When I write a bug it becomes the core gameplay.
Chapter 434 Different Addition Points
Chapter 434 Different Addition Points
The following game content is not much different from what Zhuge Jun expected.
The clinic was empty, and when he walked out, he found that the outside world was also in a mess and empty.
This city is called Charlton. According to the settings in the game, it should be one of the most developed cities in the world.
Therefore, in the city, there are not only common residential houses, but also bustling commercial streets, magnificent churches, technologically advanced puppet workshops, and so on.
However, the clinic where Zhuge Jun is currently located is considered a residential area, but not a wealthy area. If one wants to travel from the residential area to other areas of Charlton City, one will have to go through all kinds of hardships.
Although this is not a commercial street, there are still shops along the street.
For example, diagonally opposite the clinic, there is a shop selling clothing.
However, the condition of the shop looked quite bad at this time. In order to better attract customers, its exterior wall had huge glass windows, but the glass was completely shattered and the inside was twisted.
Fashion models were lying on the ground, and twisted human bodies could be seen, with all kinds of debris scattered everywhere.
There are also some elements that prove that a terrible earthquake seems to have just occurred here, because many shop signs have become crooked or even fallen directly on the street, and many of the ribbons that the merchants have deliberately hung between the buildings are also hanging on the ground.
In addition, a faint broadcast voice could be heard, warning that an emergency had occurred after the earthquake and asking all citizens to stay at home and not go out to avoid danger.
Zhuge Jun found that he could knock on the doors of the neighboring houses, but after knocking, the people inside were not particularly friendly to him and seemed to have no intention of opening the door at all.
Then he saw some notices on the street saying that if anyone needed help, they could go to Claridge's Hotel.
Continuing along the road, Zhuge Jun began to encounter some enemies.
However, these enemies are not difficult to deal with. Some of them are lunatics with bloodshot eyes and gradually growing black hair, while others are puppets with slow movements but will attack humans.
However, these two monsters are basically incomplete, some are missing arms and some are missing legs. Either their attack power is low, or they can only crawl on the ground, and they can't cause any harm to Zhuge Jun at all.
Zhuge Jun saw a long candlestick from the broken window of a nearby shop, which could be used as a weapon to easily eliminate these enemies from a long distance.
However, the long candlestick is obviously not a real hunter weapon in this game, so it does not have the function of transformation and slashing, it is just slightly stronger than bare hands.
In addition, Zhuge Jun can also use the special functions of the puppet's prosthetic limbs to attack these enemies.
As long as you press the LT key, the character will make a special left-arm punching action with considerable attack power.
The LT key is the function key of the puppet's arm. Obviously, after the player upgrades the puppet's arm, it can also be used to release various skills, but there are no special skills at this time, so it is just an ordinary punching action.
“I’m familiar with the following plot. I’m sure you’ll meet a bunch of NPCs at the Claridge’s Hotel, and then start exploring, unlocking more NPCs, and coming here to resupply, complete quests, etc…
"But it seems like there's one less boss that discourages people from quitting in the early stages? Strictly speaking, the Liar Hunter before wasn't really a boss that discouraged people from quitting."
Zhuge Jun is already very familiar with these basic routines.
However, this cannot be said to be against the heavens being lazy, because this approach can be seen as the optimal solution for this type of game at present. If the game is forced to be innovative and break this template, it will lead to huge changes in the game's development costs and player flow, and the results may not be good, so it is not cost-effective.
It is obvious that Against the Heaven intends to keep the main innovative content in other parts.
Finally, after walking for a while, they arrived at the Claridge's Hotel. However, just as Zhuge Jun was about to push the door to enter, there was another "crackling" sound around him, and the screen began to shake violently.
The surroundings fell into darkness, and the gas lamp that had been providing lighting went out.
Entering Claridge's Hotel, Zhuge Jun saw the three NPCs he expected:
One is a beautiful doll girl who can be upgraded;
One was the owner of the inn, a cheerful and optimistic middle-aged man. He briefly introduced the current problems to Zhuge Jun and guided him to go out to explore, look for survivors, and relight the gas lamps on the streets.
In addition, there is a third person in the inn. He is a very good puppet craftsman who can make weapons, strengthen weapons, install puppet prostheses, and further transform other parts of the player into puppet prostheses.
However, in this process, Zhuge Jun also encountered some situations that were different from what he expected.
That's the upgrade system of this game.
After defeating the enemy and obtaining the crystal of unclean blood, Zhuge Jun can choose to give it to the puppet girl or the craftsman.
Both of them can provide upgrade services, and although the attributes they upgrade seem to have different names, they are actually the same thing.
