When I write a bug it becomes the core gameplay.

Chapter 303: The more you level up, the better you become?

Chapter 303: The more you level up, the better you become?
Lilith was stunned for a moment: "Equipment system? Can this system also have any thoughts?

"As far as I know, the design of this system is pretty fixed, right?"

For players, the equipment system is extremely familiar.

The equipment worn by characters in the game is nothing more than divided into specific parts such as head, shoulders, body, hands, feet, etc. The equipment in these specific parts will add some attributes to the player, and at the same time, they will also have different appearances. It shows when the character is wearing it.

Other than that, nothing special.

Strictly speaking, equipment should not be considered a gameplay system, but a numerical system. After all, in most cases, equipment does not change the gameplay mechanism of the game, but is just a means and performance to improve the numerical value and make the character stronger.

So Lilith didn't understand exactly how Gu Fan wanted to change it at the first time.

Gu Fan coughed twice and explained: "Mr. Li, in fact, the idea you mentioned just now boils down to one point: for what the player has already obtained, we will try our best to take it away through the preset method of the program. Yes. Bar?"

Lilith nodded: "Yes!"

Just like Shengjing Group weakened the two BDs of Infinite Starlight Milk and Dark Chain, in the final analysis, it is to take away the power that players already have. So it can trigger a lot of negative emotions.

"But in our new game, when the durability reaches zero, it completely explodes and becomes a pile of waste. It can be recycled and reused as materials to a limited extent, but this piece of equipment is lost if it is lost."

Lilith was so happy that she wanted to put her hands on her hips: "That goes without saying! Who am I? I am Lady Lilith, the number one producer in hell!"

Gu Fan continued: "We can do the same with the equipment system.

Even if it is damaged, it can be repaired with durability settings.

Lilith seemed to understand: "For example, it drops in PVP?"

And those games that can explode weapons mostly explode during the strengthening process.

So far, in most games on the market, equipment is permanent.

It has to be said that equipment will explode. This setting can indeed bring a lot of negative emotions to players. There is no doubt about it.

"And we can also euphemistically say that this is the special mechanism of this game and an innovation in gameplay, right?"

"Can we just take away the equipment that the players have already obtained?"

“It’s just that in other games, even if the durability of the equipment reaches zero, you only need to find a blacksmith and spend a few gold coins to repair it.

Lilith's eyes instantly lit up: "Huh? That's right!

Gu Fan nodded: "Yes! Mr. Li, you are indeed very enlightened!"

Lilith nodded slightly: "Yes, then what do you want to do?"

“The equipment in the game, including the clothes you wear and the weapons you hold, all have durability settings.

Gu Fan shook his head: "Mr. Li is confused! If it drops in PVP, doesn't that mean someone will pick it up if it drops?

Gu Fan smiled: "It's very simple, use a simpler and more crude method. Just explode!"

"People who drop equipment contribute negative emotions, and people who pick up equipment generate positive emotions, which are offset over and over again. Even if the people who drop equipment contribute slightly more negative emotions, it is obviously not cost-effective."

There are very, very few games where a weapon explodes beyond repair simply because of too much use.

Strictly speaking, this design is actually a bit anti-human.

Because players challenge stronger monsters in order to obtain better weapons. After getting good weapons, you get improved attributes, and then you challenge more advanced monsters. This is a positive cycle. But if the weapons explode, then players will be reluctant to use good weapons even if they get them. They will just keep using junk weapons, while all good weapons are hidden in their bags. This scenario is more or less nonsensical.

It is as absurd as buying a new car and then buying it and riding a bicycle every day because you are worried about the wear and tear of the new car.

But in the game, if such a mechanism really appears, then players will almost certainly behave similarly absurdly.

But this is exactly what Lilith wants to see.

"Great, let's design around this idea!"

Lilith was very happy, now that she had a dish of vinegar, it was time to make dumplings around the dish of vinegar.

"Gu Fan, what do you think we do with the second major version of "Shadow World" based on this idea?"

So far, Nitian Games has only one project under development, and that is the 70 version of "Shadow World".

It has been developed for a while, but in general, it is still being developed according to the original traditional model. It just opens a new large map and three new large group books, which correspond to T4, T5, and T6 level equipment.

Lilith's first reaction was to implement this idea into "Shadow World".

Gu Fan quickly shook his head: "Mr. Li, there's no rush.

"Judging from the current situation, the operation of "Shadow World" is relatively stable. Although the negative sentiment generated is not a lot, it is still positive at least.

“Most of the players have only reached the normal difficulty level T2. It will still be at least a few months before the group level we have set is launched and the legendary T3 level is buried.

"If we look at it based on the standard of all major players graduating, this time can be extended further, even to nearly a year.

"What's more, the new version of "Shadow World" can also be regarded as an independent game, so there is no need to worry.

"We can completely make this idea into a new stand-alone game. In addition, we can add some new mechanisms and verify it.

"If the verification is successful, it will not be too late to consider joining "Shadow World"."

Lilith thought for a moment: "Well, that makes some sense. Can we add some new mechanisms into a stand-alone game? For example?"

Gu Fan continued: "For the same reason, Mr. Li, since you have decided that the theme of this game is 'taking away the abilities that players have acquired', then I will boldly design it.

"The enemies are upgraded, but the players' special abilities are not. This should be considered a weakening, right?"

Lilith's eyes lit up: "Oh? It sounds very interesting. Please tell me in detail!"

Gu Fan explained: "Let me give a simple analogy.

"Suppose we give the player a special super power at the beginning of the game. With this super power, the player can control the wind and rain, chop melons and vegetables in the game.

"However, as the game progresses, the monsters players encounter gradually become stronger. However, this super power has not been improved accordingly.

“Originally, its damage could directly kill monsters, but now it has become a scraping effect.

“The players went through a lot of trouble to find the upgraded NPC, but after upgrading, they found that it was still scratched.

"Think about it, the more you fight, the weaker you become, and the more you upgrade, the worse you become. Can the players not be depressed?"

(End of this chapter)

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