When I write a bug it becomes the core gameplay.

Chapter 512 Autonomous Behavior of Silicon-Based People

Chapter 512 Autonomous Behavior of Silicon-Based People

When I clicked the first technology point of the troublemaker on the head of state line, nothing seemed to happen.

Click on the second technology point of the Troublemakers on the head of state line, and the silicon-based people wandering around the map seem to be more active.

I clicked on the first technology point of the troublemakers in the Archon line, but didn't see many obvious changes.

Just like that, the liver emperor clicked on them one by one.

The two institutional technology trees of the head of state and the consul can generally be seen as expanding their own power.

However, the technology points related to public opinion on these two technology trees have exactly the opposite effects.

For example, the functions of the troublemaker technology points in the head of state line are to increase the minimum public support required for the head of state to make decisions, increase the success rate of removing consuls under high public support, increase the speed of promoting the research and development of subsequent political system technology points under high public support, and reduce resource consumption, etc.

In other words, at first glance, these unruly technology points seem to have a little effect on the head of state's centralization of power, but they are often based on "high public support".

The same is true for the consuls.

If you want these technology points based on public opinion to play a role, you must first ensure that the consul himself has a high level of public support. Otherwise, these technology points will be in vain and may even have a counter-effect.

When public support is insufficient, the success rate of the head of state in removing the consul will decrease, and the subsequent research and development speed of political system technology points will slow down, and the resources will increase.

To put it simply, the unruly people have become even more unruly.

Therefore, before, the hard-working players almost never clicked on similar technology points when playing.

Because compared to other technology points that directly increase the power of the head of state or consul, the benefits of these technology points related to public opinion are too low.

I clicked on the technology points, but in the end I still have to act according to public opinion?

Then aren't my technology points wasted?
Moreover, when the hardworking player was clicking on the technology tree before, he basically clicked in a straight line to the end.

To increase the power of the head of state, just click on the line of the head of state. To increase the power of the consuls, just click on the line of the consuls.

This is also in line with the intuition of most people when playing games: trying everything and being equally good at everything means being good at nothing.

After all, when it comes to the technology tree, the further you go in the future, the more attractive the technological points look.

If you upgrade the technology of the head of state to the point where you can become a dictator, and if you upgrade the technology of the consul to the point where you can usurp the throne, how cool is that?
If you click on another line before that, it would be a pure waste of resources.

The resources and time of this game are very tight, and most of the time the Führer and the Consul are in a hostile state. You can only take care of one side, so how can you take care of both sides?

But this time, the hard-working player had no intention of playing the game seriously, so he just clicked on all the technology points related to public opinion on these two lines.

With the introduction of Archons, the amount of resources and research time required for political system technology points are rapidly decreasing, and it has even become possible to click on them without any resources.

The liver emperor just kept clicking like this.

As he was clicking, he suddenly realized that something seemed wrong.

"Hey, why are these little silicon-based people moving on their own?"

In fact, when you first click on these technology points, there will be some changes, but the changes are very slight, so they are not very noticeable.

The main thing is that the enthusiasm of these silicon-based little people seems to have increased a little.

Since the Archons are not carrying out any construction, these silicon-based little people can only wander around idly, or dig some minerals manually and do some of the most basic and primitive work.

However, as the hard-working people accumulate more technology points, the mobility of these silicon-based people seems to be increasing.

Originally they were just doing some very simple mechanical work, such as digging, and then they just sat there doing nothing. But now, they actually built a mine by themselves?
"Hey? Isn't this right?
“How come these unruly people can still work on their own?
"Is it a hidden mechanic of the game? Or is there something wrong?"

The Liver Emperor was very surprised because he had never encountered such a situation before.

At this time, these little people are still doing some basic work, such as building mines, smelters, etc. They will also use conveyor belts to connect these factories, and then build a warehouse to store resources.

But that's all. This ability is basically equivalent to what a beginner can do after learning the basic operations.

There are no advanced techniques, and the placement of the production line does not require much attention, but it is much better than doing nothing at the beginning.

At least I'm doing something useful.

“Could it be… fake-AI?

"So, when the Archon and the President were fighting each other, sometimes the Silicon-based people would not strictly follow the Archon's orders. Is this also one of the functions of fake-AI?

“The official editor used in Project Star has always been equipped with fake-AI by default, and the version has been updated all the time.

“It seems that some time ago, some players have been saying that fake-AI technology actually supports imitating players to play games, and it fully supports it from a mechanical point of view, but the official has not really confirmed this publicly.

“Could it be that the free movement effect of the silicon-based man is created using fake-AI technology?
"Well, that's very possible!"

After thinking about it carefully, the Liver Emperor quickly came to some guesses about the general cause and effect.

He had noticed before that "Star Project", like other games, also had unruly citizens, and the behavior of these unruly citizens was even more excessive.

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In other games, the most that a troublemaker can do is to reduce his satisfaction level and then trigger some special events.

Although these things may make players very unhappy, they are generally controllable.

But the "Star Project" is different, these unruly people can even cause sabotage.

For example, in the later stages of the game, the autonomy and IQ of these silicon-based people will become increasingly higher.

Not only will they cause trouble and trigger collective incidents, they may also commit arson or even stuff parts into production lines, which is pure natural behavior.

The hard-working player had encountered this once before. At that time, he also clicked on some technology points to improve public opinion. Although it was not as main as it is now, as time goes by in the middle and late stages of the game, public opinion will gradually improve.

This is what is commonly known as "enlightenment of the people."

As a result, a production line was stuck because there was an extra part that did not meet the requirements.

Each manufacturing plant has a recipe, and the conveyor belt will continuously deliver the required materials. But if there is a part on the conveyor belt that does not belong to the current recipe, the manufacturing machine will stop, causing the entire conveyor belt to get stuck.

At that time, the hardcore player thought that the Archon player was deliberately making trouble.

After all, no one except the Archon can put things on the conveyor belt, right?
What's more, there is a natural lack of mutual trust between the head of state and the consul, so it is normal for them to suspect each other first.

But now it seems...

It seems that there is a third party in this game, which is AI.

It’s just that the conflict between the consul and the head of state was too sharp, and the AI ​​was hidden very well, so it was difficult to detect.

At this time, with the unlocking of public opinion technology points and the passage of game time, the AI ​​awakening speed of these silicon-based little people seems to have become unusually fast.

Technical experts have analyzed and practiced this before. With the current fake-AI technology, as long as it is fed more with game mechanisms, it can make decisions and play games independently.

Just like what many companies do using AI technology to play moba games or chess.

The official has even written fake-AI technology into the underlying layer of the editor, so that game makers can call it whenever they want.

As we all know, Against the Heaven's Glory has always attached great importance to the fake-AI technology, and many of its previous games have been at the forefront. So in this game, it seems entirely possible to use AI technology to create something new?

The hardcore gamer became interested. He originally thought that the game had been explored almost completely, but now it seems that there is still a lot to explore.

With the production lines built independently by these silicon-based little people, resources have been replenished. The liver emperor quickly invested more points in the public opinion options, wanting to see whether there will be more outrageous situations in the future.

(End of this chapter)

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