Chapter 390 Premeditated Fraud!

I rub?
Lecturer Ding’s first reaction was, what a liar, absolutely a liar!

It's obvious that this is a deliberate trick to make the anchor suffer. Anyway, after I finish playing the horrific content with trepidation, I will definitely find that there is no reward.

Oh, I, Xiao Ding, have been through a lot, what have I not seen? Your little tricks can't fool me at all.

Lecturer Ke Ding simply searched the video online and found out that it was actually true!
Although many players choose to press alt+F4 directly when they see horror content, there are also brave and stubborn players who will insist on completing the entire horror level.

Instructor Ding took a quick look and found that the horror levels corresponding to each female character in "Heartbeat Dream" seemed to be different.

For example, the girl he is chasing, Alvet, is a girl with a Nordic background and has the same name as one of the Valkyries, so the horror levels will be full of Nordic horror elements.

For example, the blue-skinned, frozen White Walkers, the swimming pool turning into an icy abyss, and Alvette suspected of being hit by the same undead curse as Balder, etc.

If it is other girls, there will be different levels depending on the background!
For example, North American girls prefer horror movies with blood-spattered scenes, zombies, and giants holding chainsaws.
Neon Girl is a bit like the Night Parade of One Hundred Demons. Players will instantly be placed in an environment similar to the Naraku Prison, being chased by hungry ghosts and various monsters.

There is even Chinese horror, where the girl will turn into a paper bride and drag the player into a terrifying dream...

Of course, because the game has just been released, most players have only tried it out for a while and have only experienced the first few small levels of the horror content.

However, since this game does not restrict the order in which you recruit girls, the level content experienced by players is divided into several specific categories based on the different initial characters.

In some levels, the player has no ability to resist and can only run; but in some levels, the player can have a small pistol.

It’s just that in levels with weapons, monsters are often stronger and faster.

The ammunition resources, weapon power, loading speed, etc. obtained by players are also strictly restricted.

Obviously, in this regard, "Heartbeat Dreamland" is a completely standard horror game design approach.

Many players say that all fears are essentially fear of insufficient firepower, and the designers of "Heartbeat Dream" are obviously very clear about this and have maximized the fear of insufficient firepower as much as possible.

Lecturer Ding randomly found a video that had been uploaded not long ago and directly scrolled to the end to take a look.

Hmm... there really is an extra reward?
Compared to simply pressing alt+F4 to exit the game, if you can clear this level, the reward will almost double!

Of course, the designer obviously played some tricks in terms of numbers, such as two very critical props, one is the invitation to the Garden of Eden, and the other is a treasure-level swimsuit self-selected gift pack.

The former can invite a new guest to the Garden of Eden, while the latter can directly give a highest-level swimsuit.

But it is obvious that this kind of reward is not available every time, otherwise if the player quits the game a few times, he will directly unlock all characters + all swimsuits. After all, the size of the game is limited, and there are only so many characters and costumes.

Therefore, as players play more deeply, these two rewards will be gradually restricted and will not be available every time.

However, the other rewards are still very generous, much more generous than the general mobile games on the market. After all, "Heartbeat Dreamland" is a buy-to-play game, and there is no need to control the player's playing time like general mobile games. For Lilith, no matter how long the player plays, as long as they contribute negative emotions, they will win.

What’s more, the rewards for beating these terrifying levels don’t stop there.

In addition to doubling the regular rewards, you can also unlock some new plots and content.

This is something that the "crash quit party" cannot activate no matter how many times they close the game.

Originally, Teacher Ding thought that as long as he could get the girl, the job would be done. After all, he had already confessed his feelings. According to the routine of general love games, this was the end of the matter.

But after watching the video, I realized that it was not the case at all!
If the player can clear a horror level once, then his favorability with the girl can be further improved, even breaking through the original upper limit.

There will be some changes in the girl’s daily conversations and behaviors.

There will also be many new interactive options between players and girls.

Perhaps one of the biggest differences is...realism?

Before, even if the player had confessed to a girl, or had been confessed to by a girl and had established a relationship, if he continued to date other girls afterwards, there would be no special plot at all.

The girls are all harmonious and there is basically not too much jealousy. It is completely fine for the protagonist to have multiple relationships at the same time. That is why many players say that this is simply a science fiction game and it is too unrealistic!
But judging from the situation in the video, it seems that every time they complete a horror level, the performance of these girls becomes more "real", or in other words, closer to real people.

When the favorability exceeds the original upper limit, if the player pursues other girls, the original girl's favorability will start to drop, and even some "angry" expressions will appear.

"Damn, there is such a thing?"

Lecturer Ding now understands why the love part is so similar to a science fiction game. It turns out that the love part is related to the horror game part?

It turns out that getting rewards by pressing alt+F4 is not a bug, but a trap set by the official long ago?
"So, this is just a horror game disguised as a love game?
"The purpose of this game is not to let players experience sweet love, but to lure players in and kill them?

"No matter how you look at it, this is like boiling a frog in warm water!

"First, we use one or two minor bugs to pave the way for the game, on the one hand to give players a small scare, and on the other hand to calm everyone down as much as possible.

"When everyone started to wonder if this was a real bug, the truth suddenly came out and a horror game level was opened!
"But at this time, there is still a glimmer of hope. If you find out that you can get the reward for free by quitting the game immediately, many people will stay for a while for the reward even though they know they will be scared.

“Finally, I want to tell you that if you clear the horror levels, you will get more rewards, which will activate the real content of the game and force you to face your fears…

“I have to say, this combination of punches is too much!
“If we had said from the beginning that this was a horror game, there would definitely not be so many players coming; if we had directly released horror levels the first time without any bugs, there would be many more players who would quit than there are now…

"In short, Ni Tian Tang definitely did this on purpose! They used this method to trick as many people as possible into coming in and scaring them. This is a premeditated fraud!!"

(End of this chapter)

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