar to Ohara Chika in nature. Once she has determined something, she will not change it no matter what others say.
Good.
When creating entertainment content, it is definitely not okay to completely ignore other people's opinions. But it is also not okay to only listen to other people's opinions and have no ideas of your own.
After incorporating the opinions of many top screenwriters, "Pokémon" written by Nanako Ohara, which has been released for a year, is now becoming more and more popular.
Of course, this popularity is definitely not as high as that of the previous "Pokemon". After all, the previous "Pokemon" was a product of the right time, right place and right people, as it happened to be after the advent of DVDs and before the popularization of the Internet.
But even so, Nanako Ohara's "Pokemon" can be regarded as the second pillar of the animation section of the Holy Light Society besides the "Fate series".
Ever since Toru Fuyukawa announced that he was going to make a "Pokemon" game, the outside world has been discussing this game at a high level. Especially before the release of "Don't Starve" some time ago, at the new game launch conference of the Holy Light Society organized by Kawaguchi, many players asked about the release date of "Pokemon".
but
Things are not that simple.
It's not about the technical problems in game development. Today, Shengguang Club has the experience of developing "FGO" and has no problem with the technical aspects of handheld PC and even mobile phone interoperability. But.
The Pokémon anime is coming out too slowly.
If we use the progress of the previous life as an analogy, the "Pokémon" written by Nanako Ohara is still in the early stage of the original arc, that is, the chapter where Satoshi, Brock and Misty are still traveling together, and many world view settings have not yet been laid out.
For example, some Pokémon will encounter natural disasters in the later stages and then evolve into more powerful legendary Pokémon; for another example, Nanako Ohara listened to the advice of Toru Fuyukawa and added a lot of rare treasures to the plot that can change the evolutionary path of Pokémon, such as the shell of the Sky-horned Ant and the Supreme Bone, so that these Pokémon can evolve into rarer branches.
The problem lies here.
Although the "Pokemon" game is not based on the anime plot, once the game is released, the world view setting will naturally be more perfect. Although Ohara Nanako has already made various settings, if it is used in the game in advance.
On the one hand, it may make anime fans feel that their stories have been spoiled, and eventually reduce their interest in anime; on the other hand, it may also make many anime fans feel unfamiliar with the show.
Although this is not a fatal problem, and it may even make players more interested in the subsequent development of the animation, Dongchuan Che thinks there is no need to gamble and just release a theatrical version.
He was thinking about Pokémon: Mewtwo Strikes Back.
Mewtwo is a signature character in Pokémon. Even if some people have not watched Pokémon much, they have probably heard of Mewtwo. This is mainly because the quality of this movie is really great, and it is considered one of the pinnacles of Pokémon movies.
Second
Mewtwo's plot is also more suitable for magical changes.
The original plot is that a group of researchers used Mew's genes to create Mewtwo.
Dongchuan Che plans to change this part of the plot. He will change it into a group of researchers who bought a piece of Supreme Bone dug out from underground ruins from an archaeologist, and then used the Supreme Bone plus Mew's genes to create Mewtwo.
Just describe it in a simple way so that players can have a vague idea of the setting such as [Pokémon + special treasures = special evolutionary route].
In this way, players will not only be more likely to accept the advanced settings in the game "Pokémon", but also, Fuyukawa Che will make "Pokémon" according to the specifications of "The Legend of Zelda: Breath of the Wild". Therefore, the "Pokémon" in his hands will be an open world game, and the most troublesome part of an open world game is how to stimulate players' desire to explore.
Open world games are not linear games.
Linear plot games can set up maps according to the plot, so that players can follow the ideas of the game designer to play the game. The difficulty of developing this kind of game is mainly focused on whether the plot is good and whether the gameplay is interesting, without considering too much about the desire to explore, but the open world is different.
The open world cannot give players too much guidance, especially the top open world games such as Breath of the Wild and The Thief's Ring, which do not give any hints at the beginning, and players have to rely entirely on themselves to explore the open world.
The advantage of this is that players will be more easily immersed in the game and have a better experience. But the disadvantage is that you can't give players too much guidance, but you can't have no guidance at all, otherwise if players enter the game and don't even know what to do, their patience will soon be worn out.
The key is how to mobilize the players' emotions and let them explore various places in the game spontaneously. In Dongchuan Che's view, various natural treasures are one of the driving forces that attract players to explore on their own.
Just do it if you want to, Dongchuan Che didn't hesitate.
At noon, when the whole family was having lunch in the president's office, they chatted with Ohara Nanako. Under the admiring eyes of the little girl, Fuyukawa Che also held a screenwriter meeting in the afternoon.
And with the launch of the project of "Pokémon: Mewtwo Strikes Back";
With the Minecraft bounty hanging within the company;
As Yuezhu Feiniao's vacation ended, the screenwriter team returned to "World of Warcraft" and began to prepare for the filming of the live-action drama "World of Warcraft: Rise of Stormwind";
After Kaori Akiyama called to say that the factory had been built and assembly could begin once the parts from suppliers arrived, all the thousands of employees in Shengguang Society, including Toru Fuyukawa and the wives, completely entered into work mode.
(End of this chapter)
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