My cemetery is connected to the game world.

Chapter 464: Tyrann Arc Phantom

Chapter 464: Tyran Arc Phantom
At this time, the chat channel of the Death Legion had already exploded!

"Captain, you actually secretly raised mermaids!"

"Oh my God, my heart has been captured! Please, Commander, let me take one more look. I will be loyal to you from now on."

"I recorded the video... How can there be such a beautiful creature in this world? I will watch it a hundred times a day."

"Dad, I want to see the mermaid!"

……

A group of guys who have never seen the world.

Helot said in the Legion Channel: "That's not a mermaid, it's a divine energy creature different from an angel, and its name is Holy Casey. She's still unstable now, but when she's stable, I'll definitely bring her out for you to see!"

"Commander, you are selfless!"

"I'm Holy Cathy's dog!"

"I want to date Miss Cathy..."

……

The joyful atmosphere of the Legion made the players temporarily forget the crisis that the real world was experiencing. Everyone quickly cleared the Chaos Monsters on the ground and rushed to pick up the exploded materials.

By the way, share the images of the sacred Cayce that you have taken.

Helot entered the opened secret realm...the terrifying sarcophagus.

[The Ghost Forest Camp Attack and Defense Event Ends]

[Ghost Forest Guardian——Terror Knight Tyron Arclight Phantom Awakens]

[Ghost Forest adds special undead soldiers, lightning spirits, and daily boss Thunder Apostle]

A terrifying knight riding a black horse came in front of Helot.

The black horse's body was covered with jumping lightning. With every step it took, sparks of electricity shot out, and arcs of light reflected like chains. On the horse's back sat a knight in heavy armor, with no gaps in his armor. Where his eyes were was a flat crystal, with white electricity running left and right inside the crystal.

Helot raised his left hand and showed the "Ring of the Old Ones" on his finger to the awakened Terror Knight.

“I am the current patriarch of the Claulund family, Helot Bonebreaker, the Great Old One, Claulund.

Welcome back, the third-level guardian knight of the family cemetery, Tyron."

Tyran leapt off his horse, his heavy armor clanking.

He looked at the ring on his finger, and without saying anything, he knelt on one knee.

According to the records of the Claulund family, Tyron is the most taciturn of the seven guardian knights, in stark contrast to the ghost who likes to whine about nothing.

After completing the recruitment of the Terror Knight Tyron, Helot opened his attribute bar.

Tyran Arclight Phantom
Race: Undead (Ghost)

Occupation: Terror Knight

Rating: 72
Influence: Cemetery of the Old Ones (Within the influence of the Old Ones, all attributes are increased by 10%.)
Talent 1: Commander Ghost (greatly improves the attributes of ghost-type soldiers under your command)
Talent 2: Soul-devouring Sound Range (can emit sound waves with mental attack properties over a large area.)
Talent 3: Lightning Spirit (Affected by the energy of chaos while sleeping, awakened the power of lightning. Consume Chaos Crystals to train ordinary ghosts into Lightning Spirits)

Expertise: Expert riding, advanced long weapon mastery, advanced command, intermediate tactics, intermediate marching, intermediate training, intermediate dark magic, elementary fire magic, elementary reconnaissance...

Life: 13749
Attack: 1269 (affects combat skill attack power)
Defense: 1124 (affects defense and vitality)

Magical Wisdom: 745 (affects spell effects)
Combat skills: sprint, critical hit, scream, thunder surge, rush, war trample...

Spells: Functional Burst, Unyielding Will, Thunderbolt, Psychic Blast, Concentration, Thunder Special Attack...

Mount: Horrible Black Spirit Horse (Lightning)

Equipment: Horror Armor, Ghost Sword, Pain Saber
Dominance requirements: 1312 (Old Dominators - 1312)

Even though he knew that the guardian knights of the family cemetery were all excellent, after seeing the attributes of Tyrone Arclight Phantom, Helot was still delighted.

And who says that our Terran is taciturn? He uses his voice in the most critical places.

One of the ghost's attack methods is to use sound to attack the mind. Tyran's second talent is equivalent to amplifying this attack feature of the ghost. The sound waves with a large range of mental attacks are obviously a rare battle talent.

Also, as the family cemeteries were unlocked layer by layer, the strength of the Terror Knights also increased.

