When I write a bug it becomes the core gameplay.
Chapter 378: A Standard Dating Simulation Game Opening
Chapter 378: A Standard Dating Simulation Game Opening
When you open the game, the first thing that catches your eye is the refreshing login interface.
There seems to be a beautiful island in front of me, with fine and soft sandy beaches and tall coconut trees nearby, and a little further away are rolling hills and lush vegetation on the hills.
There is an endless sea on the side, the water is blue and calm, and at the distant border the sea and sky are one color, and there are a few seagulls flying.
In addition, some modern buildings can be vaguely seen at the edge of the picture, and recreational facilities such as lounge chairs, parasols, and volleyball nets can be seen on the beach.
In the center of the picture is a cute Q-version font in pink: "Heartbeat Dream".
Even the words "Click any button to start the game" are in a heart-shaped bubble font, which looks quite soft and cute.
Just a title interface fully demonstrates the characteristics of this game.
The only thing that makes people feel a little disappointed is that there is a small word "DEMO" written in the lower right corner of the title, reminding players that this is just a trial version, which is a bit of a flaw.
Instructor Ding casually clicked the button to start, with an expression of enjoyment on his face.
“I just like this kind of leisure game that embraces nature.
“I hate action games that involve gods, ghosts, and fighting.
"I especially hate mindless shooting games."
This statement was met with boos from the barrage of comments. After all, everyone knew that Lecturer Ding's main job was playing FPS games.
Do you like playing love games? I'm afraid it's not you who likes it, but my second brother!
But from another perspective, this game can also be considered another shooting game, there is nothing wrong with that.
Officially entering the game demo, the first thing you see is a cutscene.
A voice similar to that of a news anchor sounded.
“The world is destroyed.
“It has been twenty years since the catastrophe, but mankind has still not recovered from the pain of the destruction.
"It was a terrible disaster that destroyed almost everything humanity had ever had."
On the screen, there are some large-scale disaster scenes.
Volcanoes spewed flames, and thick smoke covered the sky; meteorites fell from the sky, creating huge mushroom clouds; monstrous tsunamis swept in, engulfing coastal cities, and 10,000-ton ships were like dead leaves without branches in the roaring sea; violent earthquakes caused cracks in the earth, and many vehicles that fled in panic fell into the cracks and were swallowed up without a trace...
The sound of the news broadcast and the pictures with documentary filters seemed to be trying to create an apocalyptic atmosphere.
Just when Teacher Ding was wondering if he had opened the wrong game, the style of the opening CG suddenly changed.
"But humans did not give up. They relied on the remaining technology and knowledge to rebuild the last refuge on the islands in the ocean.
“Among the many buildings in the shelter, there is an island that looks like a paradise on earth. It is the ultimate dream place for all survivors.
"It's called, the Garden of Eden."
The scene changed, the original documentary filter disappeared, and the scene was no longer full of disasters, but turned into the holiday island in the title.
Swimming pool, beach, pavilion, coconut trees, and a building that looks like a research institute...
The camera flashes across these scenes one by one, giving people an inexplicable feeling of time travel.
“You have been invited to the Garden of Eden to become a researcher who will determine the fate of mankind. At the same time, you will also become the administrator of this island and the acting owner.
"The responsibility of saving mankind has been entrusted to your hands. This will be an arduous and painful mission, but please do not refuse, because apart from you, no one else is qualified to do so." After reading the CG, Lecturer Ding couldn't help but exclaimed.
"This game is quite creative. Isn't it a dating simulation game? It also has a nonsensical apocalyptic background. It's quite humorous."
In Teacher Ding’s opinion, the game “Heartbeat Dreamland” does not need any introduction to the game background. Isn’t it okay for the story to start with the player going on vacation to the island?
Does this apocalyptic background provide any help to the plot and content of the game itself?
Especially the CG at the beginning is quite weird.
However, this contrast does give people a strange and nonsensical feeling, so Teacher Ding didn't pay too much attention to it and turned his attention to the formal game content.
At this point, the game has entered its real-life scene, with a handsome young man wearing casual clothes and carrying a backpack appearing on the screen. This is obviously the protagonist of the game.
This also surprised Instructor Ding because it was different from other games.
If it were other games, they might tend to choose two other different methods: either not making models for male characters at all, not letting male characters appear on screen, and having players play from a first-person perspective from beginning to end; or providing players with a wealth of face-shaping options, or at least allowing them to choose from several different male templates.
An approach like that of Against the Heaven's will, which directly gives players a male character with a fixed image, is more common in RPG games with strong storylines.
"Hey, that's weird. Isn't this game meant for both male and female players? Why is the default character male from the start?
"Oh, maybe it reads the background data of the official game platform?"
There have been rumors circulating before that there will be many different male and female characters in "Heartbeat Dreamland". Players can choose their own gender and can also choose the gender of the character who comes to the island.
Lecturer Ding speculated that if the gender information on the official platform is female, then the default opening would be a female character, but this speculation has not been verified yet.
Soon, the opening animation seamlessly switched to player control, which were basically some very routine operations, such as walking, interacting, etc.
Lecturer Ding controlled the male character to enter the reception room.
The scene here is quite similar to the one we saw before on Desktop Companion, except that the space is obviously larger and the layout is more reasonable.
The giant round bar in the middle looked familiar. At this moment, Elliot was sitting demurely behind the front desk, waiting for the players to arrive.
Instructor Ding could guess what was going to happen next. It was nothing more than registering some basic information and then introducing the basic gameplay of the game...
However, Elliot's first words shocked Teacher Ding: "Hello, we finally meet!
"It seems that you are still the same quiet person as you are on the Internet."
The look in Elios's eyes when she looked at him was a little dull, and the state of the two of them at this moment felt like a meeting between netizens.
Obviously, the story of Arios is a continuation of the content of the desktop companion. When the system detects that the player has installed the desktop companion, Arios will greet the player like this; if the player has not installed the desktop companion, then Arios will say that this is the first time they meet.
In both cases, Eleos will introduce herself, but the wording will be slightly different.
“Although we have been chatting online for a long time, you probably still don’t know exactly what my job is, right?
"I am the receptionist of this Garden of Eden. In short, I am responsible for arranging your daily life and research work, and providing you with all kinds of help within my ability..."
With Elios's introduction, Instructor Ding began to understand the basic activities that can be performed in the game.
However, this introduction did not last too long. Obviously, it was not intended to allow players to master all the gameplay immediately, but merely to warm up for subsequent content and give players something to look forward to.
"Then please choose the first colleague who will come to the Garden of Eden for vacation and assist you in your research!"
Ellios said as she took out a tablet.
The tablet covers most of the screen, with the portraits and detailed information of the selectable characters.
(End of this chapter)
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