For example, for the Doll Girl, the upgradeable attributes are vitality, mental strength, physical strength, power, dexterity, knowledge, faith, and mystery.
The names of these attributes seem quite normal, and you can basically guess their corresponding point-enhancing effects.
For example, health points add blood, mental strength adds mana, stamina increases the length of the stamina bar and the weight-bearing capacity, strength and dexterity correspond to the damage of strength weapons and agility weapons, knowledge and faith correspond to different spells, and mystery can mostly enhance some negative effects related to probability.
But at the puppet craftsman's place, the attributes can also be improved, but the names have changed to: durability, computing power, endurance, power, skills, knowledge, faith and mystery. The last three items are the same, but the first five items are different.
But if you look closely, doesn’t this still correspond to the previous attributes?
Is it just a change of name?
Zhuge Jun felt that things were not that simple. He looked at it carefully again and found that the effects of these two NPCs when adding points were actually slightly different.
For example, both adding blood, 1 point of vitality and 1 point of durability will increase 10 points of blood, but for the puppet girl, adding 1 point of vitality is just 1 point, while for the craftsman, adding 1 point of durability can gain an additional 0.2 of additional attributes, which means that the actual durability will be 1.2.
On the other hand, if you want to add knowledge, then the puppet girl's knowledge will be 1.3, while the puppet craftsman's knowledge will become 1.
All attributes have one decimal place, and only when this number becomes an integer will it produce specific changes to the character's attributes.
As for which side is higher, some of them are considerate enough to give hints and add a special background frame to the corresponding advantage attribute.
"Why do I have to run back and forth to add a point?"
Zhuge Jun was somewhat speechless. Although the puppet girl was not far from the craftsman's door and it was not very troublesome to run to her, the act of forcibly splitting the upgrade data between two NPCs still made him a little unhappy.
But on second thought, adding points will give you extra rewards, which is a good experience, so I can only adapt to it.
Zhuge Jun invested all his durability, that is, his health, without hesitation.
In this kind of game, it is definitely right for novices to mindlessly add points to the health bar and stamina bar. Generally, the minimum requirements are to increase the health points to 30 and the stamina points to 15 or 20. Otherwise, the game's tolerance rate will be greatly reduced.
Zhuge Jun also got a weapon from the puppet craftsman.
New players were given a choice of three weapons, and Zhuge Jun made his choice almost immediately.
Sword and shield!
Any hesitation for even a second would be disrespectful to the shield.
Zhuge Jun had already decided to use this weapon when he was fighting the Liar Hunter. He was originally worried that it could only be obtained in the second half of the game. Now it was given to him at the beginning, so he had no reason to refuse.
Whoever doesn’t choose is an idiot!
As for the other two weapons, they are a spear and dual swords. The former was just used in the previous prologue, while the latter appeared in the official demonstration video.
Moreover, subsequent players can also spend money to buy it from the puppet craftsman. Although the price is a bit expensive, it is available after all, so there is no need to worry about missing it.
Now we can finally embark on the journey.
"Oh, it's already past 11 o'clock and I just finished the prologue. If I had known I shouldn't have spent so much time on face-shaping!"
Zhuge Jun suddenly felt a little hungry. The experience store opened at 9:10 and "Blood of Lies" was officially released at :. During this hour and a half, he died several times at the Lie Hunter and spent a lot of time pinching his face, so it was lunch time unknowingly.
Hurry up and order some takeout.
The experience store is quite prosperous, there is a shopping mall nearby and a wide variety of takeaways are available.
Zhuge Jun ordered a fast food meal at random. Maybe because the fast food restaurant was just around the corner, the delivery was quite fast. It arrived about fifteen minutes after he left the house.
There is nothing special about this process, just pushing the map, lighting the gas lamps, and clearing the monsters normally.
So far, I haven't encountered any challenging bosses.
"Then let's eat first. It's a good opportunity to see how the anchors are having fun."
Zhuge Jun temporarily quit the game, opened the live broadcast platform while eating, and prepared to find a random anchor to watch.
I originally wanted to watch Lecturer Ding, but then I thought better of it because Lecturer Ding is a former professional player after all. He is better at operation and his progress is probably faster than mine. If I watch him play, I will most likely be spoiled.
Or should we find a less experienced anchor?
I just clicked on Wang Dawei’s live broadcast room.
As a top student, Wang Dawei's operations are basically very simplistic. Watching his live broadcast can help you build confidence, and you don't have to worry about spoiling too much of the following content.
As a result, as soon as he entered the live broadcast room, he saw Wang Dawei admiring the ancient god face of the game character, which almost made Zhuge Jun spit out the hamburger in his mouth.
(End of this chapter)
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