The awakened Terran reached level 72, which was considered as the initial step into the category of Extraordinary Level . I believe that by this time, Howl and Veron had also reached level or above.

The strength of the Claulund family has been greatly improved.

After appreciating Tyron's attributes, Helot asked him to summon out his exclusive soldier, the Lightning Thunder Spirit.

More than a dozen ghosts appeared in the tomb at Tyrone's summons, and then dense lightning jumped out from Tyrone and penetrated into the bodies of these ghosts.

The ghosts changed rapidly, and a ball of lightning formed inside them. Then the ghosts' ethereal bodies were all sucked into the ball of lightning. After about a minute, burr-like arcs appeared on the outer layer of the lightning ball. The arcs overlapped and combined into a torso, and then stretched out limbs and a head.

The transformation of the Lightning Thunder Spirit is complete.

They move slowly in the air, and when quick movement is needed, they can perform a flash jump, and some not very thick obstacles can be penetrated directly.

It has very strong maneuverability and suddenness within a certain range.

Lightning Thunder Spirit (Undead Ghost Mutation)

Rating: 50
Attack: 514
Defense: 287
技能1:闪击(攻击提升随闪击距离增加而变化,1-10米攻击提升为1%-100%,10米-20米攻击提升100%,20米以上每增加1米攻击提升在100%基础上降低2%)

Skill 2: Chain Lightning (Release lightning to perform medium-range spell attacks. After the lightning hits the target, if there is an enemy unit within 10 meters of the target, the lightning will automatically add an attack, up to three times. Each additional electric shock reduces the attack power by 25%)

Skill 3: Lightning Field (When more than ten lightning spirits gather together, they can form a lightning field)
Output: Old cemetery, training.

Skeletons, zombies, and ghosts are the three basic races of the undead. Ghosts are the only race among the three that can fly, but their flying speed is not very fast.

There is not much change in the flying speed of the Lightning Thunder Spirit. Lightning can be used to attack or to move quickly over short distances. It is a very useful skill.

Chain Lightning is a very practical lightning spell. Its attack range is not far, but it is a very powerful group damage spell used in large-scale wars. If combined with the improvement of the attack power of Lightning Strike, Lightning Lightning Spirit can create a very unique tactic.

As for the lightning field...

Helot first thought of using lightning radar to generate electricity, and then electromagnetic guns.

How to operate, we need to train more lightning spirits for experiments. In short, their role is not limited to the battlefield, there are too many places where electricity can be used. And it is all free clean energy.

Helot gave Tyron a large amount of Chaos Crystals and asked him to train a group of Lightning Spirits as soon as possible and then send them to Tomorrow Group for experiments.

Next, let’s go to the fourth floor.

After the faction confrontation plot ends, part of the passage from the third floor to the fourth floor is opened.

Players with quick feet have already started to explore the fourth floor.

The Vampire Tomb, which gave the Claulunds a flying army faster than ghosts, is now inhabited by Chaos monsters.

The chaos monsters here are actually bush balls that possess natural energy.

The vampire mausoleum is a complex maze, with spiral staircases connecting relatively independent tombs, and a sarcophagus is placed in the middle of each tomb. When the death energy in the tomb reaches a certain concentration, a vampire will be born in the sarcophagus.

The tomb is now covered with vines, with bright flowers blooming among the green leaves, and is filled with the natural scent of earth.

The shrub-shaped chaos monsters were hidden in the plants on the wall. As long as something approached, they would suddenly shoot out sharp poisonous stings. Many players suffered losses in this sneak attack, and some were shot into hedgehogs and died directly at the resurrection point.

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Helot walked through several tombs, and the sarcophagi inside were all empty.

It seems that it will take some time to recruit vampires. Once players have mastered the method of killing the chaos monsters here, they can suppress the natural energy here by killing monsters and allow the death energy to permeate out.

Then install a chaos energy compression furnace, and you can accumulate death energy and wait to refresh the vampire.

After completing the opening of the fourth level of the Old Cemetery, Helot prepared to go to the Rotten King's Court.

I haven't been to the Rotten Court for a while, and there have been great changes there.

The biggest change is...

A month ago, the Gloomy King, one of the Seven Rulers of the Land of Death, suddenly descended on the Royal Court of Decay, and had a great battle with an unknown powerful man, and then left.

Doyle, one of the two regents who occupied the Rotten Court, was killed in that battle.

Another regent, Peric, was seriously injured.

Babbitt, the regent who was driven out of the Rotten Royal Court, took the opportunity to lead his army to counterattack the Rotten Royal Court.

Now Babbitt's undead army has surrounded the Rotten King's Court and restricted all entry and exit without his permission. If you want to enter the Rotten King's Court at this time, you must find the weak position of the siege army and rush in quickly.

It is not safe once you enter the Rotten King's Court.

Peric, who has occupied the Rotten Court, demands that all the undead and living in the court submit to him and join his army.

"Can-bodied men" were being captured everywhere in the Rotten Court. Many neutral Undead Towers were breached, and even the residents of the Flaying Towers were stuffed into Perik's army.

Even players who like to join in the fun are fleeing from the battlefield.

Only those super guilds are still insisting on doing war missions for future profits and digging deep into the potential of this big plot.

Helot didn't want too many people to know that he was going to the Immortal Tower this time, so he didn't plan to ask the Shanhai Fengshen Guild for help.

He was looking for Dorothea.

Since ascending the throne and being crowned queen, Dorothea's prestige has risen rapidly. In addition, she has an army that keeps winning battles, which has attracted many undead lords to join her.

Helot had Dorothea lead her main force towards the Rotten Royal Court and take an offensive stance.

As a result, Babbitt, who was attacking the Rotten Royal Court, had to dispatch a certain number of troops to resist in order to prevent Dorothea from stabbing him in the back.

The undead army surrounding the Rotten Court naturally had some weak spots.

In order to enter the Rotten Royal Court, Helot really played a big game.

However, Helot mobilized Dorothea not only to enter the Rotten Royal Court, he also planned to meet the seriously injured Perik.

Since the King of Mourning became corrupt, the other six Death Rulers have maintained a restrained attitude and have not taken advantage of the chaos to encroach on the territory of the Rotten Wilderness, allowing the Undead Lords under the King of Mourning to fight for the throne.

The Gloomy King suddenly descended on the Rotten Court for a reason. Who would be the powerful one who would fight against him?

Regent Doyle was killed in that conflict, and the seriously injured Peric must have known some inside information.

Moreover, Regent Babbitt's army is at its peak. If he attacks the Rotten Royal Court, it will not be easy to seize the Royal Court from him.

In short, after watching for a month, Helot decided to make a test on the Rotten Royal Court.

Take a look at the details of each party.

After receiving Helot's letter, Dorothea, who was expanding his power abroad, immediately directed the main force of his troops towards the Rotten King's Court. For a moment, the Skeleton Sea spread across the vast land like real sea water towards the Rotten King's Court.

After receiving the news that the undead army surrounding the Rotten Court had slowed down its offensive and was concentrating its forces to prepare to fight against Dorothea, Helot immediately set out for the Rotten Court.

Just at this time, the battle angel Milica brought Raphael's letter to Helot.

The content of the letter is very important to Helot who is about to go to the Rotten Royal Court.

The copies that appeared in the player world were already known by some top masters. Because these copies were embedded in an environment full of undead, they judged that there was a weak point in the plane barrier of the player world in the place of death.

Some top-level experts sneaked into the realm of death to investigate, but were blocked by the rulers of death.

Another group of top powerhouses found agents to investigate. Some players received similar commissions, and of course some were commissioned to the undead in the Land of Death.

Because the King of Sorrow once tried to break through the barrier between the Rotten Court and the player world, causing energy transmission anomalies, the Rotten Court is a key area of ​​investigation.

Now the Rotten King's Court is a real mixed bag. Behind any living or undead being there may be a powerful being from another dimension, including two people vying for the position of regent of the Rotten King's Court.

Raphael also hopes that Helot can investigate for Heaven possible weak points in the barriers of the Rotten Royal Court.

"Michael knows about your relationship with me. He thanks you for helping me and for protecting Gloria Monroe. He sees the brilliance of human nature in you. Not all so-called players are as bad as Lucifer thinks.

You can trust Michael, he disdains to deceive with conspiracy, he says what he thinks. If you want to save your world, Michael's attitude is crucial.

Remember to bring Mirika with you when you go to the Rotten Court. Angels will be there to help you when you need them."

Milica shows Helot a prop she got from Michael, a tiny door.

(End of this chapter)

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